1 /* ScummVM - Graphic Adventure Engine 2 * 3 * ScummVM is the legal property of its developers, whose names 4 * are too numerous to list here. Please refer to the COPYRIGHT 5 * file distributed with this source distribution. 6 * 7 * Additional copyright for this file: 8 * Copyright (C) 1995-1997 Presto Studios, Inc. 9 * 10 * This program is free software; you can redistribute it and/or 11 * modify it under the terms of the GNU General Public License 12 * as published by the Free Software Foundation; either version 2 13 * of the License, or (at your option) any later version. 14 * 15 * This program is distributed in the hope that it will be useful, 16 * but WITHOUT ANY WARRANTY; without even the implied warranty of 17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 18 * GNU General Public License for more details. 19 * 20 * You should have received a copy of the GNU General Public License 21 * along with this program; if not, write to the Free Software 22 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 23 * 24 */ 25 26 #ifndef PEGASUS_NOTIFICATION_H 27 #define PEGASUS_NOTIFICATION_H 28 29 #include "common/array.h" 30 #include "common/list.h" 31 32 #include "pegasus/types.h" 33 #include "pegasus/util.h" 34 35 namespace Pegasus { 36 37 class NotificationManager; 38 class NotificationReceiver; 39 40 struct ReceiverEntry { 41 NotificationReceiver *receiver; 42 NotificationFlags mask; 43 }; 44 45 int operator==(const ReceiverEntry &entry1, const ReceiverEntry &entry2); 46 int operator!=(const ReceiverEntry &entry1, const ReceiverEntry &entry2); 47 48 typedef Common::Array<ReceiverEntry> ReceiverList; 49 50 /* 51 A notification can have 32 flags associated with it, which can be user-defined. 52 */ 53 54 class Notification : public IDObject { 55 friend class NotificationManager; 56 57 public: 58 Notification(const NotificationID id, NotificationManager *owner); 59 virtual ~Notification(); 60 61 // notifyMe will have this receiver notified when any of the specified notification 62 // flags are set. 63 // If there is already a notification set for this receiver, notifyMe does a bitwise 64 // OR with the receiver's current notification flags. 65 66 // Can selectively set or clear notification bits by using the flags and mask argument. 67 68 void notifyMe(NotificationReceiver*, NotificationFlags flags, NotificationFlags mask); 69 void cancelNotification(NotificationReceiver *receiver); 70 71 void setNotificationFlags(NotificationFlags flags, NotificationFlags mask); getNotificationFlags()72 NotificationFlags getNotificationFlags() { return _currentFlags; } 73 clearNotificationFlags()74 void clearNotificationFlags() { setNotificationFlags(0, ~(NotificationFlags)0); } 75 76 protected: 77 void checkReceivers(); 78 79 NotificationManager *_owner; 80 ReceiverList _receivers; 81 NotificationFlags _currentFlags; 82 }; 83 84 class NotificationReceiver { 85 friend class Notification; 86 87 public: 88 NotificationReceiver(); 89 virtual ~NotificationReceiver(); 90 91 protected: 92 // receiveNotification is called automatically whenever a notification that this 93 // receiver depends on has its flags set 94 95 virtual void receiveNotification(Notification *, const NotificationFlags); 96 virtual void newNotification(Notification *notification); 97 98 private: 99 Notification *_notification; 100 }; 101 102 typedef Common::List<Notification *> NotificationList; 103 104 class NotificationManager : public NotificationReceiver { 105 friend class Notification; 106 107 public: 108 NotificationManager(); 109 virtual ~NotificationManager(); 110 111 void checkNotifications(); 112 113 protected: 114 void addNotification(Notification *notification); 115 void removeNotification(Notification *notification); 116 void detachNotifications(); 117 118 NotificationList _notifications; 119 }; 120 121 } // End of namespace Pegasus 122 123 #endif 124