1 /******************************************************************
2
3 Volfied (c) 1989 Taito Corporation
4 ==================================
5
6 Original driver from RAINE
7
8 68000 (8MHz?) + Z80 (4MHz?) + YM-2203 (4MHz?) + C-Chip
9
10 VIDEO RAM: 12 * MB-81461 (256k VRAM)
11
12 Known issues:
13
14 - color information for the enemy sprites is missing (c-chip)
15 - some bits in video RAM are not understood
16 - sound seems a bit rough at times
17
18 ********************************************************************/
19
20 #include "driver.h"
21 #include "vidhrdw/generic.h"
22 #include "vidhrdw/taitoic.h"
23 #include "sndhrdw/taitosnd.h"
24
25 WRITE16_HANDLER( volfied_sprite_ctrl_w );
26 WRITE16_HANDLER( volfied_video_ram_w );
27 WRITE16_HANDLER( volfied_video_ctrl_w );
28 WRITE16_HANDLER( volfied_video_mask_w );
29 WRITE16_HANDLER( volfied_cchip_w );
30
31 READ16_HANDLER( volfied_video_ram_r );
32 READ16_HANDLER( volfied_video_ctrl_r );
33 READ16_HANDLER( volfied_cchip_r );
34
35 VIDEO_UPDATE( volfied );
36
37 VIDEO_START( volfied );
38
39 void volfied_cchip_init(void);
40
41
42 /***********************************************************
43 MEMORY STRUCTURES
44 ***********************************************************/
45
MEMORY_READ16_START(volfied_readmem)46 static MEMORY_READ16_START( volfied_readmem )
47 { 0x000000, 0x03ffff, MRA16_ROM }, /* program */
48 { 0x080000, 0x0fffff, MRA16_ROM }, /* tiles */
49 { 0x100000, 0x103fff, MRA16_RAM }, /* main */
50 { 0x200000, 0x203fff, PC090OJ_word_0_r },
51 { 0x400000, 0x47ffff, volfied_video_ram_r },
52 { 0x500000, 0x503fff, paletteram16_word_r },
53 { 0xd00000, 0xd00001, volfied_video_ctrl_r },
54 { 0xe00002, 0xe00003, taitosound_comm16_lsb_r },
55 { 0xf00000, 0xf00803, volfied_cchip_r },
56 MEMORY_END
57
58 static MEMORY_WRITE16_START( volfied_writemem )
59 { 0x000000, 0x03ffff, MWA16_ROM }, /* program */
60 { 0x080000, 0x0fffff, MWA16_ROM }, /* tiles */
61 { 0x100000, 0x103fff, MWA16_RAM }, /* main */
62 { 0x200000, 0x203fff, PC090OJ_word_0_w },
63 { 0x400000, 0x47ffff, volfied_video_ram_w },
64 { 0x500000, 0x503fff, paletteram16_xBBBBBGGGGGRRRRR_word_w, &paletteram16 },
65 { 0x600000, 0x600001, volfied_video_mask_w },
66 { 0x700000, 0x700001, volfied_sprite_ctrl_w },
67 { 0xd00000, 0xd00001, volfied_video_ctrl_w },
68 { 0xe00000, 0xe00001, taitosound_port16_lsb_w },
69 { 0xe00002, 0xe00003, taitosound_comm16_lsb_w },
70 { 0xf00000, 0xf00c01, volfied_cchip_w },
71 MEMORY_END
72
73 static MEMORY_READ_START( z80_readmem )
74 { 0x0000, 0x7fff, MRA_ROM },
75 { 0x8000, 0x87ff, MRA_RAM },
76 { 0x8801, 0x8801, taitosound_slave_comm_r },
77 { 0x9000, 0x9000, YM2203_status_port_0_r },
78 { 0x9001, 0x9001, YM2203_read_port_0_r },
79 MEMORY_END
80
81 static MEMORY_WRITE_START( z80_writemem )
82 { 0x0000, 0x7fff, MWA_ROM },
83 { 0x8000, 0x87ff, MWA_RAM },
84 { 0x8800, 0x8800, taitosound_slave_port_w },
85 { 0x8801, 0x8801, taitosound_slave_comm_w },
