1 /*
2     Diet Go Go
3     Driver by Bryan McPhail and David Haywood.
4 
5 Hold both START buttons on bootup to display version notice.
6 Diet Go Go (Japan)   DATA EAST
7 NAME    LOCATION   TYPE
8 -----------------------
9 JW-02    14M       27C512
10 JW-01-2  5H        27C2001
11 JW-00-2  4H         "
12 PAL16L8B 7H
13 PAL16L8B 6H
14 PAL16R6A 11H
15 */
16 #include "driver.h"
17 #include "cpu/m68000/m68000.h"
18 #include "cpu/h6280/h6280.h"
19 #include "decocrpt.h"
20 #include "decoprot.h"
21 #include "deco16ic.h"
22 
23 
24 static int flip_screen;
25 static data16_t *spriteram16;
26 static unsigned int spriteram_size;
27 
28 
dietgogo_drawsprites(struct mame_bitmap * bitmap,const struct rectangle * cliprect)29 static void dietgogo_drawsprites(struct mame_bitmap *bitmap,const struct rectangle *cliprect)
30 {
31 	int offs;
32 
33 	for (offs = 0;offs < 0x400;offs += 4)
34 	{
35 		int x,y,sprite,colour,multi,fx,fy,inc,flash,mult;
36 
37 		sprite = spriteram16[offs+1];
38 		if (!sprite) continue;
39 
40 		y = spriteram16[offs];
41 		flash=y&0x1000;
42 		if (flash && (cpu_getcurrentframe() & 1)) continue;
43 
44 		x = spriteram16[offs+2];
45 		colour = (x >>9) & 0x1f;
46 
47 		fx = y & 0x2000;
48 		fy = y & 0x4000;
49 		multi = (1 << ((y & 0x0600) >> 9)) - 1;	/* 1x, 2x, 4x, 8x height */
50 
51 		x = x & 0x01ff;
52 		y = y & 0x01ff;
53 		if (x >= 320) x -= 512;
54 		if (y >= 256) y -= 512;
55 		y = 240 - y;
56 		x = 304 - x;
57 
58 		if (x>320) continue;
59 
60 		sprite &= ~multi;
61 		if (fy)
62 			inc = -1;
63 		else
64 		{
65 			sprite += multi;
66 			inc = 1;
67 		}
68 
69 		if (flip_screen)
70 		{
71 			y=240-y;
72 			x=304-x;
73 			if (fx) fx=0; else fx=1;
74 			if (fy) fy=0; else fy=1;
75 			mult=16;
76 		}
77 		else mult=-16;
78 
79 		while (multi >= 0)
80 		{
81 			drawgfx(bitmap,Machine->gfx[2],
82 					sprite - multi * inc,
83 					colour,
84 					fx,fy,
85 					x,y + mult * multi,
86 					cliprect,TRANSPARENCY_PEN,0);
87 
88 			multi--;
89 		}
90 	}
91 }
92 
dietgo_bank_callback(const int bank)93 static int dietgo_bank_callback(const int bank)
94 {
95 	return (bank & 0x7) * 0x1000;
96 }
97 
VIDEO_START(dietgo)98 VIDEO_START(dietgo)
99 {
100 	if (deco16_1_video_init())
101 		return 1;
102 
103 	deco16_set_tilemap_bank_callback(0, dietgo_bank_callback);
104 	deco16_set_tilemap_bank_callback(1, dietgo_bank_callback);
105 
106 	return 0;
107 }
108 
VIDEO_UPDATE(dietgo)109 VIDEO_UPDATE(dietgo)
110 {
111 	flip_screen = deco16_pf12_control[0]&0x80;
112 	deco16_pf12_update(deco16_pf1_rowscroll,deco16_pf2_rowscroll);
113 
114 	fillbitmap(bitmap,Machine->pens[256],cliprect); /* not verified */
115 
116 	deco16_tilemap_2_draw(bitmap,cliprect,TILEMAP_IGNORE_TRANSPARENCY,0);
117 	deco16_tilemap_1_draw(bitmap,cliprect,0,0);
118 
119 	dietgogo_drawsprites(bitmap,cliprect);
120 }
121 
READ16_HANDLER(dietgo_298)122 static READ16_HANDLER( dietgo_298 )
123 {
124 	/* iq_132, Apparently MAME 0.78's auto-vblank handling sucks.*/
