1 /* ScummVM - Graphic Adventure Engine 2 * 3 * ScummVM is the legal property of its developers, whose names 4 * are too numerous to list here. Please refer to the COPYRIGHT 5 * file distributed with this source distribution. 6 * 7 * This program is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU General Public License 9 * as published by the Free Software Foundation; either version 2 10 * of the License, or (at your option) any later version. 11 * 12 * This program is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * along with this program; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 20 * 21 */ 22 23 #ifndef MADS_CAMERA_H 24 #define MADS_CAMERA_H 25 26 #include "mads/scene.h" 27 #include "mads/player.h" 28 #include "mads/camera.h" 29 30 namespace MADS { 31 32 class MADSEngine; 33 34 class Camera { 35 private: 36 MADSEngine *_vm; 37 38 public: 39 bool _panAllowedFl; 40 bool _activeFl; 41 bool _currentFrameFl; 42 bool _manualFl; 43 44 int _speed; 45 int _rate; 46 int _target; 47 int _distOffCenter; 48 int _startTolerance; 49 int _endTolerance; 50 int _direction; 51 uint32 _timer; 52 53 Camera(MADSEngine *vm); 54 55 void camPanTo(int target); 56 bool camPan(int16 *picture_view, int16 *player_loc, int display_size, int picture_size); 57 void setDefaultPanX(); 58 void setDefaultPanY(); 59 }; 60 61 } // End of namespace MADS 62 63 #endif /* MADS_CAMERA_H */ 64