86 { 0x9000, 0x9000, YM2203_control_port_0_w },
87 { 0x9001, 0x9001, YM2203_write_port_0_w },
88 { 0x9800, 0x9800, MWA_NOP }, /* ? */
89 MEMORY_END
90
91
92 /***********************************************************
93 INPUT PORTS
94 ***********************************************************/
95
96 #define VOLFIED_INPUT_BITS \
97 PORT_START \
98 PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 ) \
99 PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 ) \
100 PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 ) \
101 \
102 PORT_START \
103 PORT_BIT_IMPULSE( 0x01, IP_ACTIVE_HIGH, IPT_COIN1, 1 ) \
104 PORT_BIT_IMPULSE( 0x02, IP_ACTIVE_HIGH, IPT_COIN2, 1 ) \
105 \
106 PORT_START \
107 PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_TILT ) \
108 PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP | IPF_4WAY ) \
109 PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN | IPF_4WAY ) \
110 PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_4WAY ) \
111 PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_4WAY ) \
112 PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 ) \
113 \
114 PORT_START \
115 PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_UP | IPF_4WAY | IPF_COCKTAIL ) \
116 PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN | IPF_4WAY | IPF_COCKTAIL ) \
117 PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_4WAY | IPF_COCKTAIL ) \
118 PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_4WAY | IPF_COCKTAIL ) \
119 PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_COCKTAIL )
120
121
122 INPUT_PORTS_START( volfied )
123 PORT_START /* DSW A */
124 PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) )
125 PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
126 PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) )
127 PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) )
128 PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
129 PORT_DIPSETTING( 0x00, DEF_STR( On ) )
130 PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
131 PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) )
132 PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
133 PORT_DIPSETTING( 0x08, DEF_STR( On ) )
134 PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coin_A ) )
135 PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) )
136 PORT_DIPSETTING( 0x10, DEF_STR( 3C_1C ) )
137 PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) )
138 PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) )
139 PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Coin_B ) )
140 PORT_DIPSETTING( 0xc0, DEF_STR( 1C_2C ) )
141 PORT_DIPSETTING( 0x80, DEF_STR( 1C_3C ) )
142 PORT_DIPSETTING( 0x40, DEF_STR( 1C_4C ) )
143 PORT_DIPSETTING( 0x00, DEF_STR( 1C_6C ) )
144
145 PORT_START /* DSW B */
146 PORT_DIPNAME( 0x03, 0x03, DEF_STR( Bonus_Life ) )
147 PORT_DIPSETTING( 0x02, "20k,40k,120k,480k,2400k" )
148 PORT_DIPSETTING( 0x03, "50k,150k,600k,3000k" )