125 	/* Just flip it on and off every other read so that the game*/
126 	/* doesn't take a massive dump all over everything.*/
127 
128 	unsigned short ret;
129 	static int vblank_fake;
130 
131 	vblank_fake ^= 0x08;
132 
133 	ret = input_port_0_word_r(0,0);
134 	ret &= ~8;
135 	ret ^= vblank_fake;
136 
137 /*	printf ("%4.4x\n", ret);*/
138 
139 	return ret;
140 }
141 
142 
MEMORY_READ16_START(dietgo_readmem)143 static MEMORY_READ16_START( dietgo_readmem )
144     { 0x000000, 0x07ffff, MRA16_ROM },
145 	{ 0x200000, 0x20000f, MRA16_RAM },
146 	{ 0x210000, 0x211fff, MRA16_RAM },
147 	{ 0x212000, 0x213fff, MRA16_RAM },
148 	{ 0x220000, 0x2207ff, MRA16_RAM },
149 	{ 0x222000, 0x2227ff, MRA16_RAM },
150 	{ 0x280000, 0x2807ff, MRA16_RAM },
151 	{ 0x300000, 0x300bff, MRA16_RAM },
152 	{ 0x340298, 0x340299, dietgo_298 }, /*Fake V-blank hack and input_port_0_word_r*/
153 	{ 0x340342, 0x340343, input_port_1_word_r },
154 	{ 0x340506, 0x340507, input_port_2_word_r },
155 /*  { 0x340000, 0x3407ff, dietgo_104_prot_r }, Bypass the prot read via the above hack.*/
156 	{ 0x380000, 0x38ffff, MRA16_RAM },
157 MEMORY_END
158 
159 static MEMORY_WRITE16_START( dietgo_writemem )
160     { 0x000000, 0x07ffff, MWA16_ROM },
161 	{ 0x200000, 0x20000f, MWA16_RAM, &deco16_pf12_control },
162 	{ 0x210000, 0x211fff, deco16_pf1_data_w, &deco16_pf1_data },
163 	{ 0x212000, 0x213fff, deco16_pf2_data_w, &deco16_pf2_data },
164 	{ 0x220000, 0x2207ff, MWA16_RAM, &deco16_pf1_rowscroll },
165 	{ 0x222000, 0x2227ff, MWA16_RAM, &deco16_pf2_rowscroll },
166 	{ 0x280000, 0x2807ff, MWA16_RAM, &spriteram16, &spriteram_size },
167 	{ 0x300000, 0x300bff, deco16_nonbuffered_palette_w, &paletteram16 },
168 	{ 0x340000, 0x3407ff, dietgo_104_prot_w },
169 	{ 0x380000, 0x38ffff, MWA16_RAM },
170 MEMORY_END
171 
172 static MEMORY_READ_START( sound_readmem )
173     { 0x000000, 0x00ffff, MRA_ROM },
174 	{ 0x100000, 0x100001, MRA_NOP },
175 	{ 0x110000, 0x110001, YM2151_status_port_0_r },
176 	{ 0x120000, 0x120001, OKIM6295_status_0_r },
177 	{ 0x130000, 0x130001, MRA_NOP },
178 	{ 0x140000, 0x140001, soundlatch_r },
179 	{ 0x1f0000, 0x1f1fff, MRA_BANK8 },
180 MEMORY_END
181 
182 static MEMORY_WRITE_START( sound_writemem )
183     { 0x000000, 0x00ffff, MWA_ROM },
184 	{ 0x100000, 0x100001, MWA_NOP },
185 	{ 0x110000, 0x110001, YM2151_word_0_w },
186 	{ 0x120000, 0x120001, OKIM6295_data_0_w },
187 	{ 0x130000, 0x130001, MWA_NOP },
188 	{ 0x1f0000, 0x1f1fff, MWA_BANK8 },
189 	{ 0x1fec00, 0x1fec01, H6280_timer_w },
190 	{ 0x1ff402, 0x1ff403, H6280_irq_status_w },
191 MEMORY_END
192 
193 
194 INPUT_PORTS_START( dietgo )
195 	PORT_START	/* Verified as 4 bit input port only */
196 	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 )
197 	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 )
198 	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SERVICE1 )
199 	PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_VBLANK )
200 
201 	PORT_START 	/* 16bit */
