1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #ifndef MADS_CAMERA_H
24 #define MADS_CAMERA_H
25 
26 #include "mads/scene.h"
27 #include "mads/player.h"
28 #include "mads/camera.h"
29 
30 namespace MADS {
31 
32 class MADSEngine;
33 
34 class Camera {
35 private:
36 	MADSEngine *_vm;
37 
38 public:
39 	bool _panAllowedFl;
40 	bool _activeFl;
41 	bool _currentFrameFl;
42 	bool _manualFl;
43 
44 	int _speed;
45 	int _rate;
46 	int _target;
47 	int _distOffCenter;
48 	int _startTolerance;
49 	int _endTolerance;
50 	int _direction;
51 	uint32 _timer;
52 
53 	Camera(MADSEngine *vm);
54 
55 	void camPanTo(int target);
56 	bool camPan(int16 *picture_view, int16 *player_loc, int display_size, int picture_size);
57 	void setDefaultPanX();
58 	void setDefaultPanY();
59 };
60 
61 } // End of namespace MADS
62 
63 #endif /* MADS_CAMERA_H */
64