1-- Minetest: builtin/item.lua 2 3local builtin_shared = ... 4 5local function copy_pointed_thing(pointed_thing) 6 return { 7 type = pointed_thing.type, 8 above = vector.new(pointed_thing.above), 9 under = vector.new(pointed_thing.under), 10 ref = pointed_thing.ref, 11 } 12end 13 14-- 15-- Item definition helpers 16-- 17 18function core.inventorycube(img1, img2, img3) 19 img2 = img2 or img1 20 img3 = img3 or img1 21 return "[inventorycube" 22 .. "{" .. img1:gsub("%^", "&") 23 .. "{" .. img2:gsub("%^", "&") 24 .. "{" .. img3:gsub("%^", "&") 25end 26 27function core.get_pointed_thing_position(pointed_thing, above) 28 if pointed_thing.type == "node" then 29 if above then 30 -- The position where a node would be placed 31 return pointed_thing.above 32 end 33 -- The position where a node would be dug 34 return pointed_thing.under 35 elseif pointed_thing.type == "object" then 36 return pointed_thing.ref and pointed_thing.ref:get_pos() 37 end 38end 39 40function core.dir_to_facedir(dir, is6d) 41 --account for y if requested 42 if is6d and math.abs(dir.y) > math.abs(dir.x) and math.abs(dir.y) > math.abs(dir.z) then 43 44 --from above 45 if dir.y < 0 then 46 if math.abs(dir.x) > math.abs(dir.z) then 47 if dir.x < 0 then 48 return 19 49 else 50 return 13 51 end 52 else 53 if dir.z < 0 then 54 return 10 55 else 56 return 4 57 end 58 end 59 60 --from below 61 else 62 if math.abs(dir.x) > math.abs(dir.z) then 63 if dir.x < 0 then 64 return 15 65 else 66 return 17 67 end 68 else 69 if dir.z < 0 then 70 return 6 71 else 72 return 8 73 end 74 end 75 end 76 77 --otherwise, place horizontally 78 elseif math.abs(dir.x) > math.abs(dir.z) then 79 if dir.x < 0 then 80 return 3 81 else 82 return 1 83 end 84 else 85 if dir.z < 0 then 86 return 2 87 else 88 return 0 89 end 90 end 91end 92 93-- Table of possible dirs 94local facedir_to_dir = { 95 {x= 0, y=0, z= 1}, 96 {x= 1, y=0, z= 0}, 97 {x= 0, y=0, z=-1}, 98 {x=-1, y=0, z= 0}, 99 {x= 0, y=-1, z= 0}, 100 {x= 0, y=1, z= 0}, 101} 102-- Mapping from facedir value to index in facedir_to_dir. 103local facedir_to_dir_map = { 104 [0]=1, 2, 3, 4, 105 5, 2, 6, 4, 106 6, 2, 5, 4, 107 1, 5, 3, 6, 108 1, 6, 3, 5, 109 1, 4, 3, 2, 110} 111function core.facedir_to_dir(facedir) 112 return facedir_to_dir[facedir_to_dir_map[facedir % 32]] 113end 114 115function core.dir_to_wallmounted(dir) 116 if math.abs(dir.y) > math.max(math.abs(dir.x), math.abs(dir.z)) then 117 if dir.y < 0 then 118 return 1 119 else 120 return 0 121 end 122 elseif math.abs(dir.x) > math.abs(dir.z) then 123 if dir.x < 0 then 124 return 3 125 else 126 return 2 127 end 128 else 129 if dir.z < 0 then 130 return 5 131 else 132 return 4 133 end 134 end 135end 136 137-- table of dirs in wallmounted order 138local wallmounted_to_dir = { 139 [0] = {x = 0, y = 1, z = 0}, 140 {x = 0, y = -1, z = 0}, 141 {x = 1, y = 0, z = 0}, 142 {x = -1, y = 0, z = 0}, 143 {x = 0, y = 0, z = 1}, 144 {x = 0, y = 0, z = -1}, 145} 146function core.wallmounted_to_dir(wallmounted) 147 return wallmounted_to_dir[wallmounted % 8] 148end 149 150function core.dir_to_yaw(dir) 151 return -math.atan2(dir.x, dir.z) 152end 153 154function core.yaw_to_dir(yaw) 155 return {x = -math.sin(yaw), y = 0, z = math.cos(yaw)} 156end 157 158function core.is_colored_paramtype(ptype) 159 return (ptype == "color") or (ptype == "colorfacedir") or 160 (ptype == "colorwallmounted") 161end 162 163function core.strip_param2_color(param2, paramtype2) 164 if not core.is_colored_paramtype(paramtype2) then 165 return nil 166 end 167 if paramtype2 == "colorfacedir" then 168 param2 = math.floor(param2 / 32) * 32 169 elseif paramtype2 == "colorwallmounted" then 170 param2 = math.floor(param2 / 8) * 8 171 end 172 -- paramtype2 == "color" requires no modification. 