1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 /*
24  * This file is based on WME Lite.
25  * http://dead-code.org/redir.php?target=wmelite
26  * Copyright (c) 2011 Jan Nedoma
27  */
28 
29 #ifndef WINTERMUTE_BASE_SURFACE_STORAGE_H
30 #define WINTERMUTE_BASE_SURFACE_STORAGE_H
31 
32 #include "engines/wintermute/base/base.h"
33 #include "common/array.h"
34 
35 namespace Wintermute {
36 class BaseSurface;
37 class BaseSurfaceStorage : public BaseClass {
38 public:
39 	uint32 _lastCleanupTime;
40 	bool initLoop();
41 	bool sortSurfaces();
42 	static bool surfaceSortCB(const BaseSurface *arg1, const BaseSurface *arg2);
43 	bool cleanup(bool warn = false);
44 	//DECLARE_PERSISTENT(BaseSurfaceStorage, BaseClass);
45 
46 	bool restoreAll();
47 	BaseSurface *addSurface(const Common::String &filename, bool defaultCK = true, byte ckRed = 0, byte ckGreen = 0, byte ckBlue = 0, int lifeTime = -1, bool keepLoaded = false);
48 	bool removeSurface(BaseSurface *surface);
49 	BaseSurfaceStorage(BaseGame *inGame);
50 	virtual ~BaseSurfaceStorage();
51 
52 	Common::Array<BaseSurface *> _surfaces;
53 };
54 
55 } // End of namespace Wintermute
56 
57 #endif
58