1 /***************************************************************************
2
3 Cops 01 (c) 1985 Nichibutsu
4 Mighty Guy (c) 1986 Nichibutsu
5
6 driver by Carlos A. Lozano <calb@gsyc.inf.uc3m.es>
7
8 TODO:
9 ----
10 mightguy:
11 - crashes during the confrontation with the final boss (only tested with Invincibility on)
12 - missing emulation of the 1412M2 protection chip, used by the sound CPU.
13
14
15 Mighty Guy board layout:
16 -----------------------
17
18 cpu
19
20 12MHz SW1
21 SW2 clr.13D clr.14D clr.15D clr.19D
22
23 Nichibutsu
24 NBB 60-06 4 5
25
26 1 2 3 6116 6116 6116 6116
27
28 -------
29
30 video
31
32 6116 11 Nichibutsu
33 NBA 60-07 13B 20MHz
34 2148 2148
35 2148 2148
36
37 6116 9 8 2E
38 20G 10 7 6
39 -------
40
41 audio sub-board MT-S3
42 plugs into 40 pin socket at 20G
43
44 10.IC2
45
46 Nichibutsu
47 1412M2 (Yamaha 3810?)
48 8MHz
49 YM3526
50
51 ***************************************************************************/
52 #include "driver.h"
53 #include "vidhrdw/generic.h"
54
55 #define MIGHTGUY_HACK 0
56
57
58 extern data8_t *cop01_bgvideoram,*cop01_fgvideoram;
59
60 PALETTE_INIT( cop01 );
61 VIDEO_START( cop01 );
62 VIDEO_UPDATE( cop01 );
63 WRITE_HANDLER( cop01_background_w );
64 WRITE_HANDLER( cop01_foreground_w );
65 WRITE_HANDLER( cop01_vreg_w );
66
67
WRITE_HANDLER(cop01_sound_command_w)68 static WRITE_HANDLER( cop01_sound_command_w )
69 {
70 soundlatch_w(offset,data);
71 cpu_set_irq_line_and_vector(1,0,HOLD_LINE,0xff);
72 }
73
READ_HANDLER(cop01_sound_command_r)74 static READ_HANDLER( cop01_sound_command_r )
75 {
76 int res;
77 static int pulse;
78 #define TIMER_RATE 12000 /* total guess */
79
80
81 res = (soundlatch_r(offset) & 0x7f) << 1;
82
83 /* bit 0 seems to be a timer */
84 if ((activecpu_gettotalcycles() / TIMER_RATE) & 1)
85 {
86 if (pulse == 0) res |= 1;
87 pulse = 1;
88 }
89 else pulse = 0;
90
91 return res;
92 }
93
94
READ_HANDLER(mightguy_dsw_r)95 static READ_HANDLER( mightguy_dsw_r )
96 {
97 int data = 0xff;
98
99 switch (offset)
100 {
101 case 0 : /* DSW1*/
102 data = (readinputport(3) & 0x7f) | ((readinputport(5) & 0x04) << 5);
103 break;
104 case 1 : /* DSW2*/
105 data = (readinputport(4) & 0x3f) | ((readinputport(5) & 0x03) << 6);
106 break;
107 }
108
109 return (data);
110 }
111
112
MEMORY_READ_START(readmem)113 static MEMORY_READ_START( readmem )
114 { 0x0000, 0xbfff, MRA_ROM },
115 { 0xc000, 0xcfff, MRA_RAM }, /* c000-c7ff in cop01 */
116 { 0xd000, 0xdfff, MRA_RAM },
117 MEMORY_END
118
119 static MEMORY_WRITE_START( writemem )
120 { 0x0000, 0xbfff, MWA_ROM },
121 { 0xc000, 0xcfff, MWA_RAM }, /* c000-c7ff in cop01 */
122 { 0xd000, 0xdfff, cop01_background_w, &cop01_bgvideoram },
123 { 0xe000, 0xe0ff, MWA_RAM, &spriteram, &spriteram_size },
124 { 0xf000, 0xf3ff, cop01_foreground_w, &cop01_fgvideoram },
125 MEMORY_END
126
127 static PORT_READ_START( readport )
128 { 0x00, 0x00, input_port_0_r },
129 { 0x01, 0x01, input_port_1_r },
130 { 0x02, 0x02, input_port_2_r },
131 { 0x03, 0x03, input_port_3_r },
132 { 0x04, 0x04, input_port_4_r },
133 PORT_END
134
135 static PORT_READ_START( mightguy_readport )
136 { 0x00, 0x00, input_port_0_r },
137 { 0x01, 0x01, input_port_1_r },
