1#	NetHack Makefile.
2# Copyright (c) Kenneth Lorber, Bethesda, Maryland, 1991,1992,1993,1996.
3# NetHack may be freely redistributed.  See license for details.
4
5###
6### modified for gcc by Teemu Suikki (zu@iki.fi)
7###
8### note: you need to use smake.. sorry
9###
10
11###
12### DIRECTORY STRUCTURE
13###
14
15NH = nh:
16
17SBIN = $(NH)sbin/
18SLIB = $(NH)slib/
19NETHACK = $(NH)NetHack/
20HACKEXE = $(NH)HackExe/
21AMI = $(NH)sys/amiga/
22DAT = $(NH)dat/
23DOC = $(NH)doc/
24I = $(NH)include/
25SHARE = $(NH)sys/share/
26NHS = $(NH)src/
27TTY = $(NH)win/tty/
28WSHARE  = $(NH)win/share/
29UTIL = $(NH)util/
30O = $(NH)obj/
31OO = $(NH)objo/
32#	NB: O and OO MUST be different directories
33
34###
35### INVOCATION
36###
37
38MAKE = smake
39
40# Startup makefile with:
41#
42#	$(MAKE) -f $(AMI)Makefile.amigcc
43#	$(MAKE) -f $(AMI)Makefile.amigcc install
44#
45# You may use following targets on $(MAKE) command lines:
46#   all		do it all (default)
47#   link	just create binary from object files
48#   obj		just create common object files
49#   obja	just create amiga object files
50#   objs	just create shared object files
51#   clean	deletes the object files
52#   spotless	deletes the object files, main binary, and more
53#
54# Note:  We do not build the Guidebook here since it needs tbl
55# (See the file sys/unix/Makefile.doc for more information)
56
57#[SAS5] [and gcc?]
58#   If we were to use the precompiled header file feature in a newer version
59#   of SAS/C, we would comment out these following two lines.
60#   If we don't use precompiled header files, we uncomment it as well.
61
62HDEP	= $(I)hack.h
63CSYM	=
64
65#Pathname for uudecode program:
66UUDEC	= uudecode
67
68# Flex/Bison command assignments -- Useful only if you have flex/bison
69FLEX	= flex
70BISON	= bison
71# FBFIL and FBLIB may be used, if required by your version of flex or bison,
72# to specify additional files or libraries to be linked with
73FBFIL	=
74FBLIB	= #lib lib:compat.lib
75
76# If you're compiling this on a 1.3 system, you'll have to uncomment the
77# following (for use with the ifchange script below).  Also useful instead of
78# "protect ifchange +s"
79EXECUTE = execute
80
81# Headers we depend on
82AMDEP = $(AMI)winproto.h $(AMI)winext.h $(AMI)windefs.h $(I)winami.h
83
84# Pathname for the C compiler being used.
85
86CC = gcc -c
87ASM = as
88
89# Compilation flags for selected C Compiler:
90#   $(CFLAGS) should appear before filename arguments of $(CC) command line.
91
92CFLAGS = -O3 -I $(I)
93
94# Components of various link command lines:
95#   $(LINK) should be the pathname of the linker being used (with any options
96#   that should appear at the beginning of the command line).  The name of the
97#   output file should appear immediately after $(LNSPEC).  $(LIN) should
98#   appear before the list of object files in each link command.  $(LLINK)
99#   should appear as the list of object files in the link command line that
100#   creates the NetHack executable.  $(LLIB) should appear at the end of each
101#   link command line.
102
103LINK = gcc -noixemul -O3
104LIN	 =
105LLINK	 =
106LLIB	 =
107FLLIB	 =
108OBJSPEC = -o
109PNSPEC	= -o
110LNSPEC = -o
111CCLINK	= gcc -noixemul
112CLFLAGS = -O3
113INCLSPEC = -I
114DEFSPEC = -D
115IGNSPEC = -j
116
117###
118### FILE LISTS
119###
120
121# A more reasonable random number generator (recommended for the Amiga):
122
123RANDOBJ	= $(O)random.o
124
125.PRECIOUS:  $(I)config.h $(I)decl.h $(I)hack.h $(I)permonst.h $(I)you.h
126
127# Almost nothing below this line should have to be changed.
128# (Exceptions are marked by [SAS6], [MANX], etc.)
129#
130# Other things that have to be reconfigured are in config.h,
131# (amiconf.h, pcconf.h), and possibly system.h, tradstdc.h.
132
133# Object files for makedefs:
134
135MAKEOBJS = \
136	$(OO)makedefs.o $(O)monst.o $(O)objects.o
137
138# Object files for special levels compiler:
139
140SPLEVOBJS = \
141	$(OO)lev_yacc.o $(OO)lev_lex.o	$(OO)lev_main.o \
142	$(O)decl.o 	$(O)drawing.o	$(O)monst.o \
143	$(O)objects.o	$(OO)panic.o
144
145# Object files for dungeon compiler
146
147DGNCOMPOBJS = \
148	$(OO)dgn_yacc.o	$(OO)dgn_lex.o	$(OO)dgn_main.o $(O)alloc.o $(OO)panic.o
149
150# Object files for NetHack:
151
152COMMOBJ = \
153	$(O)allmain.o	$(O)alloc.o	$(O)apply.o 	$(O)artifact.o	\
154	$(O)attrib.o	$(O)ball.o	$(O)bones.o	$(O)botl.o	\
155	$(O)cmd.o	$(O)dbridge.o	$(O)decl.o	$(O)detect.o	\
156	$(O)dig.o	$(O)display.o	$(O)dlb.o	$(O)do.o	\
157	$(O)do_name.o	$(O)do_wear.o	$(O)dog.o	$(O)dogmove.o	\
158	$(O)dokick.o	$(O)dothrow.o	$(O)drawing.o	$(O)dungeon.o	\
159	$(O)eat.o	$(O)end.o	$(O)engrave.o	$(O)exper.o	\
160	$(O)explode.o	$(O)extralev.o	$(O)files.o 	$(O)fountain.o	\
161	$(O)hack.o	$(O)hacklib.o	$(O)invent.o	$(O)light.o	\
162	$(O)lock.o	$(O)mail.o	$(O)makemon.o	$(O)mapglyph.o	\
163	$(O)mcastu.o	$(O)mhitm.o	$(O)mhitu.o	$(O)minion.o	\
164	$(O)mklev.o	$(O)mkmap.o	$(O)mkmaze.o	$(O)mkobj.o	\
165	$(O)mkroom.o	$(O)mon.o	$(O)mondata.o	$(O)monmove.o	\
166	$(O)monst.o	$(O)mplayer.o	$(O)mthrowu.o	$(O)muse.o	\
167	$(O)music.o	$(O)o_init.o	$(O)objects.o	$(O)objnam.o	\
168	$(O)options.o	$(O)pager.o	$(O)pickup.o	$(O)pline.o	\
169	$(O)polyself.o	$(O)potion.o	$(O)pray.o	$(O)priest.o	\
170	$(O)quest.o	$(O)questpgr.o	$(O)read.o	$(O)rect.o	\
171	$(O)region.o	$(O)restore.o	$(O)rnd.o	$(O)role.o	\
172	$(O)rumors.o	$(O)save.o	$(O)shk.o	$(O)shknam.o	\
173	$(O)sit.o	$(O)sounds.o	$(O)sp_lev.o	$(O)spell.o	\
174	$(O)steal.o	$(O)steed.o	$(O)sys.o	$(O)teleport.o	\
175	$(O)timeout.o	$(O)topten.o	$(O)track.o	$(O)trap.o	\
176	$(O)u_init.o	$(O)uhitm.o	$(O)vault.o	$(O)version.o	\
177	$(O)vision.o	$(O)weapon.o	$(O)were.o	$(O)wield.o	\
178	$(O)windows.o	$(O)wizard.o	$(O)worm.o	$(O)worn.o	\
179	$(O)write.o	$(O)zap.o
180
181MAKEDEFOBJ = \
182	$(O)monstr.o
183
184AMIGAOBJ = \
185	$(O)amidos.o	$(O)amirip.o 	$(O)amisnd.o	$(O)amistack.o	\
186	$(O)amiwind.o	$(O)winami.o	$(O)winchar.o	$(O)winfuncs.o	\
187	$(O)winkey.o	$(O)winmenu.o	$(O)winreq.o	$(O)winstr.o
188
189# Objects from assembly sources (because DMake can't handle default rules)
190AMIGAOBJ2 = \
191#	$(O)dispmap.o
192
193SHAREOBJ = \
194	$(O)pcmain.o	$(RANDOBJ)
195
196TTYOBJ = \
197	$(O)getline.o $(O)termcap.o $(O)topl.o $(O)wintty.o $(O)amitty.o \
198	$(O)rip.o
199
200# Yuck yuck yuck.  Have to tell DMake where these are, since they're not
201# all in the same place.
