1 /* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20 *
21 */
22
23 #include "kyra/kyra_v1.h"
24 #include "kyra/sound/sound_intern.h"
25 #include "kyra/resource/resource.h"
26 #include "kyra/engine/timer.h"
27 #include "kyra/gui/debugger.h"
28
29 #include "common/error.h"
30 #include "common/config-manager.h"
31 #include "common/debug-channels.h"
32
33 namespace Kyra {
34
KyraEngine_v1(OSystem * system,const GameFlags & flags)35 KyraEngine_v1::KyraEngine_v1(OSystem *system, const GameFlags &flags)
36 : Engine(system), _flags(flags), _rnd("kyra") {
37 _res = 0;
38 _sound = 0;
39 _text = 0;
40 _staticres = 0;
41 _timer = 0;
42 _emc = 0;
43 _debugger = 0;
44
45 _configRenderMode = Common::kRenderDefault;
46
47 if (_flags.platform == Common::kPlatformAmiga)
48 _gameSpeed = 50;
49 else
50 _gameSpeed = 60;
51 _tickLength = (uint8)(1000.0 / _gameSpeed);
52
53 _trackMap = 0;
54 _trackMapSize = 0;
55 _lastMusicCommand = -1;
56 _curSfxFile = _curMusicTheme = -1;
57
58 _gameToLoad = -1;
59
60 _mouseState = -1;
61 _deathHandler = -1;
62
63 memset(_flagsTable, 0, sizeof(_flagsTable));
64
65 _isSaveAllowed = false;
66
67 _mouseX = _mouseY = 0;
68 _asciiCodeEvents = _kbEventSkip = false;
69
70 // sets up all engine specific debug levels
71 DebugMan.addDebugChannel(kDebugLevelScriptFuncs, "ScriptFuncs", "Script function debug level");
72 DebugMan.addDebugChannel(kDebugLevelScript, "Script", "Script interpreter debug level");
73 DebugMan.addDebugChannel(kDebugLevelSprites, "Sprites", "Sprite debug level");
74 DebugMan.addDebugChannel(kDebugLevelScreen, "Screen", "Screen debug level");
75 DebugMan.addDebugChannel(kDebugLevelSound, "Sound", "Sound debug level");
76 DebugMan.addDebugChannel(kDebugLevelAnimator, "Animator", "Animator debug level");
77 DebugMan.addDebugChannel(kDebugLevelMain, "Main", "Generic debug level");
78 DebugMan.addDebugChannel(kDebugLevelGUI, "GUI", "GUI debug level");
79 DebugMan.addDebugChannel(kDebugLevelSequence, "Sequence", "Sequence debug level");
80 DebugMan.addDebugChannel(kDebugLevelMovie, "Movie", "Movie debug level");
81 DebugMan.addDebugChannel(kDebugLevelTimer, "Timer", "Timer debug level");
82 }
83
getDebugger()84 ::GUI::Debugger *KyraEngine_v1::getDebugger() {
85 return _debugger;
86 }
87
pauseEngineIntern(bool pause)88 void KyraEngine_v1::pauseEngineIntern(bool pause) {
89 Engine::pauseEngineIntern(pause);
90 if (_sound)
91 _sound->pause(pause);
92 if (_timer)
93 _timer->pause(pause);
94 }
95
init()96 Common::Error KyraEngine_v1::init() {
97 // Setup mixer
98 syncSoundSettings();
99
100 if (!_flags.useDigSound) {
101 if (_flags.platform == Common::kPlatformFMTowns) {
102 if (_flags.gameID == GI_KYRA1)
103 _sound = new SoundTowns_LoK(this, _mixer);
104 else
105 _sound = new SoundTownsPC98_v2(this, _mixer);
106 } else if (_flags.platform == Common::kPlatformPC98) {
107 if (_flags.gameID == GI_KYRA1)
108 _sound = new SoundPC98_LoK(this, _mixer);
109 else
110 _sound = new SoundTownsPC98_v2(this, _mixer);
111 } else if (_flags.platform == Common::kPlatformAmiga) {
112 _sound = new SoundAmiga_LoK(this, _mixer);
113 } else {
114 // In Kyra 1 users who have specified a default MT-32 device in the launcher settings
115 // will get MT-32 music, otherwise AdLib. In Kyra 2 and LoL users who have specified a
116 // default GM device in the launcher will get GM music, otherwise AdLib. Users who want
117 // MT-32 music in Kyra2 or LoL have to select this individually (since we assume that
118 // most users rather have a GM device than a MT-32 device).
