1 /***************************************************************************
2
3 Thunder Hoop II: Strikes Back (c) 1994 Gaelco
4
5 Driver by Manuel Abadia <manu@teleline.es>
6
7 Very similar to maniacsq and biomtoy but protected :_(
8 The DS5002FP has up to 128 KB undumped gameplay code
9
10 ***************************************************************************/
11
12 #include "driver.h"
13 #include "vidhrdw/generic.h"
14 #include "cpu/m68000/m68000.h"
15
16 extern data16_t *thoop2_vregs;
17 extern data16_t *thoop2_videoram;
18 extern data16_t *thoop2_spriteram;
19
20 /* from vidhrdw/thoop2.c */
21 WRITE16_HANDLER( thoop2_vram_w );
22 VIDEO_START( thoop2 );
23 VIDEO_UPDATE( thoop2 );
24
25
26 static struct GfxLayout thoop2_tilelayout =
27 {
28 8,8, /* 8x8 tiles */
29 0x400000/16, /* number of tiles */
30 4, /* 4 bpp */
31 { 0*0x400000*8+8, 0*0x400000*8, 1*0x400000*8+8, 1*0x400000*8 },
32 { 0, 1, 2, 3, 4, 5, 6, 7 },
33 { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 },
34 16*8
35 };
36
37 static struct GfxLayout thoop2_tilelayout_16 =
38 {
39 16,16, /* 16x16 tiles */
40 0x400000/64, /* number of tiles */
41 4, /* 4 bpp */
42 { 0*0x400000*8+8, 0*0x400000*8, 1*0x400000*8+8, 1*0x400000*8 },
43 { 0, 1, 2, 3, 4, 5, 6, 7,
44 16*16+0, 16*16+1, 16*16+2, 16*16+3, 16*16+4, 16*16+5, 16*16+6, 16*16+7 },
45 { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16,
46 8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16, },
47 64*8
48 };
49
50
51 static struct GfxDecodeInfo thoop2_gfxdecodeinfo[] =
52 {
53 { REGION_GFX1, 0x000000, &thoop2_tilelayout, 0, 64 },
54 { REGION_GFX1, 0x000000, &thoop2_tilelayout_16, 0, 64 },
55 { -1 }
56 };
57
58
MEMORY_READ16_START(thoop2_readmem)59 static MEMORY_READ16_START( thoop2_readmem )
60 { 0x000000, 0x0fffff, MRA16_ROM }, /* ROM */
61 { 0x100000, 0x101fff, MRA16_RAM }, /* Video RAM */
62 { 0x200000, 0x2007ff, MRA16_RAM }, /* Palette */
63 { 0x440000, 0x440fff, MRA16_RAM }, /* Sprite RAM */
64 { 0x700000, 0x700001, input_port_0_word_r },/* DIPSW #2 */
65 { 0x700002, 0x700003, input_port_1_word_r },/* DIPSW #1 */
66 { 0x700004, 0x700005, input_port_2_word_r },/* INPUT #1 */
67 { 0x700006, 0x700007, input_port_3_word_r },/* INPUT #2 */
68 { 0x700008, 0x700009, input_port_4_word_r },/* INPUT #3 */
69 { 0x70000e, 0x70000f, OKIM6295_status_0_lsb_r },/* OKI6295 status register */
70 { 0xfe0000, 0xfeffff, MRA16_RAM }, /* Work RAM (partially shared with DS5002FP) */
71 MEMORY_END
72
73 static WRITE16_HANDLER( OKIM6295_bankswitch_w )
74 {
75 unsigned char *RAM = memory_region(REGION_SOUND1);
76
77 if (ACCESSING_LSB){
78 memcpy(&RAM[0x30000], &RAM[0x40000 + (data & 0x0f)*0x10000], 0x10000);
79 }
80 }
81
WRITE16_HANDLER(thoop2_coin_w)82 WRITE16_HANDLER( thoop2_coin_w )
83 {
84 if (ACCESSING_LSB){
85 switch ((offset >> 3)){
86 case 0x00: /* Coin Lockouts */
87 case 0x01:
88 coin_lockout_w((offset >> 3) & 0x01, ~data & 0x01);
89 break;
90 case 0x02: /* Coin Counters */
91 case 0x03:
92 coin_counter_w((offset >> 3) & 0x01, data & 0x01);
93 break;
94 }
95 }
96
97 /* 04b unknown. Sound related? */
98 /* 05b unknown */
99 }
100
MEMORY_WRITE16_START(thoop2_writemem)101 static MEMORY_WRITE16_START( thoop2_writemem )
102 { 0x000000, 0x0fffff, MWA16_ROM }, /* ROM */
103 { 0x100000, 0x101fff, thoop2_vram_w, &thoop2_videoram }, /* Video RAM */
104 { 0x108000, 0x108007, MWA16_RAM, &thoop2_vregs }, /* Video Registers */