202TTYSRC = \
203	$(TTY)getline.c $(TTY)termcap.c $(TTY)topl.c $(TTY)wintty.c \
204	$(AMI)amitty.c $(NHS)rip.c
205
206# All the object files for NetHack:
207
208HOBJ = $(COMMOBJ) $(AMIGAOBJ) $(AMIGAOBJ2) $(SHAREOBJ) $(MAKEDEFOBJ) $(TTYOBJ)
209
210###
211### DATA FILES
212###
213
214# quest files
215ADFILES1= $(SLIB)Arc-fila.lev $(SLIB)Arc-filb.lev $(SLIB)Arc-loca.lev \
216	$(SLIB)Arc-strt.lev
217ADFILES= $(SLIB)Arc-goal.lev $(ADFILES1)
218
219BDFILES1= $(SLIB)Bar-fila.lev $(SLIB)Bar-filb.lev $(SLIB)Bar-loca.lev \
220	$(SLIB)Bar-strt.lev
221BDFILES= $(SLIB)Bar-goal.lev $(BDFILES1)
222
223CDFILES1= $(SLIB)Cav-fila.lev $(SLIB)Cav-filb.lev $(SLIB)Cav-loca.lev \
224	$(SLIB)Cav-strt.lev
225CDFILES= $(SLIB)Cav-goal.lev $(CDFILES1)
226
227HDFILES1= $(SLIB)Hea-fila.lev $(SLIB)Hea-filb.lev $(SLIB)Hea-loca.lev \
228	$(SLIB)Hea-strt.lev
229HDFILES= $(SLIB)Hea-goal.lev $(HDFILES1)
230
231KDFILES1= $(SLIB)Kni-fila.lev $(SLIB)Kni-filb.lev $(SLIB)Kni-loca.lev \
232	$(SLIB)Kni-strt.lev
233KDFILES= $(SLIB)Kni-goal.lev $(KDFILES1)
234
235MDFILES1= $(SLIB)Mon-fila.lev $(SLIB)Mon-filb.lev $(SLIB)Mon-loca.lev \
236	$(SLIB)Mon-strt.lev
237MDFILES= $(SLIB)Mon-goal.lev $(MDFILES1)
238
239PDFILES1= $(SLIB)Pri-fila.lev $(SLIB)Pri-filb.lev $(SLIB)Pri-loca.lev \
240	$(SLIB)Pri-strt.lev
241PDFILES= $(SLIB)Pri-goal.lev $(PDFILES1)
242
243RDFILES1= $(SLIB)Rog-fila.lev $(SLIB)Rog-filb.lev $(SLIB)Rog-loca.lev \
244	$(SLIB)Rog-strt.lev
245RDFILES= $(SLIB)Rog-goal.lev $(RDFILES1)
246
247RANFILES1= $(SLIB)Ran-fila.lev $(SLIB)Ran-filb.lev $(SLIB)Ran-loca.lev \
248	$(SLIB)Ran-strt.lev
249RANFILES= $(SLIB)Ran-goal.lev $(RANFILES1)
250
251SDFILES1= $(SLIB)Sam-fila.lev $(SLIB)Sam-filb.lev $(SLIB)Sam-loca.lev \
252	$(SLIB)Sam-strt.lev
253SDFILES= $(SLIB)Sam-goal.lev $(SDFILES1)
254
255TDFILES1= $(SLIB)Tou-fila.lev $(SLIB)Tou-filb.lev $(SLIB)Tou-loca.lev \
256	$(SLIB)Tou-strt.lev
257TDFILES= $(SLIB)Tou-goal.lev $(TDFILES1)
258
259VDFILES1= $(SLIB)Val-fila.lev $(SLIB)Val-filb.lev $(SLIB)Val-loca.lev \
260	$(SLIB)Val-strt.lev
261VDFILES= $(SLIB)Val-goal.lev $(VDFILES1)
262
263WDFILES1= $(SLIB)Wiz-fila.lev $(SLIB)Wiz-filb.lev $(SLIB)Wiz-loca.lev \
264	$(SLIB)Wiz-strt.lev
265WDFILES= $(SLIB)Wiz-goal.lev $(WDFILES1)
266
267XDFILES=	$(ADFILES) $(BDFILES) $(CDFILES) $(HDFILES) $(KDFILES) \
268		$(MDFILES) $(PDFILES) $(RDFILES) $(RANFILES) $(SDFILES) $(TDFILES) \
269		$(VDFILES) $(WDFILES)
270
271SOUNDFILES= \
272	$(SBIN)cvtsnd \
273	$(SLIB)sounds \
274	$(SLIB)sounds/Bell $(SLIB)sounds/Bugle \
275	$(SLIB)sounds/Drum_Of_Earthquake \
276	$(SLIB)sounds/Fire_Horn $(SLIB)sounds/Frost_Horn \
277	$(SLIB)sounds/Leather_Drum $(SLIB)sounds/Magic_Flute \
278	$(SLIB)sounds/Magic_Harp $(SLIB)sounds/Tooled_Horn \
279	$(SLIB)sounds/Wooden_Flute $(SLIB)sounds/Wooden_Harp
280
281TILEFILES= \
282	$(SBIN)txt2iff \
283	$(NETHACK)tiles \
284	$(NETHACK)tiles/objects.iff \
285	$(NETHACK)tiles/monsters.iff \
286	$(NETHACK)tiles/other.iff
287
288INSTDUNGEONFILES1= \
289	$(SLIB)air.lev		$(SLIB)asmodeus.lev	$(SLIB)astral.lev \
290	$(SLIB)baalz.lev	$(SLIB)bigrm-1.lev	$(SLIB)bigrm-2.lev \
291	$(SLIB)bigrm-3.lev	$(SLIB)bigrm-4.lev	$(SLIB)bigrm-5.lev \
292	$(SLIB)castle.lev	$(SLIB)dungeon		$(SLIB)earth.lev \
293	$(SLIB)fakewiz1.lev	$(SLIB)fakewiz2.lev	$(SLIB)fire.lev \
294	$(SLIB)juiblex.lev	$(SLIB)knox.lev		$(SLIB)medusa-1.lev \
295	$(SLIB)medusa-2.lev	$(SLIB)minend-1.lev	$(SLIB)minend-2.lev \
296	$(SLIB)minetn-1.lev	$(SLIB)minetn-2.lev	$(SLIB)minefill.lev \
297	$(SLIB)options		$(SLIB)oracle.lev	$(SLIB)orcus.lev \
298	$(SLIB)sanctum.lev	$(SLIB)soko1-1.lev	$(SLIB)soko1-2.lev \
299	$(SLIB)soko2-1.lev	$(SLIB)soko2-2.lev	$(SLIB)soko3-1.lev \
300	$(SLIB)soko3-2.lev	$(SLIB)soko4-1.lev	$(SLIB)soko4-2.lev \
301	$(SLIB)tower1.lev	$(SLIB)tower2.lev	$(SLIB)tower3.lev \
302	$(SLIB)valley.lev	$(SLIB)water.lev	$(SLIB)wizard1.lev \
303	$(SLIB)wizard2.lev	$(SLIB)wizard3.lev \
304	$(XDFILES)
305
306INSTDUNGEONFILES= $(NETHACK)NetHack.cnf $(INSTDUNGEONFILES1)
307
308
309INSTDATAFILES= \
310	$(NETHACK)license	$(NETHACK)logfile	$(NETHACK)record \
311	$(NETHACK)tomb.iff	$(NETHACK)amii.hlp 	$(NETHACK)Recover.txt \
312	$(NETHACK)GuideBook.txt	$(NETHACK)NetHack.txt	$(NETHACK)Install.ami \
313#	$(NETHACK)HackWB.hlp	$(NETHACK)WBDefaults.def
314
315LIBFILES= \
316	$(INSTDUNGEONFILES1) \
317	$(SLIB)cmdhelp	 	$(SLIB)data		$(SLIB)dungeon \
318	$(SLIB)help		$(SLIB)hh		$(SLIB)history \
319	$(SLIB)opthelp		$(SLIB)oracles		$(SLIB)rumors \
320	$(SLIB)quest.dat	$(SLIB)wizhelp
321
322###
323### Getting down to business:
324###
325
326all:  $(COMPACT_HEADERS) $(SBIN)lev_comp $(SBIN)dgn_comp $(SBIN)NetHack \
327	$(SBIN)dlb $(NETHACK)recover #$(NETHACK)HackCli $(SBIN)splitter \
328#	$(NETHACK)HackWB
329
330install: inst-data inst-dungeon inst-fonts inst-sounds inst-tiles \
331	 $(NETHACK)recover $(NETHACK)NetHack $(NETHACK)nhdat
332	#$(NETHACK)NetHack.dir inst-icons
333
334$(SBIN)NetHack:  link
335
336$(NETHACK)NetHack: $(SBIN)NetHack
337	copy $(SBIN)NetHack $(NETHACK)NetHack
338
339## uuh this is messy.. smake has weird command line length limit
340link: $(HOBJ)
341	list to t:link lformat="$(O)%s" $(O)\#?.o QUICK NOHEAD
342	echo "\#sh" to t:cc
343	echo "$(LINK) $(LNSPEC) $(SBIN)NetHack $(LIN) $(LLIB) $(LLINK) " >>t:cc noline
344	fmt -u -w 2500 t:link >>t:cc
345	sh t:cc
346	delete t:cc t:link
347
348
349## dlb support
350$(OO)dlb_main.o:	$(UTIL)dlb_main.c $(HDEP) $(I)dlb.h $(I)date.h
351	$(CC) $(CFLAGS) $(OBJSPEC)$(OO)dlb_main.o $(UTIL)dlb_main.c
352
353$(SBIN)dlb:	$(OO)dlb_main.o $(O)dlb.o $(O)alloc.o $(OO)panic.o
354	$(LINK) $(PNSPEC) $(SBIN)dlb $(LIN) $(OO)dlb_main.o $(O)dlb.o \
355	  $(O)alloc.o $(OO)panic.o $(LLIB)
356
357obj:  $(HOBJ)
358
359obja:  $(AMIGAOBJ)
