1 /* ScummVM - Graphic Adventure Engine 2 * 3 * ScummVM is the legal property of its developers, whose names 4 * are too numerous to list here. Please refer to the COPYRIGHT 5 * file distributed with this source distribution. 6 * 7 * This program is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU General Public License 9 * as published by the Free Software Foundation; either version 2 10 * of the License, or (at your option) any later version. 11 * 12 * This program is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * along with this program; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 20 * 21 */ 22 23 #ifndef AGOS_VGA_H 24 #define AGOS_VGA_H 25 26 namespace AGOS { 27 28 #include "common/pack-start.h" // START STRUCT PACKING 29 30 // Feeble Files 31 struct VgaFile1Header_Feeble { 32 uint16 imageCount; 33 uint16 x_2; 34 uint16 animationCount; 35 uint16 x_3; 36 uint16 imageTable; 37 uint16 x_4; 38 uint16 animationTable; 39 uint16 x_5; 40 } PACKED_STRUCT; 41 42 struct ImageHeader_Feeble { 43 uint16 id; 44 uint16 x_1; 45 uint16 scriptOffs; 46 uint16 x_2; 47 } PACKED_STRUCT; 48 49 struct AnimationHeader_Feeble { 50 uint16 scriptOffs; 51 uint16 x_2; 52 uint16 id; 53 } PACKED_STRUCT; 54 55 // Simon 1/2 56 struct ImageHeader_Simon { 57 uint16 id; 58 uint16 color; 59 uint16 x_2; 60 uint16 scriptOffs; 61 } PACKED_STRUCT; 62 63 struct AnimationHeader_Simon { 64 uint16 id; 65 uint16 x_2; 66 uint16 scriptOffs; 67 } PACKED_STRUCT; 68 69 70 // Elvira 1/2 and Waxworks 71 struct ImageHeader_WW { 72 uint16 id; 73 uint16 color; 74 uint16 x_2; 75 uint16 scriptOffs; 76 } PACKED_STRUCT; 77 78 struct AnimationHeader_WW { 79 uint16 id; 80 uint16 x_1; 81 uint16 x_2; 82 uint16 scriptOffs; 83 } PACKED_STRUCT; 84 85 // Common 86 struct VgaFile1Header_Common { 87 uint16 x_1; 88 uint16 imageCount; 89 uint16 x_2; 90 uint16 animationCount; 91 uint16 x_3; 92 uint16 imageTable; 93 uint16 x_4; 94 uint16 animationTable; 95 uint16 x_5; 96 } PACKED_STRUCT; 97 98 #include "common/pack-end.h" // END STRUCT PACKING 99 100 enum DrawFlags { 101 kDFFlip = 0x1, 102 kDFNonTrans = 0x2, 103 kDFSkipStoreBG = 0x4, 104 kDFCompressed = 0x8, 105 kDFCompressedFlip = 0x10, 106 kDFMasked = 0x20, 107 108 // Feeble specific 109 kDFOverlayed = 0x10, 110 kDFScaled = 0x40, 111 kDFShaded = 0x80 112 }; 113 114 struct VC10_state { 115 int16 image; 116 uint16 flags; 117 byte palette; 118 byte paletteMod; 119 120 int16 x, y; 121 uint16 width, height; 122 uint16 draw_width, draw_height; 123 uint16 x_skip, y_skip; 124 125 byte *surf2_addr; 126 uint surf2_pitch; 127 128 byte *surf_addr; 129 uint surf_pitch; 130 131 uint16 dl, dh; 132 133 const byte *srcPtr; 134 int8 depack_cont; 135 136 byte depack_dest[480]; 137 VC10_stateVC10_state138 VC10_state() { memset(this, 0, sizeof(*this)); } 139 }; 140 141 byte *vc10_depackColumn(VC10_state *vs); 142 143 } // End of namespace AGOS 144 145 #endif 146