1 //
2 // nazghul - an old-school RPG engine
3 // Copyright (C) 2002, 2003 Gordon McNutt
4 //
5 // This program is free software; you can redistribute it and/or modify it
6 // under the terms of the GNU General Public License as published by the Free
7 // Software Foundation; either version 2 of the License, or (at your option)
8 // any later version.
9 //
10 // This program is distributed in the hope that it will be useful, but WITHOUT
11 // ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
12 // FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
13 // more details.
14 //
15 // You should have received a copy of the GNU General Public License along with
16 // this program; if not, write to the Free Foundation, Inc., 59 Temple Place,
17 // Suite 330, Boston, MA 02111-1307 USA
18 //
19 // Gordon McNutt
20 // gmcnutt@users.sourceforge.net
21 //
22 #ifndef occ_h
23 #define occ_h
24 
25 #include "list.h"
26 #include "closure.h"
27 
28 #define occ_ref(occ) ((occ)->refcount++)
29 
30 struct typical_items {
31 	int prob;
32 	class ObjectType *type;
33 	int n_max;
34 };
35 
36 struct occ {
37 	struct list list;
38 	char *tag;
39 	char *name;
40 	float magic;
41 
42         int hp_mod;   /* part of base hp contributed by occupation */
43         int hp_mult;  /* additional hp per-level contributed by occupation  */
44         int mp_mod;   /* similar, for mana */
45         int mp_mult;  /* similar, for mana */
46 
47         int hit_mod;  /* unused */
48         int def_mod;  /* unused */
49         int dam_mod;  /* unused */
50         int arm_mod;  /* unused */
51 
52         int xpval; /* reward for killing this type */
53         int refcount;
54 
55         struct gob *gob;
56         struct skill_set *skills;
57 };
58 
59 extern struct occ *occ_new(const char *tag,
60                            const char *name,
61                            float magic,
62                            int hp_mod,
63                            int hp_mult,
64                            int mp_mod,
65                            int mp_mult,
66                            int hit_mod,
67                            int def_mod,
68                            int dam_mod,
69                            int arm_mod);
70 
71 extern void occ_unref(struct occ *occ);
72 extern void occ_set_skills(struct occ *occ, struct skill_set *skills);
73 
74 #endif
75