1 
2 /* Network protocol for synchronization and keystrokes */
3 
4 #define SYNC_MSG	0x00			/* Sent during game */
5 #define NEW_GAME	0x01			/* Sent by players at start */
6 #define NET_ABORT	0x04			/* Used with address server */
7 #define KEY_PRESS	0x80			/* Sent during game */
8 #define KEY_RELEASE	0xF0			/* Sent during game */
9 
10 /* * * * * * * *
11 	This stuff is shared between netplay.cc and netplayd
12 */
13 /* The default port for Maelstrom games.  What is 0xAEAE?? *shrug* :) */
14 #define NETPLAY_PORT	0xAEAE			/* port 44718 */
15 
16 /* The minimum length of a new packet buffer */
17 #define NEW_PACKETLEN	(3+3*4)
18 
19 /* Note: if you change MAX_PLAYERS, you need to modify the gPlayerColors
20    array in player.cc
21 */
22 #define MAX_PLAYERS		3		/* No more than 255!! */
23 
24