105 { 0x10800c, 0x10800d, watchdog_reset16_w }, /* INT 6 ACK/Watchdog timer */
106 { 0x200000, 0x2007ff, paletteram16_xBBBBBGGGGGRRRRR_word_w, &paletteram16 },/* Palette */
107 { 0x440000, 0x440fff, MWA16_RAM, &thoop2_spriteram }, /* Sprite RAM */
108 { 0x70000c, 0x70000d, OKIM6295_bankswitch_w }, /* OKI6295 bankswitch */
109 { 0x70000e, 0x70000f, OKIM6295_data_0_lsb_w }, /* OKI6295 data register */
110 { 0x70000a, 0x70005b, thoop2_coin_w }, /* Coin Counters + Coin Lockout */
111 { 0xfe0000, 0xfeffff, MWA16_RAM }, /* Work RAM (partially shared with DS5002FP) */
112 MEMORY_END
113
114
115 INPUT_PORTS_START( thoop2 )
116
117 PORT_START /* DSW #2 */
118 PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) )
119 PORT_DIPSETTING( 0x03, "Normal" )
120 PORT_DIPSETTING( 0x02, "Easy" )
121 PORT_DIPSETTING( 0x01, "Hard" )
122 PORT_DIPSETTING( 0x00, "Hardest" )
123 PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
124 PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
125 PORT_DIPSETTING( 0x00, DEF_STR( On ) )
126 PORT_DIPNAME( 0x18, 0x18, DEF_STR( Lives ) )
127 PORT_DIPSETTING( 0x18, "2" )
128 PORT_DIPSETTING( 0x10, "3" )
129 PORT_DIPSETTING( 0x08, "4" )
130 PORT_DIPSETTING( 0x00, "1" )
131 PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) )
132 PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
133 PORT_DIPSETTING( 0x20, DEF_STR( On ) )
134 PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
135 PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
136 PORT_DIPSETTING( 0x00, DEF_STR( On ) )
137 PORT_SERVICE( 0x80, IP_ACTIVE_LOW )
138
139
140 PORT_START /* DSW #1 */
141 PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_B ) )
142 PORT_DIPSETTING( 0x02, DEF_STR( 6C_1C ) )
143 PORT_DIPSETTING( 0x03, DEF_STR( 5C_1C ) )
144 PORT_DIPSETTING( 0x04, DEF_STR( 4C_1C ) )
145 PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) )
146 PORT_DIPSETTING( 0x06, DEF_STR( 2C_1C ) )
147 PORT_DIPSETTING( 0x01, DEF_STR( 3C_2C ) )
148 PORT_DIPSETTING( 0x00, DEF_STR( 4C_3C ) )
149 PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) )
150 PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_A ) )
151 PORT_DIPSETTING( 0x38, DEF_STR( 1C_1C ) )
152 PORT_DIPSETTING( 0x00, DEF_STR( 3C_4C ) )
153 PORT_DIPSETTING( 0x08, DEF_STR( 2C_3C ) )
154 PORT_DIPSETTING( 0x30, DEF_STR( 1C_2C ) )
155 PORT_DIPSETTING( 0x28, DEF_STR( 1C_3C ) )
156 PORT_DIPSETTING( 0x20, DEF_STR( 1C_4C ) )
157 PORT_DIPSETTING( 0x18, DEF_STR( 1C_5C ) )
158 PORT_DIPSETTING( 0x10, DEF_STR( 1C_6C ) )
159 PORT_DIPNAME( 0x40, 0x40, "Credit configuration" )
160 PORT_DIPSETTING( 0x40, "Start 1C/Continue 1C" )
161 PORT_DIPSETTING( 0x00, "Start 2C/Continue 1C" )
162 PORT_DIPNAME( 0x80, 0x80, DEF_STR( Free_Play ) )
163 PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
164 PORT_DIPSETTING( 0x00, DEF_STR( On ) )
165
166 PORT_START /* 1P INPUTS & COINSW */
167 PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP | IPF_8WAY | IPF_PLAYER1 )
168 PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN | IPF_8WAY | IPF_PLAYER1 )
169 PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY | IPF_PLAYER1 )
170 PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_8WAY | IPF_PLAYER1 )
171 PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 | IPF_PLAYER1 )
172 PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_PLAYER1 )