119 // Users who want PC speaker sound always have to select this individually for all
120 // Kyra games.
121 MidiDriver::DeviceHandle dev = MidiDriver::detectDevice(MDT_PCSPK | MDT_MIDI | MDT_ADLIB | ((_flags.gameID == GI_KYRA2 || _flags.gameID == GI_LOL) ? MDT_PREFER_GM : MDT_PREFER_MT32));
122 if (MidiDriver::getMusicType(dev) == MT_ADLIB) {
123 _sound = new SoundAdLibPC(this, _mixer);
124 } else {
125 Sound::kType type;
126 const MusicType midiType = MidiDriver::getMusicType(dev);
127
128 if (midiType == MT_PCSPK || midiType == MT_NULL)
129 type = Sound::kPCSpkr;
130 else if (midiType == MT_MT32 || ConfMan.getBool("native_mt32"))
131 type = Sound::kMidiMT32;
132 else
133 type = Sound::kMidiGM;
134
135 MidiDriver *driver = 0;
136
137 if (MidiDriver::getMusicType(dev) == MT_PCSPK) {
138 driver = new MidiDriver_PCSpeaker(_mixer);
139 } else {
140 driver = MidiDriver::createMidi(dev);
141 if (type == Sound::kMidiMT32)
142 driver->property(MidiDriver::PROP_CHANNEL_MASK, 0x03FE);
143 }
144
145 assert(driver);
146
147 SoundMidiPC *soundMidiPc = new SoundMidiPC(this, _mixer, driver, type);
148 _sound = soundMidiPc;
149 assert(_sound);
150
151 // Unlike some SCUMM games, it's not that the MIDI sounds are
152 // missing. It's just that at least at the time of writing they
153 // are decidedly inferior to the AdLib ones.
154 if (ConfMan.getBool("multi_midi")) {
155 SoundAdLibPC *adlib = new SoundAdLibPC(this, _mixer);
156 assert(adlib);
157
158 _sound = new MixedSoundDriver(this, _mixer, soundMidiPc, adlib);
159 }
160 }
161 }
162
163 assert(_sound);
164 }
165
166 if (_sound)
167 _sound->updateVolumeSettings();
168
169 if (ConfMan.hasKey("render_mode"))
170 _configRenderMode = Common::parseRenderMode(ConfMan.get("render_mode"));
171
172 _res = new Resource(this);
173 assert(_res);
174 _res->reset();
175
176 _staticres = new StaticResource(this);
177 assert(_staticres);
178 if (!_staticres->init())
179 error("_staticres->init() failed");
180 assert(screen());
181 if (!screen()->init())
182 error("screen()->init() failed");
183 _timer = new TimerManager(this, _system);
184 assert(_timer);
185 setupTimers();
186 _emc = new EMCInterpreter(this);
187 assert(_emc);
188
189 setupOpcodeTable();
190 readSettings();
191
192 if (ConfMan.hasKey("save_slot")) {
193 _gameToLoad = ConfMan.getInt("save_slot");
194 if (!saveFileLoadable(_gameToLoad))
195 _gameToLoad = -1;
196 }
197
198 setupKeyMap();
199
200 // Prevent autosave on game startup
201 _lastAutosave = _system->getMillis();
202
203 return Common::kNoError;
204 }
205
~KyraEngine_v1()206 KyraEngine_v1::~KyraEngine_v1() {
207 for (Common::Array<const Opcode *>::iterator i = _opcodes.begin(); i != _opcodes.end(); ++i)
208 delete *i;
209 _opcodes.clear();
210 _keyMap.clear();
211
212 delete _res;
213 delete _staticres;
214 delete _sound;
215 delete _text;
216 delete _timer;
217 delete _emc;
218 delete _debugger;
219 }
220
getMousePos()221 Common::Point KyraEngine_v1::getMousePos() {
222 Common::Point mouse = _eventMan->getMousePos();
223
224 if (_flags.useHiRes) {
225 mouse.x >>= 1;
226 mouse.y >>= 1;
227 }
228
229 return mouse;
230 }
231
setMousePos(int x,int y)232 void KyraEngine_v1::setMousePos(int x, int y) {
233 if (_flags.useHiRes) {
234 x <<= 1;
235 y <<= 1;
236 }
237 _system->warpMouse(x, y);
238
239 // Feed the event manager an artficial mouse move event, since warpMouse() won't generate one.
