1 /***************************************************************************
2 
3 Mysterious Stones
4 
5 driver by Nicola Salmoria
6 
7 Notes:
8 - The subtitle of the two sets is slightly different:
9   "dr john s adventure" vs. "dr kick in adventure".
10   The Dr John's is a bug fix. See the routine at 4376/4384 for example. The
11   old set thrashes the Y register, the new one saves in on the stack. The
12   newer set also resets the sound chips more often.
13 
14 ***************************************************************************/
15 
16 #include "driver.h"
17 #include "vidhrdw/generic.h"
18 
19 
20 extern UINT8 *mystston_videoram2;
21 
22 extern WRITE_HANDLER( mystston_videoram_w );
23 extern WRITE_HANDLER( mystston_videoram2_w );
24 extern WRITE_HANDLER( mystston_scroll_w );
25 extern WRITE_HANDLER( mystston_control_w );
26 
27 extern PALETTE_INIT( mystston );
28 extern VIDEO_START( mystston );
29 extern VIDEO_UPDATE( mystston );
30 
31 
32 static int VBLK = 0x80;
33 static int soundlatch;
34 
35 
WRITE_HANDLER(mystston_soundlatch_w)36 static WRITE_HANDLER( mystston_soundlatch_w )
37 {
38 	soundlatch = data;
39 }
40 
WRITE_HANDLER(mystston_soundcontrol_w)41 static WRITE_HANDLER( mystston_soundcontrol_w )
42 {
43 	static int last;
44 
45 	/* bit 5 goes to 8910 #0 BDIR pin  */
46 	if ((last & 0x20) == 0x20 && (data & 0x20) == 0x00)
47 	{
48 		/* bit 4 goes to the 8910 #0 BC1 pin */
49 		if (last & 0x10)
50 			AY8910_control_port_0_w(0,soundlatch);
51 		else
52 			AY8910_write_port_0_w(0,soundlatch);
53 	}
54 	/* bit 7 goes to 8910 #1 BDIR pin  */
55 	if ((last & 0x80) == 0x80 && (data & 0x80) == 0x00)
56 	{
57 		/* bit 6 goes to the 8910 #1 BC1 pin */
58 		if (last & 0x40)
59 			AY8910_control_port_1_w(0,soundlatch);
60 		else
61 			AY8910_write_port_1_w(0,soundlatch);
62 	}
63 
64 	last = data;
65 }
66 
READ_HANDLER(port3_r)67 static READ_HANDLER( port3_r )
68 {
69 	int port = readinputport(3);
70 
71 	return port | VBLK;
72 }
73 
WRITE_HANDLER(mystston_irq_reset_w)74 static WRITE_HANDLER( mystston_irq_reset_w )
75 {
76 	cpu_set_irq_line(0, 0, CLEAR_LINE);
77 }
78 
79 
MEMORY_READ_START(readmem)80 static MEMORY_READ_START( readmem )
81 	{ 0x0000, 0x077f, MRA_RAM },
82 	{ 0x0800, 0x0fff, MRA_RAM },	/* work RAM? */
83 	{ 0x1000, 0x1fff, MRA_RAM },
84 	{ 0x2000, 0x2000, input_port_0_r },
85 	{ 0x2010, 0x2010, input_port_1_r },
86 	{ 0x2020, 0x2020, input_port_2_r },
87 	{ 0x2030, 0x2030, port3_r },
88 	{ 0x4000, 0xffff, MRA_ROM },
89 MEMORY_END
90 
91 static MEMORY_WRITE_START( writemem )
92 	{ 0x0000, 0x077f, MWA_RAM },
93 	{ 0x0780, 0x07df, MWA_RAM, &spriteram, &spriteram_size },
94 	{ 0x07e0, 0x07ff, MWA_RAM },
95 	{ 0x0800, 0x0fff, MWA_RAM },	/* work RAM? */
96 	{ 0x1000, 0x17ff, mystston_videoram_w, &videoram },
97 	{ 0x1800, 0x1bff, mystston_videoram2_w, &mystston_videoram2 },
98 	{ 0x1c00, 0x1fff, MWA_RAM },	/* work RAM? This gets copied to videoram */
