1 //  Copyright (C) 2007 Ole Laursen
2 //  Copyright (C) 2007, 2008, 2009, 2014, 2020 Ben Asselstine
3 //
4 //  This program is free software; you can redistribute it and/or modify
5 //  it under the terms of the GNU General Public License as published by
6 //  the Free Software Foundation; either version 3 of the License, or
7 //  (at your option) any later version.
8 //
9 //  This program is distributed in the hope that it will be useful,
10 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
11 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12 //  GNU Library General Public License for more details.
13 //
14 //  You should have received a copy of the GNU General Public License
15 //  along with this program; if not, write to the Free Software
16 //  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
17 //  02110-1301, USA.
18 
19 #pragma once
20 #ifndef NEW_RANDOM_MAP_DIALOG_H
21 #define NEW_RANDOM_MAP_DIALOG_H
22 
23 #include <gtkmm.h>
24 
25 #include "Tile.h"
26 #include "game-parameters.h"
27 #include "lw-dialog.h"
28 
29 //! A dialog to let the user create a new random map.
30 class NewRandomMapDialog: public LwDialog
31 {
32  public:
33     NewRandomMapDialog(Gtk::Window &parent);
34     ~NewRandomMapDialog();
35 
36     int run();
37 
getRandomMapFilename()38     Glib::ustring getRandomMapFilename() const {return d_filename;};
39 
40     static Glib::ustring create_and_dump_scenario(const Glib::ustring &file,
41                                                   const GameParameters &g,
42                                                   sigc::slot<void> *pulse);
43 
44  private:
45 
46     void pulse();
47     GameParameters getParams();
48     struct Map
49     {
50 	int width, height;
51 	int grass, water, swamp, forest, hills, mountains;
52 	int cities, ruins, temples;
53 	int signposts;
54 	Glib::ustring tileset;
55 	Glib::ustring shieldset;
56 	Glib::ustring cityset;
57 	Glib::ustring armyset;
58     };
59 
60     Map map;
61 
62     Gtk::Box *dialog_vbox;
63     Gtk::ButtonBox *dialog_action_area;
64     Gtk::ComboBox *map_size_combobox;
65     Gtk::ComboBoxText *tile_size_combobox;
66     Gtk::ComboBoxText *tile_theme_combobox;
67     Gtk::ComboBoxText *city_theme_combobox;
68     Gtk::ComboBoxText *army_theme_combobox;
69     Gtk::ComboBoxText *shield_theme_combobox;
70     Gtk::Scale *grass_scale;
71     Gtk::Scale *water_scale;
72     Gtk::Scale *swamp_scale;
73     Gtk::Scale *forest_scale;
74     Gtk::Scale *hills_scale;
75     Gtk::Scale *mountains_scale;
76     Gtk::Scale *cities_scale;
77     Gtk::Button *accept_button;
78     Gtk::Button *cancel_button;
79     Gtk::CheckButton *grass_random_checkbutton;
80     Gtk::CheckButton *water_random_checkbutton;
81     Gtk::CheckButton *swamp_random_checkbutton;
82     Gtk::CheckButton *forest_random_checkbutton;
83     Gtk::CheckButton *hills_random_checkbutton;
84     Gtk::CheckButton *mountains_random_checkbutton;
85     Gtk::CheckButton *cities_random_checkbutton;
86     Gtk::CheckButton *cities_can_produce_allies_checkbutton;
87     Gtk::Notebook *notebook;
88     Gtk::TreeView *progress_treeview;
89 
90     class ProgressModelColumns : public Gtk::TreeModel::ColumnRecord
91       {
92     public:
ProgressModelColumns()93         ProgressModelColumns ()
94           { add (perc);}
95         Gtk::TreeModelColumn<int> perc;
96       };
97     ProgressModelColumns progress_columns;
98     Glib::RefPtr<Gtk::ListStore> progress_liststore;
99     Gtk::TreeModel::Row row;
100 
101     enum { MAP_SIZE_NORMAL = 0, MAP_SIZE_SMALL, MAP_SIZE_TINY };
102 
103     enum ActiveTerrainType { NONE, GRASS, WATER, FOREST, HILLS, MOUNTAINS,
104       SWAMP, MAX_TERRAINS };
105 
106     //callbacks
107     void on_map_size_changed();
108     void on_grass_random_toggled();
109     void on_water_random_toggled();
110     void on_swamp_random_toggled();
111     void on_forest_random_toggled();
112     void on_hills_random_toggled();
113     void on_mountains_random_toggled();
114     void on_cities_random_toggled();
115     void on_accept_clicked();
116     void on_cancel_clicked();
117     void on_value_changed (ActiveTerrainType type);
118     void on_tile_size_changed();
119 
120     //helpers
121     void alter_grass ();
122     void alter_terrain (ActiveTerrainType type);
123     guint32 get_active_tile_size();
124     void take_percentages ();
125     void augment_scale_value_by_type (ActiveTerrainType type, double amt);
126     void assign_random_terrain (GameParameters &g);
127 
128     int dialog_response;
129     Glib::ustring d_filename;
130     double percentages[MAX_TERRAINS];
131     ActiveTerrainType d_active_terrain;
132     bool d_inhibit_scales;
133     static int cmp (std::pair<int,double> const &a, std::pair<int,double> const &b);
134 };
135 
136 #endif
137