138 { 0x02, 0x02, input_port_2_r },
139 { 0x03, 0x04, mightguy_dsw_r },
140 PORT_END
141
142 static PORT_WRITE_START( writeport )
143 { 0x40, 0x43, cop01_vreg_w },
144 { 0x44, 0x44, cop01_sound_command_w },
145 { 0x45, 0x45, watchdog_reset_w }, /* ? */
146 PORT_END
147
148 static MEMORY_READ_START( sound_readmem )
149 { 0x0000, 0x7fff, MRA_ROM },
150 { 0x8000, 0x8000, MRA_NOP }, /* irq ack? */
151 { 0xc000, 0xc7ff, MRA_RAM },
152 MEMORY_END
153
154 static MEMORY_WRITE_START( sound_writemem )
155 { 0x0000, 0x7fff, MWA_ROM },
156 { 0xc000, 0xc7ff, MWA_RAM },
157 MEMORY_END
158
159 static PORT_READ_START( sound_readport )
160 { 0x06, 0x06, cop01_sound_command_r },
161 PORT_END
162
163 static PORT_WRITE_START( sound_writeport )
164 { 0x00, 0x00, AY8910_control_port_0_w },
165 { 0x01, 0x01, AY8910_write_port_0_w },
166 { 0x02, 0x02, AY8910_control_port_1_w },
167 { 0x03, 0x03, AY8910_write_port_1_w },
168 { 0x04, 0x04, AY8910_control_port_2_w },
169 { 0x05, 0x05, AY8910_write_port_2_w },
170 PORT_END
171
172 /* this just gets some garbage out of the YM3526 */
173 static READ_HANDLER( kludge ) { static int timer; return timer++; }
174
PORT_READ_START(mightguy_sound_readport)175 static PORT_READ_START( mightguy_sound_readport )
176 { 0x03, 0x03, kludge }, /* 1412M2? */
177 { 0x06, 0x06, cop01_sound_command_r },
178 PORT_END
179
180 static PORT_WRITE_START( mightguy_sound_writeport )
181 { 0x00, 0x00, YM3526_control_port_0_w },
182 { 0x01, 0x01, YM3526_write_port_0_w },
183 { 0x02, 0x02, MWA_NOP }, /* 1412M2? */
184 { 0x03, 0x03, MWA_NOP }, /* 1412M2? */
185 PORT_END
186
187
188
189 INPUT_PORTS_START( cop01 )
190 PORT_START /* IN0 */
191 PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP | IPF_8WAY )
192 PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN | IPF_8WAY )
193 PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_8WAY )
194 PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY )
195 PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
196 PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
197 PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
198 PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
199
200 PORT_START /* IN1 */
201 PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP | IPF_8WAY | IPF_COCKTAIL )
202 PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN | IPF_8WAY | IPF_COCKTAIL )
203 PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_8WAY | IPF_COCKTAIL )
204 PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY | IPF_COCKTAIL )
205 PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_COCKTAIL )
206 PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 | IPF_COCKTAIL )
207 PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
208 PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
209
210 PORT_START /* TEST, COIN, START */
211 PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
212 PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
213 PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 )
214 PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 )
215 PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 )
216 PORT_SERVICE( 0x20, IP_ACTIVE_LOW )
