1 /***************************************************************************
2 *      Mechanized Assault and Exploration Reloaded Projectfile            *
3 *                                                                         *
4 *   This program is free software; you can redistribute it and/or modify  *
5 *   it under the terms of the GNU General Public License as published by  *
6 *   the Free Software Foundation; either version 2 of the License, or     *
7 *   (at your option) any later version.                                   *
8 *                                                                         *
9 *   This program is distributed in the hope that it will be useful,       *
10 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
11 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
12 *   GNU General Public License for more details.                          *
13 *                                                                         *
14 *   You should have received a copy of the GNU General Public License     *
15 *   along with this program; if not, write to the                         *
16 *   Free Software Foundation, Inc.,                                       *
17 *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
18 ***************************************************************************/
19 
20 #ifndef game_startup_local_hotseat_localhotseatgamesavedH
21 #define game_startup_local_hotseat_localhotseatgamesavedH
22 
23 #include "game/startup/local/hotseat/localhotseatgame.h"
24 #include "utility/signal/signalconnectionmanager.h"
25 
26 class cLocalHotSeatGameSaved : public cLocalHotSeatGame
27 {
28 public:
29 	void start (cApplication& application);
30 
31 	void setSaveGameNumber (int saveGameNumber);
32 
33 private:
34 	cSignalConnectionManager signalConnectionManager;
35 
36 	int saveGameNumber;
37 };
38 
39 #endif // game_startup_local_hotseat_localhotseatgamesavedH
40