1 /* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20 *
21 */
22
23 #include "titanic/game/floor_indicator.h"
24 #include "titanic/pet_control/pet_control.h"
25
26 namespace Titanic {
27
BEGIN_MESSAGE_MAP(CFloorIndicator,CGameObject)28 BEGIN_MESSAGE_MAP(CFloorIndicator, CGameObject)
29 ON_MESSAGE(EnterViewMsg)
30 END_MESSAGE_MAP()
31
32 void CFloorIndicator::save(SimpleFile *file, int indent) {
33 file->writeNumberLine(1, indent);
34 CGameObject::save(file, indent);
35 }
36
load(SimpleFile * file)37 void CFloorIndicator::load(SimpleFile *file) {
38 file->readNumber();
39 CGameObject::load(file);
40 }
41
EnterViewMsg(CEnterViewMsg * msg)42 bool CFloorIndicator::EnterViewMsg(CEnterViewMsg *msg) {
43 int floorNum = MAX(1, getPetControl()->getRoomsFloorNum());
44 loadFrame(floorNum - 1);
45 return true;
46 }
47
48 } // End of namespace Titanic
49