217 PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
218 PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
219
220 PORT_START /* DSW1 */
221 PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) )
222 PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) )
223 PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
224 PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) )
225 PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
226 PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) )
227 PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
228 PORT_DIPSETTING( 0x08, DEF_STR( 2C_3C ) )
229 PORT_DIPSETTING( 0x0c, DEF_STR( 1C_3C ) )
230 PORT_DIPSETTING( 0x04, DEF_STR( 1C_6C ) )
231 PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
232 PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
233 PORT_DIPSETTING( 0x00, DEF_STR( On ) )
234 PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) )
235 PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
236 PORT_DIPSETTING( 0x20, DEF_STR( On ) )
237 PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) )
238 PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
239 PORT_DIPSETTING( 0x00, DEF_STR( On ) )
240 PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) )
241 PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
242 PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) )
243
244 PORT_START /* DSW2 */
245 PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) )
246 PORT_DIPSETTING( 0x03, "Easy" )
247 PORT_DIPSETTING( 0x01, "Medium" )
248 PORT_DIPSETTING( 0x02, "Hard" )
249 PORT_DIPSETTING( 0x00, "Hardest" )
250 PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) )
251 PORT_DIPSETTING( 0x0c, "3" )
252 PORT_DIPSETTING( 0x04, "4" )
253 PORT_DIPSETTING( 0x08, "5" )
254 PORT_DIPSETTING( 0x00, "6" )
255 PORT_DIPNAME( 0x10, 0x10, "1st Bonus Life" )
256 PORT_DIPSETTING( 0x10, "20000" )
257 PORT_DIPSETTING( 0x00, "30000" )
258 PORT_DIPNAME( 0x60, 0x60, "2nd Bonus Life" )
259 PORT_DIPSETTING( 0x60, "30000" )
260 PORT_DIPSETTING( 0x20, "50000" )
261 PORT_DIPSETTING( 0x40, "100000" )
262 PORT_DIPSETTING( 0x00, "150000" )
263 PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
264 PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
265 PORT_DIPSETTING( 0x00, DEF_STR( On ) )
266 INPUT_PORTS_END
267
268 /* There is an ingame bug at 0x00e4 to 0x00e6 that performs the 'rrca' instead of 'rlca'
269 so you DSW1-8 has no effect and you can NOT start a game at areas 5 to 8. */
270 INPUT_PORTS_START( mightguy )
271 PORT_START /* IN0 */
272 PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP | IPF_8WAY )
273 PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN | IPF_8WAY )
274 PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_8WAY )
275 PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY )
276 PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
277 PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
278 PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
279 PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
280
281 PORT_START /* IN1 */
282 PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP | IPF_8WAY | IPF_COCKTAIL )
