1# NetHack Makefile. 2# Copyright (c) Kenneth Lorber, Bethesda, Maryland, 1991,1992,1993,1996. 3# NetHack may be freely redistributed. See license for details. 4 5### 6### modified for gcc by Teemu Suikki (zu@iki.fi) 7### 8### note: you need to use smake.. sorry 9### 10 11### 12### DIRECTORY STRUCTURE 13### 14 15NH = nh: 16 17SBIN = $(NH)sbin/ 18SLIB = $(NH)slib/ 19NETHACK = $(NH)NetHack/ 20HACKEXE = $(NH)HackExe/ 21AMI = $(NH)sys/amiga/ 22DAT = $(NH)dat/ 23DOC = $(NH)doc/ 24I = $(NH)include/ 25SHARE = $(NH)sys/share/ 26NHS = $(NH)src/ 27TTY = $(NH)win/tty/ 28WSHARE = $(NH)win/share/ 29UTIL = $(NH)util/ 30O = $(NH)obj/ 31OO = $(NH)objo/ 32# NB: O and OO MUST be different directories 33 34### 35### INVOCATION 36### 37 38MAKE = smake 39 40# Startup makefile with: 41# 42# $(MAKE) -f $(AMI)Makefile.amigcc 43# $(MAKE) -f $(AMI)Makefile.amigcc install 44# 45# You may use following targets on $(MAKE) command lines: 46# all do it all (default) 47# link just create binary from object files 48# obj just create common object files 49# obja just create amiga object files 50# objs just create shared object files 51# clean deletes the object files 52# spotless deletes the object files, main binary, and more 53# 54# Note: We do not build the Guidebook here since it needs tbl 55# (See the file sys/unix/Makefile.doc for more information) 56 57#[SAS5] [and gcc?] 58# If we were to use the precompiled header file feature in a newer version 59# of SAS/C, we would comment out these following two lines. 60# If we don't use precompiled header files, we uncomment it as well. 61 62HDEP = $(I)hack.h 63CSYM = 64 65#Pathname for uudecode program: 66UUDEC = uudecode 67 68# Flex/Bison command assignments -- Useful only if you have flex/bison 69FLEX = flex 70BISON = bison 71# FBFIL and FBLIB may be used, if required by your version of flex or bison, 72# to specify additional files or libraries to be linked with 73FBFIL = 74FBLIB = #lib lib:compat.lib 75 76# If you're compiling this on a 1.3 system, you'll have to uncomment the 77# following (for use with the ifchange script below). Also useful instead of 78# "protect ifchange +s" 79EXECUTE = execute 80 81# Headers we depend on 82AMDEP = $(AMI)winproto.h $(AMI)winext.h $(AMI)windefs.h $(I)winami.h 83 84# Pathname for the C compiler being used. 85 86CC = gcc -c 87ASM = as 88 89# Compilation flags for selected C Compiler: 90# $(CFLAGS) should appear before filename arguments of $(CC) command line. 91 92CFLAGS = -O3 -I $(I) 93 94# Components of various link command lines: 95# $(LINK) should be the pathname of the linker being used (with any options 96# that should appear at the beginning of the command line). The name of the 97# output file should appear immediately after $(LNSPEC). $(LIN) should 98# appear before the list of object files in each link command. $(LLINK) 99# should appear as the list of object files in the link command line that 100# creates the NetHack executable. $(LLIB) should appear at the end of each 101# link command line. 102 103LINK = gcc -noixemul -O3 104LIN = 105LLINK = 106LLIB = 107FLLIB = 108OBJSPEC = -o 109PNSPEC = -o 110LNSPEC = -o 111CCLINK = gcc -noixemul 112CLFLAGS = -O3 113INCLSPEC = -I 114DEFSPEC = -D 115IGNSPEC = -j 116 117### 118### FILE LISTS 119### 120 121# A more reasonable random number generator (recommended for the Amiga): 122 123RANDOBJ = $(O)random.o 124 125.PRECIOUS: $(I)config.h $(I)decl.h $(I)hack.h $(I)permonst.h $(I)you.h 126 127# Almost nothing below this line should have to be changed. 128# (Exceptions are marked by [SAS6], [MANX], etc.) 129# 130# Other things that have to be reconfigured are in config.h, 131# (amiconf.h, pcconf.h), and possibly system.h, tradstdc.h. 132 133# Object files for makedefs: 134 135MAKEOBJS = \ 136 $(OO)makedefs.o $(O)monst.o $(O)objects.o 137 138# Object files for special levels compiler: 139 140SPLEVOBJS = \ 141 $(OO)lev_yacc.o $(OO)lev_lex.o $(OO)lev_main.o \ 142 $(O)decl.o $(O)drawing.o $(O)monst.o \ 143 $(O)objects.o $(OO)panic.o 144 145# Object files for dungeon compiler 146 147DGNCOMPOBJS = \ 148 $(OO)dgn_yacc.o $(OO)dgn_lex.o $(OO)dgn_main.o $(O)alloc.o $(OO)panic.o 149 150# Object files for NetHack: 151 152COMMOBJ = \ 153 $(O)allmain.o $(O)alloc.o $(O)apply.o $(O)artifact.o \ 154 $(O)attrib.o $(O)ball.o $(O)bones.o $(O)botl.o \ 155 $(O)cmd.o $(O)dbridge.o $(O)decl.o $(O)detect.o \ 156 $(O)dig.o $(O)display.o $(O)dlb.o $(O)do.o \ 157 $(O)do_name.o $(O)do_wear.o $(O)dog.o $(O)dogmove.o \ 158 $(O)dokick.o $(O)dothrow.o $(O)drawing.o $(O)dungeon.o \ 159 $(O)eat.o $(O)end.o $(O)engrave.o $(O)exper.o \ 160 $(O)explode.o $(O)extralev.o $(O)files.o $(O)fountain.o \ 161 $(O)hack.o $(O)hacklib.o $(O)invent.o $(O)light.o \ 162 $(O)lock.o $(O)mail.o $(O)makemon.o $(O)mapglyph.o \ 163 $(O)mcastu.o $(O)mhitm.o $(O)mhitu.o $(O)minion.o \ 164 $(O)mklev.o $(O)mkmap.o $(O)mkmaze.o $(O)mkobj.o \ 165 $(O)mkroom.o $(O)mon.o $(O)mondata.o $(O)monmove.o \ 166 $(O)monst.o $(O)mplayer.o $(O)mthrowu.o $(O)muse.o \ 167 $(O)music.o $(O)o_init.o $(O)objects.o $(O)objnam.o \ 168 $(O)options.o $(O)pager.o $(O)pickup.o $(O)pline.o \ 169 $(O)polyself.o $(O)potion.o $(O)pray.o $(O)priest.o \ 170 $(O)quest.o $(O)questpgr.o $(O)read.o $(O)rect.o \ 171 $(O)region.o $(O)restore.o $(O)rnd.o $(O)role.o \ 172 $(O)rumors.o $(O)save.o $(O)shk.o $(O)shknam.o \ 173 $(O)sit.o $(O)sounds.o $(O)sp_lev.o $(O)spell.o \ 174 $(O)steal.o $(O)steed.o $(O)sys.o $(O)teleport.o \ 175 $(O)timeout.o $(O)topten.o $(O)track.o $(O)trap.o \ 176 $(O)u_init.o $(O)uhitm.o $(O)vault.o $(O)version.o \ 177 $(O)vision.o $(O)weapon.o $(O)were.o $(O)wield.o \ 178 $(O)windows.o $(O)wizard.o $(O)worm.o $(O)worn.o \ 179 $(O)write.o $(O)zap.o 180 181MAKEDEFOBJ = \ 182 $(O)monstr.o 183 184AMIGAOBJ = \ 185 $(O)amidos.o $(O)amirip.o $(O)amisnd.o $(O)amistack.o \ 186 $(O)amiwind.o $(O)winami.o $(O)winchar.o $(O)winfuncs.o \ 187 $(O)winkey.o $(O)winmenu.o $(O)winreq.o $(O)winstr.o 188 189# Objects from assembly sources (because DMake can't handle default rules) 190AMIGAOBJ2 = \ 191# $(O)dispmap.o 192 193SHAREOBJ = \ 194 $(O)pcmain.o $(RANDOBJ) 195 196TTYOBJ = \ 197 $(O)getline.o $(O)termcap.o $(O)topl.o $(O)wintty.o $(O)amitty.o \ 198 $(O)rip.o 199 200# Yuck yuck yuck. Have to tell DMake where these are, since they're not 201# all in the same place. 202TTYSRC = \ 203 $(TTY)getline.c $(TTY)termcap.c $(TTY)topl.c $(TTY)wintty.c \ 204 $(AMI)amitty.c $(NHS)rip.c 205 206# All the object files for NetHack: 207 208HOBJ = $(COMMOBJ) $(AMIGAOBJ) $(AMIGAOBJ2) $(SHAREOBJ) $(MAKEDEFOBJ) $(TTYOBJ) 209 210### 211### DATA FILES 212### 213 214# quest files 215ADFILES1= $(SLIB)Arc-fila.lev $(SLIB)Arc-filb.lev $(SLIB)Arc-loca.lev \ 216 $(SLIB)Arc-strt.lev 217ADFILES= $(SLIB)Arc-goal.lev $(ADFILES1) 218 219BDFILES1= $(SLIB)Bar-fila.lev $(SLIB)Bar-filb.lev $(SLIB)Bar-loca.lev \ 220 $(SLIB)Bar-strt.lev 221BDFILES= $(SLIB)Bar-goal.lev $(BDFILES1) 222 223CDFILES1= $(SLIB)Cav-fila.lev $(SLIB)Cav-filb.lev $(SLIB)Cav-loca.lev \ 224 $(SLIB)Cav-strt.lev 225CDFILES= $(SLIB)Cav-goal.lev $(CDFILES1) 226 227HDFILES1= $(SLIB)Hea-fila.lev $(SLIB)Hea-filb.lev $(SLIB)Hea-loca.lev \ 228 $(SLIB)Hea-strt.lev 229HDFILES= $(SLIB)Hea-goal.lev $(HDFILES1) 230 231KDFILES1= $(SLIB)Kni-fila.lev $(SLIB)Kni-filb.lev $(SLIB)Kni-loca.lev \ 232 $(SLIB)Kni-strt.lev 233KDFILES= $(SLIB)Kni-goal.lev $(KDFILES1) 234 235MDFILES1= $(SLIB)Mon-fila.lev $(SLIB)Mon-filb.lev $(SLIB)Mon-loca.lev \ 236 $(SLIB)Mon-strt.lev 237MDFILES= $(SLIB)Mon-goal.lev $(MDFILES1) 238 239PDFILES1= $(SLIB)Pri-fila.lev $(SLIB)Pri-filb.lev $(SLIB)Pri-loca.lev \ 240 $(SLIB)Pri-strt.lev 241PDFILES= $(SLIB)Pri-goal.lev $(PDFILES1) 242 243RDFILES1= $(SLIB)Rog-fila.lev $(SLIB)Rog-filb.lev $(SLIB)Rog-loca.lev \ 244 $(SLIB)Rog-strt.lev 245RDFILES= $(SLIB)Rog-goal.lev $(RDFILES1) 246 247RANFILES1= $(SLIB)Ran-fila.lev $(SLIB)Ran-filb.lev $(SLIB)Ran-loca.lev \ 248 $(SLIB)Ran-strt.lev 249RANFILES= $(SLIB)Ran-goal.lev $(RANFILES1) 250 251SDFILES1= $(SLIB)Sam-fila.lev $(SLIB)Sam-filb.lev $(SLIB)Sam-loca.lev \ 252 $(SLIB)Sam-strt.lev 253SDFILES= $(SLIB)Sam-goal.lev $(SDFILES1) 254 255TDFILES1= $(SLIB)Tou-fila.lev $(SLIB)Tou-filb.lev $(SLIB)Tou-loca.lev \ 256 $(SLIB)Tou-strt.lev 257TDFILES= $(SLIB)Tou-goal.lev $(TDFILES1) 258 259VDFILES1= $(SLIB)Val-fila.lev $(SLIB)Val-filb.lev $(SLIB)Val-loca.lev \ 260 $(SLIB)Val-strt.lev 261VDFILES= $(SLIB)Val-goal.lev $(VDFILES1) 262 263WDFILES1= $(SLIB)Wiz-fila.lev $(SLIB)Wiz-filb.lev $(SLIB)Wiz-loca.lev \ 264 $(SLIB)Wiz-strt.lev 265WDFILES= $(SLIB)Wiz-goal.lev $(WDFILES1) 266 267XDFILES= $(ADFILES) $(BDFILES) $(CDFILES) $(HDFILES) $(KDFILES) \ 268 $(MDFILES) $(PDFILES) $(RDFILES) $(RANFILES) $(SDFILES) $(TDFILES) \ 269 $(VDFILES) $(WDFILES) 270 271SOUNDFILES= \ 272 $(SBIN)cvtsnd \ 273 $(SLIB)sounds \ 274 $(SLIB)sounds/Bell $(SLIB)sounds/Bugle \ 275 $(SLIB)sounds/Drum_Of_Earthquake \ 276 $(SLIB)sounds/Fire_Horn $(SLIB)sounds/Frost_Horn \ 277 $(SLIB)sounds/Leather_Drum $(SLIB)sounds/Magic_Flute \ 278 $(SLIB)sounds/Magic_Harp $(SLIB)sounds/Tooled_Horn \ 279 $(SLIB)sounds/Wooden_Flute $(SLIB)sounds/Wooden_Harp 280 281TILEFILES= \ 282 $(SBIN)txt2iff \ 283 $(NETHACK)tiles \ 284 $(NETHACK)tiles/objects.iff \ 285 $(NETHACK)tiles/monsters.iff \ 286 $(NETHACK)tiles/other.iff 287 288INSTDUNGEONFILES1= \ 289 $(SLIB)air.lev $(SLIB)asmodeus.lev $(SLIB)astral.lev \ 290 $(SLIB)baalz.lev $(SLIB)bigrm-1.lev $(SLIB)bigrm-2.lev \ 291 $(SLIB)bigrm-3.lev $(SLIB)bigrm-4.lev $(SLIB)bigrm-5.lev \ 292 $(SLIB)castle.lev $(SLIB)dungeon $(SLIB)earth.lev \ 293 $(SLIB)fakewiz1.lev $(SLIB)fakewiz2.lev $(SLIB)fire.lev \ 294 $(SLIB)juiblex.lev $(SLIB)knox.lev $(SLIB)medusa-1.lev \ 295 $(SLIB)medusa-2.lev $(SLIB)minend-1.lev $(SLIB)minend-2.lev \ 296 $(SLIB)minetn-1.lev $(SLIB)minetn-2.lev $(SLIB)minefill.lev \ 297 $(SLIB)options $(SLIB)oracle.lev $(SLIB)orcus.lev \ 298 $(SLIB)sanctum.lev $(SLIB)soko1-1.lev $(SLIB)soko1-2.lev \ 299 $(SLIB)soko2-1.lev $(SLIB)soko2-2.lev $(SLIB)soko3-1.lev \ 300 $(SLIB)soko3-2.lev $(SLIB)soko4-1.lev $(SLIB)soko4-2.lev \ 301 $(SLIB)tower1.lev $(SLIB)tower2.lev $(SLIB)tower3.lev \ 302 $(SLIB)valley.lev $(SLIB)water.lev $(SLIB)wizard1.lev \ 303 $(SLIB)wizard2.lev $(SLIB)wizard3.lev \ 304 $(XDFILES) 305 306INSTDUNGEONFILES= $(NETHACK)NetHack.cnf $(INSTDUNGEONFILES1) 307 308 309INSTDATAFILES= \ 310 $(NETHACK)license $(NETHACK)logfile $(NETHACK)record \ 311 $(NETHACK)tomb.iff $(NETHACK)amii.hlp $(NETHACK)Recover.txt \ 312 $(NETHACK)GuideBook.txt $(NETHACK)NetHack.txt $(NETHACK)Install.ami \ 