240 // From the warpMouse comments I gather that this behavior is intentional due to requirements of
241 // the SCUMM engine. In KYRA we need to get the same coordinates from _eventMan->getMousePos()
242 // that we send via warpMouse(). We have script situations in Kyra (like the Alchemists' crystals
243 // scene) where a new mouse cursor position is set and then immediately read. This function would
244 // then get wrong coordinates.
245 Common::Event event;
246 event.type = Common::EVENT_MOUSEMOVE;
247 event.mouse.x = x;
248 event.mouse.y = y;
249 _eventMan->pushEvent(event);
250 updateInput();
251 }
252
checkInput(Button * buttonList,bool mainLoop,int eventFlag)253 int KyraEngine_v1::checkInput(Button *buttonList, bool mainLoop, int eventFlag) {
254 _isSaveAllowed = mainLoop;
255 updateInput();
256 _isSaveAllowed = false;
257
258 if (mainLoop)
259 checkAutosave();
260
261 int keys = 0;
262 int8 mouseWheel = 0;
263
264 while (!_eventList.empty()) {
265 Common::Event event = *_eventList.begin();
266 bool breakLoop = false;
267
268 switch (event.type) {
269 case Common::EVENT_KEYDOWN:
270 if (event.kbd.keycode >= Common::KEYCODE_1 && event.kbd.keycode <= Common::KEYCODE_9 &&
271 (event.kbd.hasFlags(Common::KBD_CTRL) || event.kbd.hasFlags(Common::KBD_ALT)) && mainLoop) {
272 int saveLoadSlot = 9 - (event.kbd.keycode - Common::KEYCODE_0) + 990;
273
274 if (event.kbd.hasFlags(Common::KBD_CTRL)) {
275 if (saveFileLoadable(saveLoadSlot))
276 loadGameStateCheck(saveLoadSlot);
277 _eventList.clear();
278 breakLoop = true;
279 } else {
280 char savegameName[14];
281 sprintf(savegameName, "Quicksave %d", event.kbd.keycode - Common::KEYCODE_0);
282 saveGameStateIntern(saveLoadSlot, savegameName, 0);
283 }
284 } else if (event.kbd.hasFlags(Common::KBD_CTRL)) {
285 if (event.kbd.keycode == Common::KEYCODE_d) {
286 if (_debugger)
287 _debugger->attach();
288 breakLoop = true;
289 } else if (event.kbd.keycode == Common::KEYCODE_q) {
290 quitGame();
291 }
292 } else {
293 KeyMap::const_iterator keycode = _keyMap.find(event.kbd.keycode);
294 if (_asciiCodeEvents) {
295 keys = event.kbd.ascii;
296 } else if (keycode != _keyMap.end()) {
297 keys = keycode->_value;
298 if (event.kbd.flags & Common::KBD_SHIFT)
299 keys |= 0x100;
300 } else {
301 keys = 0;
302 }
303
304 // When we got an keypress, which we might need to handle,
305 // break the event loop and pass it to GUI code.
