1 /***************************************************************************
2 
3 							-= American Speedway =-
4 
5 					driver by	Luca Elia (l.elia@tin.it)
6 
7 
8 CPU  :	Z80A x 2
9 Sound:	YM2151
10 
11 
12 (c)1987 Enerdyne Technologies, Inc. / PGD
13 
14 ***************************************************************************/
15 
16 #include "driver.h"
17 #include "vidhrdw/generic.h"
18 
19 /* Variables & functions defined in vidhrdw: */
20 
21 WRITE_HANDLER( amspdwy_videoram_w );
22 WRITE_HANDLER( amspdwy_colorram_w );
23 WRITE_HANDLER( amspdwy_paletteram_w );
24 WRITE_HANDLER( amspdwy_flipscreen_w );
25 
26 VIDEO_START( amspdwy );
27 VIDEO_UPDATE( amspdwy );
28 
29 
30 /***************************************************************************
31 
32 
33 									Main CPU
34 
35 
36 ***************************************************************************/
37 
38 /*
39 	765-----	Buttons
40 	---4----	Sgn(Wheel Delta)
41 	----3210	Abs(Wheel Delta)
42 
43 	Or last value when wheel delta = 0
44 */
45 #define AMSPDWY_WHEEL_R( _n_ ) \
46 READ_HANDLER( amspdwy_wheel_##_n_##_r ) \
47 { \
48 	static data8_t wheel_old, ret; \
49 	data8_t wheel = readinputport(5 + _n_); \
50 	if (wheel != wheel_old) \
51 	{ \
52 		wheel = (wheel & 0x7fff) - (wheel & 0x8000); \
53 		if (wheel > wheel_old)	ret = ((+wheel) & 0xf) | 0x00; \
54 		else					ret = ((-wheel) & 0xf) | 0x10; \
55 		wheel_old = wheel; \
56 	} \
57 	return ret | readinputport(2 + _n_); \
58 }
59 AMSPDWY_WHEEL_R( 0 )
60 AMSPDWY_WHEEL_R( 1 )
61 
62 
READ_HANDLER(amspdwy_sound_r)63 READ_HANDLER( amspdwy_sound_r )
64 {
65 	return (YM2151_status_port_0_r(0) & ~ 0x30) | readinputport(4);
66 }
67 
WRITE_HANDLER(amspdwy_sound_w)68 WRITE_HANDLER( amspdwy_sound_w )
69 {
70 	soundlatch_w(0,data);
71 	cpu_set_nmi_line(1,PULSE_LINE);
72 }
73 
MEMORY_READ_START(amspdwy_readmem)74 static MEMORY_READ_START( amspdwy_readmem )
75 	{ 0x0000, 0x7fff, MRA_ROM				},	/* ROM*/
76 /*	{ 0x8000, 0x801f, MRA_RAM				},	*/ /* Palette*/
77 	{ 0x9000, 0x93ff, videoram_r			},	/* Layer*/
78 	{ 0x9400, 0x97ff, videoram_r			},	/* Mirror?*/
79 	{ 0x9800, 0x9bff, colorram_r			},	/* Layer*/
80 	{ 0x9c00, 0x9fff, MRA_RAM				},	/* Unused?*/
81 	{ 0xa000, 0xa000, input_port_0_r		},	/* DSW 1*/
82 	{ 0xa400, 0xa400, input_port_1_r		},	/* DSW 2*/
83 	{ 0xa800, 0xa800, amspdwy_wheel_0_r		},	/* Player 1*/
84 	{ 0xac00, 0xac00, amspdwy_wheel_1_r		},	/* Player 2*/
85 	{ 0xb400, 0xb400, amspdwy_sound_r		},	/* YM2151 Status + Buttons*/
86 	{ 0xc000, 0xc0ff, MRA_RAM				},	/* Sprites*/
87 	{ 0xe000, 0xe7ff, MRA_RAM				},	/* Work RAM*/
88 MEMORY_END
