1 /* ScummVM - Graphic Adventure Engine 2 * 3 * ScummVM is the legal property of its developers, whose names 4 * are too numerous to list here. Please refer to the COPYRIGHT 5 * file distributed with this source distribution. 6 * 7 * This program is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU General Public License 9 * as published by the Free Software Foundation; either version 2 10 * of the License, or (at your option) any later version. 11 * 12 * This program is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * along with this program; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 20 * 21 */ 22 23 /* 24 * This code is based on original Sfinx source code 25 * Copyright (c) 1994-1997 Janus B. Wisniewski and L.K. Avalon 26 */ 27 28 #ifndef CGE2_BITMAP_H 29 #define CGE2_BITMAP_H 30 31 #include "cge2/general.h" 32 #include "common/file.h" 33 34 namespace CGE2 { 35 36 class CGE2Engine; 37 class EncryptedStream; 38 class V2D; 39 40 #define kMaxPath 128 41 42 enum { 43 kBmpEOI = 0x0000, 44 kBmpSKP = 0x4000, 45 kBmpREP = 0x8000, 46 kBmpCPY = 0xC000 47 }; 48 49 #include "common/pack-start.h" 50 51 struct HideDesc { 52 uint16 _skip; 53 uint16 _hide; 54 }; 55 56 #include "common/pack-end.h" 57 58 class Bitmap { 59 CGE2Engine *_vm; 60 61 Common::String setExtension(const Common::String &str, const Common::String &ext); 62 bool loadVBM(EncryptedStream *f); 63 public: 64 uint16 _w; 65 uint16 _h; 66 uint8 *_v; 67 int32 _map; 68 HideDesc *_b; 69 70 Bitmap(); 71 Bitmap(CGE2Engine *vm, const char *fname); 72 Bitmap(CGE2Engine *vm, uint16 w, uint16 h, uint8 *map); 73 Bitmap(CGE2Engine *vm, uint16 w, uint16 h, uint8 fill); 74 Bitmap(CGE2Engine *vm, const Bitmap &bmp); 75 ~Bitmap(); 76 77 void setVM(CGE2Engine *vm); 78 Bitmap *code(uint8 *map); 79 Bitmap &operator=(const Bitmap &bmp); 80 void release(); 81 void hide(V2D pos); 82 void show(V2D pos); 83 bool solidAt(V2D pos); 84 void xLatPos(V2D &p); 85 86 static uint8 *makeSpeechBubbleTail(int des, uint8 colorSet[][4]); 87 }; 88 89 90 typedef Bitmap *BitmapPtr; 91 92 } // End of namespace CGE2 93 94 #endif // CGE2_BITMAP_H 95