1 /* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20 *
21 */
22
23 #include "gnap/debugger.h"
24 #include "gnap/gnap.h"
25
26 namespace Gnap {
27
Debugger()28 Debugger::Debugger() : GUI::Debugger() {
29 // Register methods
30 registerCmd("hotspots", WRAP_METHOD(Debugger, Cmd_Hotspots));
31
32 // Set fields
33 _showHotspotNumber = false;
34 }
35
Cmd_Hotspots(int argc,const char ** argv)36 bool Debugger::Cmd_Hotspots(int argc, const char **argv) {
37 _showHotspotNumber ^= 1;
38
39 return true;
40 }
41
42 } // End of namespace Gnap
43