89 
90 static MEMORY_WRITE_START( amspdwy_writemem )
91 	{ 0x0000, 0x7fff, MWA_ROM							},	/* ROM*/
92 	{ 0x8000, 0x801f, amspdwy_paletteram_w, &paletteram	},	/* Palette*/
93 	{ 0x9000, 0x93ff, amspdwy_videoram_w, &videoram		},	/* Layer*/
94 	{ 0x9400, 0x97ff, amspdwy_videoram_w				},	/* Mirror?*/
95 	{ 0x9800, 0x9bff, amspdwy_colorram_w, &colorram		},	/* Layer*/
96 	{ 0x9c00, 0x9fff, MWA_RAM							},	/* Unused?*/
97 /*	{ 0xa000, 0xa000, MWA_NOP							},	*/ /* ?*/
98 	{ 0xa400, 0xa400, amspdwy_flipscreen_w				},	/* Toggle Flip Screen?*/
99 	{ 0xb000, 0xb000, MWA_NOP							},	/* ? Exiting IRQ*/
100 	{ 0xb400, 0xb400, amspdwy_sound_w					},	/* To Sound CPU*/
101 	{ 0xc000, 0xc0ff, MWA_RAM, &spriteram, &spriteram_size	},	/* Sprites*/
102 	{ 0xe000, 0xe7ff, MWA_RAM							},	/* Work RAM*/
103 MEMORY_END
104 
105 
106 READ_HANDLER( amspdwy_port_r )
107 {
108 	data8_t *Tracks = memory_region(REGION_CPU1)+0x10000;
109 	return Tracks[offset];
110 }
111 
PORT_READ_START(amspdwy_readport)112 static PORT_READ_START( amspdwy_readport )
113 	{ 0x0000, 0x7fff, amspdwy_port_r	},
114 PORT_END
115 
116 
117 
118 /***************************************************************************
119 
120 
121 								Sound CPU
122 
123 
124 ***************************************************************************/
125 
126 static MEMORY_READ_START( amspdwy_sound_readmem )
127 	{ 0x0000, 0x7fff, MRA_ROM					},	/* ROM*/
128 	{ 0x9000, 0x9000, soundlatch_r				},	/* From Main CPU*/
129 	{ 0xc000, 0xdfff, MRA_RAM					},	/* Work RAM*/
130 	{ 0xffff, 0xffff, MRA_NOP					},	/* ??? IY = FFFF at the start ?*/
131 MEMORY_END
132 
133 static MEMORY_WRITE_START( amspdwy_sound_writemem )
134 	{ 0x0000, 0x7fff, MWA_ROM					},	/* ROM*/
135 /*	{ 0x8000, 0x8000, MWA_NOP					},	*/ /* ? Written with 0 at the start*/
136 	{ 0xa000, 0xa000, YM2151_register_port_0_w	},	/* YM2151*/
137 	{ 0xa001, 0xa001, YM2151_data_port_0_w		},	/**/
138 	{ 0xc000, 0xdfff, MWA_RAM					},	/* Work RAM*/
139 MEMORY_END
140 
141 
142 
143 
144 /***************************************************************************
145 
146 
147 								Input Ports
148 
149 
150 ***************************************************************************/
151 
152 INPUT_PORTS_START( amspdwy )
153 
154 	PORT_START	/* IN0 - DSW 1*/
155 	PORT_DIPNAME( 0x01, 0x00, "Character Test" )
156 	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
157 	PORT_DIPSETTING(    0x01, DEF_STR( On ) )
158 	PORT_DIPNAME( 0x02, 0x00, "Show Arrows" )
159 	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
160 	PORT_DIPSETTING(    0x02, DEF_STR( On ) )