306 if (keys)
307 breakLoop = true;
308 }
309 break;
310
311 case Common::EVENT_LBUTTONDOWN:
312 case Common::EVENT_LBUTTONUP: {
313 _mouseX = event.mouse.x;
314 _mouseY = event.mouse.y;
315 if (_flags.useHiRes) {
316 _mouseX >>= 1;
317 _mouseY >>= 1;
318 }
319 keys = (event.type == Common::EVENT_LBUTTONDOWN ? 199 : (200 | 0x800));
320 breakLoop = true;
321 } break;
322
323 case Common::EVENT_RBUTTONDOWN:
324 case Common::EVENT_RBUTTONUP: {
325 _mouseX = event.mouse.x;
326 _mouseY = event.mouse.y;
327 if (_flags.useHiRes) {
328 _mouseX >>= 1;
329 _mouseY >>= 1;
330 }
331 keys = (event.type == Common::EVENT_RBUTTONDOWN ? 201 : (202 | 0x800));
332 breakLoop = true;
333 } break;
334
335 case Common::EVENT_WHEELUP:
336 mouseWheel = -1;
337 break;
338
339 case Common::EVENT_WHEELDOWN:
340 mouseWheel = 1;
341 break;
342
343 default:
344 break;
345 }
346
347 if (_debugger)
348 _debugger->onFrame();
349
350 if (breakLoop)
351 break;
352
353 _eventList.erase(_eventList.begin());
354 }
355
356 GUI *guiInstance = gui();
357 if (guiInstance) {
358 if (keys)
359 return guiInstance->processButtonList(buttonList, keys | eventFlag, mouseWheel);
360 else
361 return guiInstance->processButtonList(buttonList, 0, mouseWheel);
362 } else {
363 return keys;
364 }
365 }
366
setupKeyMap()367 void KyraEngine_v1::setupKeyMap() {
368 struct KeyCodeMapEntry {
369 Common::KeyCode kcScummVM;
370 int16 kcDOS;
371 int16 kcPC98;
372 int16 kcFMTowns;
373 };
374
375 #define UNKNOWN_KEYCODE -1
376 #define KC(x) Common::KEYCODE_##x
377 static const KeyCodeMapEntry keys[] = {
378 { KC(SPACE), 61, 53, 32 },
379 { KC(RETURN), 43, 29, 13 },
380 { KC(UP), 96, 68, 30 },
381 { KC(KP8), 96, 68, 30 },
382 { KC(RIGHT), 102, 73, 28 },
383 { KC(KP6), 102, 73, 28 },
384 { KC(DOWN), 98, 76, 31 },
385 { KC(KP2), 98, 76, 31 },
386 { KC(KP5), 97, 72, UNKNOWN_KEYCODE },
387 { KC(LEFT), 92, 71, 29 },
388 { KC(KP4), 92, 71, 29 },
389 { KC(HOME), 91, 67, 127 },
390 { KC(KP7), 91, 67, 127 },
391 { KC(PAGEUP), 101, 69, 18 },
392 { KC(KP9), 101, 69, 18 },
393 { KC(END), 93, UNKNOWN_KEYCODE, UNKNOWN_KEYCODE },
394 { KC(KP1), 93, UNKNOWN_KEYCODE, UNKNOWN_KEYCODE },
395 { KC(PAGEDOWN), 103, UNKNOWN_KEYCODE, UNKNOWN_KEYCODE },
396 { KC(KP3), 103, UNKNOWN_KEYCODE, UNKNOWN_KEYCODE },
397 { KC(F1), 112, 99, 93 },
398 { KC(F2), 113, 100, 94 },
399 { KC(F3), 114, 101, 95 },
400 { KC(F4), 115, 102, 96 },
401 { KC(F5), 116, 103, 97 },
402 { KC(F6), 117, 104, 98 },
403 { KC(a), 31, 31, UNKNOWN_KEYCODE },
404 { KC(b), 50, 50, 66 },
405 { KC(c), 48, 48, 67 },
406 { KC(d), 33, 33, 68 },
407 { KC(e), 19, 19, UNKNOWN_KEYCODE },
408 { KC(f), 34, 34, 70 },
409 { KC(i), 24, 24, 24 },
410 { KC(k), 38, 38, 75 },
411 { KC(m), 52, 52, 77 },
412 { KC(n), 51, 51, UNKNOWN_KEYCODE },
413 { KC(o), 25, 25, 79 },
414 { KC(p), 26, 26, 80 },
415 { KC(r), 20, 20, 82 },
416 { KC(s), 32, 32, UNKNOWN_KEYCODE },
417 { KC(w), 18, 18, UNKNOWN_KEYCODE },
418 { KC(y), 22, 22, UNKNOWN_KEYCODE },
419 { KC(z), 46, 46, UNKNOWN_KEYCODE },
420 { KC(0), UNKNOWN_KEYCODE, UNKNOWN_KEYCODE, 48 },
421 { KC(1), 2, UNKNOWN_KEYCODE, 49 },
422 { KC(2), 3, UNKNOWN_KEYCODE, 50 },
423 { KC(3), 4, UNKNOWN_KEYCODE, 51 },
424 { KC(4), 5, UNKNOWN_KEYCODE, 52 },
425 { KC(5), 6, UNKNOWN_KEYCODE, 53 },
426 { KC(6), 7, UNKNOWN_KEYCODE, 54 },
427 { KC(7), 8, UNKNOWN_KEYCODE, 55 },
428 { KC(SLASH), 55, 55, 47 },
429 { KC(ESCAPE), 110, 1, 27 },
430 { KC(MINUS), 12, UNKNOWN_KEYCODE, 45 },
431 { KC(KP_MINUS), 105, UNKNOWN_KEYCODE, 45 },
432 { KC(PLUS), 13, UNKNOWN_KEYCODE, 43 },
433 { KC(KP_PLUS), 106, UNKNOWN_KEYCODE, 43 },
434
435 // Multiple mappings for the keys to the right of the 'M' key,
436 // since these are different for QWERTZ, QWERTY and AZERTY keyboards.