173 PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
174 PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 )
175
176 PORT_START /* 2P INPUTS & STARTSW */
177 PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP | IPF_8WAY | IPF_PLAYER2 )
178 PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN | IPF_8WAY | IPF_PLAYER2 )
179 PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY | IPF_PLAYER2 )
180 PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_8WAY | IPF_PLAYER2 )
181 PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 | IPF_PLAYER2 )
182 PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_PLAYER2 )
183 PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 )
184 PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
185
186 PORT_START /* INPUTS, TEST & SERVICE */
187 PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 )
188 PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE2 ) /* test button */
189 PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 | IPF_PLAYER1 )
190 PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 | IPF_PLAYER2 )
191 PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED )
192 PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED )
193 PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
194 PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
195 INPUT_PORTS_END
196
197
198 static struct OKIM6295interface thoop2_okim6295_interface =
199 {
200 1, /* 1 chip */
201 { 8000 }, /* 8000 KHz? */
202 { REGION_SOUND1 }, /* memory region */
203 { 100 } /* volume */
204 };
205
206 static MACHINE_DRIVER_START( thoop2 )
207
208 /* basic machine hardware */
209 MDRV_CPU_ADD(M68000,24000000/2) /* 12 MHz */
210 MDRV_CPU_MEMORY(thoop2_readmem,thoop2_writemem)
211 MDRV_CPU_VBLANK_INT(irq6_line_hold,1)
212
213 MDRV_FRAMES_PER_SECOND(60)
214 MDRV_VBLANK_DURATION(DEFAULT_REAL_60HZ_VBLANK_DURATION)
215
216 /* video hardware */
217 MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
218 MDRV_SCREEN_SIZE(32*16, 32*16)
219 MDRV_VISIBLE_AREA(0, 320-1, 16, 256-1)
220 MDRV_GFXDECODE(thoop2_gfxdecodeinfo)
221 MDRV_PALETTE_LENGTH(1024)
222
223 MDRV_VIDEO_START(thoop2)
224 MDRV_VIDEO_UPDATE(thoop2)
225
226 /* sound hardware */
227 MDRV_SOUND_ADD(OKIM6295, thoop2_okim6295_interface)
228 MACHINE_DRIVER_END
229
230
231 ROM_START( thoop2 )
232 ROM_REGION( 0x100000, REGION_CPU1, 0 ) /* 68000 code */
233 ROM_LOAD16_BYTE( "th2c23.040", 0x000000, 0x080000, CRC(3e465753) SHA1(1ea1173b9fe5d652e7b5fafb822e2535cecbc198) )
234 ROM_LOAD16_BYTE( "th2c22.040", 0x000001, 0x080000, CRC(837205b7) SHA1(f78b90c2be0b4dddaba26f074ea00eff863cfdb2) )
235
236 ROM_REGION( 0x800000, REGION_GFX1, ROMREGION_DISPOSE )
237 ROM_LOAD( "th2-h8.32m", 0x000000, 0x400000, CRC(60328a11) SHA1(fcdb374d2fc7ef5351a4181c471d192199dc2081) )
238 ROM_LOAD( "th2-h12.32m", 0x400000, 0x400000, CRC(b25c2d3e) SHA1(d70f3e4e2432d80c2ac87cd81208ada303bac04a) )
239
240 ROM_REGION( 0x140000, REGION_SOUND1, 0 ) /* ADPCM samples - sound chip is OKIM6295 */
241 ROM_LOAD( "th2-c1.080", 0x000000, 0x100000, CRC(8fac8c30) SHA1(8e49bb596144761eae95f3e1266e57fb386664f2) )
242 ROM_RELOAD( 0x040000, 0x100000 )
243 /* 0x00000-0x2ffff is fixed, 0x30000-0x3ffff is bank switched */
244 ROM_END
245
246 GAMEX( 1994, thoop2, 0, thoop2, thoop2, 0, ROT0, "Gaelco", "TH Strikes Back", GAME_UNEMULATED_PROTECTION )
247