161 	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Demo_Sounds ) )
162 	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
163 	PORT_DIPSETTING(    0x04, DEF_STR( On ) )
164 	PORT_SERVICE( 0x08, IP_ACTIVE_HIGH )
165 	PORT_DIPNAME( 0x10, 0x00, "Steering Test" )
166 	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
167 	PORT_DIPSETTING(    0x10, DEF_STR( On ) )
168 	PORT_BIT(     0xe0, IP_ACTIVE_HIGH, IPT_UNKNOWN )
169 
170 	PORT_START	/* IN1 - DSW 2*/
171 	PORT_DIPNAME( 0x03, 0x00, DEF_STR( Coinage ) )
172 	PORT_DIPSETTING(    0x03, DEF_STR( 2C_1C ) )
173 /*	PORT_DIPSETTING(    0x02, DEF_STR( 1C_1C ) )*/
174 	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
175 	PORT_DIPSETTING(    0x01, DEF_STR( 1C_2C ) )
176 	PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Difficulty ) )
177 	PORT_DIPSETTING(    0x00, "Easy" )
178 	PORT_DIPSETTING(    0x04, "Normal" )
179 	PORT_DIPSETTING(    0x08, "Hard" )
180 	PORT_DIPSETTING(    0x0c, "Hardest" )
181 	PORT_DIPNAME( 0x10, 0x00, "Time" )
182 	PORT_DIPSETTING(    0x10, "45 sec" )
183 	PORT_DIPSETTING(    0x00, "60 sec" )
184 	PORT_BIT(     0xe0, IP_ACTIVE_HIGH, IPT_UNKNOWN )
185 
186 	PORT_START	/* IN2 - Player 1 Wheel + Coins*/
187 	PORT_BIT( 0x1f, IP_ACTIVE_HIGH, IPT_SPECIAL )	/* wheel*/
188 	PORT_BIT_IMPULSE( 0x80, IP_ACTIVE_HIGH, IPT_COIN1, 2 )	/* 2-3f*/
189 
190 	PORT_START	/* IN3 - Player 2 Wheel + Coins*/
191 	PORT_BIT( 0x1f, IP_ACTIVE_HIGH, IPT_SPECIAL )
192 	PORT_BIT_IMPULSE( 0x80, IP_ACTIVE_HIGH, IPT_COIN2, 2 )
193 
194 	PORT_START	/* IN4 - Player 1&2 Pedals + YM2151 Sound Status*/
195 	PORT_BIT( 0x0f, IP_ACTIVE_HIGH, IPT_SPECIAL )
196 	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_PLAYER2 )
197 	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_PLAYER1 )
198 	PORT_BIT( 0xc0, IP_ACTIVE_HIGH, IPT_SPECIAL )
199 
200 	PORT_START	/* IN5 - Player 1 Analog Fake Port*/
201 	PORT_ANALOG( 0xffff, 0x0000, IPT_DIAL | IPF_PLAYER1, 15, 20, 0, 0 )
202 
203 	PORT_START	/* IN6 - Player 2 Analog Fake Port*/
204 	PORT_ANALOG( 0xffff, 0x0000, IPT_DIAL | IPF_PLAYER2, 15, 20, 0, 0 )
205 
206 INPUT_PORTS_END
207 
208 
209 
210 
211 /***************************************************************************
212 
213 
214 								Graphics Layouts
215 
216 
217 ***************************************************************************/
218 
219 static struct GfxLayout layout_8x8x2 =
220 {
221 	8,8,
222 	RGN_FRAC(1,2),
223 	2,
224 	{ RGN_FRAC(0,2), RGN_FRAC(1,2) },
225 	{ STEP8(0,1) },
226 	{ STEP8(0,8) },
227 	8*8
228 };
229 
230 static struct GfxDecodeInfo amspdwy_gfxdecodeinfo[] =