99 	{ 0x2000, 0x2000, mystston_control_w },	/* text color, flip screen & coin counters */
100 	{ 0x2010, 0x2010, mystston_irq_reset_w },
101 	{ 0x2020, 0x2020, mystston_scroll_w },
102 	{ 0x2030, 0x2030, mystston_soundlatch_w },
103 	{ 0x2040, 0x2040, mystston_soundcontrol_w },
104 	{ 0x2060, 0x2077, paletteram_BBGGGRRR_w, &paletteram },
105 	{ 0x4000, 0xffff, MWA_ROM },
106 MEMORY_END
107 
108 
109 INPUT_PORTS_START( mystston )
110 	PORT_START	/* IN0 */
111 	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_4WAY )
112 	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT  | IPF_4WAY )
113 	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP    | IPF_4WAY )
114 	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN  | IPF_4WAY )
115 	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
116 	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
117 	PORT_BIT_IMPULSE( 0x40, IP_ACTIVE_LOW, IPT_COIN1, 1 )
118 	PORT_BIT_IMPULSE( 0x80, IP_ACTIVE_LOW, IPT_COIN2, 1 )
119 
120 	PORT_START	/* IN1 */
121 	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_4WAY | IPF_COCKTAIL )
122 	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT  | IPF_4WAY | IPF_COCKTAIL )
123 	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP    | IPF_4WAY | IPF_COCKTAIL )
124 	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN  | IPF_4WAY | IPF_COCKTAIL )
125 	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_COCKTAIL )
126 	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 | IPF_COCKTAIL )
127 	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 )
128 	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
129 
130 	PORT_START	/* DSW1 */
131 	PORT_DIPNAME(0x01, 0x01, DEF_STR( Lives ) )
132 	PORT_DIPSETTING(   0x01, "3" )
133 	PORT_DIPSETTING(   0x00, "5" )
134 	PORT_DIPNAME(0x02, 0x02, DEF_STR( Difficulty ) )
135 	PORT_DIPSETTING(   0x02, "Easy" )
136 	PORT_DIPSETTING(   0x00, "Hard" )
137 	PORT_DIPNAME(0x04, 0x00, DEF_STR( Demo_Sounds ) )
138 	PORT_DIPSETTING(   0x04, DEF_STR( Off ) )
139 	PORT_DIPSETTING(   0x00, DEF_STR( On ) )
140 	PORT_DIPNAME(0x08, 0x08, DEF_STR( Unused ) )
141 	PORT_DIPSETTING(   0x08, DEF_STR( Off ) )
142 	PORT_DIPSETTING(   0x00, DEF_STR( On ) )
143 	PORT_DIPNAME(0x10, 0x10, DEF_STR( Unused ) )
144 	PORT_DIPSETTING(   0x10, DEF_STR( Off ) )
145 	PORT_DIPSETTING(   0x00, DEF_STR( On ) )
146 	PORT_DIPNAME(0x20, 0x20, DEF_STR( Unused ) )
147 	PORT_DIPSETTING(   0x20, DEF_STR( Off ) )
148 	PORT_DIPSETTING(   0x00, DEF_STR( On ) )
149 	PORT_DIPNAME(0x40, 0x40, DEF_STR( Unused ) )
150 	PORT_DIPSETTING(   0x40, DEF_STR( Off ) )
151 	PORT_DIPSETTING(   0x00, DEF_STR( On ) )
152 	PORT_DIPNAME(0x80, 0x80, DEF_STR( Unused ) )
153 	PORT_DIPSETTING(   0x80, DEF_STR( Off ) )
154 	PORT_DIPSETTING(   0x00, DEF_STR( On ) )
155 
156 	PORT_START	/* DSW2 */
157 	PORT_DIPNAME(0x03, 0x03, DEF_STR( Coin_A ) )