202 	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP | IPF_8WAY )
203 	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN | IPF_8WAY )
204 	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_8WAY )
205 	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY )
206 	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_8WAY )
207 	PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 | IPF_8WAY )
208 	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 | IPF_8WAY )
209 	PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 )
210 	PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP | IPF_8WAY | IPF_PLAYER2 )
211 	PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN | IPF_8WAY | IPF_PLAYER2 )
212 	PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_8WAY | IPF_PLAYER2 )
213 	PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY | IPF_PLAYER2 )
214 	PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_PLAYER2 )
215 	PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 | IPF_PLAYER2 )
216 	PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 | IPF_PLAYER2 )
217 	PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 )
218 
219 	PORT_START 	/* Dip switch bank 1 */
220 	PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_A ) )
221 	PORT_DIPSETTING(      0x0000, DEF_STR( 3C_1C ) )
222 	PORT_DIPSETTING(      0x0001, DEF_STR( 2C_1C ) )
223 	PORT_DIPSETTING(      0x0007, DEF_STR( 1C_1C ) )
224 	PORT_DIPSETTING(      0x0006, DEF_STR( 1C_2C ) )
225 	PORT_DIPSETTING(      0x0005, DEF_STR( 1C_3C ) )
226 	PORT_DIPSETTING(      0x0004, DEF_STR( 1C_4C ) )
227 	PORT_DIPSETTING(      0x0003, DEF_STR( 1C_5C ) )
228 	PORT_DIPSETTING(      0x0002, DEF_STR( 1C_6C ) )
229 	PORT_DIPNAME( 0x0038, 0x0038, DEF_STR( Coin_B ) )
230 	PORT_DIPSETTING(      0x0000, DEF_STR( 3C_1C ) )
231 	PORT_DIPSETTING(      0x0008, DEF_STR( 2C_1C ) )
232 	PORT_DIPSETTING(      0x0038, DEF_STR( 1C_1C ) )
233 	PORT_DIPSETTING(      0x0030, DEF_STR( 1C_2C ) )
234 	PORT_DIPSETTING(      0x0028, DEF_STR( 1C_3C ) )
235 	PORT_DIPSETTING(      0x0020, DEF_STR( 1C_4C ) )
236 	PORT_DIPSETTING(      0x0018, DEF_STR( 1C_5C ) )
237 	PORT_DIPSETTING(      0x0010, DEF_STR( 1C_6C ) )
238 	PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) )
239 	PORT_DIPSETTING(      0x0040, DEF_STR( Off ) )
240 	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
241 	PORT_DIPNAME( 0x0080, 0x0080, "Continue Coin" )
242 	PORT_DIPSETTING(      0x0080, "1 Start/1 Continue" )
243 	PORT_DIPSETTING(      0x0000, "2 Start/1 Continue" )
244 
245 	/* Dip switch bank 2 */
246 	PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) )
247 	PORT_DIPSETTING(      0x0100, "1" )
248 	PORT_DIPSETTING(      0x0000, "2" )
249 	PORT_DIPSETTING(      0x0300, "3" )
250 	PORT_DIPSETTING(      0x0200, "4" )
251 	PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) )
252 	PORT_DIPSETTING(      0x0800, "Easy" )
253 	PORT_DIPSETTING(      0x0c00, "Normal" )
254 	PORT_DIPSETTING(      0x0400, "Hard" )