173 return param2 174end 175 176function core.get_node_drops(node, toolname) 177 -- Compatibility, if node is string 178 local nodename = node 179 local param2 = 0 180 -- New format, if node is table 181 if (type(node) == "table") then 182 nodename = node.name 183 param2 = node.param2 184 end 185 local def = core.registered_nodes[nodename] 186 local drop = def and def.drop 187 local ptype = def and def.paramtype2 188 -- get color, if there is color (otherwise nil) 189 local palette_index = core.strip_param2_color(param2, ptype) 190 if drop == nil then 191 -- default drop 192 if palette_index then 193 local stack = ItemStack(nodename) 194 stack:get_meta():set_int("palette_index", palette_index) 195 return {stack:to_string()} 196 end 197 return {nodename} 198 elseif type(drop) == "string" then 199 -- itemstring drop 200 return drop ~= "" and {drop} or {} 201 elseif drop.items == nil then 202 -- drop = {} to disable default drop 203 return {} 204 end 205 206 -- Extended drop table 207 local got_items = {} 208 local got_count = 0 209 for _, item in ipairs(drop.items) do 210 local good_rarity = true 211 local good_tool = true 212 if item.rarity ~= nil then 213 good_rarity = item.rarity < 1 or math.random(item.rarity) == 1 214 end 215 if item.tools ~= nil then 216 good_tool = false 217 end 218 if item.tools ~= nil and toolname then 219 for _, tool in ipairs(item.tools) do 220 if tool:sub(1, 1) == '~' then 221 good_tool = toolname:find(tool:sub(2)) ~= nil 222 else 223 good_tool = toolname == tool 224 end 225 if good_tool then 226 break 227 end 228 end 229 end 230 if good_rarity and good_tool then 231 got_count = got_count + 1 232 for _, add_item in ipairs(item.items) do 233 -- add color, if necessary 234 if item.inherit_color and palette_index then 235 local stack = ItemStack(add_item) 236 stack:get_meta():set_int("palette_index", palette_index) 237 add_item = stack:to_string() 238 end 239 got_items[#got_items+1] = add_item 240 end 241 if drop.max_items ~= nil and got_count == drop.max_items then 242 break 243 end 244 end 245 end 246 return got_items 247end 248 249local function user_name(user) 250 return user and user:get_player_name() or "" 251end 252 253-- Returns a logging function. For empty names, does not log. 254local function make_log(name) 255 return name ~= "" and core.log or function() end 256end 257 258function core.item_place_node(itemstack, placer, pointed_thing, param2, 259 prevent_after_place) 260 local def = itemstack:get_definition() 261 if def.type ~= "node" or pointed_thing.type ~= "node" then 262 return itemstack, nil 263 end 264 265 local under = pointed_thing.under 266 local oldnode_under = core.get_node_or_nil(under) 267 local above = pointed_thing.above 268 local oldnode_above = core.get_node_or_nil(above) 269 local playername = user_name(placer) 270 local log = make_log(playername) 271 272 if not oldnode_under or not oldnode_above then 273 log("info", playername .. " tried to place" 274 .. " node in unloaded position " .. core.pos_to_string(above)) 275 return itemstack, nil 276 end 277 278 local olddef_under = core.registered_nodes[oldnode_under.name] 279 olddef_under = olddef_under or core.nodedef_default 280 local olddef_above = core.registered_nodes[oldnode_above.name] 281 olddef_above = olddef_above or core.nodedef_default 282 283 if not olddef_above.buildable_to and not olddef_under.buildable_to then 284 log("info", playername .. " tried to place" 285 .. " node in invalid position " .. core.pos_to_string(above) 286 .. ", replacing " .. oldnode_above.name) 287 return itemstack, nil 288 end 289 290 -- Place above pointed node 291 local place_to = {x = above.x, y = above.y, z = above.z} 292 293 -- If node under is buildable_to, place into it instead (eg. snow) 294 if olddef_under.buildable_to then 295 log("info", "node under is buildable to") 296 place_to = {x = under.x, y = under.y, z = under.z} 297 end 298 299 if core.is_protected(place_to, playername) then 300 log("action", playername 301 .. " tried to place " .. def.name 302 .. " at protected position " 303 .. core.pos_to_string(place_to)) 304 