283 PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN | IPF_8WAY | IPF_COCKTAIL )
284 PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_8WAY | IPF_COCKTAIL )
285 PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY | IPF_COCKTAIL )
286 PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_COCKTAIL )
287 PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 | IPF_COCKTAIL )
288 PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
289 PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
290
291 PORT_START /* IN2 */
292 PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
293 PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
294 PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 )
295 PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 )
296 PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 )
297 PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE ) /* same as the service dip switch */
298 PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
299 PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
300
301 PORT_START /* DSW1 */
302 PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) )
303 PORT_DIPSETTING( 0x03, "3" )
304 PORT_DIPSETTING( 0x02, "4" )
305 PORT_DIPSETTING( 0x01, "5" )
306 PORT_DIPSETTING( 0x00, "6" )
307 PORT_DIPNAME( 0x04, 0x04, DEF_STR( Bonus_Life ) )
308 PORT_DIPSETTING( 0x04, "every 200000" )
309 PORT_DIPSETTING( 0x00, "only 500000" )
310 PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) )
311 PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
312 PORT_DIPSETTING( 0x08, DEF_STR( On ) )
313 PORT_DIPNAME( 0x10, 0x00, DEF_STR( Cabinet ) )
314 PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
315 PORT_DIPSETTING( 0x10, DEF_STR( Cocktail ) )
316 PORT_DIPNAME( 0x20, 0x20, DEF_STR( Flip_Screen ) )
317 PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
318 PORT_DIPSETTING( 0x00, DEF_STR( On ) )
319 PORT_SERVICE( 0x40, IP_ACTIVE_LOW )
320 PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SPECIAL ) /* "Start Area" - see fake Dip Switch*/
321
322 PORT_START /* DSW2 */
323 PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) )
324 PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
325 PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
326 PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
327 PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
328 PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) )
329 PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
330 PORT_DIPSETTING( 0x04, DEF_STR( 2C_3C ) )
331 PORT_DIPSETTING( 0x0c, DEF_STR( 1C_3C ) )
332 PORT_DIPSETTING( 0x08, DEF_STR( 1C_6C ) )
333 PORT_DIPNAME( 0x30, 0x20, DEF_STR( Difficulty ) )
334 PORT_DIPSETTING( 0x30, "Easy" )
335 PORT_DIPSETTING( 0x20, "Normal" )
336 PORT_DIPSETTING( 0x10, "Hard" )
337 PORT_BITX( 0, 0x00, IPT_DIPSWITCH_SETTING | IPF_CHEAT, "Invincibility", IP_KEY_NONE, IP_JOY_NONE )
338 PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_SPECIAL ) /* "Start Area" - see fake Dip Switch*/
339
340 PORT_START /* FAKE Dip Switch */
341 PORT_DIPNAME( 0x07, 0x07, "Starting Area" )
342 PORT_DIPSETTING( 0x07, "1" )
343 PORT_DIPSETTING( 0x06, "2" )
344 PORT_DIPSETTING( 0x05, "3" )
