1 /* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20 *
21 */
22
23 /*
24 * This code is based on the original source code of Lord Avalot d'Argent version 1.3.
25 * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
26 */
27
28 /* CLOSING The closing screen and error handler. */
29
30 #include "avalanche/avalanche.h"
31 #include "avalanche/closing.h"
32
33 #include "common/random.h"
34
35 namespace Avalanche {
36
Closing(AvalancheEngine * vm)37 Closing::Closing(AvalancheEngine *vm) {
38 _vm = vm;
39 warning("STUB: Closing::Closing()");
40 }
41
getScreen(ScreenType which)42 void Closing::getScreen(ScreenType which) {
43 warning("STUB: Closing::getScreen()");
44 }
45
showScreen()46 void Closing::showScreen() {
47 warning("STUB: Closing::showScreen()");
48 }
49
putIn(Common::String str,uint16 where)50 void Closing::putIn(Common::String str, uint16 where) {
51 warning("STUB: Closing::putIn()");
52 }
53
exitGame()54 void Closing::exitGame() {
55 static const char nouns[12][14] = {
56 "sackbut", "harpsichord", "camel", "conscience", "ice-cream", "serf",
57 "abacus", "castle", "carrots", "megaphone", "manticore", "drawbridge"
58 };
59
60 static const char verbs[12][12] = {
61 "haunt", "daunt", "tickle", "gobble", "erase", "provoke",
62 "surprise", "ignore", "stare at", "shriek at", "frighten", "quieten"
63 };
64
65 _vm->_sound->stopSound();
66
67 getScreen(kScreenNagScreen);
68 byte nounId = _vm->_rnd->getRandomNumber(11);
69 byte verbId = _vm->_rnd->getRandomNumber(11);
70 Common::String result = Common::String::format("%s will %s you", nouns[nounId], verbs[verbId]);
71 putIn(result, 1628);
72 showScreen(); // No halt- it's already set up.
73 }
74
75 } // End of namespace Avalanche.
76