255 	PORT_DIPSETTING(      0x0000, "Hardest" )
256 	PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Free_Play ) )
257 	PORT_DIPSETTING(      0x1000, DEF_STR( Off ) )
258 	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
259 	PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) )
260 	PORT_DIPSETTING(      0x2000, DEF_STR( Off ) )
261 	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
262 	PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) ) /* Demo_Sounds ) )*/
263 	PORT_DIPSETTING(      0x4000, DEF_STR( Off ) ) /* Players dont move in attract mode if on!?*/
264 	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
265 	PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) )
266 	PORT_DIPSETTING(      0x8000, DEF_STR( Off ) )
267 	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
268 INPUT_PORTS_END
269 
270 static struct GfxLayout tile_8x8_layout =
271 {
272 	8,8,
273 	RGN_FRAC(1,2),
274 	4,
275 	{ RGN_FRAC(1,2)+8,RGN_FRAC(1,2)+0,RGN_FRAC(0,2)+8,RGN_FRAC(0,2)+0 },
276 	{ 0, 1, 2, 3, 4, 5, 6, 7 },
277 	{ 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 },
278 	8*16
279 };
280 
281 static struct GfxLayout tile_16x16_layout =
282 {
283 	16,16,
284 	RGN_FRAC(1,2),
285 	4,
286 	{ RGN_FRAC(1,2)+8,RGN_FRAC(1,2)+0,RGN_FRAC(0,2)+8,RGN_FRAC(0,2)+0 },
287 	{ 256,257,258,259,260,261,262,263,0, 1, 2, 3, 4, 5, 6, 7 },
288 	{ 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16,8*16,9*16,10*16,11*16,12*16,13*16,14*16,15*16 },
289 	32*16
290 };
291 
292 static struct GfxLayout spritelayout =
293 {
294 	16,16,
295 	RGN_FRAC(1,1),
296 	4,
297 	{ 24,8,16,0 },
298 	{ 512,513,514,515,516,517,518,519, 0, 1, 2, 3, 4, 5, 6, 7 },
299 	{ 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32,
300 	  8*32, 9*32,10*32,11*32,12*32,13*32,14*32,15*32},
301 	32*32
302 };
303 
304 static struct GfxDecodeInfo gfxdecodeinfo[] =
305 {
306 	{ REGION_GFX1, 0, &tile_8x8_layout,          0, 32 },	/* Tiles (8x8) */
307 	{ REGION_GFX1, 0, &tile_16x16_layout,         0, 32 },	/* Tiles (16x16) */
308 	{ REGION_GFX2, 0, &spritelayout,         0x200, 16 },	/* Tiles (16x16) */
309 	{ -1 } /* end of array */
310 };
311 
sound_irq(int state)312 static void sound_irq(int state)
313 {
314 	cpu_set_irq_line(1,1,state); /* IRQ 2 */
315 }
316 
317 static struct YM2151interface ym2151_interface =
318 {
319 	1,
320 	32220000/9, /* Accurate, audio section crystal is 32.220 MHz */
321 	{ YM3012_VOL(40,MIXER_PAN_LEFT,40,MIXER_PAN_RIGHT) },
322 	{ sound_irq },
323 };
324 
325 static struct OKIM6295interface okim6295_interface =
326 {
327 	1,
328 	{ 32220000/32/132 },/* Frequency */
329 	{ REGION_SOUND1 },
330 	{ 60 }
331 };
332 
333 static MACHINE_DRIVER_START( dietgo )
334 	/* basic machine hardware */
335 	MDRV_CPU_ADD(M68000, 14000000)
336 	MDRV_CPU_MEMORY(dietgo_readmem,dietgo_writemem)
337 	MDRV_CPU_VBLANK_INT(irq6_line_hold,1)
338 
339 	MDRV_CPU_ADD(H6280,32220000/4/3)
340 	MDRV_CPU_FLAGS(CPU_AUDIO_CPU)
341 	MDRV_CPU_MEMORY(sound_readmem,sound_writemem)
