1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #include "backends/mixer/nullmixer/nullsdl-mixer.h"
24 #include "common/savefile.h"
25 
NullSdlMixerManager()26 NullSdlMixerManager::NullSdlMixerManager() : SdlMixerManager() {
27 	_outputRate = 22050;
28 	_callsCounter = 0;
29 	_callbackPeriod = 10;
30 	_samples = 8192;
31 	while (_samples * 16 > _outputRate * 2)
32 		_samples >>= 1;
33 	_samplesBuf = new uint8[_samples * 4];
34 }
35 
~NullSdlMixerManager()36 NullSdlMixerManager::~NullSdlMixerManager() {
37 	delete _samplesBuf;
38 }
39 
init()40 void NullSdlMixerManager::init() {
41 	_mixer = new Audio::MixerImpl(_outputRate);
42 	assert(_mixer);
43 	_mixer->setReady(true);
44 }
45 
suspendAudio()46 void NullSdlMixerManager::suspendAudio() {
47 	_audioSuspended = true;
48 }
49 
resumeAudio()50 int NullSdlMixerManager::resumeAudio() {
51 	if (!_audioSuspended) {
52 		return -2;
53 	}
54 	_audioSuspended = false;
55 	return 0;
56 }
57 
58 
startAudio()59 void NullSdlMixerManager::startAudio() {
60 }
61 
callbackHandler(byte * samples,int len)62 void NullSdlMixerManager::callbackHandler(byte *samples, int len) {
63 	assert(_mixer);
64 	_mixer->mixCallback(samples, len);
65 }
66 
update()67 void NullSdlMixerManager::update() {
68 	if (_audioSuspended) {
69 		return;
70 	}
71 	_callsCounter++;
72 	if ((_callsCounter % _callbackPeriod) == 0) {
73 		callbackHandler(_samplesBuf, _samples);
74 	}
75 }
76