360
361objs:  $(SHAREOBJ)
362
363
364SUFFIXES = .lev .des
365.des.lev:
366	$(SBIN)lev_comp $<
367
368# The default method for creating object files:
369
370#$(O)%.o: $(NHS)%.c
371.c.o:
372	$(CC) $(CFLAGS) $(CSYM) $(OBJSPEC)$@ $<
373
374clean:
375	-delete $(O)\#?.o $(OO)\#?.o
376
377spotless:  clean
378	-delete $(SBIN)NetHack $(SBIN)lev_comp $(SBIN)makedefs $(SBIN)dgn_comp
379	-delete $(SBIN)cvtsnd $(SBIN)dlb $(SBIN)txt2iff $(SBIN)splitter
380	-delete $(SBIN)tilemap
381	-delete $(SLIB)data $(SLIB)rumors
382	-delete $(SLIB)\#?.lev
383	-delete $(SLIB)dungeon
384	-delete $(SLIB)cmdhelp $(SLIB)help $(SLIB)hh $(SLIB)history
385	-delete $(SLIB)opthelp $(SLIB)options $(SLIB)oracles
386	-delete $(SLIB)quest.dat $(SLIB)wizhelp
387#	-delete $(SLIB)earth.lev $(SLIB)air.lev $(SLIB)fire.lev
388#	-delete $(SLIB)water.lev $(SLIB)astral.lev
389#	-delete $(SLIB)tower1.lev $(SLIB)tower2.lev $(SLIB)tower3.lev
390#	-delete $(SLIB)fakewiz1.lev $(SLIB)fakewiz2.lev
391#	-delete $(SLIB)medusa-1.lev $(SLIB)medusa-2.lev
392#	-delete $(SLIB)oracle.lev $(SLIB)wizard1.lev $(SLIB)wizard2.lev
393#	-delete $(SLIB)wizard3.lev $(DAT)dungeon.pdf $(SLIB)valley.lev
394#	-delete $(SLIB)minefill.lev
395#	-delete $(SLIB)minetn-1 $(SLIB)minetn-2 $(SLIB)minend-1 $(SLIB)minend-2
396#	-delete	$(SLIB)soko1-1.lev $(SLIB)soko1-2.lev $(SLIB)soko2-1.lev
397#	-delete $(SLIB)soko2-2.lev $(SLIB)soko3-1.lev $(SLIB)soko3-2.lev
398#	-delete $(SLIB)soko4-1.lev $(SLIB)soko4-2.lev
399#	-delete $(ADFILES)
400#	-delete $(BDFILES)
401#	-delete $(CDFILES)
402#	-delete $(HDFILES)
403#	-delete $(KDFILES)
404#	-delete $(MDFILES)
405#	-delete $(PDFILES)
406#	-delete $(RDFILES)
407#	-delete $(RANFILES)
408#	-delete $(SDFILES)
409#	-delete $(TDFILES)
410#	-delete $(VDFILES)
411#	-delete $(WDFILES)
412	-delete $(I)onames.h $(I)pm.h $(I)date.h
413	-delete $(NHS)tile.c $(NHS)monstr.c
414	-delete $(I)tile.h
415#	-echo to $(I)onames.h "" noline
416#	-c:wait 2
417#	-echo to $(I)pm.h "" noline
418#	-c:wait 2
419#	-setdate $(UTIL)makedefs.c
420#	-c:wait 2
421
422# Creating precompiled version of $(I)hack.h to save disk I/O.
423
424#
425#	Please note:	The dependency lines for the modules here are
426#			deliberately incorrect.  Including "hack.h" in
427#			the dependency list would cause a dependency
428#			loop.
429#
430
431$(SBIN)makedefs: $(MAKEOBJS)
432	$(LINK) $(LNSPEC) $(SBIN)makedefs $(LIN) $(MAKEOBJS) $(LLIB)
433
434$(OO)makedefs.o:  $(UTIL)makedefs.c $(I)config.h $(I)permonst.h $(I)monsym.h \
435		$(I)objclass.h  $(I)patchlevel.h $(I)qtext.h $(I)artilist.h
436	$(CC) $(DEFSPEC)MAKEDEFS_C $(CFLAGS) $(OBJSPEC)$@ $(UTIL)makedefs.c
437
438$(SBIN)lev_comp:  $(SPLEVOBJS)
439	$(LINK) $(LNSPEC) $(SBIN)lev_comp $(LIN) $(SPLEVOBJS) $(FBFIL) $(FLLIB)
440
441$(SBIN)dgn_comp:  $(DGNCOMPOBJS)
442	$(LINK) $(LNSPEC) $(SBIN)dgn_comp $(LIN) $(DGNCOMPOBJS) $(FBFIL) $(FLLIB)
443
444$(OO)lev_yacc.o:  $(UTIL)lev_yacc.c $(HDEP) $(I)sp_lev.h $(I)pm.h $(I)onames.h
445#	setdate $(UTIL)lev_yacc.c
446	$(CC) $(DEFSPEC)LEV_LEX_C $(DEFSPEC)PREFIX="NH:slib/" $(CFLAGS) \
447		$(DEFSPEC)alloca=malloc $(OBJSPEC)$@ $(UTIL)lev_yacc.c
448
449$(OO)lev_lex.o: $(UTIL)lev_lex.c $(HDEP) $(I)lev_comp.h $(I)sp_lev.h
450	$(CC) $(DEFSPEC)LEV_LEX_C $(CFLAGS) $(OBJSPEC)$@ $(UTIL)lev_lex.c
451
452$(OO)lev_main.o:  $(UTIL)lev_main.c $(HDEP) $(I)pm.h $(I)onames.h $(I)date.h
453	$(CC) $(DEFSPEC)LEV_LEX_C $(DEFSPEC)AMIGA $(CFLAGS) $(OBJSPEC)$@ \
454		$(UTIL)lev_main.c
455
456$(OO)dgn_yacc.o:  $(UTIL)dgn_yacc.c $(HDEP) $(I)dgn_file.h $(I)patchlevel.h
457	$(CC) $(DEFSPEC)LEV_LEX_C $(CFLAGS) $(DEFSPEC)alloca=malloc \
458		$(OBJSPEC)$@ $(UTIL)dgn_yacc.c
459
460$(OO)dgn_lex.o: $(UTIL)dgn_lex.c $(I)config.h $(I)dgn_comp.h $(I)dgn_file.h
461	$(CC) $(DEFSPEC)LEV_LEX_C $(CFLAGS) $(OBJSPEC)$@ $(UTIL)dgn_lex.c
462
463$(OO)dgn_main.o: $(UTIL)dgn_main.c $(I)config.h $(I)date.h
464	$(CC) $(DEFSPEC)LEV_LEX_C $(DEFSPEC)AMIGA $(CFLAGS) $(OBJSPEC)$@ \
465		$(UTIL)dgn_main.c
466
467$(OO)panic.o: $(UTIL)panic.c $(HDEP)
468
469$(OO)recover.o: $(UTIL)recover.c $(I)config.h $(I)date.h
470	$(CC) $(DEFSPEC)LEV_LEX_C $(DEFSPEC)AMIGA $(CFLAGS) $(OBJSPEC)$@ \
471		$(UTIL)recover.c
472
473$(NETHACK)recover: $(OO)recover.o
474	$(LINK) $(LNSPEC) $(NETHACK)recover $(LIN) $(OO)recover.o $(LLIB)
475
476# [OPTION] -- If you have flex/bison, leave these uncommented.  Otherwise,
477# comment them out and be careful! (You're not guaranteed to have the most
478# up to date *_comp.c, *_comp.h and *_lex.c)
479
480$(I)lev_comp.h: $(UTIL)lev_yacc.c $(I)patchlevel.h
481
482$(UTIL)lev_yacc.c:  $(UTIL)lev_comp.y $(I)patchlevel.h
483	$(BISON) -d $(UTIL)lev_comp.y
484#	copy y.tab.c $(UTIL)lev_yacc.c
485#	copy y.tab.h $(I)lev_comp.h
486	copy $(UTIL)lev_comp.tab.c $(UTIL)lev_yacc.c
487	copy $(UTIL)lev_comp.tab.h $(I)lev_comp.h
488#	delete y.tab.c
489#	delete y.tab.h
490	delete $(UTIL)lev_comp.tab.c
491	delete $(UTIL)lev_comp.tab.h
492
493$(UTIL)lev_lex.c:  $(UTIL)lev_comp.l $(I)patchlevel.h
494	$(FLEX) $(UTIL)lev_comp.l
495	copy lex.yy.c $(UTIL)lev_lex.c
496	delete lex.yy.c
497
498$(I)dgn_comp.h: $(UTIL)dgn_yacc.c $(I)patchlevel.h
499
500$(UTIL)dgn_yacc.c:  $(UTIL)dgn_comp.y $(I)patchlevel.h
501	$(BISON) -d $(UTIL)dgn_comp.y
502#	copy y.tab.c $(UTIL)dgn_yacc.c
503#	copy y.tab.h $(I)dgn_comp.h
504	copy $(UTIL)dgn_comp.tab.c $(UTIL)dgn_yacc.c
505	copy $(UTIL)dgn_comp.tab.h $(I)dgn_comp.h
506#	delete y.tab.c
507#	delete y.tab.h
508	delete $(UTIL)dgn_comp.tab.c
509	delete $(UTIL)dgn_comp.tab.h
510
511$(UTIL)dgn_lex.c:  $(UTIL)dgn_comp.l $(I)patchlevel.h
512	$(FLEX) $(UTIL)dgn_comp.l
513	copy lex.yy.c $(UTIL)dgn_lex.c
514	delete lex.yy.c
515
516#
517#	The following include files depend on makedefs to be created.