231 {
232 	{ REGION_GFX1, 0, &layout_8x8x2,   0, 8 }, /* [0] Layer & Sprites*/
233 	{ -1 }
234 };
235 
236 
237 
238 /***************************************************************************
239 
240 
241 								Machine Drivers
242 
243 
244 ***************************************************************************/
245 
246 
irq_handler(int irq)247 static void irq_handler(int irq)
248 {
249 	cpu_set_irq_line(1,0,irq ? ASSERT_LINE : CLEAR_LINE);
250 }
251 
252 static struct YM2151interface amspdwy_ym2151_interface =
253 {
254 	1,
255 	3000000,	/* ? */
256 	{ YM3012_VOL(100,MIXER_PAN_LEFT,100,MIXER_PAN_RIGHT) },
257 	{ irq_handler }
258 };
259 
260 
261 static MACHINE_DRIVER_START( amspdwy )
262 
263 	/* basic machine hardware */
264 	MDRV_CPU_ADD(Z80,3000000)
265 	MDRV_CPU_FLAGS(CPU_16BIT_PORT)	/* ? */
266 	MDRV_CPU_MEMORY(amspdwy_readmem,amspdwy_writemem)
267 	MDRV_CPU_PORTS(amspdwy_readport,0)
268 	MDRV_CPU_VBLANK_INT(irq0_line_hold,1)	/* IRQ: 60Hz, NMI: retn */
269 
270 	MDRV_CPU_ADD(Z80,3000000)	/* Can't be disabled: the YM2151 timers must work */
271 	MDRV_CPU_MEMORY(amspdwy_sound_readmem,amspdwy_sound_writemem)
272 
273 	MDRV_FRAMES_PER_SECOND(60)
274 	MDRV_VBLANK_DURATION(DEFAULT_60HZ_VBLANK_DURATION)
275 
276 	/* video hardware */
277 	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
278 	MDRV_SCREEN_SIZE(256, 256)
279 	MDRV_VISIBLE_AREA(0, 256-1, 0+16, 256-16-1)
280 	MDRV_GFXDECODE(amspdwy_gfxdecodeinfo)
281 	MDRV_PALETTE_LENGTH(32)
282 
283 	MDRV_VIDEO_START(amspdwy)
284 	MDRV_VIDEO_UPDATE(amspdwy)
285 
286 	/* sound hardware */
287 	MDRV_SOUND_ATTRIBUTES(SOUND_SUPPORTS_STEREO)
288 	MDRV_SOUND_ADD(YM2151, amspdwy_ym2151_interface)
289 MACHINE_DRIVER_END
290 
291 
292 
293 
294 /***************************************************************************
295 
296 
297 								ROMs Loading
298 
299 
300 ***************************************************************************/
301 
302 
303 
304 /***************************************************************************
305 
306 							American Speedway
307 
308 USES TWO Z80 CPU'S W/YM2151 SOUND
309 THE NUMBERS WITH THE NAMES ARE PROBABLY CHECKSUMS
310 
311 NAME    LOCATION    TYPE
312 ------------------------
313 AUDI9363 U2         27256   CONN BD
314 GAME5807 U33         "       "
315 TRKS6092 U34         "       "
316 HIHIE12A 4A         2732    REAR BD
317 HILO9B3C 5A          "       "
318 LOHI4644 2A          "       "
319 LOLO1D51 1A          "       "
320 
321 						American Speedway (Set 2)
322 
323 1987 Enerdyne Technologies, Inc. Has Rev 4 PGD written on the top board.