345 PORT_DIPSETTING( 0x04, "4" )
346 /* Not working due to ingame bug (see above) */
347 #if MIGHTGUY_HACK
348 PORT_DIPSETTING( 0x03, "5" )
349 PORT_DIPSETTING( 0x02, "6" )
350 PORT_DIPSETTING( 0x01, "7" )
351 PORT_DIPSETTING( 0x00, "8" )
352 #endif
353 INPUT_PORTS_END
354
355
356
357 static struct GfxLayout charlayout =
358 {
359 8,8,
360 RGN_FRAC(1,1),
361 4,
362 { 0, 1, 2, 3 },
363 { 1*4, 0*4, 3*4, 2*4, 5*4, 4*4, 7*4, 6*4 },
364 { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
365 32*8
366 };
367
368 static struct GfxLayout tilelayout =
369 {
370 8,8,
371 RGN_FRAC(1,1),
372 4,
373 { 0, 1, 2, 3 },
374 { 4+8*0, 0+8*0, 4+8*1, 0+8*1, 4+8*2, 0+8*2, 4+8*3, 0+8*3 },
375 { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
376 32*8
377 };
378
379 static struct GfxLayout spritelayout =
380 {
381 16,16,
382 RGN_FRAC(1,2),
383 4,
384 { 0, 1, 2, 3 },
385 {
386 RGN_FRAC(1,2)+4, RGN_FRAC(1,2)+0, 4, 0,
387 RGN_FRAC(1,2)+12, RGN_FRAC(1,2)+8, 12, 8,
388 RGN_FRAC(1,2)+20, RGN_FRAC(1,2)+16, 20, 16,
389 RGN_FRAC(1,2)+28, RGN_FRAC(1,2)+24, 28, 24,
390 },
391 {
392 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32,
393 8*32, 9*32, 10*32, 11*32, 12*32, 13*32, 14*32, 15*32
394 },
395 64*8
396 };
397
398 static struct GfxDecodeInfo gfxdecodeinfo[] =
399 {
400 { REGION_GFX1, 0, &charlayout, 0, 1 },
401 { REGION_GFX2, 0, &tilelayout, 16, 8 },
402 { REGION_GFX3, 0, &spritelayout, 16+8*16, 16 },
403 { -1 }
404 };
405
406
407
408 static struct AY8910interface ay8910_interface =
409 {
410 3, /* 3 chips */
411 1500000, /* 1.5 MHz?????? */
412 { 15, 15, 15 },
413 { 0 },
414 { 0 },
415 { 0 },
416 { 0 }
417 };
418
419 static struct YM3526interface YM3526_interface =
420 {
421 1,
422 4000000, /* 4 MHz??? */
423 { 100 }
424 };
425
426
427
428 static MACHINE_DRIVER_START( cop01 )
429
430 /* basic machine hardware */
431 MDRV_CPU_ADD(Z80, 4000000) /* ???? */
MDRV_CPU_MEMORY(readmem,writemem)432 MDRV_CPU_MEMORY(readmem,writemem)
433 MDRV_CPU_PORTS(readport,writeport)
434 MDRV_CPU_VBLANK_INT(irq0_line_hold,1)
435
436 MDRV_CPU_ADD(Z80, 3000000)
437 MDRV_CPU_FLAGS(CPU_AUDIO_CPU) /* ???? */
438 MDRV_CPU_MEMORY(sound_readmem,sound_writemem)
439 MDRV_CPU_PORTS(sound_readport,sound_writeport)
440
441 MDRV_FRAMES_PER_SECOND(60)
442 MDRV_VBLANK_DURATION(DEFAULT_60HZ_VBLANK_DURATION)
443
444 /* video hardware */
445 MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
446 MDRV_SCREEN_SIZE(32*8, 32*8)
447 MDRV_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
448 MDRV_GFXDECODE(gfxdecodeinfo)
449 MDRV_PALETTE_LENGTH(256)
450 MDRV_COLORTABLE_LENGTH(16+8*16+16*16)
451
452 MDRV_PALETTE_INIT(cop01)
453 MDRV_VIDEO_START(cop01)
454 MDRV_VIDEO_UPDATE(cop01)
455
456 /* sound hardware */
457 MDRV_SOUND_ADD(AY8910, ay8910_interface)
458 MACHINE_DRIVER_END
459
460 static MACHINE_DRIVER_START( mightguy )
461
462 /* basic machine hardware */
463 MDRV_CPU_ADD(Z80, 4000000) /* ???? */
464 MDRV_CPU_MEMORY(readmem,writemem)
465 MDRV_CPU_PORTS(mightguy_readport,writeport)
466 MDRV_CPU_VBLANK_INT(irq0_line_hold,1)
467
468 MDRV_CPU_ADD(Z80, 3000000)
469 MDRV_CPU_FLAGS(CPU_AUDIO_CPU) /* ???? */
470 MDRV_CPU_MEMORY(sound_readmem,sound_writemem)
471 MDRV_CPU_PORTS(mightguy_sound_readport,mightguy_sound_writeport)