518#	As a result, they are not defined in HACKINCL, instead, their
519#	dependencies are explicitly outlined here.
520#
521
522#
523#	date.h should be remade any time any of the source or include code
524#	is modified.  Unfortunately, this would make the contents of this
525#	file far more complex.	Since "hack.h" depends on most of the include
526#	files, we kludge around this by making date.h dependent on hack.h,
527#	even though it doesn't include this file.
528#
529
530$(I)date.h $(DAT)options:  $(HDEP) $(SBIN)makedefs $(AMIGAOBJ) $(I)patchlevel.h
531	$(SBIN)makedefs -v
532	$(EXECUTE) ifchange MOVE $(I)t.date.h $(I)date.h
533	-c:wait 2
534
535$(I)onames.h:  $(SBIN)makedefs
536	$(SBIN)makedefs -o
537	$(EXECUTE) ifchange TOUCH $(I)t.onames.h $(I)onames.h $(I)decl.h
538	$(EXECUTE) ifchange MOVE $(I)t.onames.h $(I)onames.h
539	-c:wait 2
540
541$(I)pm.h:  $(SBIN)makedefs
542	$(SBIN)makedefs -p
543	$(EXECUTE) ifchange TOUCH $(I)t.pm.h $(I)pm.h $(I)decl.h $(I)youprop.h
544	$(EXECUTE) ifchange MOVE $(I)t.pm.h $(I)pm.h
545	-c:wait 2
546
547$(SLIB)quest.dat:	$(DAT)quest.txt $(SBIN)makedefs
548	$(SBIN)makedefs -q
549
550$(NHS)monstr.c:  $(HDEP) $(SBIN)makedefs
551	$(SBIN)makedefs -m
552	-c:wait 2
553
554$(SLIB)oracles:	$(DAT)oracles.txt $(SBIN)makedefs
555	$(SBIN)makedefs -h
556	-c:wait 2
557
558#
559#	The following programs vary depending on what OS you are using.
560#	As a result, they are not defined in HACKSRC and their dependencies
561#	are explicitly outlined here.
562#
563
564$(O)amidos.o:  $(AMI)amidos.c $(HDEP)
565
566$(O)amirip.o:  $(AMI)amirip.c $(HDEP)
567
568$(O)aglue.o:  $(AMI)aglue.a
569	$(ASM) $(AFLAGS) $(AOBJSPEC)$(O)aglue.o $(AMI)aglue.a
570
571$(O)amisnd.o:	$(AMI)amisnd.c $(HDEP)
572
573$(O)winchar.o:	$(AMI)winchar.c $(NHS)tile.c $(HDEP)
574
575$(NHS)tile.c:	$(WSHARE)tilemap.c
576	$(CCLINK) $(CFLAGS) $(PNSPEC) $(SBIN)tilemap $(WSHARE)tilemap.c
577	$(SBIN)tilemap
578
579$(O)winstr.o:	$(AMI)winstr.c $(HDEP) $(AMDEP)
580
581$(O)winreq.o:	$(AMI)winreq.c $(HDEP) $(AMDEP) $(AMI)colorwin.c $(AMI)clipwin.c
582
583$(O)winfuncs.o:	$(AMI)winfuncs.c $(HDEP) $(AMDEP) $(I)patchlevel.h
584
585$(O)winkey.o:	$(AMI)winkey.c $(HDEP) $(AMDEP)
586
587$(O)winmenu.o:	$(AMI)winmenu.c $(HDEP) $(AMDEP)
588
589$(O)winami.o:	$(AMI)winami.c $(HDEP) $(AMDEP) #$(AMI)char.c $(AMI)randwin.c
590
591#$(O)amilib.o:	$(AMI)amilib.c $(HDEP) $(AMDEP)
592
593$(O)amiwind.o:  $(AMI)amiwind.c $(AMI)amimenu.c $(HDEP) $(AMDEP)
594
595$(O)amiwbench.o:  $(AMI)amiwbench.c $(HDEP)
596
597$(O)random.o:  $(SHARE)random.c
598
599$(O)pcmain.o:  $(SHARE)pcmain.c $(HDEP) $(I)dlb.h
600
601$(O)dispmap.o:	$(AMI)dispmap.s
602	$(ASM) $(AFLAGS) $(AOBJSPEC)$@ $<
603
604# Stuff to build the front ends
605$(NETHACK)HackWB: $(OO)wb.o $(OO)wbx.o $(OO)loader.o $(OO)multi.o
606	$(LINK) $(LNSPEC) $(NETHACK)HackWB $(LIN) $(OO)wb.o $(OO)wbx.o \
607		$(OO)loader.o $(OO)multi.o $(LLIB)
608
609$(NETHACK)HackCli: $(OO)cli.o $(OO)loader.o $(OO)multi.o
610	$(LINK) $(LNSPEC) $(NETHACK)HackCli $(LIN) $(OO)cli.o $(OO)loader.o \
611		$(OO)multi.o $(LLIB)
612
613# This needs to exist to eliminate the HackWB startup message
614$(NETHACK)WBDefaults.def:
615	echo to $(NETHACK)WBDefaults.def
616
617WBH	= $(AMI)wbdefs.h $(AMI)wbstruct.h $(AMI)wbprotos.h
618ASP	= $(AMI)splitter
619$(OO)wb.o: $(WBH) $(AMI)wb.c $(AMI)wbwin.c $(AMI)wbdata.c $(AMI)wbgads.c \
620		$(I)patchlevel.h
621	$(CC) $(WBCFLAGS) $(SPLFLAGS) $(OBJSPEC)$(OO)wb.o $(AMI)wb.c
622
623$(OO)wbx.o: $(WBH) $(AMI)wbcli.c $(AMI)wbwin.c $(AMI)wbdata.c \
624		$(I)patchlevel.h $(I)date.h
625	$(CC) $(WBCFLAGS) $(SPLFLAGS) $(OBJSPEC)$(OO)wbx.o $(AMI)wbcli.c
626
627$(OO)loader.o: $(ASP)/loader.c $(ASP)/split.h $(ASP)/amiout.h $(ASP)/multi.h
628	$(CC) $(WBCFLAGS) $(SPLFLAGS) $(OBJSPEC)$(OO)loader.o $(ASP)/loader.c
629
630$(OO)multi.o: $(ASP)/multi.c $(ASP)/multi.h
631	$(CC) $(WBCFLAGS) $(SPLFLAGS) $(OBJSPEC)$(OO)multi.o $(ASP)/multi.c
632
633$(OO)cli.o: $(WBH) $(AMI)wbcli.c $(I)patchlevel.h $(I)date.h
634	$(CC) $(WBCFLAGS) $(WBC2FLAGS) $(SPLFLAGS) $(OBJSPEC)$(OO)cli.o \
635		$(AMI)wbcli.c
636
637####
638# splitter support
639$(SBIN)splitter:	$(OO)splitter.o $(OO)arg.o
640	$(LINK) $(LNSPEC) $(SBIN)splitter $(LIN) $(OO)splitter.o $(OO)arg.o \
641		$(LLIB)
642
643$(NETHACK)NetHack.dir:	$(SBIN)splitter $(SBIN)NetHack
644	$(SBIN)splitter $(SBIN)NetHack
645
646$(OO)splitter.o:	$(ASP)/splitter.c $(ASP)/split.h $(ASP)/amiout.h $(ASP)/arg.h
647	$(CC) $(WBCFLAGS) $(SPLFLAGS) $(OBJSPEC)$(OO)splitter.o \
648		$(ASP)/splitter.c
649
650$(OO)arg.o:	$(ASP)/arg.c $(ASP)/arg.h
651	$(CC) $(WBCFLAGS) $(SPLFLAGS) $(OBJSPEC)$(OO)arg.o $(ASP)/arg.c
652
653# Create/copy other stuff into NetHack: directory:
654
655$(NETHACK)tomb.iff:	$(SBIN)xpm2iff $(AMI)grave16.xpm
656	$(SBIN)xpm2iff $(AMI)grave16.xpm $(NETHACK)tomb.iff
657
658$(OO)xpm2iff.o:	$(AMI)xpm2iff.c
659	$(CC) $(CFLAGS) $(INCLSPEC)$(WSHARE) $(OBJSPEC)$@ $(AMI)xpm2iff.c
660
661$(SBIN)xpm2iff:	$(OO)xpm2iff.o
662	$(LINK) $(LNSPEC) $@ $(LIN) $(OO)xpm2iff.o $(FLLIB)
663
664# Tile installation for the tile version of the game
665inst-tiles: $(TILEFILES)
666
667$(NETHACK)tiles:
668	-makedir $(NETHACK)tiles
