1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 #ifndef SLUDGER_H
23 #define SLUDGER_H
24 
25 #include "sludge/allfiles.h"
26 
27 namespace Sludge {
28 
29 typedef struct _FILETIME {
30 	uint32 dwLowDateTime;
31 	uint32 dwHighDateTime;
32 } FILETIME;
33 
34 bool initSludge(const Common::String &);
35 void initSludge();
36 void killSludge();
37 
38 void displayBase();
39 void sludgeDisplay();
40 
41 Common::File *openAndVerify(const Common::String &filename, char extra1, char extra2, const char *er, int &fileVersion);
42 
43 } // End of namespace Sludge
44 
45 #endif
46