149 PORT_DIPSETTING( 0x01, "70k,280k,1400k" )
150 PORT_DIPSETTING( 0x00, "100k,500k" )
151 PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) )
152 PORT_DIPSETTING( 0x08, "Easy" )
153 PORT_DIPSETTING( 0x0c, "Normal" )
154 PORT_DIPSETTING( 0x04, "Hard" )
155 PORT_DIPSETTING( 0x00, "Hardest" )
156 PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) )
157 PORT_DIPSETTING( 0x30, "3" )
158 PORT_DIPSETTING( 0x20, "4" )
159 PORT_DIPSETTING( 0x10, "5" )
160 PORT_DIPSETTING( 0x00, "6" )
161 PORT_BITX( 0x40, 0x40, IPT_DIPSWITCH_NAME | IPF_CHEAT, "Infinite Lives", IP_KEY_NONE, IP_JOY_NONE )
162 PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
163 PORT_DIPSETTING( 0x00, DEF_STR( On ) )
164 PORT_DIPNAME( 0x80, 0x00, "Language" )
165 PORT_DIPSETTING( 0x80, "Japanese" )
166 PORT_DIPSETTING( 0x00, "English" )
167
168 VOLFIED_INPUT_BITS
169 INPUT_PORTS_END
170
171 INPUT_PORTS_START( volfiedu )
172 PORT_START /* DSW A */
173 PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) )
174 PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
175 PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) )
176 PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) )
177 PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
178 PORT_DIPSETTING( 0x00, DEF_STR( On ) )
179 PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
180 PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) )
181 PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
182 PORT_DIPSETTING( 0x08, DEF_STR( On ) )
183 PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coinage ) )
184 PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) )
185 PORT_DIPSETTING( 0x10, DEF_STR( 3C_1C ) )
186 PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) )
187 PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) )
188 PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unused ) )
189 PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
190 PORT_DIPSETTING( 0x00, DEF_STR( On ) )
191 PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unused ) )
192 PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
193 PORT_DIPSETTING( 0x00, DEF_STR( On ) )
194
195 PORT_START /* DSW B */
196 PORT_DIPNAME( 0x03, 0x03, DEF_STR( Bonus_Life ) )
197 PORT_DIPSETTING( 0x02, "20k,40k,120k,480k,2400k" )
198 PORT_DIPSETTING( 0x03, "50k,150k,600k,3000k" )
199 PORT_DIPSETTING( 0x01, "70k,280k,1400k" )
200 PORT_DIPSETTING( 0x00, "100k,500k" )
201 PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) )
202 PORT_DIPSETTING( 0x08, "Easy" )
203 PORT_DIPSETTING( 0x0c, "Normal" )
204 PORT_DIPSETTING( 0x04, "Hard" )
205 PORT_DIPSETTING( 0x00, "Hardest" )
206 PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) )
207 PORT_DIPSETTING( 0x30, "3" )
208 PORT_DIPSETTING( 0x20, "4" )
209 PORT_DIPSETTING( 0x10, "5" )
210 PORT_DIPSETTING( 0x00, "6" )
211 PORT_BITX( 0x40, 0x40, IPT_DIPSWITCH_NAME | IPF_CHEAT, "Infinite Lives", IP_KEY_NONE, IP_JOY_NONE )