437 // QWERTZ
438 { KC(COMMA), 53, UNKNOWN_KEYCODE, 60 },
439 { KC(PERIOD), 54, UNKNOWN_KEYCODE, 62 },
440 // AZERTY
441 { KC(SEMICOLON), 53, UNKNOWN_KEYCODE, 60 },
442 { KC(COLON), 54, UNKNOWN_KEYCODE, 62 },
443 // QWERTY
444 { KC(LESS), 53, UNKNOWN_KEYCODE, 60 },
445 { KC(GREATER), 54, UNKNOWN_KEYCODE, 62 }
446 };
447 #undef KC
448 #undef UNKNOWN_KEYCODE
449
450 _keyMap.clear();
451
452 // If we have an engine that wants ASCII codes instead of key codes, we can skip the setup of the key map.
453 // In that case we simply return the ASCII codes from the event manager. At least until I know better I
454 // trust that the ASCII codes we get from our event manager are the same identical codes. If that assumption
455 // turns out to be wrong I can still implement the original conversion method...
456 if (_asciiCodeEvents)
457 return;
458
459 for (int i = 0; i < ARRAYSIZE(keys); i++)
460 _keyMap[keys[i].kcScummVM] = (_flags.platform == Common::kPlatformPC98) ? keys[i].kcPC98 : ((_flags.platform == Common::kPlatformFMTowns) ? keys[i].kcFMTowns : keys[i].kcDOS);
461 }
462
updateInput()463 void KyraEngine_v1::updateInput() {
464 Common::Event event;
465
466 bool updateScreen = false;
467
468 while (_eventMan->pollEvent(event)) {
469 switch (event.type) {
470 case Common::EVENT_KEYDOWN:
471 if (event.kbd.keycode == Common::KEYCODE_PERIOD || event.kbd.keycode == Common::KEYCODE_ESCAPE ||
472 event.kbd.keycode == Common::KEYCODE_SPACE || event.kbd.keycode == Common::KEYCODE_RETURN ||
473 event.kbd.keycode == Common::KEYCODE_UP || event.kbd.keycode == Common::KEYCODE_RIGHT ||
474 event.kbd.keycode == Common::KEYCODE_DOWN || event.kbd.keycode == Common::KEYCODE_LEFT)
475 _eventList.push_back(Event(event, true));
476 else if (event.kbd.keycode == Common::KEYCODE_q && event.kbd.hasFlags(Common::KBD_CTRL))
477 quitGame();
478 else
479 _eventList.push_back(Event(event, _kbEventSkip));
480 break;
481
482 case Common::EVENT_LBUTTONDOWN:
483 case Common::EVENT_RBUTTONDOWN:
484 _eventList.push_back(Event(event, true));
485 break;
486
487 case Common::EVENT_MOUSEMOVE:
488 if (screen()->isMouseVisible())
489 updateScreen = true;
490 break;
491
492 case Common::EVENT_LBUTTONUP:
493 case Common::EVENT_RBUTTONUP:
494 case Common::EVENT_WHEELUP:
495 case Common::EVENT_WHEELDOWN:
496 _eventList.push_back(event);
497 break;
498
499 default:
500 break;
501 }
502 }
503
504 if (updateScreen)
505 _system->updateScreen();
506 }
507
removeInputTop()508 void KyraEngine_v1::removeInputTop() {
509 if (!_eventList.empty())
510 _eventList.erase(_eventList.begin());
511 }
512
skipFlag() const513 bool KyraEngine_v1::skipFlag() const {
514 for (Common::List<Event>::const_iterator i = _eventList.begin(); i != _eventList.end(); ++i) {
515 if (i->causedSkip)
516 return true;
517 }
518 return false;
519 }
520
resetSkipFlag(bool removeEvent)521 void KyraEngine_v1::resetSkipFlag(bool removeEvent) {
522 for (Common::List<Event>::iterator i = _eventList.begin(); i != _eventList.end(); ++i) {
523 if (i->causedSkip) {