472
473 MDRV_FRAMES_PER_SECOND(60)
474 MDRV_VBLANK_DURATION(DEFAULT_60HZ_VBLANK_DURATION)
475
476 /* video hardware */
477 MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
478 MDRV_SCREEN_SIZE(32*8, 32*8)
479 MDRV_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
480 MDRV_GFXDECODE(gfxdecodeinfo)
481 MDRV_PALETTE_LENGTH(256)
482 MDRV_COLORTABLE_LENGTH(16+8*16+16*16)
483
484 MDRV_PALETTE_INIT(cop01)
485 MDRV_VIDEO_START(cop01)
486 MDRV_VIDEO_UPDATE(cop01)
487
488 /* sound hardware */
489 MDRV_SOUND_ADD(YM3526, YM3526_interface)
490 MACHINE_DRIVER_END
491
492
493
494 ROM_START( cop01 )
495 ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* 64k for code */
496 ROM_LOAD( "cop01.2b", 0x0000, 0x4000, CRC(5c2734ab) SHA1(dd6724dfb1c58e6ce3c1c99cad8732a0f5c9b773) )
497 ROM_LOAD( "cop02.4b", 0x4000, 0x4000, CRC(9c7336ef) SHA1(2aa58aea19dafb53190d9bef7b3aa9c3004522f0) )
498 ROM_LOAD( "cop03.5b", 0x8000, 0x4000, CRC(2566c8bf) SHA1(c9d98afd1f02a208b1af1d418e69e88f8703afa5) )
499
500 ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* 64k for code */
501 ROM_LOAD( "cop15.17b", 0x0000, 0x4000, CRC(6a5f08fa) SHA1(8838549502b1a6ac72dd5efd58e0968f8abe338a) )
502 ROM_LOAD( "cop16.18b", 0x4000, 0x4000, CRC(56bf6946) SHA1(5414d00c6de96cfb5a3e68c35376333df6c525ee) )
503
504 ROM_REGION( 0x02000, REGION_GFX1, ROMREGION_DISPOSE )
505 ROM_LOAD( "cop14.15g", 0x00000, 0x2000, CRC(066d1c55) SHA1(017a0576799d39b919e6ca9b4a7f106ed04c0f94) ) /* chars */
506
507 ROM_REGION( 0x08000, REGION_GFX2, ROMREGION_DISPOSE )
508 ROM_LOAD( "cop04.15c", 0x00000, 0x4000, CRC(622d32e6) SHA1(982b585e9a1115bce25c1788999d34423ccb83ab) ) /* tiles */
509 ROM_LOAD( "cop05.16c", 0x04000, 0x4000, CRC(c6ac5a35) SHA1(dab3500981663ee19abac5bfeaaf6a07a3953d75) )
510
511 ROM_REGION( 0x10000, REGION_GFX3, ROMREGION_DISPOSE )
512 ROM_LOAD( "cop06.3g", 0x00000, 0x2000, CRC(f1c1f4a5) SHA1(139aa23416e71361fe62ce336e3f0529a21acb81) ) /* sprites */
513 ROM_LOAD( "cop07.5g", 0x02000, 0x2000, CRC(11db7b72) SHA1(47a1223ed3e7b294d7e59c05d119488ef6b3dc7a) )
514 ROM_LOAD( "cop08.6g", 0x04000, 0x2000, CRC(a63ddda6) SHA1(59aaa1fe0c023c4f0d4cfbdb9ca922182201c145) )
515 ROM_LOAD( "cop09.8g", 0x06000, 0x2000, CRC(855a2ec3) SHA1(8a54c0ceedeeafd7c1a6a35b4efab28046967951) )
516 ROM_LOAD( "cop10.3e", 0x08000, 0x2000, CRC(444cb19d) SHA1(e74118b027db65ba06291bc0fe0ff50bcacc32c2) )
517 ROM_LOAD( "cop11.5e", 0x0a000, 0x2000, CRC(9078bc04) SHA1(3d8614415027f5db9ddb77b89656e4c7fc9d28de) )
518 ROM_LOAD( "cop12.6e", 0x0c000, 0x2000, CRC(257a6706) SHA1(9e7ef1f40630b94849bdc3fd13ee6e7311fffd45) )
519 ROM_LOAD( "cop13.8e", 0x0e000, 0x2000, CRC(07c4ea66) SHA1(12665c0fb648fd208805e81d056ab377d65b267a) )
520
521 ROM_REGION( 0x0500, REGION_PROMS, 0 )
522 ROM_LOAD( "copproma.13d", 0x0000, 0x0100, CRC(97f68a7a) SHA1(010eaca95eeb5caec083bd184ec31e0f433fff8c) ) /* red */
523 ROM_LOAD( "coppromb.14d", 0x0100, 0x0100, CRC(39a40b4c) SHA1(456b7f97fbd1cb4beb756033ec76a89ffe8de168) ) /* green */
524 ROM_LOAD( "coppromc.15d", 0x0200, 0x0100, CRC(8181748b) SHA1(0098ae250095b4ac8af1811b4e41d86e3f587c7b) ) /* blue */
525 ROM_LOAD( "coppromd.19d", 0x0300, 0x0100, CRC(6a63dbb8) SHA1(50f971f173147203cd24dc4fa7f0a27d2179f1cc) ) /* tile lookup table */