669
670$(OO)txt2iff.o:	$(AMI)txt2iff.c
671	$(CC) $(CFLAGS) $(CSYM) $(INCLSPEC)$(WSHARE) $(OBJSPEC)$@ \
672		$(AMI)txt2iff.c
673
674$(OO)ppmwrite.o: $(WSHARE)ppmwrite.c
675	$(CC) $(CFLAGS) $(CSYM) $(INCLSPEC)$(WSHARE) $(OBJSPEC)$@ $(WSHARE)ppmwrite.c
676
677$(OO)tiletext.o:	$(WSHARE)tiletext.c $(I)config.h $(WSHARE)tile.h
678	$(CC) $(CFLAGS) $(CSYM) $(INCLSPEC)$(WSHARE) $(OBJSPEC)$@ $(WSHARE)tiletext.c
679
680$(OO)tiletxt.o:	$(WSHARE)tilemap.c $(I)hack.h
681	$(CC) $(CFLAGS) $(CSYM) $(DEFSPEC)TILETEXT $(INCLSPEC)$(WSHARE) $(OBJSPEC)$@ $(WSHARE)tilemap.c
682
683NAMEOBJS = $(O)drawing.o $(O)decl.o $(O)monst.o $(O)objects.o
684
685$(SBIN)txt2ppm:	$(OO)ppmwrite.o $(NAMEOBJS) $(O)alloc.o $(OO)panic.o $(OO)tiletext.o $(OO)tiletxt.o
686	$(LINK) $(LNSPEC) $@ $(LIN) $(OO)ppmwrite.o $(NAMEOBJS) $(OO)tiletext.o $(OO)tiletxt.o $(O)alloc.o $(OO)panic.o $(FLLIB)
687
688$(SBIN)txt2iff: $(OO)txt2iff.o $(NAMEOBJS) $(OO)tiletext.o $(OO)tiletxt.o
689	$(LINK) $(LNSPEC) $@ $(LIN) $(OO)txt2iff.o $(NAMEOBJS) $(OO)tiletext.o \
690		$(OO)tiletxt.o  $(FLLIB)
691
692$(NETHACK)tiles/objects.iff: $(WSHARE)objects.txt $(SBIN)txt2iff
693	$(SBIN)txt2iff $(WSHARE)objects.txt $(NETHACK)tiles/objects.iff
694
695$(NETHACK)tiles/monsters.iff: $(WSHARE)monsters.txt $(SBIN)txt2iff
696	$(SBIN)txt2iff $(WSHARE)monsters.txt $(NETHACK)tiles/monsters.iff
697
698$(NETHACK)tiles/other.iff: $(WSHARE)other.txt $(SBIN)txt2iff
699	$(SBIN)txt2iff $(WSHARE)other.txt $(NETHACK)tiles/other.iff
700
701# Sound installation rules.
702inst-sounds: $(SOUNDFILES)
703	list to T:nhsdat.lst $(SLIB)sounds QUICK NOHEAD
704	echo  >T:make-nhsdat $(SBIN)dlb cCfI $(SLIB)sounds $(NETHACK)nhsdat T:nhsdat.lst
705	echo >>T:make-nhsdat if not exists $(NETHACK)nhsdat
706	echo >>T:make-nhsdat copy $(SLIB)sounds/\#? $(NETHACK)sounds
707	echo >>T:make-nhsdat endif
708	execute T:make-nhsdat
709	-delete T:make-nhsdat
710
711$(SLIB)sounds:
712	-makedir $(SLIB)sounds
713
714$(SBIN)cvtsnd: $(OO)cvtsnd.o
715	$(LINK) $(LNSPEC) $@ $(LIN) $(OO)cvtsnd.o $(FLLIB)
716
717$(OO)cvtsnd.o: $(AMI)cvtsnd.c
718
719$(SLIB)sounds/Bell: $(SHARE)sounds/bell.uu
720	$(UUDEC) $(SHARE)sounds/bell.uu
721	$(SBIN)cvtsnd Bell $(SLIB)sounds/Bell
722	-delete Bell
723
724$(SLIB)sounds/Bugle: $(SHARE)sounds/bugle.uu
725	$(UUDEC) $(SHARE)sounds/bugle.uu
726	$(SBIN)cvtsnd Bugle $(SLIB)sounds/Bugle
727	-delete Bugle
728
729$(SLIB)sounds/Drum_Of_Earthquake: $(SHARE)sounds/erthdrum.uu
730	$(UUDEC) $(SHARE)sounds/erthdrum.uu
731	$(SBIN)cvtsnd Drum_Of_Earthquake $(SLIB)sounds/Drum_Of_Earthquake
732	-delete Drum_Of_Earthquake
733
734$(SLIB)sounds/Fire_Horn: $(SHARE)sounds/firehorn.uu
735	$(UUDEC) $(SHARE)sounds/firehorn.uu
736	$(SBIN)cvtsnd Fire_Horn $(SLIB)sounds/Fire_Horn
737	-delete Fire_Horn
738
739$(SLIB)sounds/Frost_Horn: $(SHARE)sounds/frsthorn.uu
740	$(UUDEC) $(SHARE)sounds/frsthorn.uu
741	$(SBIN)cvtsnd Frost_Horn $(SLIB)sounds/Frost_Horn
742	-delete Frost_Horn
743
744$(SLIB)sounds/Leather_Drum: $(SHARE)sounds/lethdrum.uu
745	$(UUDEC) $(SHARE)sounds/lethdrum.uu
746	$(SBIN)cvtsnd Leather_Drum $(SLIB)sounds/Leather_Drum
747	-delete Leather_Drum
748
749$(SLIB)sounds/Magic_Flute: $(SHARE)sounds/mgcflute.uu
750	$(UUDEC) $(SHARE)sounds/mgcflute.uu
751	$(SBIN)cvtsnd Magic_Flute $(SLIB)sounds/Magic_Flute
752	-delete Magic_Flute
753
754$(SLIB)sounds/Magic_Harp: $(SHARE)sounds/mgcharp.uu
755	$(UUDEC) $(SHARE)sounds/mgcharp.uu
756	$(SBIN)cvtsnd Magic_Harp $(SLIB)sounds/Magic_Harp
757	-delete Magic_Harp
758
759$(SLIB)sounds/Tooled_Horn: $(SHARE)sounds/toolhorn.uu
760	$(UUDEC) $(SHARE)sounds/toolhorn.uu
761	$(SBIN)cvtsnd Tooled_Horn $(SLIB)sounds/Tooled_Horn
762	-delete Tooled_Horn
763
764$(SLIB)sounds/Wooden_Flute: $(SHARE)sounds/wdnflute.uu
765	$(UUDEC) $(SHARE)sounds/wdnflute.uu
766	$(SBIN)cvtsnd Wooden_Flute $(SLIB)sounds/Wooden_Flute
767	-delete Wooden_Flute
768
769$(SLIB)sounds/Wooden_Harp: $(SHARE)sounds/wdnharp.uu
770	$(UUDEC) $(SHARE)sounds/wdnharp.uu
771	$(SBIN)cvtsnd Wooden_Harp $(SLIB)sounds/Wooden_Harp
772	-delete Wooden_Harp
773
774inst-dungeon: $(INSTDUNGEONFILES)
775
776$(NETHACK)options : $(DAT)options
777	copy $(DAT)options $@
778
779# Create compiled dungeon files
780BGM= $(SLIB)bigrm-2.lev $(SLIB)bigrm-3.lev $(SLIB)bigrm-4.lev $(SLIB)bigrm-5.lev
781$(BGM):	$(SLIB)bigrm-1.lev
782
783$(SLIB)bigrm-1.lev: $(DAT)bigroom.des $(SBIN)lev_comp
784
785$(SLIB)castle.lev:  $(DAT)castle.des $(SBIN)lev_comp
786
787ENDGAME1= $(SLIB)air.lev $(SLIB)earth.lev $(SLIB)fire.lev $(SLIB)water.lev
788$(ENDGAME1):	$(SLIB)astral.lev
789
790$(SLIB)astral.lev:	$(DAT)endgame.des $(SBIN)lev_comp
791
792GEHENNOM1= $(SLIB)asmodeus.lev $(SLIB)baalz.lev $(SLIB)juiblex.lev \
793  $(SLIB)orcus.lev $(SLIB)sanctum.lev
794$(GEHENNOM1):	$(SLIB)valley.lev
795
796$(SLIB)valley.lev:	$(DAT)gehennom.des $(SBIN)lev_comp
797
798$(SLIB)knox.lev: $(DAT)knox.des $(SBIN)lev_comp
799
800MINES1= $(SLIB)minend-1.lev $(SLIB)minend-2.lev $(SLIB)minetn-1.lev $(SLIB)minetn-2.lev
801$(MINES1): $(SLIB)minefill.lev
802
803$(SLIB)minefill.lev: $(DAT)mines.des $(SBIN)lev_comp
804
805$(SLIB)oracle.lev: $(DAT)oracle.des $(SBIN)lev_comp
806
807TOWER1= $(SLIB)tower1.lev $(SLIB)tower2.lev