342 
343 	MDRV_FRAMES_PER_SECOND(58)
344 	MDRV_VBLANK_DURATION(TIME_IN_USEC(2500))
345 
346 	/* video hardware */
347 	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
348 	MDRV_SCREEN_SIZE(40*8, 32*8)
349 	MDRV_VISIBLE_AREA(0*8, 40*8-1, 1*8, 31*8-1)
350 	MDRV_GFXDECODE(gfxdecodeinfo)
351 	MDRV_PALETTE_LENGTH(1024)
352 
353 	MDRV_VIDEO_START(dietgo)
354 	MDRV_VIDEO_UPDATE(dietgo)
355 
356 	/* sound hardware */
357 	MDRV_SOUND_ATTRIBUTES(SOUND_SUPPORTS_STEREO)
358 	MDRV_SOUND_ADD(YM2151, ym2151_interface)
359 	MDRV_SOUND_ADD(OKIM6295, okim6295_interface)
360 MACHINE_DRIVER_END
361 
362 
363 /* Diet Go Go */
364 
365 ROM_START( dietgo )
366 	ROM_REGION( 0x80000, REGION_CPU1, 0 ) /* DE102 code (encrypted) */
367 	ROM_LOAD16_BYTE( "jy00-2.h4",    0x000001, 0x040000, CRC(014dcf62) SHA1(1a28ce4a643ec8b6f062b1200342ed4dc6db38a1) )
368 	ROM_LOAD16_BYTE( "jy01-2.h5",    0x000000, 0x040000, CRC(793ebd83) SHA1(b9178f18ce6e9fca848cbbf9dce3f3856672bf94) )
369 
370 	ROM_REGION( 0x10000, REGION_CPU2, 0 )
371 	ROM_LOAD( "jy02.m14",    0x00000, 0x10000, CRC(4e3492a5) SHA1(5f302bdbacbf95ea9f3694c48545a1d6bba4b019) )
372 
373 	ROM_REGION( 0x100000, REGION_GFX1, 0 )
374 	ROM_LOAD( "may00",    0x00000, 0x100000, CRC(234d1f8d) SHA1(42d23aad20df20cbd2359cc12bdd47636b2027d3) )
375 
376 	ROM_REGION( 0x200000, REGION_GFX2, 0 )
377 	ROM_LOAD16_BYTE( "may01",    0x000000, 0x100000, CRC(2da57d04) SHA1(3898e9fef365ecaa4d86aa11756b527a4fffb494) )
378 	ROM_LOAD16_BYTE( "may02",    0x000001, 0x100000, CRC(3a66a713) SHA1(beeb99156332cf4870738f7769b719a02d7b40af) )
379 
380 	ROM_REGION( 0x80000, REGION_SOUND1, 0 ) /* Oki samples */
381 	ROM_LOAD( "may03",    0x00000, 0x80000, CRC(b6e42bae) SHA1(c282cdf7db30fb63340cc609bf00f5ab63a75583) )
382 ROM_END
383 
384 ROM_START( dietgou )
385 	ROM_REGION( 0x80000, REGION_CPU1, 0 ) /* DE102 code (encrypted) */
386 	ROM_LOAD16_BYTE( "jx.00",    0x000001, 0x040000, CRC(1a9de04f) SHA1(7ce1e7cf4cdce2b02da4df2a6ae9a9e665e24422) )
387 	ROM_LOAD16_BYTE( "jx.01",    0x000000, 0x040000, CRC(79c097c8) SHA1(be49055ee324535e1118d243bd49e74ec1d2a2d7) )
388 
389 	ROM_REGION( 0x10000, REGION_CPU2, 0 )
390 	ROM_LOAD( "jx.02",    0x00000, 0x10000, CRC(4e3492a5) SHA1(5f302bdbacbf95ea9f3694c48545a1d6bba4b019) )
391 
392 	ROM_REGION( 0x100000, REGION_GFX1, 0 )
393 	ROM_LOAD( "may00",    0x00000, 0x100000, CRC(234d1f8d) SHA1(42d23aad20df20cbd2359cc12bdd47636b2027d3) )
394 
395 	ROM_REGION( 0x200000, REGION_GFX2, 0 )
396 	ROM_LOAD16_BYTE( "may01",    0x000000, 0x100000, CRC(2da57d04) SHA1(3898e9fef365ecaa4d86aa11756b527a4fffb494) )
397 	ROM_LOAD16_BYTE( "may02",    0x000001, 0x100000, CRC(3a66a713) SHA1(beeb99156332cf4870738f7769b719a02d7b40af) )
398 
399 	ROM_REGION( 0x80000, REGION_SOUND1, 0 ) /* Oki samples */
400 	ROM_LOAD( "may03",    0x00000, 0x80000, CRC(b6e42bae) SHA1(c282cdf7db30fb63340cc609bf00f5ab63a75583) )
401 ROM_END
402 
403 ROM_START( dietgoe )
404 	ROM_REGION( 0x80000, REGION_CPU1, 0 ) /* DE102 code (encrypted) */