526 ROM_LOAD( "copprome.2e", 0x0400, 0x0100, CRC(214392fa) SHA1(59d235c3e584e7fd484edf5c78c43d2597c1c3a8) ) /* sprite lookup table */
527 ROM_END
528
529 ROM_START( cop01a )
530 ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* 64k for code */
531 ROM_LOAD( "cop01alt.001", 0x0000, 0x4000, CRC(a13ee0d3) SHA1(2f28f901bdc041c79f785821d0052823654983a2) )
532 ROM_LOAD( "cop01alt.002", 0x4000, 0x4000, CRC(20bad28e) SHA1(79155880ae1c9e8d19390c163cac31093ee11604) )
533 ROM_LOAD( "cop01alt.003", 0x8000, 0x4000, CRC(a7e10b79) SHA1(ec7e4153a211d070c2dc09ab98a59f61ab10ea78) )
534
535 ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* 64k for code */
536 ROM_LOAD( "cop01alt.015", 0x0000, 0x4000, CRC(95be9270) SHA1(ffb4786e354c4c6ddce134ae3362da660199fd44) )
537 ROM_LOAD( "cop01alt.016", 0x4000, 0x4000, CRC(c20bf649) SHA1(a719ad6bf35811957ad32e6f07494bb00f256965) )
538
539 ROM_REGION( 0x02000, REGION_GFX1, ROMREGION_DISPOSE )
540 ROM_LOAD( "cop01alt.014", 0x00000, 0x2000, CRC(edd8a474) SHA1(42f0655535f1e10840da383129da69627d67ff8a) ) /* chars */
541
542 ROM_REGION( 0x08000, REGION_GFX2, ROMREGION_DISPOSE )
543 ROM_LOAD( "cop04.15c", 0x00000, 0x4000, CRC(622d32e6) SHA1(982b585e9a1115bce25c1788999d34423ccb83ab) ) /* tiles */
544 ROM_LOAD( "cop05.16c", 0x04000, 0x4000, CRC(c6ac5a35) SHA1(dab3500981663ee19abac5bfeaaf6a07a3953d75) )
545
546 ROM_REGION( 0x10000, REGION_GFX3, ROMREGION_DISPOSE )
547 ROM_LOAD( "cop01alt.006", 0x00000, 0x2000, CRC(cac7dac8) SHA1(25990ac4614de2ae61d663323bd67acc137bbc4a) ) /* sprites */
548 ROM_LOAD( "cop07.5g", 0x02000, 0x2000, CRC(11db7b72) SHA1(47a1223ed3e7b294d7e59c05d119488ef6b3dc7a) )
549 ROM_LOAD( "cop08.6g", 0x04000, 0x2000, CRC(a63ddda6) SHA1(59aaa1fe0c023c4f0d4cfbdb9ca922182201c145) )
550 ROM_LOAD( "cop09.8g", 0x06000, 0x2000, CRC(855a2ec3) SHA1(8a54c0ceedeeafd7c1a6a35b4efab28046967951) )
551 ROM_LOAD( "cop01alt.010", 0x08000, 0x2000, CRC(94aee9d6) SHA1(dd6f27dcee761c84447b8326bfa0532b7d708721) )
552 ROM_LOAD( "cop11.5e", 0x0a000, 0x2000, CRC(9078bc04) SHA1(3d8614415027f5db9ddb77b89656e4c7fc9d28de) )
553 ROM_LOAD( "cop12.6e", 0x0c000, 0x2000, CRC(257a6706) SHA1(9e7ef1f40630b94849bdc3fd13ee6e7311fffd45) )
554 ROM_LOAD( "cop13.8e", 0x0e000, 0x2000, CRC(07c4ea66) SHA1(12665c0fb648fd208805e81d056ab377d65b267a) )
555
556 ROM_REGION( 0x0500, REGION_PROMS, 0 )
557 ROM_LOAD( "copproma.13d", 0x0000, 0x0100, CRC(97f68a7a) SHA1(010eaca95eeb5caec083bd184ec31e0f433fff8c) ) /* red */
558 ROM_LOAD( "coppromb.14d", 0x0100, 0x0100, CRC(39a40b4c) SHA1(456b7f97fbd1cb4beb756033ec76a89ffe8de168) ) /* green */
559 ROM_LOAD( "coppromc.15d", 0x0200, 0x0100, CRC(8181748b) SHA1(0098ae250095b4ac8af1811b4e41d86e3f587c7b) ) /* blue */
560 ROM_LOAD( "coppromd.19d", 0x0300, 0x0100, CRC(6a63dbb8) SHA1(50f971f173147203cd24dc4fa7f0a27d2179f1cc) ) /* tile lookup table */
561 ROM_LOAD( "copprome.2e", 0x0400, 0x0100, CRC(214392fa) SHA1(59d235c3e584e7fd484edf5c78c43d2597c1c3a8) ) /* sprite lookup table */
562 /* a timing PROM (13B?) is probably missing */
563 ROM_END
564
565 ROM_START( mightguy )
566 ROM_REGION( 0x60000, REGION_CPU1, 0 ) /* Z80 code (main cpu) */