212 PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
213 PORT_DIPSETTING( 0x00, DEF_STR( On ) )
214 PORT_DIPNAME( 0x80, 0x00, "Language" )
215 PORT_DIPSETTING( 0x80, "Japanese" )
216 PORT_DIPSETTING( 0x00, "English" )
217
218 VOLFIED_INPUT_BITS
219 INPUT_PORTS_END
220
221 INPUT_PORTS_START( volfiedj )
222 PORT_START /* DSW A */
223 PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) )
224 PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
225 PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) )
226 PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) )
227 PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
228 PORT_DIPSETTING( 0x00, DEF_STR( On ) )
229 PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
230 PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) )
231 PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
232 PORT_DIPSETTING( 0x08, DEF_STR( On ) )
233 PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coin_A ) )
234 PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) )
235 PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) )
236 PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C ) )
237 PORT_DIPSETTING( 0x20, DEF_STR( 1C_2C ) )
238 PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Coin_B ) )
239 PORT_DIPSETTING( 0x40, DEF_STR( 2C_1C ) )
240 PORT_DIPSETTING( 0xc0, DEF_STR( 1C_1C ) )
241 PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C ) )
242 PORT_DIPSETTING( 0x80, DEF_STR( 1C_2C ) )
243
244 PORT_START /* DSW B */
245 PORT_DIPNAME( 0x03, 0x03, DEF_STR( Bonus_Life ) )
246 PORT_DIPSETTING( 0x02, "20k,40k,120k,480k,2400k" )
247 PORT_DIPSETTING( 0x03, "50k,150k,600k,3000k" )
248 PORT_DIPSETTING( 0x01, "70k,280k,1400k" )
249 PORT_DIPSETTING( 0x00, "100k,500k" )
250 PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) )
251 PORT_DIPSETTING( 0x08, "Easy" )
252 PORT_DIPSETTING( 0x0c, "Normal" )
253 PORT_DIPSETTING( 0x04, "Hard" )
254 PORT_DIPSETTING( 0x00, "Hardest" )
255 PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) )
256 PORT_DIPSETTING( 0x30, "3" )
257 PORT_DIPSETTING( 0x20, "4" )
258 PORT_DIPSETTING( 0x10, "5" )
259 PORT_DIPSETTING( 0x00, "6" )
260 PORT_BITX( 0x40, 0x40, IPT_DIPSWITCH_NAME | IPF_CHEAT, "Infinite Lives", IP_KEY_NONE, IP_JOY_NONE )
261 PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
262 PORT_DIPSETTING( 0x00, DEF_STR( On ) )
263 PORT_DIPNAME( 0x80, 0x80, "Language" )
264 PORT_DIPSETTING( 0x80, "Japanese" )
265 PORT_DIPSETTING( 0x00, "English" )
266
267 VOLFIED_INPUT_BITS
268 INPUT_PORTS_END
269
270
271 /**************************************************************
272 GFX DECODING
273 **************************************************************/
274
275 static struct GfxLayout tilelayout =
276 {
277 16, 16,
278 0x1800,
279 4,
280 { 0, 1, 2, 3 },
281 { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4, 8*4, 9*4, 10*4, 11*4, 12*4, 13*4, 14*4, 15*4 },
