1shaders = "5" 2 3shader0 = ../stock.slang 4scale_type0 = "source" 5scale0 = 1.0 6alias0 = REF 7 8shader1 = shaders/xbr-mlv4-multipass/xbr-mlv4-pass1.slang 9filter_linear1 = "false" 10float_framebuffer1 = "false" 11scale_type_x1 = "source" 12scale_x1 = "1.000000" 13scale_type_y1 = "source" 14scale_y1 = "1.000000" 15alias1 = "PASS1" 16 17shader2 = shaders/xbr-mlv4-multipass/xbr-mlv4-pass2.slang 18filter_linear2 = "false" 19float_framebuffer2 = "false" 20scale_type_x2 = "source" 21scale_x2 = "1.000000" 22scale_type_y2 = "source" 23scale_y2 = "1.000000" 24alias2 = "PASS2" 25 26shader3 = shaders/xbr-mlv4-multipass/xbr-mlv4-pass3.slang 27filter_linear3 = "false" 28float_framebuffer3 = "false" 29scale_type_x3 = "source" 30scale_x3 = "2.000000" 31scale_type_y3 = "source" 32scale_y3 = "2.000000" 33alias3 = "PASS3" 34 35shader4 = shaders/xbr-mlv4-multipass/xbr-mlv4-pass4.slang 36filter_linear4 = "false" 37float_framebuffer4 = "false" 38