524 if (removeEvent)
525 _eventList.erase(i);
526 else
527 i->causedSkip = false;
528 return;
529 }
530 }
531 }
532
setGameFlag(int flag)533 int KyraEngine_v1::setGameFlag(int flag) {
534 assert((flag >> 3) >= 0 && (flag >> 3) <= ARRAYSIZE(_flagsTable));
535 _flagsTable[flag >> 3] |= (1 << (flag & 7));
536 return 1;
537 }
538
queryGameFlag(int flag) const539 int KyraEngine_v1::queryGameFlag(int flag) const {
540 assert((flag >> 3) >= 0 && (flag >> 3) <= ARRAYSIZE(_flagsTable));
541 return ((_flagsTable[flag >> 3] >> (flag & 7)) & 1);
542 }
543
resetGameFlag(int flag)544 int KyraEngine_v1::resetGameFlag(int flag) {
545 assert((flag >> 3) >= 0 && (flag >> 3) <= ARRAYSIZE(_flagsTable));
546 _flagsTable[flag >> 3] &= ~(1 << (flag & 7));
547 return 0;
548 }
549
delayUntil(uint32 timestamp,bool updateTimers,bool update,bool isMainLoop)550 void KyraEngine_v1::delayUntil(uint32 timestamp, bool updateTimers, bool update, bool isMainLoop) {
551 const uint32 curTime = _system->getMillis();
552 if (curTime > timestamp)
553 return;
554
555 uint32 del = timestamp - curTime;
556 while (del && !shouldQuit()) {
557 uint32 step = MIN<uint32>(del, _tickLength);
558 delay(step, update, isMainLoop);
559 del -= step;
560 }
561 }
562
delay(uint32 amount,bool update,bool isMainLoop)563 void KyraEngine_v1::delay(uint32 amount, bool update, bool isMainLoop) {
564 _system->delayMillis(amount);
565 }
566
delayWithTicks(int ticks)567 void KyraEngine_v1::delayWithTicks(int ticks) {
568 delay(ticks * _tickLength);
569 }
570
registerDefaultSettings()571 void KyraEngine_v1::registerDefaultSettings() {
572 if (_flags.platform == Common::kPlatformFMTowns)
573 ConfMan.registerDefault("cdaudio", true);
574 if (_flags.fanLang != Common::UNK_LANG) {
575 // HACK/WORKAROUND: Since we can't use registerDefault here to overwrite
576 // the global subtitles settings, we're using this hack to enable subtitles
577 // for fan translations
578 const Common::ConfigManager::Domain *cur = ConfMan.getActiveDomain();
579 if (!cur || (cur && cur->getVal("subtitles").empty()))
580 ConfMan.setBool("subtitles", true);
581 }
582 }
583
readSettings()584 void KyraEngine_v1::readSettings() {
585 _configWalkspeed = ConfMan.getInt("walkspeed");
586 _configMusic = 0;
587
588 if (!ConfMan.getBool("music_mute")) {
589 if (_flags.platform == Common::kPlatformFMTowns)
590 _configMusic = ConfMan.getBool("cdaudio") ? 2 : 1;
591 else
592 _configMusic = 1;
593 }
594 _configSounds = ConfMan.getBool("sfx_mute") ? 0 : 1;
595
596 if (_sound) {
597 _sound->enableMusic(_configMusic);
598 _sound->enableSFX(_configSounds);
599 }
600
601 bool speechMute = ConfMan.getBool("speech_mute");
602 bool subtitles = ConfMan.getBool("subtitles");
603
604 if (!speechMute && subtitles)
605 _configVoice = 2; // Voice & Text
606 else if (!speechMute && !subtitles)
607 _configVoice = 1; // Voice only
608 else
609 _configVoice = 0; // Text only
610
611 setWalkspeed(_configWalkspeed);
612 }
613
writeSettings()614 void KyraEngine_v1::writeSettings() {