core.record_protection_violation(place_to, playername) 305 return itemstack, nil 306 end 307 308 local oldnode = core.get_node(place_to) 309 local newnode = {name = def.name, param1 = 0, param2 = param2 or 0} 310 311 -- Calculate direction for wall mounted stuff like torches and signs 312 if def.place_param2 ~= nil then 313 newnode.param2 = def.place_param2 314 elseif (def.paramtype2 == "wallmounted" or 315 def.paramtype2 == "colorwallmounted") and not param2 then 316 local dir = { 317 x = under.x - above.x, 318 y = under.y - above.y, 319 z = under.z - above.z 320 } 321 newnode.param2 = core.dir_to_wallmounted(dir) 322 -- Calculate the direction for furnaces and chests and stuff 323 elseif (def.paramtype2 == "facedir" or 324 def.paramtype2 == "colorfacedir") and not param2 then 325 local placer_pos = placer and placer:get_pos() 326 if placer_pos then 327 local dir = { 328 x = above.x - placer_pos.x, 329 y = above.y - placer_pos.y, 330 z = above.z - placer_pos.z 331 } 332 newnode.param2 = core.dir_to_facedir(dir) 333 log("info", "facedir: " .. newnode.param2) 334 end 335 end 336 337 local metatable = itemstack:get_meta():to_table().fields 338 339 -- Transfer color information 340 if metatable.palette_index and not def.place_param2 then 341 local color_divisor = nil 342 if def.paramtype2 == "color" then 343 color_divisor = 1 344 elseif def.paramtype2 == "colorwallmounted" then 345 color_divisor = 8 346 elseif def.paramtype2 == "colorfacedir" then 347 color_divisor = 32 348 end 349 if color_divisor then 350 local color = math.floor(metatable.palette_index / color_divisor) 351 local other = newnode.param2 % color_divisor 352 newnode.param2 = color * color_divisor + other 353 end 354 end 355 356 -- Check if the node is attached and if it can be placed there 357 if core.get_item_group(def.name, "attached_node") ~= 0 and 358 not builtin_shared.check_attached_node(place_to, newnode) then 359 log("action", "attached node " .. def.name .. 360 " can not be placed at " .. core.pos_to_string(place_to)) 361 return itemstack, nil 362 end 363 364 log("action", playername .. " places node " 365 .. def.name .. " at " .. core.pos_to_string(place_to)) 366 367 -- Add node and update 368 core.add_node(place_to, newnode) 369 370 -- Play sound if it was done by a player 371 if playername ~= "" and def.sounds and def.sounds.place then 372 core.sound_play(def.sounds.place, { 373 pos = place_to, 374 exclude_player = playername, 375 }, true) 376 end 377 378 local take_item = true 379 380 -- Run callback 381 if def.after_place_node and not prevent_after_place then 382 -- Deepcopy place_to and pointed_thing because callback can modify it 383 local place_to_copy = {x=place_to.x, y=place_to.y, z=place_to.z} 384 local pointed_thing_copy = copy_pointed_thing(pointed_thing) 385 if def.after_place_node(place_to_copy, placer, itemstack, 386 pointed_thing_copy) then 387 take_item = false 388 end 389 end 390 391 -- Run script hook 392 for _, callback in ipairs(core.registered_on_placenodes) do 393 -- Deepcopy pos, node and pointed_thing because callback can modify them 394 local place_to_copy = {x=place_to.x, y=place_to.y, z=place_to.z} 395 local newnode_copy = {name=newnode.name, param1=newnode.param1, param2=newnode.param2} 396 local oldnode_copy = {name=oldnode.name, param1=oldnode.param1, param2=oldnode.param2} 397 local pointed_thing_copy = copy_pointed_thing(pointed_thing) 398 if callback(place_to_copy, newnode_copy, placer, oldnode_copy, itemstack, pointed_thing_copy) then 399 take_item = false 400 end 401 end 402 403 if take_item then 404 itemstack:take_item() 405 end 406 return itemstack, place_to 407end 408 409-- deprecated, item_place does not call this 410function core.item_place_object(itemstack, placer, pointed_thing) 411 local pos = core.get_pointed_thing_position(pointed_thing, true) 412 if pos ~= nil then 413 local item = itemstack:take_item() 414 core.add_item(pos, item) 415 end 416 return itemstack 