1 /* ScummVM - Graphic Adventure Engine 2 * 3 * ScummVM is the legal property of its developers, whose names 4 * are too numerous to list here. Please refer to the COPYRIGHT 5 * file distributed with this source distribution. 6 * 7 * This program is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU General Public License 9 * as published by the Free Software Foundation; either version 2 10 * of the License, or (at your option) any later version. 11 * 12 * This program is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * along with this program; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 20 * 21 */ 22 23 #ifndef SKY_COMPACT_H 24 #define SKY_COMPACT_H 25 26 #include "sky/sky.h" 27 #include "sky/struc.h" 28 #include "sky/skydefs.h" 29 30 namespace Common { 31 class File; 32 } 33 34 enum CptIds { 35 CPT_JOEY = 1, 36 CPT_FOSTER = 3, 37 CPT_TEXT_1 = 0x17, 38 CPT_TEXT_11 = 0x21, 39 CPT_MENU_BAR = 0x2E, 40 CPT_REICH_DOOR_20 = 0x30AB, 41 CPT_MOVE_LIST = 0xBD, 42 CPT_TALK_TABLE_LIST = 0xBC 43 }; 44 45 enum CptTypeIds { 46 CPT_NULL = 0, 47 COMPACT, 48 TURNTAB, 49 ANIMSEQ, 50 MISCBIN, 51 GETTOTAB, 52 ROUTEBUF, 53 MAINLIST, 54 NUM_CPT_TYPES 55 }; 56 57 namespace Sky { 58 59 class SkyCompact { 60 public: 61 SkyCompact(); 62 ~SkyCompact(); 63 Compact *fetchCpt(uint16 cptId); 64 Compact *fetchCptInfo(uint16 cptId, uint16 *elems = NULL, uint16 *type = NULL, char *name = NULL); 65 static uint16 getSub(Compact *cpt, uint16 mode); 66 static void setSub(Compact *cpt, uint16 mode, uint16 value); 67 static MegaSet *getMegaSet(Compact *cpt); 68 uint16 *getGrafixPtr(Compact *cpt); 69 uint16 *getTurnTable(Compact *cpt, uint16 dir); 70 void *getCompactElem(Compact *cpt, uint16 off); 71 bool cptIsId(Compact *cpt, uint16 id); 72 uint8 *createResetData(uint16 gameVersion); 73 uint16 _numSaveIds; 74 uint16 *_saveIds; 75 // - debugging functions 76 uint16 findCptId(void *cpt); 77 uint16 findCptId(const char *cptName); 78 uint16 giveNumDataLists(); 79 uint16 giveDataListLen(uint16 listNum); 80 const char *nameForType(uint16 type); 81 private: 82 void checkAndFixOfficerBluntError(); 83 84 uint16 _numDataLists; 85 uint16 *_dataListLen; 86 uint16 *_rawBuf; 87 char *_asciiBuf; 88 Compact ***_compacts; 89 char ***_cptNames; 90 uint16 **_cptSizes; 91 uint16 **_cptTypes; 92 Common::File *_cptFile; 93 uint32 _resetDataPos; 94 static const char *const _typeNames[NUM_CPT_TYPES]; 95 }; 96 97 } // End of namespace Sky 98 99 #endif 100