1 /*************************************************************************** 2 * Mechanized Assault and Exploration Reloaded Projectfile * 3 * * 4 * This program is free software; you can redistribute it and/or modify * 5 * it under the terms of the GNU General Public License as published by * 6 * the Free Software Foundation; either version 2 of the License, or * 7 * (at your option) any later version. * 8 * * 9 * This program is distributed in the hope that it will be useful, * 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * 12 * GNU General Public License for more details. * 13 * * 14 * You should have received a copy of the GNU General Public License * 15 * along with this program; if not, write to the * 16 * Free Software Foundation, Inc., * 17 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * 18 ***************************************************************************/ 19 20 #ifndef game_startup_local_hotseat_localhotseatgamesavedH 21 #define game_startup_local_hotseat_localhotseatgamesavedH 22 23 #include "game/startup/local/hotseat/localhotseatgame.h" 24 #include "utility/signal/signalconnectionmanager.h" 25 26 class cLocalHotSeatGameSaved : public cLocalHotSeatGame 27 { 28 public: 29 void start (cApplication& application); 30 31 void setSaveGameNumber (int saveGameNumber); 32 33 private: 34 cSignalConnectionManager signalConnectionManager; 35 36 int saveGameNumber; 37 }; 38 39 #endif // game_startup_local_hotseat_localhotseatgamesavedH 40