1 /***************************************************************************
2 
3 Notes:
4 - Several people claim that colors are wrong, but the way the color PROMs
5   are used seems correct.
6 
7 
8 Pooyan memory map (preliminary)
9 
10 driver by Allard Van Der Bas
11 
12 Thanks must go to Mike Cuddy for providing information on this one.
13 
14 Sound processor memory map.
15 0x3000-0x33ff RAM.
16 AY-8910 #1 : reg 0x5000
17 	     wr  0x4000
18              rd  0x4000
19 
20 AY-8910 #2 : reg 0x7000
21 	     wr  0x6000
22              rd  0x6000
23 
24 Main processor memory map.
25 0000-7fff ROM
26 8000-83ff color RAM
27 8400-87ff video RAM
28 8800-8fff RAM
29 9000-97ff sprite RAM (only areas 0x9010 and 0x9410 are used).
30 
31 memory mapped ports:
32 
33 read:
34 0xA000	Dipswitch 2 adddbtll
35         a = attract mode
36         ddd = difficulty 0=easy, 7=hardest.
37         b = bonus setting (easy/hard)
38         t = table / upright
39         ll = lives: 11=3, 10=4, 01=5, 00=255.
40 
41 0xA0E0  llllrrrr
42         l == left coin mech, r = right coinmech.
43 
44 0xA080	IN0 Port
45 0xA0A0	IN1 Port
46 0xA0C0	IN2 Port
47 
48 write:
49 0xA100	command for the audio CPU.
50 0xA180	NMI enable. (0xA180 == 1 = deliver NMI to CPU).
51 
52 0xA181	interrupt trigger on audio CPU.
53 
54 0xA183	maybe reset sound cpu?
55 
56 0xA184	????
57 
58 0xA187	Flip screen
59 
60 interrupts:
61 standard NMI at 0x66
62 
63 ***************************************************************************/
64 
65 #include "driver.h"
66 #include "vidhrdw/generic.h"
67 #include "sndhrdw/timeplt.h"
68 
69 
70 extern WRITE_HANDLER( pooyan_videoram_w );
71 extern WRITE_HANDLER( pooyan_colorram_w );
72 extern WRITE_HANDLER( pooyan_flipscreen_w );
73 
74 extern PALETTE_INIT( pooyan );
75 extern VIDEO_START( pooyan );
76 extern VIDEO_UPDATE( pooyan );
77 
78 
MEMORY_READ_START(readmem)79 static MEMORY_READ_START( readmem )
80 	{ 0x0000, 0x7fff, MRA_ROM },
81 	{ 0x8000, 0x8fff, MRA_RAM },	/* color and video RAM */
82 	{ 0xa000, 0xa000, input_port_4_r },	/* DSW2 */
83 	{ 0xa080, 0xa080, input_port_0_r },	/* IN0 */
84 	{ 0xa0a0, 0xa0a0, input_port_1_r },	/* IN1 */
85 	{ 0xa0c0, 0xa0c0, input_port_2_r },	/* IN2 */
86 	{ 0xa0e0, 0xa0e0, input_port_3_r },	/* DSW1 */
87 MEMORY_END
88 
89 static MEMORY_WRITE_START( writemem )
90 	{ 0x0000, 0x7fff, MWA_ROM },
91 	{ 0x8000, 0x83ff, pooyan_colorram_w, &colorram },
92 	{ 0x8400, 0x87ff, pooyan_videoram_w, &videoram },
93 	{ 0x8800, 0x8fff, MWA_RAM },
94 	{ 0x9010, 0x903f, MWA_RAM, &spriteram, &spriteram_size },
95 	{ 0x9410, 0x943f, MWA_RAM, &spriteram_2 },
96 	{ 0xa000, 0xa000, MWA_NOP },	/* watchdog reset? */
97 	{ 0xa100, 0xa100, soundlatch_w },
98 	{ 0xa180, 0xa180, interrupt_enable_w },
99 	{ 0xa181, 0xa181, timeplt_sh_irqtrigger_w },
100 	{ 0xa187, 0xa187, pooyan_flipscreen_w },
101 MEMORY_END
102 
103 
104 INPUT_PORTS_START( pooyan )
105 	PORT_START	/* IN0 */
106 	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
107 	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
108 	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
