1 /* 2 BobToolz plugin for GtkRadiant 3 Copyright (C) 2001 Gordon Biggans 4 5 This library is free software; you can redistribute it and/or 6 modify it under the terms of the GNU Lesser General Public 7 License as published by the Free Software Foundation; either 8 version 2.1 of the License, or (at your option) any later version. 9 10 This library is distributed in the hope that it will be useful, 11 but WITHOUT ANY WARRANTY; without even the implied warranty of 12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 13 Lesser General Public License for more details. 14 15 You should have received a copy of the GNU Lesser General Public 16 License along with this library; if not, write to the Free Software 17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 18 */ 19 20 #if !defined( INCLUDED_MISC_H ) 21 #define INCLUDED_MISC_H 22 23 #include "mathlib.h" 24 #include <list> 25 #include "str.h" 26 #include "iscenegraph.h" 27 28 #define MAX_ROUND_ERROR 0.05 29 30 vec_t Min( vec_t a, vec_t b ); 31 32 // reads current texture into global, returns pointer to it 33 const char* GetCurrentTexture(); 34 35 class _QERFaceData; 36 void FillDefaultTexture( _QERFaceData* faceData, vec3_t va, vec3_t vb, vec3_t vc, const char* texture ); 37 38 void BuildMiniPrt( std::list<Str>* exclusionList ); 39 40 void MoveBlock( int dir, vec3_t min, vec3_t max, float dist ); 41 void SetInitialStairPos( int dir, vec3_t min, vec3_t max, float width ); 42 43 const scene::Path* FindEntityFromTargetname( const char* targetname ); 44 45 char* UnixToDosPath( char* path ); 46 47 char* GetFilename( char* buffer, const char* filename ); 48 char* GetGameFilename( char* buffer, const char* filename ); 49 50 float Determinant3x3( float a1, float a2, float a3, 51 float b1, float b2, float b3, 52 float c1, float c2, float c3 ); 53 54 bool GetEntityCentre( const char* entity, vec3_t centre ); 55 void MakeNormal( const vec_t* va, const vec_t* vb, const vec_t* vc, vec_t* out ); 56 57 #endif 58