1//hash:c7e432c2
2//automatically generated by Makegen
3
4/* located in game.cpp */
5
6//-----------------[referenced from ai/maze/maze.cpp]----------------//
7void quake(int quaketime, int snd);
8
9
10/* located in ai/maze/maze.cpp */
11
12//-----------------[referenced from ai/maze/maze.cpp]----------------//
13void ai_block_moveh(Object *o);
14void ai_block_movev(Object *o);
15void ai_boulder(Object *o);
16
17
18/* located in ai/sym/smoke.cpp */
19
20//-----------------[referenced from ai/maze/maze.cpp]----------------//
21void SmokeSide(Object *o, int nclouds, int dir);
22
23
24/* located in sound/sound.cpp */
25
26//-----------------[referenced from ai/maze/maze.cpp]----------------//
27void sound(int snd);
28
29