109 	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
110 	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
111 	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
112 	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
113 	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
114 
115 	PORT_START	/* IN1 */
116 	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
117 	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
118 	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP | IPF_2WAY )
119 	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN | IPF_2WAY )
120 	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
121 	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
122 	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
123 	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
124 
125 	PORT_START	/* IN2 */
126 	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
127 	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
128 	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP | IPF_2WAY | IPF_COCKTAIL )
129 	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN | IPF_2WAY | IPF_COCKTAIL )
130 	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_COCKTAIL )
131 	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
132 	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
133 	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
134 
135 	PORT_START	/* DSW0 */
136 	PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) )
137 	PORT_DIPSETTING(    0x02, DEF_STR( 4C_1C ) )
138 	PORT_DIPSETTING(    0x05, DEF_STR( 3C_1C ) )
139 	PORT_DIPSETTING(    0x08, DEF_STR( 2C_1C ) )
140 	PORT_DIPSETTING(    0x04, DEF_STR( 3C_2C ) )
141 	PORT_DIPSETTING(    0x01, DEF_STR( 4C_3C ) )
142 	PORT_DIPSETTING(    0x0f, DEF_STR( 1C_1C ) )
143 	PORT_DIPSETTING(    0x03, DEF_STR( 3C_4C ) )
144 	PORT_DIPSETTING(    0x07, DEF_STR( 2C_3C ) )
145 	PORT_DIPSETTING(    0x0e, DEF_STR( 1C_2C ) )
146 	PORT_DIPSETTING(    0x06, DEF_STR( 2C_5C ) )
147 	PORT_DIPSETTING(    0x0d, DEF_STR( 1C_3C ) )
148 	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_4C ) )
149 	PORT_DIPSETTING(    0x0b, DEF_STR( 1C_5C ) )
150 	PORT_DIPSETTING(    0x0a, DEF_STR( 1C_6C ) )
151 	PORT_DIPSETTING(    0x09, DEF_STR( 1C_7C ) )
152 	PORT_DIPSETTING(    0x00, DEF_STR( Free_Play ) )
153 	PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) )
154 	PORT_DIPSETTING(    0x00, "Attract Mode - No Play" )
155 	PORT_DIPSETTING(    0x20, DEF_STR( 4C_1C ) )
156 	PORT_DIPSETTING(    0x50, DEF_STR( 3C_1C ) )
157 	PORT_DIPSETTING(    0x80, DEF_STR( 2C_1C ) )
158 	PORT_DIPSETTING(    0x40, DEF_STR( 3C_2C ) )
159 	PORT_DIPSETTING(    0x10, DEF_STR( 4C_3C ) )
160 	PORT_DIPSETTING(    0xf0, DEF_STR( 1C_1C ) )
161 	PORT_DIPSETTING(    0x30, DEF_STR( 3C_4C ) )
162 	PORT_DIPSETTING(    0x70, DEF_STR( 2C_3C ) )
163 	PORT_DIPSETTING(    0xe0, DEF_STR( 1C_2C ) )
164 	PORT_DIPSETTING(    0x60, DEF_STR( 2C_5C ) )
165 	PORT_DIPSETTING(    0xd0, DEF_STR( 1C_3C ) )
166 	PORT_DIPSETTING(    0xc0, DEF_STR( 1C_4C ) )
167 	PORT_DIPSETTING(    0xb0, DEF_STR( 1C_5C ) )
168 	PORT_DIPSETTING(    0xa0, DEF_STR( 1C_6C ) )
