1//hash:cf376552
2//automatically generated by Makegen
3
4/* located in game.cpp */
5
6//--------------[referenced from ai/maze/pooh_black.cpp]-------------//
7void quake(int quaketime, int snd);
8
9
10/* located in ObjManager.cpp */
11
12//--------------[referenced from ai/maze/pooh_black.cpp]-------------//
13Object *CreateObject(int x, int y, int type);
14
15
16/* located in ai/ai.cpp */
17
18//--------------[referenced from ai/maze/pooh_black.cpp]-------------//
19void KillObjectsOfType(int type);
20
21
22/* located in ai/maze/pooh_black.cpp */
23
24//--------------[referenced from ai/maze/pooh_black.cpp]-------------//
25void ai_pooh_black(Object *o);
26void ai_pooh_black_bubble(Object *o);
27void ai_pooh_black_dying(Object *o);
28
29
30/* located in ai/sym/smoke.cpp */
31
32//--------------[referenced from ai/maze/pooh_black.cpp]-------------//
33void SmokeSide(Object *o, int nclouds, int dir);
34void SmokeClouds(Object *o, int nclouds, int rangex, int rangey, Object *push_behind);
35
36
37/* located in sound/sound.cpp */
38
39//--------------[referenced from ai/maze/pooh_black.cpp]-------------//
40void sound(int snd);
41
42
43/* located in common/misc.cpp */
44
45//--------------[referenced from ai/maze/pooh_black.cpp]-------------//
46int random(int min, int max);
47
48