1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #include "gnap/debugger.h"
24 #include "gnap/gnap.h"
25 
26 namespace Gnap {
27 
Debugger()28 Debugger::Debugger() : GUI::Debugger() {
29 	// Register methods
30 	registerCmd("hotspots", WRAP_METHOD(Debugger, Cmd_Hotspots));
31 
32 	// Set fields
33 	_showHotspotNumber = false;
34 }
35 
Cmd_Hotspots(int argc,const char ** argv)36 bool Debugger::Cmd_Hotspots(int argc, const char **argv) {
37 	_showHotspotNumber ^= 1;
38 
39 	return true;
40 }
41 
42 } // End of namespace Gnap
43