808$(TOWER1): $(SLIB)tower3.lev
809
810$(SLIB)tower3.lev: $(DAT)tower.des $(SBIN)lev_comp
811
812WIZARD1= $(SLIB)wizard1.lev $(SLIB)wizard2.lev $(SLIB)wizard3.lev \
813	$(SLIB)fakewiz1.lev
814$(WIZARD1):  $(SLIB)fakewiz2.lev
815
816$(SLIB)fakewiz2.lev:  $(DAT)yendor.des $(SBIN)lev_comp
817
818MEDUSA1= $(SLIB)medusa-1.lev
819$(MEDUSA1): $(SLIB)medusa-2.lev
820
821$(SLIB)medusa-2.lev:	$(DAT)medusa.des $(SBIN)lev_comp
822
823SOKOBAN1= $(SLIB)soko1-1.lev $(SLIB)soko1-2.lev $(SLIB)soko2-1.lev \
824	$(SLIB)soko2-2.lev $(SLIB)soko3-1.lev $(SLIB)soko3-2.lev \
825	$(SLIB)soko4-1.lev
826$(SOKOBAN1): $(SLIB)soko4-2.lev
827
828$(SLIB)soko4-2.lev: $(DAT)sokoban.des $(SBIN)lev_comp
829
830$(ADFILES1):	$(SLIB)Arc-goal.lev
831
832$(SLIB)Arc-goal.lev:	$(DAT)Arch.des $(SBIN)lev_comp
833
834$(BDFILES1):	$(SLIB)Bar-goal.lev
835
836$(SLIB)Bar-goal.lev:	$(DAT)Barb.des $(SBIN)lev_comp
837
838$(CDFILES1):	$(SLIB)Cav-goal.lev
839
840$(SLIB)Cav-goal.lev:	$(DAT)Caveman.des $(SBIN)lev_comp
841
842$(HDFILES1):	$(SLIB)Hea-goal.lev
843
844$(SLIB)Hea-goal.lev:	$(DAT)Healer.des $(SBIN)lev_comp
845
846$(KDFILES1):	$(SLIB)Kni-goal.lev
847
848$(SLIB)Kni-goal.lev:	$(DAT)Knight.des $(SBIN)lev_comp
849
850$(MDFILES1):	$(SLIB)Mon-goal.lev
851
852$(SLIB)Mon-goal.lev:	$(DAT)Monk.des $(SBIN)lev_comp
853
854$(PDFILES1):	$(SLIB)Pri-goal.lev
855
856$(SLIB)Pri-goal.lev:	$(DAT)Priest.des $(SBIN)lev_comp
857
858$(RDFILES1):	$(SLIB)Rog-goal.lev
859
860$(SLIB)Rog-goal.lev:	$(DAT)Rogue.des $(SBIN)lev_comp
861
862$(RANFILES1):	$(SLIB)Ran-goal.lev
863
864$(SLIB)Ran-goal.lev:	$(DAT)Ranger.des $(SBIN)lev_comp
865
866$(SDFILES1):	$(SLIB)Sam-goal.lev
867
868$(SLIB)Sam-goal.lev:	$(DAT)Samurai.des $(SBIN)lev_comp
869
870$(TDFILES1):	$(SLIB)Tou-goal.lev
871
872$(SLIB)Tou-goal.lev:	$(DAT)Tourist.des $(SBIN)lev_comp
873
874$(VDFILES1):	$(SLIB)Val-goal.lev
875
876$(SLIB)Val-goal.lev:	$(DAT)Valkyrie.des $(SBIN)lev_comp
877
878$(WDFILES1):	$(SLIB)Wiz-goal.lev
879
880$(SLIB)Wiz-goal.lev:	$(DAT)Wizard.des $(SBIN)lev_comp
881
882$(SLIB)dungeon:  $(DAT)dungeon.def $(SBIN)makedefs $(SBIN)dgn_comp
883	$(SBIN)makedefs -e
884	$(SBIN)dgn_comp $(DAT)dungeon.pdf
885	copy $(DAT)dungeon $(SLIB)dungeon
886	delete $(DAT)dungeon
887
888inst-data: $(INSTDATAFILES)
889
890$(NETHACK)amii.hlp: $(AMI)amii.hlp
891	copy $(AMI)amii.hlp $@
892
893#$(NETHACK)data:  $(DAT)data
894#	copy $(DAT)data $@
895
896$(SLIB)data:  $(DAT)data.base $(I)config.h $(SBIN)makedefs
897	$(SBIN)makedefs -d
898
899#$(NETHACK)rumors:  $(DAT)rumors
900#	copy $(DAT)rumors $@
901
902$(SLIB)rumors:  $(DAT)rumors.tru $(DAT)rumors.fal $(SBIN)makedefs
903	$(SBIN)makedefs -r
904
905$(SLIB)cmdhelp:  $(DAT)cmdhelp
906	copy $(DAT)cmdhelp $@
907
908$(SLIB)help:  $(DAT)help
909	copy $(DAT)help $@
910
911$(SLIB)hh:  $(DAT)hh
912	copy $(DAT)hh $@
913
914$(NETHACK)HackWB.hlp: $(AMI)HackWB.hlp
915	copy $(AMI)HackWB.hlp $@
916
917$(SLIB)history:  $(DAT)history
918	copy $(DAT)history $@
919
920$(NETHACK)license:  $(DAT)license
921	copy $(DAT)license $@
922
923$(SLIB)opthelp:  $(DAT)opthelp
924	copy $(DAT)opthelp $@
925
926$(NETHACK)Recover.txt: $(DOC)Recover.txt
927	copy $(DOC)Recover.txt $@
928
929$(NETHACK)GuideBook.txt: $(DOC)GuideBook.txt
930	copy $(DOC)GuideBook.txt $@
931
932$(NETHACK)NetHack.txt: $(DOC)NetHack.txt
933	copy $(DOC)NetHack.txt $@
934
935$(NETHACK)Install.ami: $(AMI)Install.ami
936	copy $(AMI)Install.ami $@
937
938$(NETHACK)logfile:
939	echo to $@
940
941$(NETHACK)record:
942	echo to $@
943
944$(SLIB)wizhelp: $(DAT)wizhelp
945	copy $(DAT)wizhelp $@
946
947# Create the directories here because NetHack.cnf puts them there by default
948$(NETHACK)NetHack.cnf:  $(AMI)NetHack.cnf
949	copy $(AMI)NetHack.cnf $@
950	-makedir $(NETHACK)save
951	-makedir $(NETHACK)levels
952
953# Unpack and install fonts
954
955INSTFONTFILES= 	$(NETHACK)hack.font $(NETHACK)hack $(NETHACK)hack/8
956
957inst-fonts: $(INSTFONTFILES)
958
959$(NETHACK)hack/8:  $(AMI)amifont8.uu $(NETHACK)hack
960	$(UUDEC) $(AMI)amifont8.uu
961	copy 8 $(NETHACK)hack/8
962	delete 8
963
964$(NETHACK)hack.font:  $(AMI)amifont.uu
965	$(UUDEC) $(AMI)amifont.uu
966	copy hack.font $(NETHACK)hack.font
967	delete hack.font
968
969$(NETHACK)hack:
970	-makedir $@
971
972INSTICONFILES= \
973	$(NETHACK)default.icon $(NETHACK)NetHack.info $(NETHACK)NewGame.info \
974	$(NETHACK)HackWB.info
975
976inst-icons: $(INSTICONFILES)
977
978# Unpack the icons into place
979
980$(NETHACK)default.icon:  $(AMI)dflticon.uu
981	$(UUDEC) $(AMI)dflticon.uu
982#	copy default.icon $(NETHACK)default.icon
983#	delete default.icon
984
985$(NETHACK)NetHack.info:  $(AMI)NHinfo.uu
986	$(UUDEC) $(AMI)NHinfo.uu
987#	copy NetHack.info $(NETHACK)NetHack.info
988#	delete NetHack.info
989
990$(NETHACK)NewGame.info:  $(AMI)NewGame.uu
991	$(UUDEC) $(AMI)NewGame.uu
992#	copy NewGame.info $(NETHACK)NewGame.info
993#	delete NewGame.info
994
995$(NETHACK)HackWB.info:  $(AMI)HackWB.uu
996	$(UUDEC) $(AMI)HackWB.uu
997#	copy HackWB.info $(NETHACK)HackWB.info
998#	delete HackWB.info
999
1000# If DLB is defined, create the nhdat library file in the playground
1001# directory.  If not, move all the data files there.
