1 
2 /* ScummVM - Graphic Adventure Engine
3  *
4  * ScummVM is the legal property of its developers, whose names
5  * are too numerous to list here. Please refer to the COPYRIGHT
6  * file distributed with this source distribution.
7  *
8  * This program is free software; you can redistribute it and/or
9  * modify it under the terms of the GNU General Public License
10  * as published by the Free Software Foundation; either version 2
11  * of the License, or (at your option) any later version.
12  *
13  * This program is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16  * GNU General Public License for more details.
17  *
18  * You should have received a copy of the GNU General Public License
19  * along with this program; if not, write to the Free Software
20  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
21  *
22  */
23 
24 #ifndef PSP_MEMORY_H
25 #define PSP_MEMORY_H
26 
27 #define MIN_AMOUNT_FOR_COMPLEX_COPY  8
28 #define MIN_AMOUNT_FOR_MISALIGNED_COPY 8
29 
30 //#define __PSP_DEBUG_PRINT__
31 
32 //#include "backends/platform/psp/trace.h"
33 
34 // These instructions don't generate automatically but are faster then copying byte by byte
lwl_copy(byte * dst,const byte * src)35 inline void lwl_copy(byte *dst, const byte *src) {
36 	uint32 data;
37 	asm volatile ("lwr %0,0(%1)\n\t"
38 		 "lwl %0,3(%1)\n\t"
39 		 : "=&r" (data) : "r" (src), "m" (*src));
40 
41 	asm volatile ("swr %1,0(%2)\n\t"
42 		 "swl %1,3(%2)\n\t"
43 		 : "=m" (*dst) : "r" (data), "r" (dst));
44 }
45 
46 /**
47  *	Class that does memory copying and swapping if needed
48  */
49 class PspMemory {
50 private:
51 	static void testCopy(const byte *debugDst, const byte *debugSrc, uint32 debugBytes);
52 	static void copy(byte *dst, const byte *src, uint32 bytes);
53 	static void copy32Aligned(uint32 *dst32, const uint32 *src32, uint32 bytes);
54 	static void copy32Misaligned(uint32 *dst32, const byte *src, uint32 bytes, uint32 alignSrc);
55 
copy8(byte * dst,const byte * src,int32 bytes)56 	static inline void copy8(byte *dst, const byte *src, int32 bytes) {
57 		//PSP_DEBUG_PRINT("copy8 called with dst[%p], src[%p], bytes[%d]\n", dst, src, bytes);
58 		uint32 words = bytes >> 2;
59 		for (; words; words--) {
60 			lwl_copy(dst, src);
61 			dst += 4;
62 			src += 4;
63 		}
64 
65 		uint32 bytesLeft = bytes & 0x3;
66 		for (; bytesLeft; bytesLeft--) {
67 			*dst++ = *src++;
68 		}
69 	}
70 
71 public:
72 	// This is the interface to the outside world
fastCopy(void * dstv,const void * srcv,int32 bytes)73 	static void *fastCopy(void *dstv, const void *srcv, int32 bytes) {
74 		byte *dst = (byte *)dstv;
75 		const byte *src = (const byte *)srcv;
76 
77 		if (bytes < MIN_AMOUNT_FOR_COMPLEX_COPY) {
78 			copy8(dst, src, bytes);
79 		} else {	// go to more powerful copy
80 			copy(dst, src, bytes);
81 		}
82 
83 		return dstv;
84 	}
85 };
86 
psp_memcpy(void * dst,const void * src,int32 bytes)87 inline void *psp_memcpy(void *dst, const void *src, int32 bytes) {
88 	return PspMemory::fastCopy(dst, src, bytes);
89 }
90 
91 #endif /* PSP_MEMORY_H */
92 
93 #if defined(PSP_INCLUDE_SWAP) && !defined(PSP_MEMORY_SWAP_H)
94 #define PSP_MEMORY_SWAP_H
95 
96 //#include "backends/platform/psp/psppixelformat.h"
97 
98 class PspMemorySwap {
99 private:
100 	static void testSwap(const uint16 *debugDst, const uint16 *debugSrc, uint32 debugBytes, PSPPixelFormat &format);
101 	static void swap(uint16 *dst16, const uint16 *src16, uint32 bytes, PSPPixelFormat &format);
102 	static void swap32Aligned(uint32 *dst32, const uint32 *src32, uint32 bytes, PSPPixelFormat &format);
103 	static void swap32Misaligned(uint32 *dst32, const uint16 *src16, uint32 bytes, PSPPixelFormat &format);
104 	// For swapping, we know that we have multiples of 16 bits
swap16(uint16 * dst16,const uint16 * src16,uint32 bytes,PSPPixelFormat & format)105 	static void swap16(uint16 *dst16, const uint16 *src16, uint32 bytes, PSPPixelFormat &format) {
106 		PSP_DEBUG_PRINT("swap16 called with dst16[%p], src16[%p], bytes[%d]\n", dst16, src16, bytes);
107 		uint32 shorts = bytes >> 1;
108 
109 		while (shorts--) {
110 			*dst16++ = format.swapRedBlue16(*src16++);
111 		}
112 	}
113 
114 public:
fastSwap(byte * dst,const byte * src,uint32 bytes,PSPPixelFormat & format)115 	static void fastSwap(byte *dst, const byte *src, uint32 bytes, PSPPixelFormat &format) {
116 		if (bytes < MIN_AMOUNT_FOR_COMPLEX_COPY * 2) {
117 			swap16((uint16 *)dst, (const uint16 *)src, bytes, format);
118 		} else {	// go to more powerful copy
119 			swap((uint16 *)dst, (const uint16 *)src, bytes, format);
120 		}
121 	}
122 };
123 
124 #endif /* PSP_INCLUDE_SWAP */
125