1//hash:cf376552 2//automatically generated by Makegen 3 4/* located in game.cpp */ 5 6//--------------[referenced from ai/maze/pooh_black.cpp]-------------// 7void quake(int quaketime, int snd); 8 9 10/* located in ObjManager.cpp */ 11 12//--------------[referenced from ai/maze/pooh_black.cpp]-------------// 13Object *CreateObject(int x, int y, int type); 14 15 16/* located in ai/ai.cpp */ 17 18//--------------[referenced from ai/maze/pooh_black.cpp]-------------// 19void KillObjectsOfType(int type); 20 21 22/* located in ai/maze/pooh_black.cpp */ 23 24//--------------[referenced from ai/maze/pooh_black.cpp]-------------// 25void ai_pooh_black(Object *o); 26void ai_pooh_black_bubble(Object *o); 27void ai_pooh_black_dying(Object *o); 28 29 30/* located in ai/sym/smoke.cpp */ 31 32//--------------[referenced from ai/maze/pooh_black.cpp]-------------// 33void SmokeSide(Object *o, int nclouds, int dir); 34void SmokeClouds(Object *o, int nclouds, int rangex, int rangey, Object *push_behind); 35 36 37/* located in sound/sound.cpp */ 38 39//--------------[referenced from ai/maze/pooh_black.cpp]-------------// 40void sound(int snd); 41 42 43/* located in common/misc.cpp */ 44 45//--------------[referenced from ai/maze/pooh_black.cpp]-------------// 46int random(int min, int max); 47 48