1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #ifndef MYST_SCRIPTS_MENU_H
24 #define MYST_SCRIPTS_MENU_H
25 
26 #include "mohawk/myst_scripts.h"
27 
28 #include "common/scummsys.h"
29 #include "common/util.h"
30 
31 #include "graphics/font.h"
32 
33 namespace Mohawk {
34 
35 class MystAreaVideo;
36 struct MystScriptEntry;
37 
38 namespace MystStacks {
39 
40 #define DECLARE_OPCODE(x) void x(uint16 var, const ArgumentsArray &args)
41 
42 class Menu : public MystScriptParser {
43 public:
44 	explicit Menu(MohawkEngine_Myst *vm);
45 	~Menu() override;
46 
setInGame(bool inGame)47 	void setInGame(bool inGame) {
48 		_inGame = inGame;
49 	}
50 
setCanSave(bool canSave)51 	void setCanSave(bool canSave) {
52 		_canSave = canSave;
53 	}
54 
55 	void disablePersistentScripts() override;
56 	void runPersistentScripts() override;
57 
58 private:
59 	void setupOpcodes();
60 	uint16 getVar(uint16 var) override;
61 
62 	DECLARE_OPCODE(o_playIntroMovies);
63 	DECLARE_OPCODE(o_menuItemEnter);
64 	DECLARE_OPCODE(o_menuItemLeave);
65 	DECLARE_OPCODE(o_menuResume);
66 	DECLARE_OPCODE(o_menuLoad);
67 	DECLARE_OPCODE(o_menuSave);
68 	DECLARE_OPCODE(o_menuNew);
69 	DECLARE_OPCODE(o_menuOptions);
70 	DECLARE_OPCODE(o_menuQuit);
71 	DECLARE_OPCODE(o_menuInit);
72 	DECLARE_OPCODE(o_menuExit);
73 
74 	bool _inGame;
75 	bool _canSave;
76 	bool _menuItemHovered[6];
77 	bool _wasCursorVisible;
78 
79 	bool _introMoviesRunning;
80 	int _introStep;
81 	void introMovies_run();
82 
83 	bool showConfirmationDialog(const char *message, const char *confirmButton, const char *cancelButton);
84 
85 	void drawButtonImages(const Common::U32String &text, MystAreaImageSwitch *area, Graphics::TextAlign align, uint16 highlightedIndex, uint16 disabledIndex) const;
86 	void replaceButtonSubImageWithText(const Common::U32String &text, const Graphics::TextAlign &align, MystAreaImageSwitch *area,
87 	                                   uint16 subimageIndex, const Common::Rect &backgroundRect, int16 deltaY,
88 	                                   uint8 r, uint8 g, uint8 b) const;
89 	const char **getButtonCaptions() const;
90 	void resetButtons();
91 
92 };
93 
94 } // End of namespace MystStacks
95 } // End of namespace Mohawk
96 
97 #undef DECLARE_OPCODE
98 
99 #endif
100