282 { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64, 8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64 },
283 128*8
284 };
285
286 static struct GfxDecodeInfo gfxdecodeinfo[] =
287 {
288 { REGION_GFX1, 0, &tilelayout, 4096, 256 },
289 { -1 } /* end of array */
290 };
291
292
293 /**************************************************************
294 YM2203 (SOUND)
295 **************************************************************/
296
297 /* handler called by the YM2203 emulator when the internal timers cause an IRQ */
298
irqhandler(int irq)299 static void irqhandler(int irq)
300 {
301 cpu_set_irq_line(1, 0, irq ? ASSERT_LINE : CLEAR_LINE);
302 }
303
304 static struct YM2203interface ym2203_interface =
305 {
306 1, /* 1 chip */
307 4000000, /* 4 MHz? */
308 { YM2203_VOL(60,15) },
309 { input_port_0_r }, /* DSW A */
310 { input_port_1_r }, /* DSW B */
311 { 0 },
312 { 0 },
313 { irqhandler }
314 };
315
316
317 /***********************************************************
318 MACHINE DRIVERS
319 ***********************************************************/
320
DRIVER_INIT(volfied)321 static DRIVER_INIT( volfied )
322 {
323 volfied_cchip_init();
324 }
325
326 static MACHINE_DRIVER_START( volfied )
327
328 /* basic machine hardware */
329 MDRV_CPU_ADD(M68000, 8000000) /* 8MHz? */
330 MDRV_CPU_MEMORY(volfied_readmem,volfied_writemem)
331 MDRV_CPU_VBLANK_INT(irq4_line_hold,1)
332
333 MDRV_CPU_ADD(Z80, 4000000) /* sound CPU, required to run the game */
334 MDRV_CPU_MEMORY(z80_readmem,z80_writemem)
335
336 MDRV_FRAMES_PER_SECOND(60)
337 MDRV_VBLANK_DURATION(DEFAULT_60HZ_VBLANK_DURATION)
338 MDRV_INTERLEAVE(20)
339
340 /* video hardware */
341 MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
342 MDRV_SCREEN_SIZE(320, 256)
343 MDRV_VISIBLE_AREA(0, 319, 0, 255)
344 MDRV_GFXDECODE(gfxdecodeinfo)
345 MDRV_PALETTE_LENGTH(8192)
346
347 MDRV_VIDEO_START(volfied)
348 MDRV_VIDEO_UPDATE(volfied)
349
350 /* sound hardware */
351 MDRV_SOUND_ADD(YM2203, ym2203_interface)
352 MACHINE_DRIVER_END
353
354
355 /***************************************************************************
356 DRIVERS
357 ***************************************************************************/
358
359 ROM_START( volfied )
360 ROM_REGION( 0x100000, REGION_CPU1, 0 ) /* 68000 code and tile data */
361 ROM_LOAD16_BYTE( "c04-12-1.bin", 0x00000, 0x10000, CRC(afb6a058) SHA1(fca488e86725a0a673332afeb0002f0e77ef2dbf) )
362 ROM_LOAD16_BYTE( "c04-08-1.bin", 0x00001, 0x10000, CRC(19f7e66b) SHA1(51b5d0d00ec398ed717154286bec24b05c3f81b8) )
363 ROM_LOAD16_BYTE( "c04-11-1.bin", 0x20000, 0x10000, CRC(1aaf6e9b) SHA1(4be643283dc78eb57e9fe4c5afebdc427e4354e8) )
364 ROM_LOAD16_BYTE( "volf-w.512", 0x20001, 0x10000, CRC(b39e04f9) SHA1(7ae2cfbea30bc510e3ed6d2de8281bdfb0d75182) )
365 ROM_LOAD16_BYTE( "c04-20.bin", 0x80000, 0x20000, CRC(0aea651f) SHA1(a438a37ec9dc764c841561608924da158ddde66f) )
366 ROM_LOAD16_BYTE( "c04-22.bin", 0x80001, 0x20000, CRC(f405d465) SHA1(67f6a4baf640dc74d9534ffda790f76677e944e8) )