158 	PORT_DIPSETTING(   0x00, DEF_STR( 2C_1C ) )
159 	PORT_DIPSETTING(   0x03, DEF_STR( 1C_1C ) )
160 	PORT_DIPSETTING(   0x02, DEF_STR( 1C_2C ) )
161 	PORT_DIPSETTING(   0x01, DEF_STR( 1C_3C ) )
162 	PORT_DIPNAME(0x0c, 0x0c, DEF_STR( Coin_B ) )
163 	PORT_DIPSETTING(   0x00, DEF_STR( 2C_1C ) )
164 	PORT_DIPSETTING(   0x0c, DEF_STR( 1C_1C ) )
165 	PORT_DIPSETTING(   0x08, DEF_STR( 1C_2C ) )
166 	PORT_DIPSETTING(   0x04, DEF_STR( 1C_3C ) )
167 	PORT_DIPNAME(0x10, 0x10, DEF_STR( Unused ) )
168 	PORT_DIPSETTING(   0x10, DEF_STR( Off ) )
169 	PORT_DIPSETTING(   0x00, DEF_STR( On ) )
170 	PORT_DIPNAME(0x20, 0x00, DEF_STR( Flip_Screen ) )
171 	PORT_DIPSETTING(   0x00, DEF_STR( Off ) )
172 	PORT_DIPSETTING(   0x20, DEF_STR( On ) )
173 	PORT_DIPNAME(0x40, 0x00, DEF_STR( Cabinet ) )
174 	PORT_DIPSETTING(   0x00, DEF_STR( Upright ) )
175 	PORT_DIPSETTING(   0x40, DEF_STR( Cocktail ) )
176 	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_SPECIAL )	/* VBLANK*/
177 INPUT_PORTS_END
178 
179 
180 static struct GfxLayout charlayout =
181 {
182 	8,8,
183 	RGN_FRAC(1,3),
184 	3,
185 	{ RGN_FRAC(2,3), RGN_FRAC(1,3), RGN_FRAC(0,3) },
186 	{ 0, 1, 2, 3, 4, 5, 6, 7 },
187 	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
188 	8*8
189 };
190 
191 static struct GfxLayout spritelayout =
192 {
193 	16,16,
194 	RGN_FRAC(1,3),
195 	3,
196 	{ RGN_FRAC(2,3), RGN_FRAC(1,3), RGN_FRAC(0,3) },
197 	{ 16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+4, 16*8+5, 16*8+6, 16*8+7,
198 			0, 1, 2, 3, 4, 5, 6, 7 },
199 	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
200 			8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
201 	32*8
202 };
203 
204 static struct GfxDecodeInfo gfxdecodeinfo[] =
205 {
206 	{ REGION_GFX1, 0, &charlayout,   3*8, 4 },
207 	{ REGION_GFX2, 0, &spritelayout, 2*8, 1 },
208 	{ REGION_GFX1, 0, &spritelayout, 0*8, 2 },
209 	{ -1 } /* end of array */
210 };
211 
212 
213 static struct AY8910interface ay8910_interface =
214 {
215 	2,				/* 2 chips*/
216 	12000000/8,		/* 1.5 MHz*/
217 	{ 30, 30 },
218 	{ 0 },
219 	{ 0 },
220 	{ 0 },
221 	{ 0 }
222 };
223 
224 
INTERRUPT_GEN(mystston_interrupt)225 static INTERRUPT_GEN( mystston_interrupt )
226 {
227 	int scanline = 271 - cpu_getiloops();
228 	static int coin;
229 
230 	/* Inserting a coin triggers an NMI */
231 	if ((readinputport(0) & 0xc0) != 0xc0)
232 	{
233 		if (coin == 0)
234 		{
235 			coin = 1;
236 			nmi_line_pulse();
237 			return;
238 		}
239 	}
240 	else coin = 0;
241 
242 	/* VBLK is lowered on scanline 8 */
243 	if (scanline == 8)
244 		VBLK = 0;
245 
246 	/* VBLK is raised on scanline 248 */
247 	if (scanline == 248)
248 		VBLK = 0x80;
249 
250 	/* IMS is triggered every time VLOC line 3 is raised,
251 	   as VLOC counter starts at 16, effectively every 16 scanlines */
252 	if ((scanline % 16) == 0)
253 		cpu_set_irq_line(0, 0, ASSERT_LINE);
254 }
255 
256 
257 static MACHINE_DRIVER_START( mystston )
