1 /*
2    Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3    For a list of contributors, see the accompanying CONTRIBUTORS file.
4 
5    This file is part of GtkRadiant.
6 
7    GtkRadiant is free software; you can redistribute it and/or modify
8    it under the terms of the GNU General Public License as published by
9    the Free Software Foundation; either version 2 of the License, or
10    (at your option) any later version.
11 
12    GtkRadiant is distributed in the hope that it will be useful,
13    but WITHOUT ANY WARRANTY; without even the implied warranty of
14    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15    GNU General Public License for more details.
16 
17    You should have received a copy of the GNU General Public License
18    along with GtkRadiant; if not, write to the Free Software
19    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
20  */
21 
22 //
23 // Texture Window
24 //
25 // Leonardo Zide (leo@lokigames.com)
26 //
27 
28 #include "texwindow.h"
29 
30 #include "debugging/debugging.h"
31 #include "warnings.h"
32 
33 #include "ifilesystem.h"
34 #include "iundo.h"
35 #include "igl.h"
36 #include "iarchive.h"
37 #include "moduleobserver.h"
38 
39 #include <set>
40 #include <string>
41 #include <vector>
42 
43 #include <gtk/gtk.h>
44 #include <gtk/gtkrange.h>
45 #include <gtk/gtkframe.h>
46 #include <gtk/gtkhbox.h>
47 #include <gtk/gtkvbox.h>
48 #include <gtk/gtkvscrollbar.h>
49 
50 #include "signal/signal.h"
51 #include "math/vector.h"
52 #include "texturelib.h"
53 #include "string/string.h"
54 #include "shaderlib.h"
55 #include "os/file.h"
56 #include "os/path.h"
57 #include "stream/memstream.h"
58 #include "stream/textfilestream.h"
59 #include "stream/stringstream.h"
60 #include "cmdlib.h"
61 #include "texmanip.h"
62 #include "textures.h"
63 #include "convert.h"
64 
65 #include "gtkutil/menu.h"
66 #include "gtkutil/nonmodal.h"
67 #include "gtkutil/cursor.h"
68 #include "gtkutil/widget.h"
69 #include "gtkutil/glwidget.h"
70 #include "gtkutil/messagebox.h"
71 
72 #include "error.h"
73 #include "map.h"
74 #include "qgl.h"
75 #include "select.h"
76 #include "brush_primit.h"
77 #include "brushmanip.h"
78 #include "patchmanip.h"
79 #include "plugin.h"
80 #include "qe3.h"
81 #include "gtkdlgs.h"
82 #include "gtkmisc.h"
83 #include "mainframe.h"
84 #include "findtexturedialog.h"
85 #include "surfacedialog.h"
86 #include "patchdialog.h"
87 #include "groupdialog.h"
88 #include "preferences.h"
89 #include "shaders.h"
90 #include "commands.h"
91 
TextureBrowser_showWads()92 bool TextureBrowser_showWads(){
93 	return !string_empty( g_pGameDescription->getKeyValue( "show_wads" ) );
94 }
95 
96 void TextureBrowser_queueDraw( TextureBrowser& textureBrowser );
97 
string_equal_start(const char * string,StringRange start)98 bool string_equal_start( const char* string, StringRange start ){
99 	return string_equal_n( string, start.first, start.last - start.first );
100 }
101 
102 typedef std::set<CopiedString> TextureGroups;
103 
TextureGroups_addWad(TextureGroups & groups,const char * archive)104 void TextureGroups_addWad( TextureGroups& groups, const char* archive ){
105 	if ( extension_equal( path_get_extension( archive ), "wad" ) ) {
106 #if 1
107 		groups.insert( archive );
108 #else
109 		CopiedString archiveBaseName( path_get_filename_start( archive ), path_get_filename_base_end( archive ) );
110 		groups.insert( archiveBaseName );
111 #endif
112 	}
113 }
114 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addWad> TextureGroupsAddWadCaller;
115 
TextureGroups_addShader(TextureGroups & groups,const char * shaderName)116 void TextureGroups_addShader( TextureGroups& groups, const char* shaderName ){
117 	const char* texture = path_make_relative( shaderName, "textures/" );
118 	if ( texture != shaderName ) {
119 		const char* last = path_remove_directory( texture );
120 		if ( !string_empty( last ) ) {
121 			groups.insert( CopiedString( StringRange( texture, --last ) ) );
122 		}
123 	}
124 }
125 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addShader> TextureGroupsAddShaderCaller;
126 
TextureGroups_addDirectory(TextureGroups & groups,const char * directory)127 void TextureGroups_addDirectory( TextureGroups& groups, const char* directory ){
128 	groups.insert( directory );
129 }
130 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addDirectory> TextureGroupsAddDirectoryCaller;
131 
132 namespace
133 {
134 bool g_TextureBrowser_shaderlistOnly = false;
