1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #ifndef WINTERMUTE_DEBUGGER_ADAPTER_H
24 #define WINTERMUTE_DEBUGGER_ADAPTER_H
25 
26 #include "common/str.h"
27 #include "engines/wintermute/coll_templ.h"
28 #include "engines/wintermute/wintermute.h"
29 #include "engines/wintermute/debugger/listing_providers/source_listing_provider.h"
30 #include "script_monitor.h"
31 #include "error.h"
32 #include "listing.h"
33 namespace Wintermute {
34 
35 class ScScript;
36 class DebuggableScript;
37 class ScValue;
38 
39 struct BreakpointInfo {
40 	Common::String _filename;
41 	int _line;
42 	int _hits;
43 	bool _enabled;
44 };
45 
46 struct WatchInfo {
47 	Common::String _filename;
48 	Common::String _symbol;
49 	int _hits;
50 	bool _enabled;
51 };
52 
53 struct TopEntry {
54 	bool current;
55 	Common::String filename;
56 	int watches;
57 	int breakpointInfo;
58 };
59 
60 class DebuggerController : public ScriptMonitor {
61 	SourceListingProvider *_sourceListingProvider;
62 	const WintermuteEngine *_engine;
63 	DebuggableScript *_lastScript;
64 	uint32 _lastLine;
65 	void clear();
66 	bool bytecodeExists(const Common::String &filename);
67 public:
68 	DebuggerController(WintermuteEngine *vm);
69 	~DebuggerController();
70 	Common::Array<TopEntry> getTop() const;
71 	/**
72 	 * Get the last line # we've stopped at
73 	 */
74 	uint32 getLastLine() const;
75 	Error addBreakpoint(const char *filename, int line);
76 	Error removeBreakpoint(uint id);
77 	Error disableBreakpoint(uint id);
78 	Error enableBreakpoint(uint id);
79 	Error addWatch(const char *filename, const char *symbol);
80 	Error removeWatchpoint(uint id);
81 	Error disableWatchpoint(uint id);
82 	Error enableWatchpoint(uint id);
83 	Common::Array<BreakpointInfo> getBreakpoints() const;
84 	Common::Array<WatchInfo> getWatchlist() const;
85 	/**
86 	 * @brief step one instruction
87 	 */
88 	Error step();
89 	/**
90 	 * @brief continue execution and don't step until next breakpoint
91 	 */
92 	Error stepContinue();
93 	/**
94 	 * @brief continue execution and don't step until the current activation record is popped
95 	 */
96 	Error stepFinish();
97 	/**
98 	 * @brief read value for a variable accessible from within the current scope.
99 	 */
100 	Common::String readValue(const Common::String &name, Error *error);
101 	/**
102 	 * @brief set value for a variable accessible from within the current scope.
103 	 */
104 	Error setValue(const Common::String &name, const Common::String &value, ScValue*&var);
105 	Error setSourcePath(const Common::String &sourcePath);
106 	Common::String getSourcePath() const;
107 	Listing *getListing(Error* &err);
108 	void showFps(bool show);
109 	/**
110 	 * Inherited from ScriptMonitor
111 	 */
112 	void onBreakpoint(const Breakpoint *breakpoint, DebuggableScript *script);
113 	void onWatch(const Watch *watch, DebuggableScript *script);
114 	void notifyStep(DebuggableScript *script) override;
115 };
116 }
117 
118 #endif // WINTERMUTE_DEBUGGER_H
119