367 ROM_LOAD16_BYTE( "c04-19.bin", 0xc0000, 0x20000, CRC(231493ae) SHA1(2658e6556fd0e75ddd0f0b8628cfa5237c187a06) )
368 ROM_LOAD16_BYTE( "c04-21.bin", 0xc0001, 0x20000, CRC(8598d38e) SHA1(4ec1b819586b50e2f6aff2aaa5e3b06704b9bec2) )
369
370 ROM_REGION( 0xc0000, REGION_GFX1, ROMREGION_DISPOSE ) /* sprites 16x16 */
371 ROM_LOAD16_BYTE( "c04-16.bin", 0x00000, 0x20000, CRC(8c2476ef) SHA1(972ddc8e47a669f1aeca67d02b4a0bed867ddb7d) )
372 ROM_LOAD16_BYTE( "c04-18.bin", 0x00001, 0x20000, CRC(7665212c) SHA1(b816ac2a95ee273aaf90991f53766d7f0d5d9238) )
373 ROM_LOAD16_BYTE( "c04-15.bin", 0x40000, 0x20000, CRC(7c50b978) SHA1(aa9cad5f09f5d9dceaf4e06bcd347f1d5d02d292) )
374 ROM_LOAD16_BYTE( "c04-17.bin", 0x40001, 0x20000, CRC(c62fdeb8) SHA1(a9f6ca8335071169d772e65a9f5315a22a310b25) )
375 ROM_LOAD16_BYTE( "c04-10.bin", 0x80000, 0x10000, CRC(429b6b49) SHA1(dcb0c8bc9d67643d96b2ffdf5ccd747318704c37) )
376 ROM_RELOAD ( 0xa0000, 0x10000 )
377 ROM_LOAD16_BYTE( "c04-09.bin", 0x80001, 0x10000, CRC(c78cf057) SHA1(097982e57b1d20fbdf21986c23684adefe6f1ce1) )
378 ROM_RELOAD ( 0xa0001, 0x10000 )
379
380 ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* sound cpu */
381 ROM_LOAD( "c04-06.bin", 0x0000, 0x8000, CRC(b70106b2) SHA1(d71062f9d9b11492e13fc93982b95883f564f902) )
382 ROM_END
383
384 ROM_START( volfiedu )
385 ROM_REGION( 0x100000, REGION_CPU1, 0 ) /* 68000 code and tile data */
386 ROM_LOAD16_BYTE( "c04-12-1.bin", 0x00000, 0x10000, CRC(afb6a058) SHA1(fca488e86725a0a673332afeb0002f0e77ef2dbf) )
387 ROM_LOAD16_BYTE( "c04-08-1.bin", 0x00001, 0x10000, CRC(19f7e66b) SHA1(51b5d0d00ec398ed717154286bec24b05c3f81b8) )
388 ROM_LOAD16_BYTE( "c04-11-1.bin", 0x20000, 0x10000, CRC(1aaf6e9b) SHA1(4be643283dc78eb57e9fe4c5afebdc427e4354e8) )
389 ROM_LOAD16_BYTE( "volf-usa.512", 0x20001, 0x10000, CRC(c499346f) SHA1(f039b36050e6091929c44ab22e03af3d66d41eaf) )
390 ROM_LOAD16_BYTE( "c04-20.bin", 0x80000, 0x20000, CRC(0aea651f) SHA1(a438a37ec9dc764c841561608924da158ddde66f) )
391 ROM_LOAD16_BYTE( "c04-22.bin", 0x80001, 0x20000, CRC(f405d465) SHA1(67f6a4baf640dc74d9534ffda790f76677e944e8) )
392 ROM_LOAD16_BYTE( "c04-19.bin", 0xc0000, 0x20000, CRC(231493ae) SHA1(2658e6556fd0e75ddd0f0b8628cfa5237c187a06) )
393 ROM_LOAD16_BYTE( "c04-21.bin", 0xc0001, 0x20000, CRC(8598d38e) SHA1(4ec1b819586b50e2f6aff2aaa5e3b06704b9bec2) )
394
395 ROM_REGION( 0xc0000, REGION_GFX1, ROMREGION_DISPOSE ) /* sprites 16x16 */
396 ROM_LOAD16_BYTE( "c04-16.bin", 0x00000, 0x20000, CRC(8c2476ef) SHA1(972ddc8e47a669f1aeca67d02b4a0bed867ddb7d) )
397 ROM_LOAD16_BYTE( "c04-18.bin", 0x00001, 0x20000, CRC(7665212c) SHA1(b816ac2a95ee273aaf90991f53766d7f0d5d9238) )
398 ROM_LOAD16_BYTE( "c04-15.bin", 0x40000, 0x20000, CRC(7c50b978) SHA1(aa9cad5f09f5d9dceaf4e06bcd347f1d5d02d292) )
399 ROM_LOAD16_BYTE( "c04-17.bin", 0x40001, 0x20000, CRC(c62fdeb8) SHA1(a9f6ca8335071169d772e65a9f5315a22a310b25) )
400 ROM_LOAD16_BYTE( "c04-10.bin", 0x80000, 0x10000, CRC(429b6b49) SHA1(dcb0c8bc9d67643d96b2ffdf5ccd747318704c37) )