135 bool g_TextureBrowser_fixedSize = false;
136 bool g_TextureBrowser_filterNotex = false;
137 }
138 
139 class DeferredAdjustment
140 {
141 gdouble m_value;
142 guint m_handler;
143 typedef void ( *ValueChangedFunction )( void* data, gdouble value );
144 ValueChangedFunction m_function;
145 void* m_data;
146 
deferred_value_changed(gpointer data)147 static gboolean deferred_value_changed( gpointer data ){
148 	reinterpret_cast<DeferredAdjustment*>( data )->m_function(
149 		reinterpret_cast<DeferredAdjustment*>( data )->m_data,
150 		reinterpret_cast<DeferredAdjustment*>( data )->m_value
151 		);
152 	reinterpret_cast<DeferredAdjustment*>( data )->m_handler = 0;
153 	reinterpret_cast<DeferredAdjustment*>( data )->m_value = 0;
154 	return FALSE;
155 }
156 public:
DeferredAdjustment(ValueChangedFunction function,void * data)157 DeferredAdjustment( ValueChangedFunction function, void* data ) : m_value( 0 ), m_handler( 0 ), m_function( function ), m_data( data ){
158 }
flush()159 void flush(){
160 	if ( m_handler != 0 ) {
161 		g_source_remove( m_handler );
162 		deferred_value_changed( this );
163 	}
164 }
value_changed(gdouble value)165 void value_changed( gdouble value ){
166 	m_value = value;
167 	if ( m_handler == 0 ) {
168 		m_handler = g_idle_add( deferred_value_changed, this );
169 	}
170 }
adjustment_value_changed(GtkAdjustment * adjustment,DeferredAdjustment * self)171 static void adjustment_value_changed( GtkAdjustment *adjustment, DeferredAdjustment* self ){
172 	self->value_changed( adjustment->value );
173 }
174 };
175 
176 
177 
178 class TextureBrowser;
179 
180 typedef ReferenceCaller<TextureBrowser, TextureBrowser_queueDraw> TextureBrowserQueueDrawCaller;
181 
182 void TextureBrowser_scrollChanged( void* data, gdouble value );
183 
184 
185 enum StartupShaders
186 {
187 	STARTUPSHADERS_NONE = 0,
188 	STARTUPSHADERS_COMMON,
189 };
190 
191 void TextureBrowser_hideUnusedExport( const BoolImportCallback& importer );
192 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
193 
194 void TextureBrowser_showShadersExport( const BoolImportCallback& importer );
195 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
196 
197 void TextureBrowser_showShaderlistOnly( const BoolImportCallback& importer );
198 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
199 
200 void TextureBrowser_fixedSize( const BoolImportCallback& importer );
201 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_fixedSize> TextureBrowserFixedSizeExport;
202 
203 void TextureBrowser_filterNotex( const BoolImportCallback& importer );
204 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterNotex> TextureBrowserFilterNotexExport;
205 
206 class TextureBrowser
207 {
208 public:
209 int width, height;
210 int originy;
211 int m_nTotalHeight;
212 
213 CopiedString shader;
214 
215 GtkWindow* m_parent;
216 GtkWidget* m_gl_widget;
217 GtkWidget* m_texture_scroll;
218 GtkWidget* m_treeViewTree;
219 GtkWidget* m_treeViewTags;
220 GtkWidget* m_tag_frame;
221 GtkListStore* m_assigned_store;
222 GtkListStore* m_available_store;
223 GtkWidget* m_assigned_tree;
224 GtkWidget* m_available_tree;
225 GtkWidget* m_scr_win_tree;
226 GtkWidget* m_scr_win_tags;
227 GtkWidget* m_tag_notebook;
228 GtkWidget* m_search_button;
229 GtkWidget* m_shader_info_item;
230 
231 std::set<CopiedString> m_all_tags;
232 GtkListStore* m_all_tags_list;
233 std::vector<CopiedString> m_copied_tags;
234 std::set<CopiedString> m_found_shaders;
235 
236 ToggleItem m_hideunused_item;
237 ToggleItem m_showshaders_item;
238 ToggleItem m_showshaderlistonly_item;
239 ToggleItem m_fixedsize_item;
240 ToggleItem m_filternotex_item;
241 
242 guint m_sizeHandler;
243 guint m_exposeHandler;
244 
245 bool m_heightChanged;
246 bool m_originInvalid;
247 
248 DeferredAdjustment m_scrollAdjustment;
249 FreezePointer m_freezePointer;
250 
251 Vector3 color_textureback;
252 // the increment step we use against the wheel mouse
253 std::size_t m_mouseWheelScrollIncrement;
254 std::size_t m_textureScale;
255 // make the texture increments match the grid changes
256 bool m_showShaders;
257 bool m_showTextureScrollbar;
258 StartupShaders m_startupShaders;
259 // if true, the texture window will only display in-use shaders
260 // if false, all the shaders in memory are displayed
261 bool m_hideUnused;
262 bool m_rmbSelected;
263 bool m_searchedTags;
264 bool m_tags;
265 // The uniform size (in pixels) that textures are resized to when m_resizeTextures is true.
