1 /*
2  * Copyright (c) 2002-2008 LWJGL Project
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are
7  * met:
8  *
9  * * Redistributions of source code must retain the above copyright
10  *   notice, this list of conditions and the following disclaimer.
11  *
12  * * Redistributions in binary form must reproduce the above copyright
13  *   notice, this list of conditions and the following disclaimer in the
14  *   documentation and/or other materials provided with the distribution.
15  *
16  * * Neither the name of 'LWJGL' nor the names of
17  *   its contributors may be used to endorse or promote products derived
18  *   from this software without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
22  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
23  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
24  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
25  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
26  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
27  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
28  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
29  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
30  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31  */
32 package org.lwjgl.opengl;
33 
34 import org.lwjgl.util.generator.opengl.GLintptr;
35 import org.lwjgl.util.generator.opengl.GLuint;
36 
37 public interface EXT_bindable_uniform {
38 
39 	/**
40 	 * Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv,
41 	 * and GetDoublev:
42 	 */
43 	int GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT = 0x8DE2;
44 	int GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT = 0x8DE3;
45 	int GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT = 0x8DE4;
46 	int GL_MAX_BINDABLE_UNIFORM_SIZE_EXT = 0x8DED;
47 	int GL_UNIFORM_BUFFER_BINDING_EXT = 0x8DEF;
48 
49 	/**
50 	 * Accepted by the <target> parameters of BindBuffer, BufferData,
51 	 * BufferSubData, MapBuffer, UnmapBuffer, GetBufferSubData, and
52 	 * GetBufferPointerv:
53 	 */
54 	int GL_UNIFORM_BUFFER_EXT = 0x8DEE;
55 
glUniformBufferEXT(@Luint int program, int location, @GLuint int buffer)56 	void glUniformBufferEXT(@GLuint int program, int location, @GLuint int buffer);
57 
glGetUniformBufferSizeEXT(@Luint int program, int location)58 	int glGetUniformBufferSizeEXT(@GLuint int program, int location);
59 
60 	@GLintptr
glGetUniformOffsetEXT(@Luint int program, int location)61 	long glGetUniformOffsetEXT(@GLuint int program, int location);
62 
63 }