1002$(NETHACK)nhdat:  $(LIBFILES)
1003	list to T:nhdat.lst $(SLIB) QUICK NOHEAD FILES
1004	echo  >T:make-nhdat $(SBIN)dlb cCfI $(SLIB) $(NETHACK)nhdat T:nhdat.lst
1005	echo >>T:make-nhdat if not exists $(NETHACK)nhdat
1006	echo >>T:make-nhdat copy $(SLIB)\#? $(NETHACK)
1007	echo >>T:make-nhdat endif
1008	execute T:make-nhdat
1009	-delete T:make-nhdat
1010
1011# DO NOT DELETE THIS LINE
1012
1013$(O)allmain.o:  $(NHS)allmain.c $(HDEP)
1014
1015$(O)alloc.o:  $(NHS)alloc.c $(I)config.h
1016
1017$(O)apply.o:  $(NHS)apply.c $(HDEP)
1018	$(CC) $(CFLAGS) $(CFLAGS2) $(OBJSPEC)$@ $(NHS)apply.c
1019
1020$(O)artifact.o:  $(NHS)artifact.c $(HDEP) $(I)artifact.h $(I)artilist.h
1021
1022$(O)attrib.o:  $(NHS)attrib.c $(HDEP) $(I)artifact.h
1023
1024$(O)ball.o: $(NHS)ball.c $(HDEP)
1025
1026$(O)bones.o:  $(NHS)bones.c $(HDEP) $(I)lev.h
1027
1028$(O)botl.o:	$(NHS)botl.c $(HDEP)
1029
1030$(O)cmd.o:  $(NHS)cmd.c $(HDEP) $(I)func_tab.h
1031
1032$(O)dbridge.o:  $(NHS)dbridge.c $(HDEP)
1033
1034$(O)decl.o:  $(NHS)decl.c $(HDEP) $(I)quest.h
1035
1036$(O)detect.o: $(NHS)detect.c $(HDEP) $(I)artifact.h
1037
1038$(O)dig.o: $(NHS)dig.c $(HDEP)
1039
1040$(O)display.o:  $(NHS)display.c $(HDEP)
1041
1042$(O)dlb.o: $(NHS)dlb.c $(HDEP) $(I)dlb.h
1043
1044$(O)do.o:  $(NHS)do.c $(HDEP) $(I)lev.h
1045
1046$(O)do_name.o:  $(NHS)do_name.c $(HDEP)
1047
1048$(O)do_wear.o:  $(NHS)do_wear.c $(HDEP)
1049
1050$(O)dog.o:  $(NHS)dog.c $(HDEP)
1051
1052$(O)dogmove.o:  $(NHS)dogmove.c $(HDEP) $(I)mfndpos.h
1053
1054$(O)dokick.o:  $(NHS)dokick.c $(HDEP)
1055
1056$(O)dothrow.o:  $(NHS)dothrow.c $(HDEP)
1057
1058$(O)drawing.o:  $(NHS)drawing.c $(HDEP) $(I)tcap.h
1059	$(CC) $(CFLAGS) $(CFLAGS2) $(OBJSPEC)$@ $(NHS)drawing.c
1060
1061$(O)dungeon.o:  $(NHS)dungeon.c $(HDEP) $(I)dgn_file.h $(I)dlb.h
1062
1063$(O)eat.o:  $(NHS)eat.c $(HDEP)
1064
1065$(O)end.o:  $(NHS)end.c $(HDEP) $(I)lev.h $(I)dlb.h
1066
1067$(O)engrave.o:  $(NHS)engrave.c $(HDEP) $(I)lev.h
1068
1069$(O)exper.o:  $(NHS)exper.c $(HDEP)
1070
1071$(O)explode.o:  $(NHS)explode.c $(HDEP)
1072
1073$(O)extralev.o:  $(NHS)extralev.c $(HDEP)
1074
1075$(O)files.o:  $(NHS)files.c $(HDEP) $(I)dlb.h $(I)date.h
1076
1077$(O)fountain.o:  $(NHS)fountain.c $(HDEP)
1078
1079$(O)hack.o:  $(NHS)hack.c $(HDEP)
1080
1081$(O)hacklib.o:  $(NHS)hacklib.c $(HDEP)
1082
1083$(O)invent.o:  $(NHS)invent.c $(HDEP) $(I)artifact.h
1084
1085$(O)light.o:  $(NHS)light.c $(HDEP) $(I)lev.h
1086
1087$(O)lock.o:  $(NHS)lock.c $(HDEP)
1088
1089$(O)mail.o:  $(NHS)mail.c $(HDEP) $(I)mail.h
1090
1091$(O)makemon.o:  $(NHS)makemon.c $(HDEP)
1092
1093$(O)mapglyph.o:  $(NHS)mapglyph.c $(HDEP)
1094
1095$(O)mcastu.o:  $(NHS)mcastu.c $(HDEP)
1096
1097$(O)mhitm.o:  $(NHS)mhitm.c $(HDEP) $(I)artifact.h
1098
1099$(O)mhitu.o:  $(NHS)mhitu.c $(HDEP) $(I)artifact.h
1100	$(CC) $(CFLAGS) $(CFLAGS2) $(OBJSPEC)$@ $(NHS)mhitu.c
1101
1102$(O)minion.o:  $(NHS)minion.c $(HDEP)
1103
1104$(O)mklev.o:  $(NHS)mklev.c $(HDEP)
1105
1106$(O)mkmap.o:  $(NHS)mkmap.c $(HDEP) $(I)sp_lev.h
1107
1108$(O)mkmaze.o:  $(NHS)mkmaze.c $(HDEP) $(I)sp_lev.h $(I)lev.h
1109
1110$(O)mkobj.o:  $(NHS)mkobj.c $(HDEP) $(I)artifact.h $(I)prop.h
1111
1112$(O)mkroom.o:  $(NHS)mkroom.c $(HDEP)
1113
1114$(O)mon.o:  $(NHS)mon.c $(HDEP) $(I)mfndpos.h
1115
1116$(O)mondata.o:  $(NHS)mondata.c $(HDEP)
1117
1118$(O)monmove.o:  $(NHS)monmove.c $(HDEP) $(I)mfndpos.h $(I)artifact.h
1119
1120$(O)monst.o:  $(NHS)monst.c $(I)config.h $(I)permonst.h $(I)monsym.h \
1121		$(I)color.h
1122
1123$(O)monstr.o:  $(NHS)monstr.c $(HDEP)
1124
1125$(O)mplayer.o:	$(NHS)mplayer.c $(HDEP)
1126
1127$(O)mthrowu.o:  $(NHS)mthrowu.c $(HDEP)
1128
1129$(O)muse.o:	$(NHS)muse.c $(HDEP)
1130	$(CC) $(CFLAGS) $(CFLAGS2) $(OBJSPEC)$@ $(NHS)muse.c
1131
1132$(O)music.o:  $(NHS)music.c $(HDEP) #interp.c
1133
1134$(O)o_init.o:  $(NHS)o_init.c $(HDEP) $(I)lev.h
1135
1136$(O)objects.o:  $(NHS)objects.c $(I)config.h $(I)obj.h $(I)objclass.h \
1137		$(I)prop.h $(I)skills.h $(I)color.h
1138	$(CC) $(CFLAGS) $(INCLSPEC)$(NHS) $(OBJSPEC)$@ $(NHS)objects.c
1139
1140$(O)objnam.o:  $(NHS)objnam.c $(HDEP)
1141
1142$(O)options.o:  $(NHS)options.c $(HDEP) $(I)tcap.h $(I)config.h \
1143		$(I)objclass.h $(I)flag.h
1144
1145$(O)pager.o:  $(NHS)pager.c $(HDEP) $(I)dlb.h
1146
1147$(O)pickup.o:  $(NHS)pickup.c $(HDEP)
1148
1149$(O)pline.o:	$(NHS)pline.c $(HDEP)
1150
1151$(O)polyself.o:  $(NHS)polyself.c $(HDEP)
1152
1153$(O)potion.o:  $(NHS)potion.c $(HDEP)
1154
1155$(O)pray.o:  $(NHS)pray.c $(HDEP)
1156
1157$(O)priest.o:  $(NHS)priest.c $(HDEP) $(I)mfndpos.h
1158
1159$(O)quest.o:	$(NHS)quest.c $(HDEP) $(I)quest.h $(I)qtext.h