401 ROM_RELOAD ( 0xa0000, 0x10000 )
402 ROM_LOAD16_BYTE( "c04-09.bin", 0x80001, 0x10000, CRC(c78cf057) SHA1(097982e57b1d20fbdf21986c23684adefe6f1ce1) )
403 ROM_RELOAD ( 0xa0001, 0x10000 )
404
405 ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* sound cpu */
406 ROM_LOAD( "c04-06.bin", 0x0000, 0x8000, CRC(b70106b2) SHA1(d71062f9d9b11492e13fc93982b95883f564f902) )
407 ROM_END
408
409 ROM_START( volfiedj )
410 ROM_REGION( 0x100000, REGION_CPU1, 0 ) /* 68000 code and tile data */
411 ROM_LOAD16_BYTE( "c04-12-1.bin", 0x00000, 0x10000, CRC(afb6a058) SHA1(fca488e86725a0a673332afeb0002f0e77ef2dbf) )
412 ROM_LOAD16_BYTE( "c04-08-1.bin", 0x00001, 0x10000, CRC(19f7e66b) SHA1(51b5d0d00ec398ed717154286bec24b05c3f81b8) )
413 ROM_LOAD16_BYTE( "c04-11-1.bin", 0x20000, 0x10000, CRC(1aaf6e9b) SHA1(4be643283dc78eb57e9fe4c5afebdc427e4354e8) )
414 ROM_LOAD16_BYTE( "c04-07-1.bin", 0x20001, 0x10000, CRC(5d9065d5) SHA1(5682c92da14a736f76b5b6b3870571743cdde211) )
415 ROM_LOAD16_BYTE( "c04-20.bin", 0x80000, 0x20000, CRC(0aea651f) SHA1(a438a37ec9dc764c841561608924da158ddde66f) )
416 ROM_LOAD16_BYTE( "c04-22.bin", 0x80001, 0x20000, CRC(f405d465) SHA1(67f6a4baf640dc74d9534ffda790f76677e944e8) )
417 ROM_LOAD16_BYTE( "c04-19.bin", 0xc0000, 0x20000, CRC(231493ae) SHA1(2658e6556fd0e75ddd0f0b8628cfa5237c187a06) )
418 ROM_LOAD16_BYTE( "c04-21.bin", 0xc0001, 0x20000, CRC(8598d38e) SHA1(4ec1b819586b50e2f6aff2aaa5e3b06704b9bec2) )
419
420 ROM_REGION( 0xc0000, REGION_GFX1, ROMREGION_DISPOSE ) /* sprites 16x16 */
421 ROM_LOAD16_BYTE( "c04-16.bin", 0x00000, 0x20000, CRC(8c2476ef) SHA1(972ddc8e47a669f1aeca67d02b4a0bed867ddb7d) )
422 ROM_LOAD16_BYTE( "c04-18.bin", 0x00001, 0x20000, CRC(7665212c) SHA1(b816ac2a95ee273aaf90991f53766d7f0d5d9238) )
423 ROM_LOAD16_BYTE( "c04-15.bin", 0x40000, 0x20000, CRC(7c50b978) SHA1(aa9cad5f09f5d9dceaf4e06bcd347f1d5d02d292) )
424 ROM_LOAD16_BYTE( "c04-17.bin", 0x40001, 0x20000, CRC(c62fdeb8) SHA1(a9f6ca8335071169d772e65a9f5315a22a310b25) )
425 ROM_LOAD16_BYTE( "c04-10.bin", 0x80000, 0x10000, CRC(429b6b49) SHA1(dcb0c8bc9d67643d96b2ffdf5ccd747318704c37) )
426 ROM_RELOAD ( 0xa0000, 0x10000 )
427 ROM_LOAD16_BYTE( "c04-09.bin", 0x80001, 0x10000, CRC(c78cf057) SHA1(097982e57b1d20fbdf21986c23684adefe6f1ce1) )
428 ROM_RELOAD ( 0xa0001, 0x10000 )
429
430 ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* sound cpu */
431 ROM_LOAD( "c04-06.bin", 0x0000, 0x8000, CRC(b70106b2) SHA1(d71062f9d9b11492e13fc93982b95883f564f902) )
432 ROM_END
433
434
435 GAMEX( 1989, volfied, 0, volfied, volfied, volfied, ROT270, "Taito Corporation Japan", "Volfied (World)", GAME_UNEMULATED_PROTECTION )
436 GAMEX( 1989, volfiedu, volfied, volfied, volfiedu, volfied, ROT270, "Taito America Corporation", "Volfied (US)", GAME_UNEMULATED_PROTECTION )
437 GAMEX( 1989, volfiedj, volfied, volfied, volfiedj, volfied, ROT270, "Taito Corporation", "Volfied (Japan)", GAME_UNEMULATED_PROTECTION )
438