615 bool speechMute, subtitles;
616
617 ConfMan.setInt("walkspeed", _configWalkspeed);
618 ConfMan.setBool("music_mute", _configMusic == 0);
619 if (_flags.platform == Common::kPlatformFMTowns)
620 ConfMan.setBool("cdaudio", _configMusic == 2);
621 ConfMan.setBool("sfx_mute", _configSounds == 0);
622
623 switch (_configVoice) {
624 case 0: // Text only
625 speechMute = true;
626 subtitles = true;
627 break;
628 case 1: // Voice only
629 speechMute = false;
630 subtitles = false;
631 break;
632 default: // Voice & Text
633 speechMute = false;
634 subtitles = true;
635 }
636
637 if (_sound) {
638 if (!_configMusic)
639 _sound->beginFadeOut();
640 _sound->enableMusic(_configMusic);
641 _sound->enableSFX(_configSounds);
642 }
643
644 ConfMan.setBool("speech_mute", speechMute);
645 ConfMan.setBool("subtitles", subtitles);
646
647 ConfMan.flushToDisk();
648 }
649
speechEnabled()650 bool KyraEngine_v1::speechEnabled() {
651 return _flags.isTalkie && (_configVoice == 1 || _configVoice == 2);
652 }
653
textEnabled()654 bool KyraEngine_v1::textEnabled() {
655 return !_flags.isTalkie || (_configVoice == 0 || _configVoice == 2);
656 }
657
convertVolumeToMixer(int value)658 int KyraEngine_v1::convertVolumeToMixer(int value) {
659 value -= 2;
660 return (value * Audio::Mixer::kMaxMixerVolume) / 95;
661 }
662
convertVolumeFromMixer(int value)663 int KyraEngine_v1::convertVolumeFromMixer(int value) {
664 return (value * 95) / Audio::Mixer::kMaxMixerVolume + 2;
665 }
666
setVolume(kVolumeEntry vol,uint8 value)667 void KyraEngine_v1::setVolume(kVolumeEntry vol, uint8 value) {
668 switch (vol) {
669 case kVolumeMusic:
670 ConfMan.setInt("music_volume", convertVolumeToMixer(value));
671 break;
672
673 case kVolumeSfx:
674 ConfMan.setInt("sfx_volume", convertVolumeToMixer(value));
675 break;
676
677 case kVolumeSpeech:
678 ConfMan.setInt("speech_volume", convertVolumeToMixer(value));
679 break;
680 }
681
682 // Resetup mixer
683 _mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume"));
684 _mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume"));
685 _mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, ConfMan.getInt("speech_volume"));
686 if (_sound)
687 _sound->updateVolumeSettings();
688 }
689
getVolume(kVolumeEntry vol)690 uint8 KyraEngine_v1::getVolume(kVolumeEntry vol) {
691 switch (vol) {
692 case kVolumeMusic:
693 return convertVolumeFromMixer(ConfMan.getInt("music_volume"));
694
695 case kVolumeSfx:
696 return convertVolumeFromMixer(ConfMan.getInt("sfx_volume"));
697
698 case kVolumeSpeech:
699 if (speechEnabled())
700 return convertVolumeFromMixer(ConfMan.getInt("speech_volume"));
701 else
702 return 2;
703 break;
704 }
705
706 return 2;
707 }
708
syncSoundSettings()709 void KyraEngine_v1::syncSoundSettings() {
710 Engine::syncSoundSettings();
711
712 // We need to use this here to allow the subtitle options to be changed
713 // through the GMM's options dialog.
714 readSettings();
715
716 if (_sound)
717 _sound->updateVolumeSettings();
718 }
719
720 } // End of namespace Kyra
721