1 /* ScummVM - Graphic Adventure Engine 2 * 3 * ScummVM is the legal property of its developers, whose names 4 * are too numerous to list here. Please refer to the COPYRIGHT 5 * file distributed with this source distribution. 6 * 7 * This program is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU General Public License 9 * as published by the Free Software Foundation; either version 2 10 * of the License, or (at your option) any later version. 11 * 12 * This program is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * along with this program; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 20 * 21 */ 22 #ifndef SLUDGER_H 23 #define SLUDGER_H 24 25 #include "sludge/allfiles.h" 26 27 namespace Sludge { 28 29 typedef struct _FILETIME { 30 uint32 dwLowDateTime; 31 uint32 dwHighDateTime; 32 } FILETIME; 33 34 bool initSludge(const Common::String &); 35 void initSludge(); 36 void killSludge(); 37 38 void displayBase(); 39 void sludgeDisplay(); 40 41 Common::File *openAndVerify(const Common::String &filename, char extra1, char extra2, const char *er, int &fileVersion); 42 43 } // End of namespace Sludge 44 45 #endif 46