258 
259 	/* basic machine hardware */
260 	MDRV_CPU_ADD(M6502, 12000000/8)	/* 1.5 MHz*/
261 	MDRV_CPU_MEMORY(readmem, writemem)
262 	MDRV_CPU_VBLANK_INT(mystston_interrupt, 272)
263 
264 	MDRV_FRAMES_PER_SECOND(((12000000.0 / 256.0) / 3.0) / 272.0)
265 	MDRV_VBLANK_DURATION(0)
266 
267 	/* video hardware */
268 	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
269 	MDRV_SCREEN_SIZE(32*8, 32*8)
270 	MDRV_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1)
271 	MDRV_GFXDECODE(gfxdecodeinfo)
272 	MDRV_PALETTE_LENGTH(24+32)
273 
274 	MDRV_PALETTE_INIT(mystston)
275 	MDRV_VIDEO_START(mystston)
276 	MDRV_VIDEO_UPDATE(mystston)
277 
278 	/* sound hardware */
279 	MDRV_SOUND_ADD(AY8910, ay8910_interface)
280 MACHINE_DRIVER_END
281 
282 
283 ROM_START( mystston )
284 	ROM_REGION( 0x10000, REGION_CPU1, 0 )	/* 64k for code */
285 	ROM_LOAD( "rom6.bin",     0x4000, 0x2000, CRC(7bd9c6cd) SHA1(4d14edc783ba1a6c01d2fb9ea29ec85b8fec3c3b) )
286 	ROM_LOAD( "rom5.bin",     0x6000, 0x2000, CRC(a83f04a6) SHA1(d8cdf310511c1fef4fbde80ef2161fda00f965d7) )
287 	ROM_LOAD( "rom4.bin",     0x8000, 0x2000, CRC(46c73714) SHA1(5b9ac3a35aeeea6a0cd2d838c144925d83b36a7f) )
288 	ROM_LOAD( "rom3.bin",     0xa000, 0x2000, CRC(34f8b8a3) SHA1(a270f6665a9f76f97ac02201d51fe2817e6e8f22) )
289 	ROM_LOAD( "rom2.bin",     0xc000, 0x2000, CRC(bfd22cfc) SHA1(137cd61c8b1e997e7e50edd57f1671031d8e3ac5) )
290 	ROM_LOAD( "rom1.bin",     0xe000, 0x2000, CRC(fb163e38) SHA1(d6f02e90bfd9badd7751bc0a87fdfdd1d0a7e202) )
291 
292 	ROM_REGION( 0x0c000, REGION_GFX1, ROMREGION_DISPOSE )
293 	ROM_LOAD( "ms6",          0x00000, 0x2000, CRC(85c83806) SHA1(cdfed6c224754e8f79b154533b06b7de4a44b4d3) )
294 	ROM_LOAD( "ms9",          0x02000, 0x2000, CRC(b146c6ab) SHA1(712c0c17780f222be5c8b09185a22e900ab23944) )
295 	ROM_LOAD( "ms7",          0x04000, 0x2000, CRC(d025f84d) SHA1(eaaaa0bde3db850098d04a0af85993026e503fc5) )
296 	ROM_LOAD( "ms10",         0x06000, 0x2000, CRC(d85015b5) SHA1(f4afab248dfde354650e59fadd5ab9616b04dac1) )
297 	ROM_LOAD( "ms8",          0x08000, 0x2000, CRC(53765d89) SHA1(c8bfc311123b076dccae9f7e3b95460bf9fc843d) )
298 	ROM_LOAD( "ms11",         0x0a000, 0x2000, CRC(919ee527) SHA1(609ee854ab3a4fdbf3404a68a4a657b85250f742) )
299 
300 	ROM_REGION( 0x0c000, REGION_GFX2, ROMREGION_DISPOSE )
301 	ROM_LOAD( "ms12",         0x00000, 0x2000, CRC(72d8331d) SHA1(f0a3bc6c9d9966f169f4721c2453f7ee210f0feb) )
302 	ROM_LOAD( "ms13",         0x02000, 0x2000, CRC(845a1f9b) SHA1(aa2eabd2a5e89e150b5d2fb3d88f91902e5ebb48) )
303 	ROM_LOAD( "ms14",         0x04000, 0x2000, CRC(822874b0) SHA1(9376d48045bf67df91d103effd1d08bd8debad26) )
304 	ROM_LOAD( "ms15",         0x06000, 0x2000, CRC(4594e53c) SHA1(a011a5269a9b0ca7a964181efe8413d5637c34f4) )
305 	ROM_LOAD( "ms16",         0x08000, 0x2000, CRC(2f470b0f) SHA1(79b50a7d113fed4669361c5f6c60ec96c94344c6) )
