1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #define FORBIDDEN_SYMBOL_EXCEPTION_printf
24 #define FORBIDDEN_SYMBOL_EXCEPTION_abort
25 #define FORBIDDEN_SYMBOL_EXCEPTION_exit
26 
27 #include "backends/platform/ps2/systemps2.h"
28 #include <kernel.h>
29 
initMutexes(void)30 void OSystem_PS2::initMutexes(void) {
31 	ee_sema_t newSema;
32 	newSema.init_count = 1;
33 	newSema.max_count = 1;
34 	_mutexSema = CreateSema(&newSema);
35 	for (int i = 0; i < MAX_MUTEXES; i++) {
36 		_mutex[i].sema = -1;
37 		_mutex[i].count = _mutex[i].owner = 0;
38 	}
39 }
40 
createMutex(void)41 OSystem::MutexRef OSystem_PS2::createMutex(void) {
42 	WaitSema(_mutexSema);
43 	Ps2Mutex *mutex = NULL;
44 	for (int i = 0; i < MAX_MUTEXES; i++)
45 		if (_mutex[i].sema < 0) {
46 			mutex = _mutex + i;
47 			break;
48 		}
49 	if (mutex) {
50 		ee_sema_t newSema;
51 		newSema.init_count = 1;
52 		newSema.max_count = 1;
53 		mutex->sema = CreateSema(&newSema);
54 		mutex->owner = mutex->count = 0;
55 	} else
56 		printf("OSystem_PS2::createMutex: ran out of Mutex slots!\n");
57 	SignalSema(_mutexSema);
58 	return (OSystem::MutexRef)mutex;
59 }
60 
lockMutex(MutexRef mutex)61 void OSystem_PS2::lockMutex(MutexRef mutex) {
62 	WaitSema(_mutexSema);
63 	Ps2Mutex *sysMutex = (Ps2Mutex *)mutex;
64 	int tid = GetThreadId();
65 
66 	assert(tid != 0);
67 	if (sysMutex->owner && (sysMutex->owner == tid))
68 		sysMutex->count++;
69 	else {
70 		SignalSema(_mutexSema);
71 		WaitSema(sysMutex->sema);
72 		WaitSema(_mutexSema);
73 		sysMutex->owner = tid;
74 		sysMutex->count = 0;
75 	}
76 	SignalSema(_mutexSema);
77 }
78 
unlockMutex(MutexRef mutex)79 void OSystem_PS2::unlockMutex(MutexRef mutex) {
80 	WaitSema(_mutexSema);
81 	Ps2Mutex *sysMutex = (Ps2Mutex *)mutex;
82 	int tid = GetThreadId();
83 
84 	if (sysMutex->owner && sysMutex->count && (sysMutex->owner == tid))
85 		sysMutex->count--;
86 	else {
87 		assert(sysMutex->count == 0);
88 		SignalSema(sysMutex->sema);
89 		sysMutex->owner = 0;
90 	}
91 	SignalSema(_mutexSema);
92 }
93 
deleteMutex(MutexRef mutex)94 void OSystem_PS2::deleteMutex(MutexRef mutex) {
95 	WaitSema(_mutexSema);
96 	Ps2Mutex *sysMutex = (Ps2Mutex *)mutex;
97 	if (sysMutex->owner || sysMutex->count)
98 		printf("WARNING: Deleting LOCKED mutex!\n");
99 	DeleteSema(sysMutex->sema);
100 	sysMutex->sema = -1;
101 	SignalSema(_mutexSema);
102 }
103