567 ROM_LOAD( "1.2b", 0x0000, 0x4000,CRC(bc8e4557) SHA1(4304ac1a0e11bad254ad937195f0be6e7186577d) )
568 ROM_LOAD( "2.4b", 0x4000, 0x4000,CRC(fb73d684) SHA1(d8a4b6fb93b2c3710fc66f92df05c1459e4171c3) )
569 ROM_LOAD( "3.5b", 0x8000, 0x4000,CRC(b14b6ab8) SHA1(a60059dd54c8cc974334fd879ff0cfd436a7a981) )
570
571 ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Z80 code (sound cpu) */
572 ROM_LOAD( "11.15b", 0x0000, 0x4000, CRC(576183ea) SHA1(e3f28e8e8c34ab396d158da122584ed226729c99) )
573
574 ROM_REGION( 0x8000, REGION_USER1, 0 ) /* 1412M2 protection data */
575 ROM_LOAD( "10.ic2", 0x0000, 0x8000, CRC(1a5d2bb1) SHA1(0fd4636133a980ba9ffa076f9010474586d37635) )
576
577 ROM_REGION( 0x02000, REGION_GFX1, ROMREGION_DISPOSE ) /* alpha */
578 ROM_LOAD( "10.15g", 0x0000, 0x2000, CRC(17874300) SHA1(f97bee0ab491b04fe4950ebe9587031db6c815a3) )
579
580 ROM_REGION( 0x08000, REGION_GFX2, ROMREGION_DISPOSE ) /* tiles */
581 ROM_LOAD( "4.15c", 0x0000, 0x4000,CRC(84d29e76) SHA1(98e6c6e4a95471c5bef9fcb85a663b86eeda6b6d) )
582 ROM_LOAD( "5.16c", 0x4000, 0x4000,CRC(f7bb8d82) SHA1(6ab6585827482fd23c3be129977a4443623d831c) )
583
584 ROM_REGION( 0x14000, REGION_GFX3, ROMREGION_DISPOSE ) /* sprites */
585 ROM_LOAD( "6.3g", 0x00000, 0x2000, CRC(6ff88615) SHA1(8bfeab97bd1a14861e3a7538c0dd3c073adf29aa) )
586 ROM_LOAD( "7.8g", 0x02000, 0x8000, CRC(e79ea66f) SHA1(2db80eef5375294bf9c7819f4090ec71f7f2be25) )
587 ROM_LOAD( "8.3e", 0x0a000, 0x2000, CRC(29f6eb44) SHA1(d7957c8579d7d32c52c19d2fe7b90d1c890f29ea) )
588 ROM_LOAD( "9.8e", 0x0c000, 0x8000, CRC(b9f64c6f) SHA1(82ec6ba689f16fed1141cd32640a8b1f1ab14bdd) )
589
590 ROM_REGION( 0x600, REGION_PROMS, 0 )
591 ROM_LOAD( "clr.13d", 0x000, 0x100, CRC(c4cf0bdd) SHA1(350842c46a71fb5db43c8823662378f178bbda4f) ) /* red */
592 ROM_LOAD( "clr.14d", 0x100, 0x100, CRC(5b3b8a9b) SHA1(6b660f5f7b0efdc20a79a9fd5a1eb30c85b27324) ) /* green */
593 ROM_LOAD( "clr.15d", 0x200, 0x100, CRC(6c072a64) SHA1(5ce5306af478330eb3e94aa7c8bff08f34ba6ea5) ) /* blue */
594 ROM_LOAD( "clr.19d", 0x300, 0x100, CRC(19b66ac6) SHA1(5e7de11f40685effa077377e7a55d7fecf752508) ) /* tile lookup table */
595 ROM_LOAD( "2e", 0x400, 0x100, CRC(d9c45126) SHA1(aafebe424afa400ed320f17afc2b910eaada29f5) ) /* sprite lookup table */
596 ROM_LOAD( "13b", 0x500, 0x100, CRC(4a6f9a6d) SHA1(65f1e0bfacd1f354ece1b18598a551044c27c4d1) ) /* state machine data used for video signals generation (not used in emulation)*/
597 ROM_END
598
599
600 static DRIVER_INIT( mightguy )
601 {
602 #if MIGHTGUY_HACK
603 /* This is a hack to fix the game code to get a fully working
604 "Starting Area" fake Dip Switch */
605 data8_t *RAM = (data8_t *)memory_region(REGION_CPU1);
606 RAM[0x00e4] = 0x07; /* rlca*/
607 RAM[0x00e5] = 0x07; /* rlca*/
608 RAM[0x00e6] = 0x07; /* rlca*/
609 /* To avoid checksum error */
610 RAM[0x027f] = 0x00;
611 RAM[0x0280] = 0x00;
612 #endif
613 }
614
615
616 GAME( 1985, cop01, 0, cop01, cop01, 0, ROT0, "Nichibutsu", "Cop 01 (set 1)" )
617 GAME( 1985, cop01a, cop01, cop01, cop01, 0, ROT0, "Nichibutsu", "Cop 01 (set 2)" )
618 GAMEX(1986, mightguy, 0, mightguy, mightguy, mightguy, ROT270, "Nichibutsu", "Mighty Guy", GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_SOUND )
619