417end 418 419function core.item_place(itemstack, placer, pointed_thing, param2) 420 -- Call on_rightclick if the pointed node defines it 421 if pointed_thing.type == "node" and placer and 422 not placer:get_player_control().sneak then 423 local n = core.get_node(pointed_thing.under) 424 local nn = n.name 425 if core.registered_nodes[nn] and core.registered_nodes[nn].on_rightclick then 426 return core.registered_nodes[nn].on_rightclick(pointed_thing.under, n, 427 placer, itemstack, pointed_thing) or itemstack, nil 428 end 429 end 430 431 -- Place if node, otherwise do nothing 432 if itemstack:get_definition().type == "node" then 433 return core.item_place_node(itemstack, placer, pointed_thing, param2) 434 end 435 return itemstack, nil 436end 437 438function core.item_secondary_use(itemstack, placer) 439 return itemstack 440end 441 442function core.item_drop(itemstack, dropper, pos) 443 local dropper_is_player = dropper and dropper:is_player() 444 local p = table.copy(pos) 445 local cnt = itemstack:get_count() 446 if dropper_is_player then 447 p.y = p.y + 1.2 448 end 449 local item = itemstack:take_item(cnt) 450 local obj = core.add_item(p, item) 451 if obj then 452 if dropper_is_player then 453 local dir = dropper:get_look_dir() 454 dir.x = dir.x * 2.9 455 dir.y = dir.y * 2.9 + 2 456 dir.z = dir.z * 2.9 457 obj:set_velocity(dir) 458 obj:get_luaentity().dropped_by = dropper:get_player_name() 459 end 460 return itemstack 461 end 462 -- If we reach this, adding the object to the 463 -- environment failed 464end 465 466function core.do_item_eat(hp_change, replace_with_item, itemstack, user, pointed_thing) 467 for _, callback in pairs(core.registered_on_item_eats) do 468 local result = callback(hp_change, replace_with_item, itemstack, user, pointed_thing) 469 if result then 470 return result 471 end 472 end 473 local def = itemstack:get_definition() 474 if itemstack:take_item() ~= nil then 475 user:set_hp(user:get_hp() + hp_change) 476 477 if def and def.sound and def.sound.eat then 478 core.sound_play(def.sound.eat, { 479 pos = user:get_pos(), 480 max_hear_distance = 16 481 }, true) 482 end 483 484 if replace_with_item then 485 if itemstack:is_empty() then 486 itemstack:add_item(replace_with_item) 487 else 488 local inv = user:get_inventory() 489 -- Check if inv is null, since non-players don't have one 490 if inv and inv:room_for_item("main", {name=replace_with_item}) then 491 inv:add_item("main", replace_with_item) 492 else 493 local pos = user:get_pos() 494 pos.y = math.floor(pos.y + 0.5) 495 core.add_item(pos, replace_with_item) 496 end 497 end 498 end 499 end 500 return itemstack 501end 502 503function core.item_eat(hp_change, replace_with_item) 504 return function(itemstack, user, pointed_thing) -- closure 505 if user then 506 return core.do_item_eat(hp_change, replace_with_item, itemstack, user, pointed_thing) 507 end 508 end 509end 510 511function core.node_punch(pos, node, puncher, pointed_thing) 512 -- Run script hook 513 for _, callback in ipairs(core.registered_on_punchnodes) do 514 -- Copy pos and node because callback can modify them 515 local pos_copy = vector.new(pos) 516 local node_copy = {name=node.name, param1=node.param1, param2=node.param2} 517 local pointed_thing_copy = pointed_thing and copy_pointed_thing(pointed_thing) or nil 518 callback(pos_copy, node_copy, puncher, pointed_thing_copy) 519 end 520end 521 522function core.handle_node_drops(pos, drops, digger) 523 -- Add dropped items to object's inventory 524 local inv = digger and digger:get_inventory() 525 local give_item 526 if inv then 527 give_item = function(item) 528 return inv:add_item("main", item) 529 end 530 else 531 give_item = function(item) 532 -- itemstring to ItemStack for left:is_empty() 533 return ItemStack(item) 534 end 535 end 536 537 for _, dropped_item in pairs(drops) do 538 local left = give_item(dropped_item) 539 if not left:is_empty() then 540 local p = { 541 