1 /* ScummVM - Graphic Adventure Engine 2 * 3 * ScummVM is the legal property of its developers, whose names 4 * are too numerous to list here. Please refer to the COPYRIGHT 5 * file distributed with this source distribution. 6 * 7 * This program is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU General Public License 9 * as published by the Free Software Foundation; either version 2 10 * of the License, or (at your option) any later version. 11 * 12 * This program is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * along with this program; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 20 * 21 */ 22 23 #ifndef N64_FILESYSTEM_H 24 #define N64_FILESYSTEM_H 25 26 #include "backends/fs/abstract-fs.h" 27 28 /** 29 * Implementation of the ScummVM file system API based on N64 Hkz romfs. 30 * 31 * Parts of this class are documented in the base interface class, AbstractFSNode. 32 */ 33 class N64FilesystemNode : public AbstractFSNode { 34 protected: 35 Common::String _displayName; 36 Common::String _path; 37 bool _isDirectory; 38 bool _isValid; 39 40 public: 41 /** 42 * Creates a N64FilesystemNode with the root node as path. 43 */ 44 N64FilesystemNode(); 45 46 /** 47 * Creates a N64FilesystemNode for a given path. 48 * 49 * @param path Common::String with the path the new node should point to. 50 * @param verify true if the isValid and isDirectory flags should be verified during the construction. 51 */ 52 N64FilesystemNode(const Common::String &p, bool verify = true); 53 54 virtual bool exists() const; getDisplayName()55 virtual Common::String getDisplayName() const { 56 return _displayName; 57 } getName()58 virtual Common::String getName() const { 59 return _displayName; 60 } getPath()61 virtual Common::String getPath() const { 62 return _path; 63 } isDirectory()64 virtual bool isDirectory() const { 65 return _isDirectory; 66 } 67 virtual bool isReadable() const; 68 virtual bool isWritable() const; 69 70 virtual AbstractFSNode *getChild(const Common::String &n) const; 71 virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const; 72 virtual AbstractFSNode *getParent() const; 73 74 virtual Common::SeekableReadStream *createReadStream(); 75 virtual Common::WriteStream *createWriteStream(); 76 virtual bool createDirectory(); 77 }; 78 79 #endif 80