1shaders = "5"
2
3shader0 = ../stock.slang
4scale_type0 = "source"
5scale0 = 1.0
6alias0 = REF
7
8shader1 = shaders/xbr-mlv4-multipass/xbr-mlv4-pass1.slang
9filter_linear1 = "false"
10float_framebuffer1 = "false"
11scale_type_x1 = "source"
12scale_x1 = "1.000000"
13scale_type_y1 = "source"
14scale_y1 = "1.000000"
15alias1 = "PASS1"
16
17shader2 = shaders/xbr-mlv4-multipass/xbr-mlv4-pass2.slang
18filter_linear2 = "false"
19float_framebuffer2 = "false"
20scale_type_x2 = "source"
21scale_x2 = "1.000000"
22scale_type_y2 = "source"
23scale_y2 = "1.000000"
24alias2 = "PASS2"
25
26shader3 = shaders/xbr-mlv4-multipass/xbr-mlv4-pass3.slang
27filter_linear3 = "false"
28float_framebuffer3 = "false"
29scale_type_x3 = "source"
30scale_x3 = "2.000000"
31scale_type_y3 = "source"
32scale_y3 = "2.000000"
33alias3 = "PASS3"
34
35shader4 = shaders/xbr-mlv4-multipass/xbr-mlv4-pass4.slang
36filter_linear4 = "false"
37float_framebuffer4 = "false"
38