x = pos.x + math.random()/2-0.25, 542 y = pos.y + math.random()/2-0.25, 543 z = pos.z + math.random()/2-0.25, 544 } 545 core.add_item(p, left) 546 end 547 end 548end 549 550function core.node_dig(pos, node, digger) 551 local diggername = user_name(digger) 552 local log = make_log(diggername) 553 local def = core.registered_nodes[node.name] 554 -- Copy pos because the callback could modify it 555 if def and (not def.diggable or 556 (def.can_dig and not def.can_dig(vector.new(pos), digger))) then 557 log("info", diggername .. " tried to dig " 558 .. node.name .. " which is not diggable " 559 .. core.pos_to_string(pos)) 560 return false 561 end 562 563 if core.is_protected(pos, diggername) then 564 log("action", diggername 565 .. " tried to dig " .. node.name 566 .. " at protected position " 567 .. core.pos_to_string(pos)) 568 core.record_protection_violation(pos, diggername) 569 return false 570 end 571 572 log('action', diggername .. " digs " 573 .. node.name .. " at " .. core.pos_to_string(pos)) 574 575 local wielded = digger and digger:get_wielded_item() 576 local drops = core.get_node_drops(node, wielded and wielded:get_name()) 577 578 if wielded then 579 local wdef = wielded:get_definition() 580 local tp = wielded:get_tool_capabilities() 581 local dp = core.get_dig_params(def and def.groups, tp) 582 if wdef and wdef.after_use then 583 wielded = wdef.after_use(wielded, digger, node, dp) or wielded 584 else 585 -- Wear out tool 586 if not core.is_creative_enabled(diggername) then 587 wielded:add_wear(dp.wear) 588 if wielded:get_count() == 0 and wdef.sound and wdef.sound.breaks then 589 core.sound_play(wdef.sound.breaks, { 590 pos = pos, 591 gain = 0.5 592 }, true) 593 end 594 end 595 end 596 digger:set_wielded_item(wielded) 597 end 598 599 -- Check to see if metadata should be preserved. 600 if def and def.preserve_metadata then 601 local oldmeta = core.get_meta(pos):to_table().fields 602 -- Copy pos and node because the callback can modify them. 603 local pos_copy = {x=pos.x, y=pos.y, z=pos.z} 604 local node_copy = {name=node.name, param1=node.param1, param2=node.param2} 605 local drop_stacks = {} 606 for k, v in pairs(drops) do 607 drop_stacks[k] = ItemStack(v) 608 end 609 drops = drop_stacks 610 def.preserve_metadata(pos_copy, node_copy, oldmeta, drops) 611 end 612 613 -- Handle drops 614 core.handle_node_drops(pos, drops, digger) 615 616 local oldmetadata = nil 617 if def and def.after_dig_node then 618 oldmetadata = core.get_meta(pos):to_table() 619 end 620 621 -- Remove node and update 622 core.remove_node(pos) 623 624 -- Play sound if it was done by a player 625 if diggername ~= "" and def and def.sounds and def.sounds.dug then 626 core.sound_play(def.sounds.dug, { 627 pos = pos, 628 exclude_player = diggername, 629 }, true) 630 end 631 632 -- Run callback 633 if def and def.after_dig_node then 634 -- Copy pos and node because callback can modify them 635 local pos_copy = {x=pos.x, y=pos.y, z=pos.z} 636 local node_copy = {name=node.name, param1=node.param1, param2=node.param2} 637 def.after_dig_node(pos_copy, node_copy, oldmetadata, digger) 638 end 639 640 -- Run script hook 641 for _, callback in ipairs(core.registered_on_dignodes) do 642 local origin = core.callback_origins[callback] 643 if origin then 644 core.set_last_run_mod(origin.mod) 645 end 646 647 -- Copy pos and node because callback can modify them 648 local pos_copy = {x=pos.x, y=pos.y, z=pos.z} 649 local node_copy = {name=node.name, param1=node.param1, param2=node.param2} 650 callback(pos_copy, node_copy, digger) 651 end 652 653 return true 654end 655 656function core.itemstring_with_palette(item, palette_index) 657 local stack = ItemStack(item) -- convert to ItemStack 658 stack:get_meta():set_int("palette_index", palette_index) 659 return stack:to_string() 660end 661 662function core.itemstring_with_color(item, colorstring) 663 local stack = ItemStack(item) -- convert to ItemStack 664 stack:get_meta():set_string("color", colorstring) 665 return stack:to_string() 666end 667 668-- This is used to allow mods to redefine core.item_place and so on 669-- NOTE: This is not the preferred way. Preferred way is to provide enough 670-- callbacks to not require redefining global functions. -celeron55 671local function redef_wrapper(table, name) 672 return function(...) 