313# $(NETHACK)HackWB.hlp $(NETHACK)WBDefaults.def 314 315LIBFILES= \ 316 $(INSTDUNGEONFILES1) \ 317 $(SLIB)cmdhelp $(SLIB)data $(SLIB)dungeon \ 318 $(SLIB)help $(SLIB)hh $(SLIB)history \ 319 $(SLIB)opthelp $(SLIB)oracles $(SLIB)rumors \ 320 $(SLIB)quest.dat $(SLIB)wizhelp 321 322### 323### Getting down to business: 324### 325 326all: $(COMPACT_HEADERS) $(SBIN)lev_comp $(SBIN)dgn_comp $(SBIN)NetHack \ 327 $(SBIN)dlb $(NETHACK)recover #$(NETHACK)HackCli $(SBIN)splitter \ 328# $(NETHACK)HackWB 329 330install: inst-data inst-dungeon inst-fonts inst-sounds inst-tiles \ 331 $(NETHACK)recover $(NETHACK)NetHack $(NETHACK)nhdat 332 #$(NETHACK)NetHack.dir inst-icons 333 334$(SBIN)NetHack: link 335 336$(NETHACK)NetHack: $(SBIN)NetHack 337 copy $(SBIN)NetHack $(NETHACK)NetHack 338 339## uuh this is messy.. smake has weird command line length limit 340link: $(HOBJ) 341 list to t:link lformat="$(O)%s" $(O)\#?.o QUICK NOHEAD 342 echo "\#sh" to t:cc 343 echo "$(LINK) $(LNSPEC) $(SBIN)NetHack $(LIN) $(LLIB) $(LLINK) " >>t:cc noline 344 fmt -u -w 2500 t:link >>t:cc 345 sh t:cc 346 delete t:cc t:link 347 348 349## dlb support 350$(OO)dlb_main.o: $(UTIL)dlb_main.c $(HDEP) $(I)dlb.h $(I)date.h 351 $(CC) $(CFLAGS) $(OBJSPEC)$(OO)dlb_main.o $(UTIL)dlb_main.c 352 353$(SBIN)dlb: $(OO)dlb_main.o $(O)dlb.o $(O)alloc.o $(OO)panic.o 354 $(LINK) $(PNSPEC) $(SBIN)dlb $(LIN) $(OO)dlb_main.o $(O)dlb.o \ 355 $(O)alloc.o $(OO)panic.o $(LLIB) 356 357obj: $(HOBJ) 358 359obja: $(AMIGAOBJ) 360 361objs: $(SHAREOBJ) 362 363 364SUFFIXES = .lev .des 365.des.lev: 366 $(SBIN)lev_comp $< 367 368# The default method for creating object files: 369 370#$(O)%.o: $(NHS)%.c 371.c.o: 372 $(CC) $(CFLAGS) $(CSYM) $(OBJSPEC)$@ $< 373 374clean: 375 -delete $(O)\#?.o $(OO)\#?.o 376 377spotless: clean 378 -delete $(SBIN)NetHack $(SBIN)lev_comp $(SBIN)makedefs $(SBIN)dgn_comp 379 -delete $(SBIN)cvtsnd $(SBIN)dlb $(SBIN)txt2iff $(SBIN)splitter 380 -delete $(SBIN)tilemap 381 -delete $(SLIB)data $(SLIB)rumors 382 -delete $(SLIB)\#?.lev 383 -delete $(SLIB)dungeon 384 -delete $(SLIB)cmdhelp $(SLIB)help $(SLIB)hh $(SLIB)history 385 -delete $(SLIB)opthelp $(SLIB)options $(SLIB)oracles 386 -delete $(SLIB)quest.dat $(SLIB)wizhelp 387# -delete $(SLIB)earth.lev $(SLIB)air.lev $(SLIB)fire.lev 388# -delete $(SLIB)water.lev $(SLIB)astral.lev 389# -delete $(SLIB)tower1.lev $(SLIB)tower2.lev $(SLIB)tower3.lev 390# -delete $(SLIB)fakewiz1.lev $(SLIB)fakewiz2.lev 391# -delete $(SLIB)medusa-1.lev $(SLIB)medusa-2.lev 392# -delete $(SLIB)oracle.lev $(SLIB)wizard1.lev $(SLIB)wizard2.lev 393# -delete $(SLIB)wizard3.lev $(DAT)dungeon.pdf $(SLIB)valley.lev 394# -delete $(SLIB)minefill.lev 395# -delete $(SLIB)minetn-1 $(SLIB)minetn-2 $(SLIB)minend-1 $(SLIB)minend-2 396# -delete $(SLIB)soko1-1.lev $(SLIB)soko1-2.lev $(SLIB)soko2-1.lev 397# -delete $(SLIB)soko2-2.lev $(SLIB)soko3-1.lev $(SLIB)soko3-2.lev 398# -delete $(SLIB)soko4-1.lev $(SLIB)soko4-2.lev 399# -delete $(ADFILES) 400# -delete $(BDFILES) 401# -delete $(CDFILES) 402# -delete $(HDFILES) 403# -delete $(KDFILES) 404# -delete $(MDFILES) 405# -delete $(PDFILES) 406# -delete $(RDFILES) 407# -delete $(RANFILES) 408# -delete $(SDFILES) 409# -delete $(TDFILES) 410# -delete $(VDFILES) 411# -delete $(WDFILES) 412 -delete $(I)onames.h $(I)pm.h $(I)date.h 413 -delete $(NHS)tile.c $(NHS)monstr.c 414 -delete $(I)tile.h 415# -echo to $(I)onames.h "" noline 416# -c:wait 2 417# -echo to $(I)pm.h "" noline 418# -c:wait 2 419# -setdate $(UTIL)makedefs.c 420# -c:wait 2 421 422# Creating precompiled version of $(I)hack.h to save disk I/O. 423 424# 425# Please note: The dependency lines for the modules here are 426# deliberately incorrect. Including "hack.h" in 427# the dependency list would cause a dependency 428# loop. 429# 430 431$(SBIN)makedefs: $(MAKEOBJS) 432 $(LINK) $(LNSPEC) $(SBIN)makedefs $(LIN) $(MAKEOBJS) $(LLIB) 433 434$(OO)makedefs.o: $(UTIL)makedefs.c $(I)config.h $(I)permonst.h $(I)monsym.h \ 435 $(I)objclass.h $(I)patchlevel.h $(I)qtext.h $(I)artilist.h 436 $(CC) $(DEFSPEC)MAKEDEFS_C $(CFLAGS) $(OBJSPEC)$@ $(UTIL)makedefs.c 437 438$(SBIN)lev_comp: $(SPLEVOBJS) 439 $(LINK) $(LNSPEC) $(SBIN)lev_comp $(LIN) $(SPLEVOBJS) $(FBFIL) $(FLLIB) 440 441$(SBIN)dgn_comp: $(DGNCOMPOBJS) 442 $(LINK) $(LNSPEC) $(SBIN)dgn_comp $(LIN) $(DGNCOMPOBJS) $(FBFIL) $(FLLIB) 443 444$(OO)lev_yacc.o: $(UTIL)lev_yacc.c $(HDEP) $(I)sp_lev.h $(I)pm.h $(I)onames.h 445# setdate $(UTIL)lev_yacc.c 446 $(CC) $(DEFSPEC)LEV_LEX_C $(DEFSPEC)PREFIX="NH:slib/" $(CFLAGS) \ 447 $(DEFSPEC)alloca=malloc $(OBJSPEC)$@ $(UTIL)lev_yacc.c 448 449$(OO)lev_lex.o: $(UTIL)lev_lex.c $(HDEP) $(I)lev_comp.h $(I)sp_lev.h 450 $(CC) $(DEFSPEC)LEV_LEX_C $(CFLAGS) $(OBJSPEC)$@ $(UTIL)lev_lex.c 451 452$(OO)lev_main.o: $(UTIL)lev_main.c $(HDEP) $(I)pm.h $(I)onames.h $(I)date.h 453 $(CC) $(DEFSPEC)LEV_LEX_C $(DEFSPEC)AMIGA $(CFLAGS) $(OBJSPEC)$@ \ 454 $(UTIL)lev_main.c 455 456$(OO)dgn_yacc.o: $(UTIL)dgn_yacc.c $(HDEP) $(I)dgn_file.h $(I)patchlevel.h 457 $(CC) $(DEFSPEC)LEV_LEX_C $(CFLAGS) $(DEFSPEC)alloca=malloc \ 458 $(OBJSPEC)$@ $(UTIL)dgn_yacc.c 459 460$(OO)dgn_lex.o: $(UTIL)dgn_lex.c $(I)config.h $(I)dgn_comp.h $(I)dgn_file.h 461 $(CC) $(DEFSPEC)LEV_LEX_C $(CFLAGS) $(OBJSPEC)$@ $(UTIL)dgn_lex.c 462 463$(OO)dgn_main.o: $(UTIL)dgn_main.c $(I)config.h $(I)date.h 464 $(CC) $(DEFSPEC)LEV_LEX_C $(DEFSPEC)AMIGA $(CFLAGS) $(OBJSPEC)$@ \ 465 $(UTIL)dgn_main.c 466 467$(OO)panic.o: $(UTIL)panic.c $(HDEP) 468 469$(OO)recover.o: $(UTIL)recover.c $(I)config.h $(I)date.h 470 $(CC) $(DEFSPEC)LEV_LEX_C $(DEFSPEC)AMIGA $(CFLAGS) $(OBJSPEC)$@ \ 471 $(UTIL)recover.c 472 473$(NETHACK)recover: $(OO)recover.o 474 $(LINK) $(LNSPEC) $(NETHACK)recover $(LIN) $(OO)recover.o $(LLIB) 475 476# [OPTION] -- If you have flex/bison, leave these uncommented. Otherwise, 477# comment them out and be careful! (You're not guaranteed to have the most 478# up to date *_comp.c, *_comp.h and *_lex.c) 479 480$(I)lev_comp.h: $(UTIL)lev_yacc.c $(I)patchlevel.h 481 482$(UTIL)lev_yacc.c: $(UTIL)lev_comp.y $(I)patchlevel.h 483 $(BISON) -d $(UTIL)lev_comp.y 484# copy y.tab.c $(UTIL)lev_yacc.c 485# copy y.tab.h $(I)lev_comp.h 486 copy $(UTIL)lev_comp.tab.c $(UTIL)lev_yacc.c 487 copy $(UTIL)lev_comp.tab.h $(I)lev_comp.h 488# delete y.tab.c 489# delete y.tab.h 490 delete $(UTIL)lev_comp.tab.c 491 delete $(UTIL)lev_comp.tab.h 492 493$(UTIL)lev_lex.c: $(UTIL)lev_comp.l $(I)patchlevel.h 494 $(FLEX) $(UTIL)lev_comp.l 495 copy lex.yy.c $(UTIL)lev_lex.c 496 delete lex.yy.c 497 498$(I)dgn_comp.h: $(UTIL)dgn_yacc.c $(I)patchlevel.h 499 500$(UTIL)dgn_yacc.c: $(UTIL)dgn_comp.y $(I)patchlevel.h 501 $(BISON) -d $(UTIL)dgn_comp.y 502# copy y.tab.c $(UTIL)dgn_yacc.c 503# copy y.tab.h $(I)dgn_comp.h 504 copy $(UTIL)dgn_comp.tab.c $(UTIL)dgn_yacc.c 505 copy $(UTIL)dgn_comp.tab.h $(I)dgn_comp.h 506# delete y.tab.c 507# delete y.tab.h 508 delete $(UTIL)dgn_comp.tab.c 509 delete $(UTIL)dgn_comp.tab.h 510 511$(UTIL)dgn_lex.c: $(UTIL)dgn_comp.l $(I)patchlevel.h 512 $(FLEX) $(UTIL)dgn_comp.l 513 copy lex.yy.c $(UTIL)dgn_lex.c 514 delete lex.yy.c 515 516# 517# The following include files depend on makedefs to be created. 518# As a result, they are not defined in HACKINCL, instead, their 519# dependencies are explicitly outlined here. 520# 521 522# 523# date.h should be remade any time any of the source or include code 524# is modified. Unfortunately, this would make the contents of this 525# file far more complex. Since "hack.h" depends on most of the include 526# files, we kludge around this by making date.h dependent on hack.h, 527# even though it doesn't include this file. 528# 529 530$(I)date.h $(DAT)options: $(HDEP) $(SBIN)makedefs $(AMIGAOBJ) $(I)patchlevel.h 531 $(SBIN)makedefs -v 532 $(EXECUTE) ifchange MOVE $(I)t.date.h $(I)date.h 533 -c:wait 2 534 535$(I)onames.h: $(SBIN)makedefs 536 $(SBIN)makedefs -o 537 $(EXECUTE) ifchange TOUCH $(I)t.onames.h $(I)onames.h $(I)decl.h 538 $(EXECUTE) ifchange MOVE $(I)t.onames.h $(I)onames.h 539 -c:wait 2 540 541$(I)pm.h: $(SBIN)makedefs 542 $(SBIN)makedefs -p 543 $(EXECUTE) ifchange TOUCH $(I)t.pm.h $(I)pm.h $(I)decl.h $(I)youprop.h 544 $(EXECUTE) ifchange MOVE $(I)t.pm.h $(I)pm.h 545 -c:wait 2 546 547$(SLIB)quest.dat: $(DAT)quest.txt $(SBIN)makedefs 548 $(SBIN)makedefs -q 549 550$(NHS)monstr.c: $(HDEP) $(SBIN)makedefs 551 $(SBIN)makedefs -m 552 -c:wait 2 553 554$(SLIB)oracles: $(DAT)oracles.txt $(SBIN)makedefs 555 $(SBIN)makedefs -h 556 -c:wait 2 557 558# 559# The following programs vary depending on what OS you are using. 560# As a result, they are not defined in HACKSRC and their dependencies 561# are explicitly outlined here. 562# 563 564$(O)amidos.o: $(AMI)amidos.c $(HDEP) 565 566$(O)amirip.o: $(AMI)amirip.c $(HDEP) 567 568$(O)aglue.o: $(AMI)aglue.a 569 $(ASM) $(AFLAGS) $(AOBJSPEC)$(O)aglue.o $(AMI)aglue.a 570 571$(O)amisnd.o: $(AMI)amisnd.c $(HDEP) 572 573$(O)winchar.o: $(AMI)winchar.c $(NHS)tile.c $(HDEP) 574 575$(NHS)tile.c: $(WSHARE)tilemap.c 576 $(CCLINK) $(CFLAGS) $(PNSPEC) $(SBIN)tilemap $(WSHARE)tilemap.c 577 $(SBIN)tilemap 578 579$(O)winstr.o: $(AMI)winstr.c $(HDEP) $(AMDEP) 580 581$(O)winreq.o: $(AMI)winreq.c $(HDEP) $(AMDEP) $(AMI)colorwin.c $(AMI)clipwin.c 582 583$(O)winfuncs.o: $(AMI)winfuncs.c $(HDEP) $(AMDEP) $(I)patchlevel.h 584 585$(O)winkey.o: $(AMI)winkey.c $(HDEP) $(AMDEP) 586 587$(O)winmenu.o: $(AMI)winmenu.c $(HDEP) $(AMDEP) 588 589$(O)winami.o: $(AMI)winami.c $(HDEP) $(AMDEP) #$(AMI)char.c $(AMI)randwin.c 590 591#$(O)amilib.o: $(AMI)amilib.c $(HDEP) $(AMDEP) 592 593$(O)amiwind.o: $(AMI)amiwind.c $(AMI)amimenu.c $(HDEP) $(AMDEP) 594 595$(O)amiwbench.o: $(AMI)amiwbench.c $(HDEP) 596 597$(O)random.o: $(SHARE)random.c 598 599$(O)pcmain.o: $(SHARE)pcmain.c $(HDEP) $(I)dlb.h 600 601$(O)dispmap.o: $(AMI)dispmap.s 602 $(ASM) $(AFLAGS) $(AOBJSPEC)$@ $< 603 604# Stuff to build the front ends 605$(NETHACK)HackWB: $(OO)wb.o $(OO)wbx.o $(OO)loader.o $(OO)multi.o 606 $(LINK) $(LNSPEC) $(NETHACK)HackWB $(LIN) $(OO)wb.o $(OO)wbx.o \ 607 $(OO)loader.o $(OO)multi.o $(LLIB) 608 609$(NETHACK)HackCli: $(OO)cli.o $(OO)loader.o $(OO)multi.o 610 $(LINK) $(LNSPEC) $(NETHACK)HackCli $(LIN) $(OO)cli.o $(OO)loader.o \ 611 $(OO)multi.o $(LLIB) 612 613# This needs to exist to eliminate the HackWB startup message 614$(NETHACK)WBDefaults.def: 615 echo to $(NETHACK)WBDefaults.def 616 617WBH = $(AMI)wbdefs.h $(AMI)wbstruct.h $(AMI)wbprotos.h 618ASP = $(AMI)splitter 619$(OO)wb.o: $(WBH) $(AMI)wb.c $(AMI)wbwin.c $(AMI)wbdata.c $(AMI)wbgads.c \ 620 $(I)patchlevel.h 621 $(CC) $(WBCFLAGS) $(SPLFLAGS) $(OBJSPEC)$(OO)wb.o $(AMI)wb.c 622 623$(OO)wbx.o: $(WBH) $(AMI)wbcli.c $(AMI)wbwin.c $(AMI)wbdata.c \ 624 $(I)patchlevel.h $(I)date.h 625 $(CC) $(WBCFLAGS) $(SPLFLAGS) $(OBJSPEC)$(OO)wbx.o $(AMI)wbcli.c 626 627$(OO)loader.o: $(ASP)/loader.c $(ASP)/split.h $(ASP)/amiout.h $(ASP)/multi.h 628 $(CC) $(WBCFLAGS) $(SPLFLAGS) $(OBJSPEC)$(OO)loader.o $(ASP)/loader.c 629 630$(OO)multi.o: $(ASP)/multi.c $(ASP)/multi.h 631 $(CC) $(WBCFLAGS) $(SPLFLAGS) $(OBJSPEC)$(OO)multi.o $(ASP)/multi.c 632 633$(OO)cli.o: $(WBH) $(AMI)wbcli.c $(I)patchlevel.h $(I)date.h 634 $(CC) $(WBCFLAGS) $(WBC2FLAGS) $(SPLFLAGS) $(OBJSPEC)$(OO)cli.o \ 635 $(AMI)wbcli.c 636 637#### 638# splitter support 639$(SBIN)splitter: $(OO)splitter.o $(OO)arg.o 640 $(LINK) $(LNSPEC) $(SBIN)splitter $(LIN) $(OO)splitter.o $(OO)arg.o \ 641 $(LLIB) 642 643$(NETHACK)NetHack.dir: $(SBIN)splitter $(SBIN)NetHack 644 $(SBIN)splitter $(SBIN)NetHack 645 646$(OO)splitter.o: $(ASP)/splitter.c $(ASP)/split.h $(ASP)/amiout.h $(ASP)/arg.h 647 $(CC) $(WBCFLAGS) $(SPLFLAGS) $(OBJSPEC)$(OO)splitter.o \ 648 $(ASP)/splitter.c 649 650$(OO)arg.o: $(ASP)/arg.c $(ASP)/arg.h 651 $(CC) $(WBCFLAGS) $(SPLFLAGS) $(OBJSPEC)$(OO)arg.o $(ASP)/arg.c 652 653# Create/copy other stuff into NetHack: directory: 654 655$(NETHACK)tomb.iff: $(SBIN)xpm2iff $(AMI)grave16.xpm 656 $(SBIN)xpm2iff $(AMI)grave16.xpm $(NETHACK)tomb.iff 657 658$(OO)xpm2iff.o: $(AMI)xpm2iff.c 659 $(CC) $(CFLAGS) $(INCLSPEC)$(WSHARE) $(OBJSPEC)$@ $(AMI)xpm2iff.c 660 661$(SBIN)xpm2iff: $(OO)xpm2iff.o 662 $(LINK) $(LNSPEC) $@ $(LIN) $(OO)xpm2iff.o $(FLLIB) 663 664# Tile installation for the tile version of the game 665inst-tiles: $(TILEFILES) 666 667$(NETHACK)tiles: 668 -makedir $(NETHACK)tiles 669 670$(OO)txt2iff.o: $(AMI)txt2iff.c 671 $(CC) $(CFLAGS) $(CSYM) $(INCLSPEC)$(WSHARE) $(OBJSPEC)$@ \ 672 $(AMI)txt2iff.c 673 674$(OO)ppmwrite.o: $(WSHARE)ppmwrite.c 675 $(CC) $(CFLAGS) $(CSYM) $(INCLSPEC)$(WSHARE) $(OBJSPEC)$@ $(WSHARE)ppmwrite.c 676 677$(OO)tiletext.o: $(WSHARE)tiletext.c $(I)config.h $(WSHARE)tile.h 678 $(CC) $(CFLAGS) $(CSYM) $(INCLSPEC)$(WSHARE) $(OBJSPEC)$@ $(WSHARE)tiletext.c 679 680$(OO)tiletxt.o: $(WSHARE)tilemap.c $(I)hack.h 681 $(CC) $(CFLAGS) $(CSYM) $(DEFSPEC)TILETEXT $(INCLSPEC)$(WSHARE) $(OBJSPEC)$@ $(WSHARE)tilemap.c 682 683NAMEOBJS = $(O)drawing.o $(O)decl.o $(O)monst.o $(O)objects.o 684 685$(SBIN)txt2ppm: $(OO)ppmwrite.o $(NAMEOBJS) $(O)alloc.o $(OO)panic.o $(OO)tiletext.o $(OO)tiletxt.o 686 $(LINK) $(LNSPEC) $@ $(LIN) $(OO)ppmwrite.o $(NAMEOBJS) $(OO)tiletext.o $(OO)tiletxt.o $(O)alloc.o $(OO)panic.o $(FLLIB) 687 688$(SBIN)txt2iff: $(OO)txt2iff.o $(NAMEOBJS) $(OO)tiletext.o $(OO)tiletxt.o 689 $(LINK) $(LNSPEC) $@ $(LIN) $(OO)txt2iff.o $(NAMEOBJS) $(OO)tiletext.o \ 690 $(OO)tiletxt.o $(FLLIB) 691 692$(NETHACK)tiles/objects.iff: $(WSHARE)objects.txt $(SBIN)txt2iff 693 $(SBIN)txt2iff $(WSHARE)objects.txt $(NETHACK)tiles/objects.iff 694 695$(NETHACK)tiles/monsters.iff: $(WSHARE)monsters.txt $(SBIN)txt2iff 696 $(SBIN)txt2iff $(WSHARE)monsters.txt $(NETHACK)tiles/monsters.iff 697 698$(NETHACK)tiles/other.iff: $(WSHARE)other.txt $(SBIN)txt2iff 699 $(SBIN)txt2iff $(WSHARE)other.txt $(NETHACK)tiles/other.iff 700 701# Sound installation rules. 702inst-sounds: $(SOUNDFILES) 703 list to T:nhsdat.lst $(SLIB)sounds QUICK NOHEAD 704 echo >T:make-nhsdat $(SBIN)dlb cCfI $(SLIB)sounds $(NETHACK)nhsdat T:nhsdat.lst 705 echo >>T:make-nhsdat if not exists $(NETHACK)nhsdat 706 echo >>T:make-nhsdat copy $(SLIB)sounds/\#? $(NETHACK)sounds 707 echo >>T:make-nhsdat endif 708 execute T:make-nhsdat 709 -delete T:make-nhsdat 710 711$(SLIB)sounds: 712 -makedir $(SLIB)sounds 713 714$(SBIN)cvtsnd: $(OO)cvtsnd.o 715 $(LINK) $(LNSPEC) $@ $(LIN) $(OO)cvtsnd.o $(FLLIB) 716 717$(OO)cvtsnd.o: $(AMI)cvtsnd.c 718 719$(SLIB)sounds/Bell: $(SHARE)sounds/bell.uu 720 $(UUDEC) $(SHARE)sounds/bell.uu 721 $(SBIN)cvtsnd Bell $(SLIB)sounds/Bell 722 -delete Bell 723 724$(SLIB)sounds/Bugle: $(SHARE)sounds/bugle.uu 725 $(UUDEC) $(SHARE)sounds/bugle.uu 726 $(SBIN)cvtsnd Bugle $(SLIB)sounds/Bugle 727 -delete Bugle 728 729$(SLIB)sounds/Drum_Of_Earthquake: $(SHARE)sounds/erthdrum.uu 730 $(UUDEC) $(SHARE)sounds/erthdrum.uu 731 $(SBIN)cvtsnd Drum_Of_Earthquake $(SLIB)sounds/Drum_Of_Earthquake 732 -delete Drum_Of_Earthquake 733 734$(SLIB)sounds/Fire_Horn: $(SHARE)sounds/firehorn.uu 735 $(UUDEC) $(SHARE)sounds/firehorn.uu 736 $(SBIN)cvtsnd Fire_Horn $(SLIB)sounds/Fire_Horn 737 -delete Fire_Horn 738 739$(SLIB)sounds/Frost_Horn: $(SHARE)sounds/frsthorn.uu 740 $(UUDEC) $(SHARE)sounds/frsthorn.uu 741 $(SBIN)cvtsnd Frost_Horn $(SLIB)sounds/Frost_Horn 742 -delete Frost_Horn 743 744$(SLIB)sounds/Leather_Drum: $(SHARE)sounds/lethdrum.uu 745 $(UUDEC) $(SHARE)sounds/lethdrum.uu 746 $(SBIN)cvtsnd Leather_Drum $(SLIB)sounds/Leather_Drum 747 -delete Leather_Drum 748 749$(SLIB)sounds/Magic_Flute: $(SHARE)sounds/mgcflute.uu 750 $(UUDEC) $(SHARE)sounds/mgcflute.uu 751 $(SBIN)cvtsnd Magic_Flute $(SLIB)sounds/Magic_Flute 752 -delete Magic_Flute 753 754$(SLIB)sounds/Magic_Harp: $(SHARE)sounds/mgcharp.uu 755 $(UUDEC) $(SHARE)sounds/mgcharp.uu 756 $(SBIN)cvtsnd Magic_Harp $(SLIB)sounds/Magic_Harp 757 -delete Magic_Harp 758 759$(SLIB)sounds/Tooled_Horn: $(SHARE)sounds/toolhorn.uu 