1 2KNOWN BUGS and MISFEATURES in version 1.12.0 3 4 o I found inconsistent behavior with using the middle mouse button 5 (mmb). Clicking with mmb on mini-map causes the main win to jump, and 6 then jump back before scrolling. Clicking mmb on other displays (finance 7 or unemployment graph) advances the display. Probably only lmb should 8 advance display. Also, I'm not sure if mmb should initiate main win 9 scrolling if the click was made outside the main win. 10 11 o No middle mouse button support in SVGA/Win32 version. 12 13 o Square cursor flashes too much in SVGA version. 14 15 o Bits of the square cursor are not refreshed from the main win frame. 16 For example, this happens with pollution overlay turned on. 17 This problem is more pronouced in SVGA version. 18 19 o Help gets screwed up by game-related keystrokes. 20 Consider also pressing "Enter" when mouse is over a button on the 21 opening screen. 22 23 o Population pbar is wrong when starting new game, since game starts 24 with different number of people for random villiage and blank screen 25 this is difficult to fix. GCS: I verified that this still exists, 26 Apr 5, 2003. 27 28 o There still seems to be a problem with putting multi-transport off 29 the bottom of the screen. For example, resources can wrap-around 30 from bottom to top. 31 32 To reproduce, put a horizontal bit of track across the top row. 33 Then, drag track from the city down off past the edge of the main 34 screen (you might need to do this a few times). Now check the 35 track on the top, and you will see goods, jobs, etc flowing off 36 the bottom into the top. 37 38 (GCS July 26, 2003) cannot reproduce in svga version, but definitely 39 exists in win32 version. 40 41 o Right click outside of help should exit help. 42 43 o Re-remove c++ style comments. 44 45 o Since cvs doesn't store timestamps, need to manually set timestamps 46 to build from cvs. For now, workaround using fix-timestamps.sh. 47 48 o Main screen should scroll when moving mouse outside of main window 49 during multi-transport. 50 51 o Miniscreen colors could be improved. 52 53 o xpicedit doesn't seem to work on 24 bit color machines. 54 55 o When a tip burns up, there is no pollution at all, and the tip disappears. 56 Tip should stay, should cause pollution(?). 57 58 o Technology indicator sometimes shows both a rise and fall. This happens 59 after loading a game, old indicator remains as a ghost. 60 * Fixed by Corey? 61 62 o There is a display bug, where a small block is left when 63 exiting a help page. The only happens when part of the mouse cursor is in 64 the main window during the re-draw. It quicky disappears when the main 65 window is scrolled or updated. 66 67 I've seen this display bug also happens when refreshing after 68 modal dialog boxes. 69 70 o Need to support -display and other XWindows command line option. 71 72 o Need to clean up write of gzipped files to use popen(). 73 74 o Why don't we use a recognized file format for the splash screen? 75 76 o Slight streaking in monthgraph. 77 78 o Like to have info pages and/or printed documentation. 79 80 o Animations for paths/roads/railroads. 81 82 o Coal Power Station does not accurately report actual power produced. 83 84 o More than 100% of the population can be starving. 85 86 87REQUESTED FEATURES 88 89 o Autosaves 90 91 o Multi-buldozing 92 93 o Auto-upgrading 94 95 o Move code into src subdirectory 96