673 return table[name](...) 674 end 675end 676 677-- 678-- Item definition defaults 679-- 680 681local default_stack_max = tonumber(core.settings:get("default_stack_max")) or 99 682 683core.nodedef_default = { 684 -- Item properties 685 type="node", 686 -- name intentionally not defined here 687 description = "", 688 groups = {}, 689 inventory_image = "", 690 wield_image = "", 691 wield_scale = {x=1,y=1,z=1}, 692 stack_max = default_stack_max, 693 usable = false, 694 liquids_pointable = false, 695 tool_capabilities = nil, 696 node_placement_prediction = nil, 697 698 -- Interaction callbacks 699 on_place = redef_wrapper(core, 'item_place'), -- core.item_place 700 on_drop = redef_wrapper(core, 'item_drop'), -- core.item_drop 701 on_use = nil, 702 can_dig = nil, 703 704 on_punch = redef_wrapper(core, 'node_punch'), -- core.node_punch 705 on_rightclick = nil, 706 on_dig = redef_wrapper(core, 'node_dig'), -- core.node_dig 707 708 on_receive_fields = nil, 709 710 -- Node properties 711 drawtype = "normal", 712 visual_scale = 1.0, 713 -- Don't define these because otherwise the old tile_images and 714 -- special_materials wouldn't be read 715 --tiles ={""}, 716 --special_tiles = { 717 -- {name="", backface_culling=true}, 718 -- {name="", backface_culling=true}, 719 --}, 720 post_effect_color = {a=0, r=0, g=0, b=0}, 721 paramtype = "none", 722 paramtype2 = "none", 723 is_ground_content = true, 724 sunlight_propagates = false, 725 walkable = true, 726 pointable = true, 727 diggable = true, 728 climbable = false, 729 buildable_to = false, 730 floodable = false, 731 liquidtype = "none", 732 liquid_alternative_flowing = "", 733 liquid_alternative_source = "", 734 liquid_viscosity = 0, 735 drowning = 0, 736 light_source = 0, 737 damage_per_second = 0, 738 selection_box = {type="regular"}, 739 legacy_facedir_simple = false, 740 legacy_wallmounted = false, 741} 742 743core.craftitemdef_default = { 744 type="craft", 745 -- name intentionally not defined here 746 description = "", 747 groups = {}, 748 inventory_image = "", 749 wield_image = "", 750 wield_scale = {x=1,y=1,z=1}, 751 stack_max = default_stack_max, 752 liquids_pointable = false, 753 tool_capabilities = nil, 754 755 -- Interaction callbacks 756 on_place = redef_wrapper(core, 'item_place'), -- core.item_place 757 on_drop = redef_wrapper(core, 'item_drop'), -- core.item_drop 758 on_secondary_use = redef_wrapper(core, 'item_secondary_use'), 759 on_use = nil, 760} 761 762core.tooldef_default = { 763 type="tool", 764 -- name intentionally not defined here 765 description = "", 766 groups = {}, 767 inventory_image = "", 768 wield_image = "", 769 wield_scale = {x=1,y=1,z=1}, 770 stack_max = 1, 771 liquids_pointable = false, 772 tool_capabilities = nil, 773 774 -- Interaction callbacks 775 on_place = redef_wrapper(core, 'item_place'), -- core.item_place 776 on_secondary_use = redef_wrapper(core, 'item_secondary_use'), 777 on_drop = redef_wrapper(core, 'item_drop'), -- core.item_drop 778 on_use = nil, 779} 780 781core.noneitemdef_default = { -- This is used for the hand and unknown items 782 type="none", 783 -- name intentionally not defined here 784 description = "", 785 groups = {}, 786 inventory_image = "", 787 wield_image = "", 788 wield_scale = {x=1,y=1,z=1}, 789 stack_max = default_stack_max, 790 liquids_pointable = false, 791 tool_capabilities = nil, 792 793 -- Interaction callbacks 794 on_place = redef_wrapper(core, 'item_place'), 795 on_secondary_use = redef_wrapper(core, 'item_secondary_use'), 796 on_drop = nil, 797 on_use = nil, 798} 799