760 $(UUDEC) $(SHARE)sounds/toolhorn.uu 761 $(SBIN)cvtsnd Tooled_Horn $(SLIB)sounds/Tooled_Horn 762 -delete Tooled_Horn 763 764$(SLIB)sounds/Wooden_Flute: $(SHARE)sounds/wdnflute.uu 765 $(UUDEC) $(SHARE)sounds/wdnflute.uu 766 $(SBIN)cvtsnd Wooden_Flute $(SLIB)sounds/Wooden_Flute 767 -delete Wooden_Flute 768 769$(SLIB)sounds/Wooden_Harp: $(SHARE)sounds/wdnharp.uu 770 $(UUDEC) $(SHARE)sounds/wdnharp.uu 771 $(SBIN)cvtsnd Wooden_Harp $(SLIB)sounds/Wooden_Harp 772 -delete Wooden_Harp 773 774inst-dungeon: $(INSTDUNGEONFILES) 775 776$(NETHACK)options : $(DAT)options 777 copy $(DAT)options $@ 778 779# Create compiled dungeon files 780BGM= $(SLIB)bigrm-2.lev $(SLIB)bigrm-3.lev $(SLIB)bigrm-4.lev $(SLIB)bigrm-5.lev 781$(BGM): $(SLIB)bigrm-1.lev 782 783$(SLIB)bigrm-1.lev: $(DAT)bigroom.des $(SBIN)lev_comp 784 785$(SLIB)castle.lev: $(DAT)castle.des $(SBIN)lev_comp 786 787ENDGAME1= $(SLIB)air.lev $(SLIB)earth.lev $(SLIB)fire.lev $(SLIB)water.lev 788$(ENDGAME1): $(SLIB)astral.lev 789 790$(SLIB)astral.lev: $(DAT)endgame.des $(SBIN)lev_comp 791 792GEHENNOM1= $(SLIB)asmodeus.lev $(SLIB)baalz.lev $(SLIB)juiblex.lev \ 793 $(SLIB)orcus.lev $(SLIB)sanctum.lev 794$(GEHENNOM1): $(SLIB)valley.lev 795 796$(SLIB)valley.lev: $(DAT)gehennom.des $(SBIN)lev_comp 797 798$(SLIB)knox.lev: $(DAT)knox.des $(SBIN)lev_comp 799 800MINES1= $(SLIB)minend-1.lev $(SLIB)minend-2.lev $(SLIB)minetn-1.lev $(SLIB)minetn-2.lev 801$(MINES1): $(SLIB)minefill.lev 802 803$(SLIB)minefill.lev: $(DAT)mines.des $(SBIN)lev_comp 804 805$(SLIB)oracle.lev: $(DAT)oracle.des $(SBIN)lev_comp 806 807TOWER1= $(SLIB)tower1.lev $(SLIB)tower2.lev 808$(TOWER1): $(SLIB)tower3.lev 809 810$(SLIB)tower3.lev: $(DAT)tower.des $(SBIN)lev_comp 811 812WIZARD1= $(SLIB)wizard1.lev $(SLIB)wizard2.lev $(SLIB)wizard3.lev \ 813 $(SLIB)fakewiz1.lev 814$(WIZARD1): $(SLIB)fakewiz2.lev 815 816$(SLIB)fakewiz2.lev: $(DAT)yendor.des $(SBIN)lev_comp 817 818MEDUSA1= $(SLIB)medusa-1.lev 819$(MEDUSA1): $(SLIB)medusa-2.lev 820 821$(SLIB)medusa-2.lev: $(DAT)medusa.des $(SBIN)lev_comp 822 823SOKOBAN1= $(SLIB)soko1-1.lev $(SLIB)soko1-2.lev $(SLIB)soko2-1.lev \ 824 $(SLIB)soko2-2.lev $(SLIB)soko3-1.lev $(SLIB)soko3-2.lev \ 825 $(SLIB)soko4-1.lev 826$(SOKOBAN1): $(SLIB)soko4-2.lev 827 828$(SLIB)soko4-2.lev: $(DAT)sokoban.des $(SBIN)lev_comp 829 830$(ADFILES1): $(SLIB)Arc-goal.lev 831 832$(SLIB)Arc-goal.lev: $(DAT)Arch.des $(SBIN)lev_comp 833 834$(BDFILES1): $(SLIB)Bar-goal.lev 835 836$(SLIB)Bar-goal.lev: $(DAT)Barb.des $(SBIN)lev_comp 837 838$(CDFILES1): $(SLIB)Cav-goal.lev 839 840$(SLIB)Cav-goal.lev: $(DAT)Caveman.des $(SBIN)lev_comp 841 842$(HDFILES1): $(SLIB)Hea-goal.lev 843 844$(SLIB)Hea-goal.lev: $(DAT)Healer.des $(SBIN)lev_comp 845 846$(KDFILES1): $(SLIB)Kni-goal.lev 847 848$(SLIB)Kni-goal.lev: $(DAT)Knight.des $(SBIN)lev_comp 849 850$(MDFILES1): $(SLIB)Mon-goal.lev 851 852$(SLIB)Mon-goal.lev: $(DAT)Monk.des $(SBIN)lev_comp 853 854$(PDFILES1): $(SLIB)Pri-goal.lev 855 856$(SLIB)Pri-goal.lev: $(DAT)Priest.des $(SBIN)lev_comp 857 858$(RDFILES1): $(SLIB)Rog-goal.lev 859 860$(SLIB)Rog-goal.lev: $(DAT)Rogue.des $(SBIN)lev_comp 861 862$(RANFILES1): $(SLIB)Ran-goal.lev 863 864$(SLIB)Ran-goal.lev: $(DAT)Ranger.des $(SBIN)lev_comp 865 866$(SDFILES1): $(SLIB)Sam-goal.lev 867 868$(SLIB)Sam-goal.lev: $(DAT)Samurai.des $(SBIN)lev_comp 869 870$(TDFILES1): $(SLIB)Tou-goal.lev 871 872$(SLIB)Tou-goal.lev: $(DAT)Tourist.des $(SBIN)lev_comp 873 874$(VDFILES1): $(SLIB)Val-goal.lev 875 876$(SLIB)Val-goal.lev: $(DAT)Valkyrie.des $(SBIN)lev_comp 877 878$(WDFILES1): $(SLIB)Wiz-goal.lev 879 880$(SLIB)Wiz-goal.lev: $(DAT)Wizard.des $(SBIN)lev_comp 881 882$(SLIB)dungeon: $(DAT)dungeon.def $(SBIN)makedefs $(SBIN)dgn_comp 883 $(SBIN)makedefs -e 884 $(SBIN)dgn_comp $(DAT)dungeon.pdf 885 copy $(DAT)dungeon $(SLIB)dungeon 886 delete $(DAT)dungeon 887 888inst-data: $(INSTDATAFILES) 889 890$(NETHACK)amii.hlp: $(AMI)amii.hlp 891 copy $(AMI)amii.hlp $@ 892 893#$(NETHACK)data: $(DAT)data 894# copy $(DAT)data $@ 895 896$(SLIB)data: $(DAT)data.base $(I)config.h $(SBIN)makedefs 897 $(SBIN)makedefs -d 898 899#$(NETHACK)rumors: $(DAT)rumors 900# copy $(DAT)rumors $@ 901 902$(SLIB)rumors: $(DAT)rumors.tru $(DAT)rumors.fal $(SBIN)makedefs 903 $(SBIN)makedefs -r 904 905$(SLIB)cmdhelp: $(DAT)cmdhelp 906 copy $(DAT)cmdhelp $@ 907 908$(SLIB)help: $(DAT)help 909 copy $(DAT)help $@ 910 911$(SLIB)hh: $(DAT)hh 912 copy $(DAT)hh $@ 913 914$(NETHACK)HackWB.hlp: $(AMI)HackWB.hlp 915 copy $(AMI)HackWB.hlp $@ 916 917$(SLIB)history: $(DAT)history 918 copy $(DAT)history $@ 919 920$(NETHACK)license: $(DAT)license 921 copy $(DAT)license $@ 922 923$(SLIB)opthelp: $(DAT)opthelp 924 copy $(DAT)opthelp $@ 925 926$(NETHACK)Recover.txt: $(DOC)Recover.txt 927 copy $(DOC)Recover.txt $@ 928 929$(NETHACK)GuideBook.txt: $(DOC)GuideBook.txt 930 copy $(DOC)GuideBook.txt $@ 931 932$(NETHACK)NetHack.txt: $(DOC)NetHack.txt 933 copy $(DOC)NetHack.txt $@ 934 935$(NETHACK)Install.ami: $(AMI)Install.ami 936 copy $(AMI)Install.ami $@ 937 938$(NETHACK)logfile: 939 echo to $@ 940 941$(NETHACK)record: 942 echo to $@ 943 944$(SLIB)wizhelp: $(DAT)wizhelp 945 copy $(DAT)wizhelp $@ 946 947# Create the directories here because NetHack.cnf puts them there by default 948$(NETHACK)NetHack.cnf: $(AMI)NetHack.cnf 949 copy $(AMI)NetHack.cnf $@ 950 -makedir $(NETHACK)save 951 -makedir $(NETHACK)levels 952 953# Unpack and install fonts 954 955INSTFONTFILES= $(NETHACK)hack.font $(NETHACK)hack $(NETHACK)hack/8 956 957inst-fonts: $(INSTFONTFILES) 958 959$(NETHACK)hack/8: $(AMI)amifont8.uu $(NETHACK)hack 960 $(UUDEC) $(AMI)amifont8.uu 961 copy 8 $(NETHACK)hack/8 962 delete 8 963 964$(NETHACK)hack.font: $(AMI)amifont.uu 965 $(UUDEC) $(AMI)amifont.uu 966 copy hack.font $(NETHACK)hack.font 967 delete hack.font 968 969$(NETHACK)hack: 970 -makedir $@ 971 972INSTICONFILES= \ 973 $(NETHACK)default.icon $(NETHACK)NetHack.info $(NETHACK)NewGame.info \ 974 $(NETHACK)HackWB.info 975 976inst-icons: $(INSTICONFILES) 977 978# Unpack the icons into place 979 980$(NETHACK)default.icon: $(AMI)dflticon.uu 981 $(UUDEC) $(AMI)dflticon.uu 982# copy default.icon $(NETHACK)default.icon 983# delete default.icon 984 985$(NETHACK)NetHack.info: $(AMI)NHinfo.uu 986 $(UUDEC) $(AMI)NHinfo.uu 987# copy NetHack.info $(NETHACK)NetHack.info 988# delete NetHack.info 989 990$(NETHACK)NewGame.info: $(AMI)NewGame.uu 991 $(UUDEC) $(AMI)NewGame.uu 992# copy NewGame.info $(NETHACK)NewGame.info 993# delete NewGame.info 994 995$(NETHACK)HackWB.info: $(AMI)HackWB.uu 996 $(UUDEC) $(AMI)HackWB.uu 997# copy HackWB.info $(NETHACK)HackWB.info 998# delete HackWB.info 999 1000# If DLB is defined, create the nhdat library file in the playground 1001# directory. If not, move all the data files there. 1002$(NETHACK)nhdat: $(LIBFILES) 1003 list to T:nhdat.lst $(SLIB) QUICK NOHEAD FILES 1004 echo >T:make-nhdat $(SBIN)dlb cCfI $(SLIB) $(NETHACK)nhdat T:nhdat.lst 1005 echo >>T:make-nhdat if not exists $(NETHACK)nhdat 1006 echo >>T:make-nhdat copy $(SLIB)\#? $(NETHACK) 1007 echo >>T:make-nhdat endif 1008 execute T:make-nhdat 1009 -delete T:make-nhdat 1010 1011# DO NOT DELETE THIS LINE 1012 1013$(O)allmain.o: $(NHS)allmain.c $(HDEP) 1014 1015$(O)alloc.o: $(NHS)alloc.c $(I)config.h 1016 1017$(O)apply.o: $(NHS)apply.c $(HDEP) 1018 $(CC) $(CFLAGS) $(CFLAGS2) $(OBJSPEC)$@ $(NHS)apply.c 1019 1020$(O)artifact.o: $(NHS)artifact.c $(HDEP) $(I)artifact.h $(I)artilist.h 1021 1022$(O)attrib.o: $(NHS)attrib.c $(HDEP) $(I)artifact.h 1023 1024$(O)ball.o: $(NHS)ball.c $(HDEP) 1025 1026$(O)bones.o: $(NHS)bones.c $(HDEP) $(I)lev.h 1027 1028$(O)botl.o: $(NHS)botl.c $(HDEP) 1029 1030$(O)cmd.o: $(NHS)cmd.c $(HDEP) $(I)func_tab.h 1031 1032$(O)dbridge.o: $(NHS)dbridge.c $(HDEP) 1033 1034$(O)decl.o: $(NHS)decl.c $(HDEP) $(I)quest.h 1035 1036$(O)detect.o: $(NHS)detect.c $(HDEP) $(I)artifact.h 1037 1038$(O)dig.o: $(NHS)dig.c $(HDEP) 1039 1040$(O)display.o: $(NHS)display.c $(HDEP) 1041 1042$(O)dlb.o: $(NHS)dlb.c $(HDEP) $(I)dlb.h 1043 1044$(O)do.o: $(NHS)do.c $(HDEP) $(I)lev.h 1045 1046$(O)do_name.o: $(NHS)do_name.c $(HDEP) 1047 1048$(O)do_wear.o: $(NHS)do_wear.c $(HDEP) 1049 1050$(O)dog.o: $(NHS)dog.c $(HDEP) 1051 1052$(O)dogmove.o: $(NHS)dogmove.c $(HDEP) $(I)mfndpos.h 1053 1054$(O)dokick.o: $(NHS)dokick.c $(HDEP) 1055 1056$(O)dothrow.o: $(NHS)dothrow.c $(HDEP) 1057 1058$(O)drawing.o: $(NHS)drawing.c $(HDEP) $(I)tcap.h 1059 $(CC) $(CFLAGS) $(CFLAGS2) $(OBJSPEC)$@ $(NHS)drawing.c 1060 1061$(O)dungeon.o: $(NHS)dungeon.c $(HDEP) $(I)dgn_file.h $(I)dlb.h 1062 1063$(O)eat.o: $(NHS)eat.c $(HDEP) 1064 1065$(O)end.o: $(NHS)end.c $(HDEP) $(I)lev.h $(I)dlb.h 1066 1067$(O)engrave.o: $(NHS)engrave.c $(HDEP) $(I)lev.h 1068 1069$(O)exper.o: $(NHS)exper.c $(HDEP) 1070 1071$(O)explode.o: $(NHS)explode.c $(HDEP) 1072 1073$(O)extralev.o: $(NHS)extralev.c $(HDEP) 1074 1075$(O)files.o: $(NHS)files.c $(HDEP) $(I)dlb.h $(I)date.h 1076 1077$(O)fountain.o: $(NHS)fountain.c $(HDEP) 1078 1079$(O)hack.o: $(NHS)hack.c $(HDEP) 1080 1081$(O)hacklib.o: $(NHS)hacklib.c $(HDEP) 1082 1083$(O)invent.o: $(NHS)invent.c $(HDEP) $(I)artifact.h 1084 1085$(O)light.o: $(NHS)light.c $(HDEP) $(I)lev.h 1086 1087$(O)lock.o: $(NHS)lock.c $(HDEP) 1088 1089$(O)mail.o: $(NHS)mail.c $(HDEP) $(I)mail.h 1090 1091$(O)makemon.o: $(NHS)makemon.c $(HDEP) 1092 1093$(O)mapglyph.o: $(NHS)mapglyph.c $(HDEP) 1094 1095$(O)mcastu.o: $(NHS)mcastu.c $(HDEP) 1096 1097$(O)mhitm.o: $(NHS)mhitm.c $(HDEP) $(I)artifact.h 1098 1099$(O)mhitu.o: $(NHS)mhitu.c $(HDEP) $(I)artifact.h 1100 $(CC) $(CFLAGS) $(CFLAGS2) $(OBJSPEC)$@ $(NHS)mhitu.c 1101 1102$(O)minion.o: $(NHS)minion.c $(HDEP) 1103 1104$(O)mklev.o: $(NHS)mklev.c $(HDEP) 1105 1106$(O)mkmap.o: $(NHS)mkmap.c $(HDEP) $(I)sp_lev.h 1107 1108$(O)mkmaze.o: $(NHS)mkmaze.c $(HDEP) $(I)sp_lev.h $(I)lev.h 1109 1110$(O)mkobj.o: $(NHS)mkobj.c $(HDEP) $(I)artifact.h $(I)prop.h 1111 1112$(O)mkroom.o: $(NHS)mkroom.c $(HDEP) 1113 1114$(O)mon.o: $(NHS)mon.c $(HDEP) $(I)mfndpos.h 1115 1116$(O)mondata.o: $(NHS)mondata.c $(HDEP) 1117 1118$(O)monmove.o: $(NHS)monmove.c $(HDEP) $(I)mfndpos.h $(I)artifact.h 1119 1120$(O)monst.o: $(NHS)monst.c $(I)config.h $(I)permonst.h $(I)monsym.h \ 1121 $(I)color.h 1122 1123$(O)monstr.o: $(NHS)monstr.c $(HDEP) 1124 1125$(O)mplayer.o: $(NHS)mplayer.c $(HDEP) 1126 1127$(O)mthrowu.o: $(NHS)mthrowu.c $(HDEP) 1128 1129$(O)muse.o: $(NHS)muse.c $(HDEP) 1130 $(CC) $(CFLAGS) $(CFLAGS2) $(OBJSPEC)$@ $(NHS)muse.c 1131 1132$(O)music.o: $(NHS)music.c $(HDEP) #interp.c 1133 1134$(O)o_init.o: $(NHS)o_init.c $(HDEP) $(I)lev.h 1135 