1//hash:c7e432c2 2//automatically generated by Makegen 3 4/* located in game.cpp */ 5 6//-----------------[referenced from ai/maze/maze.cpp]----------------// 7void quake(int quaketime, int snd); 8 9 10/* located in ai/maze/maze.cpp */ 11 12//-----------------[referenced from ai/maze/maze.cpp]----------------// 13void ai_block_moveh(Object *o); 14void ai_block_movev(Object *o); 15void ai_boulder(Object *o); 16 17 18/* located in ai/sym/smoke.cpp */ 19 20//-----------------[referenced from ai/maze/maze.cpp]----------------// 21void SmokeSide(Object *o, int nclouds, int dir); 22 23 24/* located in sound/sound.cpp */ 25 26//-----------------[referenced from ai/maze/maze.cpp]----------------// 27void sound(int snd); 28 29