1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #ifndef AGOS_DEBUGGER_H
24 #define AGOS_DEBUGGER_H
25 
26 #include "gui/debugger.h"
27 
28 namespace AGOS {
29 
30 class AGOSEngine;
31 
32 class Debugger : public GUI::Debugger {
33 public:
34 	Debugger(AGOSEngine *vm);
~Debugger()35 	virtual ~Debugger() {}  // we need this for __SYMBIAN32__ archaic gcc/UIQ
36 
37 private:
38 	AGOSEngine *_vm;
39 
40 	bool Cmd_PlayMusic(int argc, const char **argv);
41 	bool Cmd_PlaySound(int argc, const char **argv);
42 	bool Cmd_PlayVoice(int argc, const char **argv);
43 	bool Cmd_SetBit(int argc, const char **argv);
44 	bool Cmd_SetBit2(int argc, const char **argv);
45 	bool Cmd_SetBit3(int argc, const char **argv);
46 	bool Cmd_SetVar(int argc, const char **argv);
47 	bool Cmd_SetObjectFlag(int argc, const char **argv);
48 	bool Cmd_StartSubroutine(int argc, const char **argv);
49 	bool Cmd_dumpImage(int argc, const char **argv);
50 	bool Cmd_dumpScript(int argc, const char **argv);
51 };
52 
53 } // End of namespace AGOS
54 
55 #endif
56