1160
1161$(O)questpgr.o: $(NHS)questpgr.c $(HDEP) $(I)qtext.h $(I)dlb.h
1162
1163$(O)read.o:  $(NHS)read.c $(HDEP)
1164
1165$(O)rect.o:	$(NHS)rect.c $(HDEP)
1166
1167$(O)region.o:	$(NHS)region.c $(HDEP)
1168
1169$(O)restore.o:  $(NHS)restore.c $(HDEP) $(I)lev.h $(I)tcap.h $(I)quest.h
1170
1171$(O)rnd.o:  $(NHS)rnd.c $(HDEP)
1172
1173$(O)role.o:	$(NHS)role.c $(HDEP)
1174
1175$(O)rumors.o:  $(NHS)rumors.c $(HDEP) $(I)dlb.h
1176
1177$(O)save.o:  $(NHS)save.c $(HDEP) $(I)lev.h $(I)quest.h
1178
1179$(O)shk.o:  $(NHS)shk.c $(HDEP)
1180	$(CC) $(CFLAGS) $(CFLAGS2) $(OBJSPEC)$@ $(NHS)shk.c
1181
1182$(O)shknam.o:  $(NHS)shknam.c $(HDEP)
1183
1184$(O)sit.o:  $(NHS)sit.c $(HDEP) $(I)artifact.h
1185
1186$(O)sounds.o:  $(NHS)sounds.c $(HDEP)
1187
1188$(O)sp_lev.o:  $(NHS)sp_lev.c $(HDEP) $(I)sp_lev.h $(I)rect.h $(I)dlb.h
1189
1190$(O)spell.o:  $(NHS)spell.c $(HDEP)
1191
1192$(O)steal.o:  $(NHS)steal.c $(HDEP)
1193
1194$(O)steed.o:	$(NHS)steed.c $(HDEP)
1195
1196$(O)sys.o:	$(NHS)sys.c $(HDEP)
1197
1198$(O)teleport.o:	$(NHS)teleport.c $(HDEP)
1199
1200$(O)timeout.o:  $(NHS)timeout.c $(HDEP) $(I)lev.h
1201
1202$(O)topten.o:  $(NHS)topten.c $(HDEP) $(I)dlb.h
1203
1204$(O)track.o:  $(NHS)track.c $(HDEP)
1205
1206$(O)trap.o:  $(NHS)trap.c $(HDEP)
1207	$(CC) $(CFLAGS) $(CFLAGS2) $(OBJSPEC)$@ $(NHS)trap.c
1208
1209$(O)u_init.o:  $(NHS)u_init.c $(HDEP)
1210
1211$(O)uhitm.o:  $(NHS)uhitm.c $(HDEP)
1212	$(CC) $(CFLAGS) $(CFLAGS2) $(OBJSPEC)$@ $(NHS)uhitm.c
1213
1214$(O)vault.o:  $(NHS)vault.c $(HDEP)
1215
1216$(O)version.o:  $(NHS)version.c $(HDEP) $(I)date.h $(I)patchlevel.h
1217
1218$(O)vision.o:  $(NHS)vision.c $(HDEP) #$(I)vis_tab.h
1219
1220$(O)weapon.o:  $(NHS)weapon.c $(HDEP)
1221
1222$(O)were.o:  $(NHS)were.c $(HDEP)
1223
1224$(O)wield.o:  $(NHS)wield.c $(HDEP)
1225
1226$(O)windows.o:  $(NHS)windows.c $(HDEP) $(I)wintty.h
1227
1228$(O)wizard.o:  $(NHS)wizard.c $(HDEP) $(I)qtext.h
1229
1230$(O)worm.o:  $(NHS)worm.c $(HDEP) $(I)lev.h
1231
1232$(O)worn.o:  $(NHS)worn.c $(HDEP)
1233
1234$(O)write.o:  $(NHS)write.c $(HDEP)
1235
1236$(O)zap.o:  $(NHS)zap.c $(HDEP)
1237	$(CC) $(CFLAGS) $(CFLAGS2) $(OBJSPEC)$@ $(NHS)zap.c
1238
1239$(O)getline.o:	$(TTY)getline.c $(HDEP) $(I)wintty.h
1240
1241$(O)termcap.o:	$(TTY)termcap.c $(HDEP) $(I)wintty.h $(I)tcap.h
1242
1243$(O)topl.o:	$(TTY)topl.c $(HDEP) $(I)wintty.h $(I)tcap.h
1244
1245$(O)wintty.o:	$(TTY)wintty.c $(HDEP) $(I)wintty.h $(I)tcap.h \
1246		$(I)date.h $(I)patchlevel.h
1247
1248$(O)amitty.o:	$(AMI)amitty.c $(HDEP)
1249
1250$(O)amistack.o:	$(AMI)amistack.c
1251	$(CC) $(CFLAGS3) $(CSYM) $(OBJSPEC)$@ $(AMI)amistack.c
1252
1253$(O)rip.o:	$(NHS)rip.c $(HDEP)
1254
1255
1256$(I)config.h:  $(I)config1.h $(I)tradstdc.h $(I)global.h
1257	-setdate $(I)config.h
1258	-c:wait 2
1259
1260# onames.h handled at onames.h target, pm.h
1261
1262$(I)decl.h:  $(I)quest.h $(I)spell.h $(I)color.h $(I)obj.h $(I)you.h
1263	-setdate $(I)decl.h
1264	-c:wait 2
1265
1266$(I)global.h:  $(I)coord.h $(I)pcconf.h $(I)amiconf.h
1267	-setdate $(I)global.h
1268	-c:wait 2
1269
1270$(I)hack.h:  $(I)config.h $(I)context.h $(I)trap.h $(I)decl.h $(I)dungeon.h
1271		$(I)monsym.h $(I)mkroom.h $(I)objclass.h $(I)flag.h $(I)rm.h
1272		$(I)vision.h $(I)display.h $(I)wintype.h $(I)engrave.h
1273		$(I)rect.h $(I)region.h $(I)trampoli.h $(I)sys.h
1274	-setdate $(I)hack.h
1275	-c:wait 2
1276
1277$(I)permonst.h:  $(I)monattk.h $(I)monflag.h $(I)align.h
1278	-setdate $(I)permonst.h
1279	-c:wait 2
1280
1281$(I)you.h:  $(I)align.h $(I)attrib.h $(I)monst.h $(I)mextra.h $(I)youprop.h $(I)skills.h
1282	-setdate $(I)you.h
1283	-c:wait 2
1284
1285# pm.h handled at target
1286
1287$(I)youprop.h:  $(I)prop.h $(I)permonst.h $(I)mondata.h
1288	-setdate $(I)youprop.h
1289	-c:wait 2
1290
1291$(I)display.h: $(I)vision.h $(I)mondata.h
1292	-setdate $(I)display.h
1293	-c:wait 2
1294
1295$(I)dungeon.h: $(I)align.h
1296	-setdate $(I)dungeon.h
1297	-c:wait 2
1298
1299$(I)engrave.h: $(I)trampoli.h $(I)rect.h
1300	-setdate $(I)engrave.h
1301	-c:wait 2
1302
1303$(I)mextra.h: $(I)align.h
1304	-setdate $(I)mextra.h
1305	-c:wait 2
1306
1307$(I)mondata.h: $(I)align.h
1308	-setdate $(I)mondata.h
1309	-c:wait 2
1310
1311$(I)monst.h: $(I)align.h $(I)mextra.h
1312	-setdate $(I)monst.h
1313	-c:wait 2
1314
1315$(I)pcconf.h: $(I)micro.h $(I)system.h
1316	-setdate $(I)pcconf.h
1317	-c:wait 2
1318
1319$(I)rm.h: $(I)align.h
1320	-setdate $(I)rm.h
1321	-c:wait 2
1322
1323
1324#notes
1325#  install keeps doing re-install because it keeps rebuilding lev_comp???
1326#  fixed(?) - deleted setdate
1327