169 	PORT_DIPSETTING(    0x90, DEF_STR( 1C_7C ) )
170 
171 	PORT_START	/* DSW1 */
172 	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) )
173 	PORT_DIPSETTING(    0x03, "3" )
174 	PORT_DIPSETTING(    0x02, "4" )
175 	PORT_DIPSETTING(    0x01, "5" )
176 	PORT_BITX( 0,       0x00, IPT_DIPSWITCH_SETTING | IPF_CHEAT, "255", IP_KEY_NONE, IP_JOY_NONE )
177 	PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) )
178 	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
179 	PORT_DIPSETTING(    0x04, DEF_STR( Cocktail ) )
180 	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Bonus_Life ) )
181 	PORT_DIPSETTING(    0x08, "50000 80000" )
182 	PORT_DIPSETTING(    0x00, "30000 70000" )
183 	PORT_DIPNAME( 0x70, 0x70, DEF_STR( Difficulty ) )
184 	PORT_DIPSETTING(    0x70, "Easiest" )
185 	PORT_DIPSETTING(    0x60, "Easier" )
186 	PORT_DIPSETTING(    0x50, "Easy" )
187 	PORT_DIPSETTING(    0x40, "Normal" )
188 	PORT_DIPSETTING(    0x30, "Medium" )
189 	PORT_DIPSETTING(    0x20, "Difficult" )
190 	PORT_DIPSETTING(    0x10, "Hard" )
191 	PORT_DIPSETTING(    0x00, "Hardest" )
192 	PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )
193 	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
194 	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
195 INPUT_PORTS_END
196 
197 
198 
199 static struct GfxLayout charlayout =
200 {
201 	8,8,	/* 8*8 characters */
202 	256,	/* 256 characters */
203 	4,	/* 4 bits per pixel */
204 	{ 0x1000*8+4, 0x1000*8+0, 4, 0 },
205 	{ 0, 1, 2, 3, 8*8+0,8*8+1,8*8+2,8*8+3 },
206 	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
207 	16*8	/* every char takes 16 consecutive bytes */
208 };
209 static struct GfxLayout spritelayout =
210 {
211 	16,16,	/* 16*16 sprites */
212 	64,	/* 64 sprites */
213 	4,	/* 4 bits per pixel */
214 	{ 0x1000*8+4, 0x1000*8+0, 4, 0 },
215 	{ 0, 1, 2, 3,  8*8+0, 8*8+1, 8*8+2, 8*8+3,
216 			16*8+0, 16*8+1, 16*8+2, 16*8+3,  24*8+0, 24*8+1, 24*8+2, 24*8+3 },
217 	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
218 			32*8, 33*8, 34*8, 35*8, 36*8, 37*8, 38*8, 39*8 },
219 	64*8	/* every sprite takes 64 consecutive bytes */
220 };
221 
222 
223 
224 static struct GfxDecodeInfo gfxdecodeinfo[] =
225 {
226 	{ REGION_GFX1, 0, &charlayout,       0, 16 },
227 	{ REGION_GFX2, 0, &spritelayout, 16*16, 16 },
228 	{ -1 } /* end of array */
229 };
230 
231 
232 
233 static MACHINE_DRIVER_START( pooyan )
234 
235 	/* basic machine hardware */
236 	MDRV_CPU_ADD(Z80, 3072000)	/* 3.072 MHz (?) */
237 	MDRV_CPU_MEMORY(readmem,writemem)
238 	MDRV_CPU_VBLANK_INT(nmi_line_pulse,1)
239 
240 	MDRV_CPU_ADD(Z80,14318180/8)
241 	MDRV_CPU_FLAGS(CPU_AUDIO_CPU)	/* 1.789772727 MHz */						\
242 	MDRV_CPU_MEMORY(timeplt_sound_readmem,timeplt_sound_writemem)
243 
244 	MDRV_FRAMES_PER_SECOND(60)
245 	MDRV_VBLANK_DURATION(DEFAULT_60HZ_VBLANK_DURATION)
246 
247 	/* video hardware */
248 	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
249 	MDRV_SCREEN_SIZE(32*8, 32*8)
250 	MDRV_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
251 	MDRV_GFXDECODE(gfxdecodeinfo)
252 	MDRV_PALETTE_LENGTH(32)