306 	ROM_LOAD( "ms17",         0x0a000, 0x2000, CRC(38966d1b) SHA1(89e3e54d3298cefeb35922d2292e3e7b8e995871) )
307 
308 	ROM_REGION( 0x0020, REGION_PROMS, 0 )
309 	ROM_LOAD( "ic61",         0x0000, 0x0020, CRC(e802d6cf) SHA1(233ceb9e3a91939e1925766a696bc65ab0dffa50) )
310 ROM_END
311 
312 ROM_START( myststno )
313 	ROM_REGION( 0x10000, REGION_CPU1, 0 )	/* 64k for code */
314 	ROM_LOAD( "ms0",          0x4000, 0x2000, CRC(6dacc05f) SHA1(43054199901639516205c7ea145462d0abea8fb1) )
315 	ROM_LOAD( "ms1",          0x6000, 0x2000, CRC(a3546df7) SHA1(89c0349885a9369406a1121cd3db28963b25f2e6) )
316 	ROM_LOAD( "ms2",          0x8000, 0x2000, CRC(43bc6182) SHA1(dc36c10eee20009922e89d9bfdf6c2f6ffb881ce) )
317 	ROM_LOAD( "ms3",          0xa000, 0x2000, CRC(9322222b) SHA1(25192ac9e8e66cd2bc21c66c690c57c6b9836f2d) )
318 	ROM_LOAD( "ms4",          0xc000, 0x2000, CRC(47cefe9b) SHA1(49422b664b1322373a9cd3cb2907f8f5492faf87) )
319 	ROM_LOAD( "ms5",          0xe000, 0x2000, CRC(b37ae12b) SHA1(55ee1193088145c85adddd377d9e5ee58aca922f) )
320 
321 	ROM_REGION( 0x0c000, REGION_GFX1, ROMREGION_DISPOSE )
322 	ROM_LOAD( "ms6",          0x00000, 0x2000, CRC(85c83806) SHA1(cdfed6c224754e8f79b154533b06b7de4a44b4d3) )
323 	ROM_LOAD( "ms9",          0x02000, 0x2000, CRC(b146c6ab) SHA1(712c0c17780f222be5c8b09185a22e900ab23944) )
324 	ROM_LOAD( "ms7",          0x04000, 0x2000, CRC(d025f84d) SHA1(eaaaa0bde3db850098d04a0af85993026e503fc5) )
325 	ROM_LOAD( "ms10",         0x06000, 0x2000, CRC(d85015b5) SHA1(f4afab248dfde354650e59fadd5ab9616b04dac1) )
326 	ROM_LOAD( "ms8",          0x08000, 0x2000, CRC(53765d89) SHA1(c8bfc311123b076dccae9f7e3b95460bf9fc843d) )
327 	ROM_LOAD( "ms11",         0x0a000, 0x2000, CRC(919ee527) SHA1(609ee854ab3a4fdbf3404a68a4a657b85250f742) )
328 
329 	ROM_REGION( 0x0c000, REGION_GFX2, ROMREGION_DISPOSE )
330 	ROM_LOAD( "ms12",         0x00000, 0x2000, CRC(72d8331d) SHA1(f0a3bc6c9d9966f169f4721c2453f7ee210f0feb) )
331 	ROM_LOAD( "ms13",         0x02000, 0x2000, CRC(845a1f9b) SHA1(aa2eabd2a5e89e150b5d2fb3d88f91902e5ebb48) )
332 	ROM_LOAD( "ms14",         0x04000, 0x2000, CRC(822874b0) SHA1(9376d48045bf67df91d103effd1d08bd8debad26) )
333 	ROM_LOAD( "ms15",         0x06000, 0x2000, CRC(4594e53c) SHA1(a011a5269a9b0ca7a964181efe8413d5637c34f4) )
334 	ROM_LOAD( "ms16",         0x08000, 0x2000, CRC(2f470b0f) SHA1(79b50a7d113fed4669361c5f6c60ec96c94344c6) )
335 	ROM_LOAD( "ms17",         0x0a000, 0x2000, CRC(38966d1b) SHA1(89e3e54d3298cefeb35922d2292e3e7b8e995871) )
336 
337 	ROM_REGION( 0x0020, REGION_PROMS, 0 )
338 	ROM_LOAD( "ic61",         0x0000, 0x0020, CRC(e802d6cf) SHA1(233ceb9e3a91939e1925766a696bc65ab0dffa50) )
339 ROM_END
340 
341 
342 GAME( 1984, mystston, 0,        mystston, mystston, 0, ROT270, "Technos", "Mysterious Stones - Dr. John's Adventure" )
343 GAME( 1984, myststno, mystston, mystston, mystston, 0, ROT270, "Technos", "Mysterious Stones - Dr. Kick in Adventure" )
344