1136$(O)objects.o: $(NHS)objects.c $(I)config.h $(I)obj.h $(I)objclass.h \ 1137 $(I)prop.h $(I)skills.h $(I)color.h 1138 $(CC) $(CFLAGS) $(INCLSPEC)$(NHS) $(OBJSPEC)$@ $(NHS)objects.c 1139 1140$(O)objnam.o: $(NHS)objnam.c $(HDEP) 1141 1142$(O)options.o: $(NHS)options.c $(HDEP) $(I)tcap.h $(I)config.h \ 1143 $(I)objclass.h $(I)flag.h 1144 1145$(O)pager.o: $(NHS)pager.c $(HDEP) $(I)dlb.h 1146 1147$(O)pickup.o: $(NHS)pickup.c $(HDEP) 1148 1149$(O)pline.o: $(NHS)pline.c $(HDEP) 1150 1151$(O)polyself.o: $(NHS)polyself.c $(HDEP) 1152 1153$(O)potion.o: $(NHS)potion.c $(HDEP) 1154 1155$(O)pray.o: $(NHS)pray.c $(HDEP) 1156 1157$(O)priest.o: $(NHS)priest.c $(HDEP) $(I)mfndpos.h 1158 1159$(O)quest.o: $(NHS)quest.c $(HDEP) $(I)quest.h $(I)qtext.h 1160 1161$(O)questpgr.o: $(NHS)questpgr.c $(HDEP) $(I)qtext.h $(I)dlb.h 1162 1163$(O)read.o: $(NHS)read.c $(HDEP) 1164 1165$(O)rect.o: $(NHS)rect.c $(HDEP) 1166 1167$(O)region.o: $(NHS)region.c $(HDEP) 1168 1169$(O)restore.o: $(NHS)restore.c $(HDEP) $(I)lev.h $(I)tcap.h $(I)quest.h 1170 1171$(O)rnd.o: $(NHS)rnd.c $(HDEP) 1172 1173$(O)role.o: $(NHS)role.c $(HDEP) 1174 1175$(O)rumors.o: $(NHS)rumors.c $(HDEP) $(I)dlb.h 1176 1177$(O)save.o: $(NHS)save.c $(HDEP) $(I)lev.h $(I)quest.h 1178 1179$(O)shk.o: $(NHS)shk.c $(HDEP) 1180 $(CC) $(CFLAGS) $(CFLAGS2) $(OBJSPEC)$@ $(NHS)shk.c 1181 1182$(O)shknam.o: $(NHS)shknam.c $(HDEP) 1183 1184$(O)sit.o: $(NHS)sit.c $(HDEP) $(I)artifact.h 1185 1186$(O)sounds.o: $(NHS)sounds.c $(HDEP) 1187 1188$(O)sp_lev.o: $(NHS)sp_lev.c $(HDEP) $(I)sp_lev.h $(I)rect.h $(I)dlb.h 1189 1190$(O)spell.o: $(NHS)spell.c $(HDEP) 1191 1192$(O)steal.o: $(NHS)steal.c $(HDEP) 1193 1194$(O)steed.o: $(NHS)steed.c $(HDEP) 1195 1196$(O)sys.o: $(NHS)sys.c $(HDEP) 1197 1198$(O)teleport.o: $(NHS)teleport.c $(HDEP) 1199 1200$(O)timeout.o: $(NHS)timeout.c $(HDEP) $(I)lev.h 1201 1202$(O)topten.o: $(NHS)topten.c $(HDEP) $(I)dlb.h 1203 1204$(O)track.o: $(NHS)track.c $(HDEP) 1205 1206$(O)trap.o: $(NHS)trap.c $(HDEP) 1207 $(CC) $(CFLAGS) $(CFLAGS2) $(OBJSPEC)$@ $(NHS)trap.c 1208 1209$(O)u_init.o: $(NHS)u_init.c $(HDEP) 1210 1211$(O)uhitm.o: $(NHS)uhitm.c $(HDEP) 1212 $(CC) $(CFLAGS) $(CFLAGS2) $(OBJSPEC)$@ $(NHS)uhitm.c 1213 1214$(O)vault.o: $(NHS)vault.c $(HDEP) 1215 1216$(O)version.o: $(NHS)version.c $(HDEP) $(I)date.h $(I)patchlevel.h 1217 1218$(O)vision.o: $(NHS)vision.c $(HDEP) #$(I)vis_tab.h 1219 1220$(O)weapon.o: $(NHS)weapon.c $(HDEP) 1221 1222$(O)were.o: $(NHS)were.c $(HDEP) 1223 1224$(O)wield.o: $(NHS)wield.c $(HDEP) 1225 1226$(O)windows.o: $(NHS)windows.c $(HDEP) $(I)wintty.h 1227 1228$(O)wizard.o: $(NHS)wizard.c $(HDEP) $(I)qtext.h 1229 1230$(O)worm.o: $(NHS)worm.c $(HDEP) $(I)lev.h 1231 1232$(O)worn.o: $(NHS)worn.c $(HDEP) 1233 1234$(O)write.o: $(NHS)write.c $(HDEP) 1235 1236$(O)zap.o: $(NHS)zap.c $(HDEP) 1237 $(CC) $(CFLAGS) $(CFLAGS2) $(OBJSPEC)$@ $(NHS)zap.c 1238 1239$(O)getline.o: $(TTY)getline.c $(HDEP) $(I)wintty.h 1240 1241$(O)termcap.o: $(TTY)termcap.c $(HDEP) $(I)wintty.h $(I)tcap.h 1242 1243$(O)topl.o: $(TTY)topl.c $(HDEP) $(I)wintty.h $(I)tcap.h 1244 1245$(O)wintty.o: $(TTY)wintty.c $(HDEP) $(I)wintty.h $(I)tcap.h \ 1246 $(I)date.h $(I)patchlevel.h 1247 1248$(O)amitty.o: $(AMI)amitty.c $(HDEP) 1249 1250$(O)amistack.o: $(AMI)amistack.c 1251 $(CC) $(CFLAGS3) $(CSYM) $(OBJSPEC)$@ $(AMI)amistack.c 1252 1253$(O)rip.o: $(NHS)rip.c $(HDEP) 1254 1255 1256$(I)config.h: $(I)config1.h $(I)tradstdc.h $(I)global.h 1257 -setdate $(I)config.h 1258 -c:wait 2 1259 1260# onames.h handled at onames.h target, pm.h 1261 1262$(I)decl.h: $(I)quest.h $(I)spell.h $(I)color.h $(I)obj.h $(I)you.h 1263 -setdate $(I)decl.h 1264 -c:wait 2 1265 1266$(I)global.h: $(I)coord.h $(I)pcconf.h $(I)amiconf.h 1267 -setdate $(I)global.h 1268 -c:wait 2 1269 1270$(I)hack.h: $(I)config.h $(I)context.h $(I)trap.h $(I)decl.h $(I)dungeon.h 1271 $(I)monsym.h $(I)mkroom.h $(I)objclass.h $(I)flag.h $(I)rm.h 1272 $(I)vision.h $(I)display.h $(I)wintype.h $(I)engrave.h 1273 $(I)rect.h $(I)region.h $(I)trampoli.h $(I)sys.h 1274 -setdate $(I)hack.h 1275 -c:wait 2 1276 1277$(I)permonst.h: $(I)monattk.h $(I)monflag.h $(I)align.h 1278 -setdate $(I)permonst.h 1279 -c:wait 2 1280 1281$(I)you.h: $(I)align.h $(I)attrib.h $(I)monst.h $(I)mextra.h $(I)youprop.h $(I)skills.h 1282 -setdate $(I)you.h 1283 -c:wait 2 1284 1285# pm.h handled at target 1286 1287$(I)youprop.h: $(I)prop.h $(I)permonst.h $(I)mondata.h 1288 -setdate $(I)youprop.h 1289 -c:wait 2 1290 1291$(I)display.h: $(I)vision.h $(I)mondata.h 1292 -setdate $(I)display.h 1293 -c:wait 2 1294 1295$(I)dungeon.h: $(I)align.h 1296 -setdate $(I)dungeon.h 1297 -c:wait 2 1298 1299$(I)engrave.h: $(I)trampoli.h $(I)rect.h 1300 -setdate $(I)engrave.h 1301 -c:wait 2 1302 1303$(I)mextra.h: $(I)align.h 1304 -setdate $(I)mextra.h 1305 -c:wait 2 1306 1307$(I)mondata.h: $(I)align.h 1308 -setdate $(I)mondata.h 1309 -c:wait 2 1310 1311$(I)monst.h: $(I)align.h $(I)mextra.h 1312 -setdate $(I)monst.h 1313 -c:wait 2 1314 1315$(I)pcconf.h: $(I)micro.h $(I)system.h 1316 -setdate $(I)pcconf.h 1317 -c:wait 2 1318 1319$(I)rm.h: $(I)align.h 1320 -setdate $(I)rm.h 1321 -c:wait 2 1322 1323 1324#notes 1325# install keeps doing re-install because it keeps rebuilding lev_comp??? 1326# fixed(?) - deleted setdate 1327