1//hash:4fc91ee5
2//automatically generated by Makegen
3
4/* located in game.cpp */
5
6//----------------[referenced from ai/boss/ballos.cpp]---------------//
7void megaquake(int quaketime, int snd);
8
9
10/* located in ObjManager.cpp */
11
12//----------------[referenced from ai/boss/ballos.cpp]---------------//
13Object *CreateObject(int x, int y, int type);
14
15
16/* located in caret.cpp */
17
18//----------------[referenced from ai/boss/ballos.cpp]---------------//
19Caret *effect(int x, int y, int effectno);
20
21
22/* located in player.cpp */
23
24//----------------[referenced from ai/boss/ballos.cpp]---------------//
25void hurtplayer(int damage);
26
27
28/* located in trig.cpp */
29
30//----------------[referenced from ai/boss/ballos.cpp]---------------//
31int xinertia_from_angle(uint8_t angle, int speed);
32int yinertia_from_angle(uint8_t angle, int speed);
33
34
35/* located in ai/ai.cpp */
36
37//----------------[referenced from ai/boss/ballos.cpp]---------------//
38void transfer_damage(Object *o, Object *target);
39void DeleteObjectsOfType(int type);
40void KillObjectsOfType(int type);
41
42
43/* located in ai/sym/smoke.cpp */
44
45//----------------[referenced from ai/boss/ballos.cpp]---------------//
46void SmokeXY(int x, int y, int nclouds, int rangex, int rangey, Object *push_behind);
47void SmokeClouds(Object *o, int nclouds, int rangex, int rangey, Object *push_behind);
48Object *SmokePuff(int x, int y);
49
50
51/* located in ai/boss/ballos.cpp */
52
53//----------------[referenced from ai/boss/ballos.cpp]---------------//
54void ondeath_ballos(Object *o);
55void ai_ballos_rotator(Object *o);
56void aftermove_ballos_rotator(Object *o);
57static void SetRotatorStates(int newstate);
58static void spawn_impact_puffs(Object *o);
59static void make_puff(int x, int y, int bd);
60void ai_ballos_platform(Object *o);
61
62
63/* located in sound/sound.cpp */
64
65//----------------[referenced from ai/boss/ballos.cpp]---------------//
66void sound(int snd);
67
68
69/* located in common/stat.cpp */
70
71//----------------[referenced from ai/boss/ballos.cpp]---------------//
72void stat(const char *fmt, ...);
73
74
75/* located in common/misc.cpp */
76
77//----------------[referenced from ai/boss/ballos.cpp]---------------//
78int random(int min, int max);
79
80