253 	MDRV_COLORTABLE_LENGTH(16*16+16*16)
254 
255 	MDRV_PALETTE_INIT(pooyan)
256 	MDRV_VIDEO_START(pooyan)
257 	MDRV_VIDEO_UPDATE(pooyan)
258 
259 	/* sound hardware */
260 	MDRV_SOUND_ADD(AY8910, timeplt_ay8910_interface)
261 MACHINE_DRIVER_END
262 
263 
264 
265 /***************************************************************************
266 
267   Game driver(s)
268 
269 ***************************************************************************/
270 
271 ROM_START( pooyan )
272 	ROM_REGION( 0x10000, REGION_CPU1, 0 )	/* 64k for code */
273 	ROM_LOAD( "1.4a",         0x0000, 0x2000, CRC(bb319c63) SHA1(5401b8ef586127c8cf5a431e5c44e38be2254a98) )
274 	ROM_LOAD( "2.5a",         0x2000, 0x2000, CRC(a1463d98) SHA1(b23cc7e61276c61a78e80fe08c7f0c8adadf2ffe) )
275 	ROM_LOAD( "3.6a",         0x4000, 0x2000, CRC(fe1a9e08) SHA1(5206893760f188ac71a5e6bd42561cf25fcc3d49) )
276 	ROM_LOAD( "4.7a",         0x6000, 0x2000, CRC(9e0f9bcc) SHA1(4d9707423ad531ac535db432e329b3d52cbb4559) )
277 
278 	ROM_REGION( 0x10000, REGION_CPU2, 0 )	/* 64k for the audio CPU */
279 	ROM_LOAD( "xx.7a",        0x0000, 0x1000, CRC(fbe2b368) SHA1(5689a84ef110bdc0039ad1a6c5778e0b8eccfce0) )
280 	ROM_LOAD( "xx.8a",        0x1000, 0x1000, CRC(e1795b3d) SHA1(9ab4e5362f9f7d9b46b750e14b1d9d71c57be40f) )
281 
282 	ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
283 	ROM_LOAD( "8.10g",        0x0000, 0x1000, CRC(931b29eb) SHA1(0325c1c1fdb44e0044b82b7c79b5eeabf5c11ce7) )
284 	ROM_LOAD( "7.9g",         0x1000, 0x1000, CRC(bbe6d6e4) SHA1(de5447d59a99c4c08c4f40c0b7dd3c3c609c11d4) )
285 
286 	ROM_REGION( 0x2000, REGION_GFX2, ROMREGION_DISPOSE )
287 	ROM_LOAD( "6.9a",         0x0000, 0x1000, CRC(b2d8c121) SHA1(189ad488869f34d7a38b82ef70eb805acfe04312) )
288 	ROM_LOAD( "5.8a",         0x1000, 0x1000, CRC(1097c2b6) SHA1(c815f0d27593efd23923511bdd13835456ef7f76) )
289 
290 	ROM_REGION( 0x0220, REGION_PROMS, 0 )
291 	ROM_LOAD( "pooyan.pr1",   0x0000, 0x0020, CRC(a06a6d0e) SHA1(ae131320b66d76d4bc9108da6708f6f874b2e123) ) /* palette */
292 	ROM_LOAD( "pooyan.pr2",   0x0020, 0x0100, CRC(82748c0b) SHA1(9ce8eb92e482eba5a9077e9db99841d65b011346) ) /* sprites */
293 	ROM_LOAD( "pooyan.pr3",   0x0120, 0x0100, CRC(8cd4cd60) SHA1(e0188ecd5b53a8e6e28c1de80def676740772334) ) /* characters */
294 ROM_END
295 
296 ROM_START( pooyans )
297 	ROM_REGION( 0x10000, REGION_CPU1, 0 )	/* 64k for code */
298 	ROM_LOAD( "ic22_a4.cpu",  0x0000, 0x2000, CRC(916ae7d7) SHA1(e96eba381e6ad228acf4b74240d618f9d0bae39d) )
299 	ROM_LOAD( "ic23_a5.cpu",  0x2000, 0x2000, CRC(8fe38c61) SHA1(4588f9f80a5884e056a1d429785c7331e92d5654) )
300 	ROM_LOAD( "ic24_a6.cpu",  0x4000, 0x2000, CRC(2660218a) SHA1(606b10a4bab2432e20471440105e04d15d384570) )
301 	ROM_LOAD( "ic25_a7.cpu",  0x6000, 0x2000, CRC(3d2a10ad) SHA1(962c621a19e9797b8f3d12c150aa0b90958c9498) )
302 
303 	ROM_REGION( 0x10000, REGION_CPU2, 0 )	/* 64k for the audio CPU */
304 	ROM_LOAD( "xx.7a",        0x0000, 0x1000, CRC(fbe2b368) SHA1(5689a84ef110bdc0039ad1a6c5778e0b8eccfce0) )
305 	ROM_LOAD( "xx.8a",        0x1000, 0x1000, CRC(e1795b3d) SHA1(9ab4e5362f9f7d9b46b750e14b1d9d71c57be40f) )
306 
