1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #include "titanic/game/floor_indicator.h"
24 #include "titanic/pet_control/pet_control.h"
25 
26 namespace Titanic {
27 
BEGIN_MESSAGE_MAP(CFloorIndicator,CGameObject)28 BEGIN_MESSAGE_MAP(CFloorIndicator, CGameObject)
29 	ON_MESSAGE(EnterViewMsg)
30 END_MESSAGE_MAP()
31 
32 void CFloorIndicator::save(SimpleFile *file, int indent) {
33 	file->writeNumberLine(1, indent);
34 	CGameObject::save(file, indent);
35 }
36 
load(SimpleFile * file)37 void CFloorIndicator::load(SimpleFile *file) {
38 	file->readNumber();
39 	CGameObject::load(file);
40 }
41 
EnterViewMsg(CEnterViewMsg * msg)42 bool CFloorIndicator::EnterViewMsg(CEnterViewMsg *msg) {
43 	int floorNum = MAX(1, getPetControl()->getRoomsFloorNum());
44 	loadFrame(floorNum - 1);
45 	return true;
46 }
47 
48 } // End of namespace Titanic
49