405 	ROM_LOAD16_BYTE( "jy00-1.4h",    0x000001, 0x040000, CRC(8bce137d) SHA1(55f5b1c89330803c6147f9656f2cabe8d1de8478) )
406 	ROM_LOAD16_BYTE( "jy01-1.5h",    0x000000, 0x040000, CRC(eca50450) SHA1(1a24117e3b1b66d7dbc5484c94cc2c627d34e6a3) )
407 
408 	ROM_REGION( 0x10000, REGION_CPU2, 0 )
409 	ROM_LOAD( "jy02.m14",    0x00000, 0x10000, CRC(4e3492a5) SHA1(5f302bdbacbf95ea9f3694c48545a1d6bba4b019) )
410 
411 	ROM_REGION( 0x100000, REGION_GFX1, 0 )
412 	ROM_LOAD( "may00",    0x00000, 0x100000, CRC(234d1f8d) SHA1(42d23aad20df20cbd2359cc12bdd47636b2027d3) )
413 
414 	ROM_REGION( 0x200000, REGION_GFX2, 0 )
415 	ROM_LOAD16_BYTE( "may01",    0x000000, 0x100000, CRC(2da57d04) SHA1(3898e9fef365ecaa4d86aa11756b527a4fffb494) )
416 	ROM_LOAD16_BYTE( "may02",    0x000001, 0x100000, CRC(3a66a713) SHA1(beeb99156332cf4870738f7769b719a02d7b40af) )
417 
418 	ROM_REGION( 0x80000, REGION_SOUND1, 0 ) /* Oki samples */
419 	ROM_LOAD( "may03",    0x00000, 0x80000, CRC(b6e42bae) SHA1(c282cdf7db30fb63340cc609bf00f5ab63a75583) )
420 ROM_END
421 
422 ROM_START( dietgoj )
423 	ROM_REGION( 0x80000, REGION_CPU1, 0 ) /* DE102 code (encrypted) */
424 	ROM_LOAD16_BYTE( "jw-00-2.4h",    0x000001, 0x040000, CRC(e6ba6c49) SHA1(d5eaea81f1353c58c03faae67428f7ee98e766b1) )
425 	ROM_LOAD16_BYTE( "jw-01-2.5h",    0x000000, 0x040000, CRC(684a3d57) SHA1(bd7a57ba837a1dc8f92b5ebcb46e50db1f98524f) )
426 
427 	ROM_REGION( 0x10000, REGION_CPU2, 0 )
428 	ROM_LOAD( "jx.02",    0x00000, 0x10000, CRC(4e3492a5) SHA1(5f302bdbacbf95ea9f3694c48545a1d6bba4b019) )
429 
430 	ROM_REGION( 0x100000, REGION_GFX1, 0 )
431 	ROM_LOAD( "may00",    0x00000, 0x100000, CRC(234d1f8d) SHA1(42d23aad20df20cbd2359cc12bdd47636b2027d3) )
432 
433 	ROM_REGION( 0x200000, REGION_GFX2, 0 )
434 	ROM_LOAD16_BYTE( "may01",    0x000000, 0x100000, CRC(2da57d04) SHA1(3898e9fef365ecaa4d86aa11756b527a4fffb494) )
435 	ROM_LOAD16_BYTE( "may02",    0x000001, 0x100000, CRC(3a66a713) SHA1(beeb99156332cf4870738f7769b719a02d7b40af) )
436 
437 	ROM_REGION( 0x80000, REGION_SOUND1, 0 ) /* Oki samples */
438 	ROM_LOAD( "may03",    0x00000, 0x80000, CRC(b6e42bae) SHA1(c282cdf7db30fb63340cc609bf00f5ab63a75583) )
439 ROM_END
440 
441 extern void deco102_decrypt_cpu(int address_xor, int data_select_xor, int opcode_select_xor);
442 
DRIVER_INIT(dietgo)443 static DRIVER_INIT( dietgo )
444 {
445 	deco56_decrypt(REGION_GFX1);
446 	deco102_decrypt_cpu(0xe9ba, 0x01, 0x19);
447 }
448 
449 GAME( 1992, dietgo,   0,      dietgo, dietgo,  dietgo,    ROT0, "Data East Corporation", "Diet Go Go (Euro v1.1)"  )
450 GAME( 1992, dietgoe,  dietgo, dietgo, dietgo,  dietgo,    ROT0, "Data East Corporation", "Diet Go Go (Euro v1.1,1992.08.04)" ) /* weird, still version 1.1 but different date*/
451 GAME( 1992, dietgou,  dietgo, dietgo, dietgo,  dietgo,    ROT0, "Data East Corporation", "Diet Go Go (USA v1.1)" )
452 GAME( 1992, dietgoj,  dietgo, dietgo, dietgo,  dietgo,    ROT0, "Data East Corporation", "Diet Go Go (Japan v1.1)" )
453