324 
325 Processors
326 ------------------
327 Dual Z80As
328 YM2151     (sound)
329 
330 RAM
331 ------------------
332 12 2114
333 5  82S16N
334 
335 Eproms
336 ==================
337 
338 Name        Loc   TYpe   Checksum
339 ----------  ----  -----  --------
340 Game.u22    U33   27256  A222
341 Tracks.u34  U34   27256  6092
342 Audio.U02   U2    27256  9363
343 LOLO1.1A    1A    2732   1D51
344 LOHI.2A     2A    2732   4644
345 HIHI.4A     3/4A  2732   E12A
346 HILO.5A     5A    2732   9B3C
347 
348 ***************************************************************************/
349 
350 ROM_START( amspdwy )
351 	ROM_REGION( 0x18000, REGION_CPU1, 0 )		/* Main Z80 Code */
352 	ROM_LOAD( "game5807.u33", 0x00000, 0x8000, CRC(88233b59) SHA1(bfdf10dde1731cde5c579a9a5173cafe9295a80c) )
353 	ROM_LOAD( "trks6092.u34", 0x10000, 0x8000, CRC(74a4e7b7) SHA1(b4f6e3faaf048351c6671205f52378a64b81bcb1) )
354 
355 	ROM_REGION( 0x10000, REGION_CPU2, 0 )		/* Sound Z80 Code */
356 	ROM_LOAD( "audi9463.u2", 0x00000, 0x8000, CRC(61b0467e) SHA1(74509e7712838dd760919893aeda9241d308d0c3) )
357 
358 	ROM_REGION( 0x4000, REGION_GFX1, ROMREGION_DISPOSE )	/* Layer + Sprites */
359 	ROM_LOAD( "hilo9b3c.5a", 0x0000, 0x1000, CRC(f50f864c) SHA1(5b2412c1558b30a04523fcdf1d5cf6fdae1ba88d) )
360 	ROM_LOAD( "hihie12a.4a", 0x1000, 0x1000, CRC(3d7497f3) SHA1(34820ba42d9c9dab1d6fdda15795450ce08392c1) )
361 	ROM_LOAD( "lolo1d51.1a", 0x2000, 0x1000, CRC(58701c1c) SHA1(67b476e697652a6b684bd76ae6c0078ed4b3e3a2) )
362 	ROM_LOAD( "lohi4644.2a", 0x3000, 0x1000, CRC(a1d802b1) SHA1(1249ce406b1aa518885a02ab063fa14906ccec2e) )
363 ROM_END
364 
365 ROM_START( amspdwya )
366 	ROM_REGION( 0x18000, REGION_CPU1, 0 )		/* Main Z80 Code */
367 	ROM_LOAD( "game.u33",     0x00000, 0x8000, CRC(facab102) SHA1(e232969eaaad8b89ac8e28ee0a7996107a7de9a2) )
368 	ROM_LOAD( "trks6092.u34", 0x10000, 0x8000, CRC(74a4e7b7) SHA1(b4f6e3faaf048351c6671205f52378a64b81bcb1) )
369 
370 	ROM_REGION( 0x10000, REGION_CPU2, 0 )		/* Sound Z80 Code */
371 	ROM_LOAD( "audi9463.u2", 0x00000, 0x8000, CRC(61b0467e) SHA1(74509e7712838dd760919893aeda9241d308d0c3) )
372 
373 	ROM_REGION( 0x4000, REGION_GFX1, ROMREGION_DISPOSE )	/* Layer + Sprites */
374 	ROM_LOAD( "hilo9b3c.5a", 0x0000, 0x1000, CRC(f50f864c) SHA1(5b2412c1558b30a04523fcdf1d5cf6fdae1ba88d) )
375 	ROM_LOAD( "hihie12a.4a", 0x1000, 0x1000, CRC(3d7497f3) SHA1(34820ba42d9c9dab1d6fdda15795450ce08392c1) )
376 	ROM_LOAD( "lolo1d51.1a", 0x2000, 0x1000, CRC(58701c1c) SHA1(67b476e697652a6b684bd76ae6c0078ed4b3e3a2) )
377 	ROM_LOAD( "lohi4644.2a", 0x3000, 0x1000, CRC(a1d802b1) SHA1(1249ce406b1aa518885a02ab063fa14906ccec2e) )
378 ROM_END
379 
380 
381 /* (C) 1987 ETI 8402 MAGNOLIA ST. #C SANTEE, CA 92071 */
382 
383 GAME( 1987, amspdwy,  0,       amspdwy, amspdwy, 0, ROT0, "Enerdyne Technologies, Inc.", "American Speedway (set 1)" )
384 GAME( 1987, amspdwya, amspdwy, amspdwy, amspdwy, 0, ROT0, "Enerdyne Technologies, Inc.", "American Speedway (set 2)" )
385