307 	ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
308 	ROM_LOAD( "ic13_g10.cpu", 0x0000, 0x1000, CRC(7433aea9) SHA1(a5ad6311f097fefb6e7b747ebe9d01d72d7755d0) )
309 	ROM_LOAD( "ic14_g9.cpu",  0x1000, 0x1000, CRC(87c1789e) SHA1(7637a9604a3ad4f9a27105d87252de3d923672aa) )
310 
311 	ROM_REGION( 0x2000, REGION_GFX2, ROMREGION_DISPOSE )
312 	ROM_LOAD( "6.9a",         0x0000, 0x1000, CRC(b2d8c121) SHA1(189ad488869f34d7a38b82ef70eb805acfe04312) )
313 	ROM_LOAD( "5.8a",         0x1000, 0x1000, CRC(1097c2b6) SHA1(c815f0d27593efd23923511bdd13835456ef7f76) )
314 
315 	ROM_REGION( 0x0220, REGION_PROMS, 0 )
316 	ROM_LOAD( "pooyan.pr1",   0x0000, 0x0020, CRC(a06a6d0e) SHA1(ae131320b66d76d4bc9108da6708f6f874b2e123) ) /* palette */
317 	ROM_LOAD( "pooyan.pr2",   0x0020, 0x0100, CRC(82748c0b) SHA1(9ce8eb92e482eba5a9077e9db99841d65b011346) ) /* sprites */
318 	ROM_LOAD( "pooyan.pr3",   0x0120, 0x0100, CRC(8cd4cd60) SHA1(e0188ecd5b53a8e6e28c1de80def676740772334) ) /* characters */
319 ROM_END
320 
321 ROM_START( pootan )
322 	ROM_REGION( 0x10000, REGION_CPU1, 0 )	/* 64k for code */
323 	ROM_LOAD( "poo_ic22.bin", 0x0000, 0x2000, CRC(41b23a24) SHA1(366efcc45613391c1ab1514654ecac1ae3d39d0e) )
324 	ROM_LOAD( "poo_ic23.bin", 0x2000, 0x2000, CRC(c9d94661) SHA1(af1e818335adb4398ea0dc41be0d6399999f3946) )
325 	ROM_LOAD( "3.6a",         0x4000, 0x2000, CRC(fe1a9e08) SHA1(5206893760f188ac71a5e6bd42561cf25fcc3d49) )
326 	ROM_LOAD( "poo_ic25.bin", 0x6000, 0x2000, CRC(8ae459ef) SHA1(995eba204bbb82da20063b965bf79a64441a907a) )
327 
328 	ROM_REGION( 0x10000, REGION_CPU2, 0 )	/* 64k for the audio CPU */
329 	ROM_LOAD( "xx.7a",        0x0000, 0x1000, CRC(fbe2b368) SHA1(5689a84ef110bdc0039ad1a6c5778e0b8eccfce0) )
330 	ROM_LOAD( "xx.8a",        0x1000, 0x1000, CRC(e1795b3d) SHA1(9ab4e5362f9f7d9b46b750e14b1d9d71c57be40f) )
331 
332 	ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
333 	ROM_LOAD( "poo_ic13.bin", 0x0000, 0x1000, CRC(0be802e4) SHA1(07adc17bcb7332ddc00b7c71bf4919eda80b0bdb) )
334 	ROM_LOAD( "poo_ic14.bin", 0x1000, 0x1000, CRC(cba29096) SHA1(b5a4cf75089cf04f7361e00074816facd57452b2) )
335 
336 	ROM_REGION( 0x2000, REGION_GFX2, ROMREGION_DISPOSE )
337 	ROM_LOAD( "6.9a",         0x0000, 0x1000, CRC(b2d8c121) SHA1(189ad488869f34d7a38b82ef70eb805acfe04312) )
338 	ROM_LOAD( "5.8a",         0x1000, 0x1000, CRC(1097c2b6) SHA1(c815f0d27593efd23923511bdd13835456ef7f76) )
339 
340 	ROM_REGION( 0x0220, REGION_PROMS, 0 )
341 	ROM_LOAD( "pooyan.pr1",   0x0000, 0x0020, CRC(a06a6d0e) SHA1(ae131320b66d76d4bc9108da6708f6f874b2e123) ) /* palette */
342 	ROM_LOAD( "pooyan.pr2",   0x0020, 0x0100, CRC(82748c0b) SHA1(9ce8eb92e482eba5a9077e9db99841d65b011346) ) /* sprites */
343 	ROM_LOAD( "pooyan.pr3",   0x0120, 0x0100, CRC(8cd4cd60) SHA1(e0188ecd5b53a8e6e28c1de80def676740772334) ) /* characters */
344 ROM_END
345 
346 
347 
348 GAME( 1982, pooyan,  0,      pooyan, pooyan, 0, ROT270, "Konami", "Pooyan" )
349 GAME( 1982, pooyans, pooyan, pooyan, pooyan, 0, ROT270, "[Konami] (Stern license)", "Pooyan (Stern)" )
350 GAME( 1982, pootan,  pooyan, pooyan, pooyan, 0, ROT270, "bootleg", "Pootan" )
351