266 int m_uniformTextureSize;
267 // Return the display width of a texture in the texture browser
getTextureWidth(qtexture_t * tex)268 int getTextureWidth( qtexture_t* tex ){
269 	int width;
270 	if ( !g_TextureBrowser_fixedSize ) {
271 		// Don't use uniform size
272 		width = (int)( tex->width * ( (float)m_textureScale / 100 ) );
273 	}
274 	else if
275 	( tex->width >= tex->height ) {
276 		// Texture is square, or wider than it is tall
277 		width = m_uniformTextureSize;
278 	}
279 	else {
280 		// Otherwise, preserve the texture's aspect ratio
281 		width = (int)( m_uniformTextureSize * ( (float)tex->width / tex->height ) );
282 	}
283 	return width;
284 }
285 // Return the display height of a texture in the texture browser
getTextureHeight(qtexture_t * tex)286 int getTextureHeight( qtexture_t* tex ){
287 	int height;
288 	if ( !g_TextureBrowser_fixedSize ) {
289 		// Don't use uniform size
290 		height = (int)( tex->height * ( (float)m_textureScale / 100 ) );
291 	}
292 	else if ( tex->height >= tex->width ) {
293 		// Texture is square, or taller than it is wide
294 		height = m_uniformTextureSize;
295 	}
296 	else {
297 		// Otherwise, preserve the texture's aspect ratio
298 		height = (int)( m_uniformTextureSize * ( (float)tex->height / tex->width ) );
299 	}
300 	return height;
301 }
302 
TextureBrowser()303 TextureBrowser() :
304 	m_texture_scroll( 0 ),
305 	m_hideunused_item( TextureBrowserHideUnusedExport() ),
306 	m_showshaders_item( TextureBrowserShowShadersExport() ),
307 	m_showshaderlistonly_item( TextureBrowserShowShaderlistOnlyExport() ),
308 	m_fixedsize_item( TextureBrowserFixedSizeExport() ),
309 	m_filternotex_item( TextureBrowserFilterNotexExport() ),
310 	m_heightChanged( true ),
311 	m_originInvalid( true ),
312 	m_scrollAdjustment( TextureBrowser_scrollChanged, this ),
313 	color_textureback( 0.25f, 0.25f, 0.25f ),
314 	m_mouseWheelScrollIncrement( 64 ),
315 	m_textureScale( 50 ),
316 	m_showShaders( true ),
317 	m_showTextureScrollbar( true ),
318 	m_startupShaders( STARTUPSHADERS_NONE ),
319 	m_hideUnused( false ),
320 	m_rmbSelected( false ),
321 	m_searchedTags( false ),
322 	m_tags( false ),
323 	m_uniformTextureSize( 128 ){
324 }
325 };
326 
327 void ( *TextureBrowser_textureSelected )( const char* shader );
328 
329 
330 void TextureBrowser_updateScroll( TextureBrowser& textureBrowser );
331 
332 
TextureBrowser_getComonShadersName()333 const char* TextureBrowser_getComonShadersName(){
334 	const char* value = g_pGameDescription->getKeyValue( "common_shaders_name" );
335 	if ( !string_empty( value ) ) {
336 		return value;
337 	}
338 	return "Common";
339 }
340 
TextureBrowser_getComonShadersDir()341 const char* TextureBrowser_getComonShadersDir(){
342 	const char* value = g_pGameDescription->getKeyValue( "common_shaders_dir" );
343 	if ( !string_empty( value ) ) {
344 		return value;
345 	}
346 	return "common/";
347 }
348 
TextureBrowser_fontHeight(TextureBrowser & textureBrowser)349 inline int TextureBrowser_fontHeight( TextureBrowser& textureBrowser ){
350 	return GlobalOpenGL().m_font->getPixelHeight();
351 }
352 
TextureBrowser_GetSelectedShader(TextureBrowser & textureBrowser)353 const char* TextureBrowser_GetSelectedShader( TextureBrowser& textureBrowser ){
354 	return textureBrowser.shader.c_str();
355 }
356 
TextureBrowser_SetStatus(TextureBrowser & textureBrowser,const char * name)357 void TextureBrowser_SetStatus( TextureBrowser& textureBrowser, const char* name ){
358 	IShader* shader = QERApp_Shader_ForName( name );
359 	qtexture_t* q = shader->getTexture();
360 	StringOutputStream strTex( 256 );
361 	strTex << name << " W: " << Unsigned( q->width ) << " H: " << Unsigned( q->height );
362 	shader->DecRef();
363 	g_pParentWnd->SetStatusText( g_pParentWnd->m_texture_status, strTex.c_str() );
364 }
365 
366 void TextureBrowser_Focus( TextureBrowser& textureBrowser, const char* name );
367 
TextureBrowser_SetSelectedShader(TextureBrowser & textureBrowser,const char * shader)368 void TextureBrowser_SetSelectedShader( TextureBrowser& textureBrowser, const char* shader ){
369 	textureBrowser.shader = shader;
370 	TextureBrowser_SetStatus( textureBrowser, shader );
371 	TextureBrowser_Focus( textureBrowser, shader );
372 
373 	if ( FindTextureDialog_isOpen() ) {
374 		FindTextureDialog_selectTexture( shader );
375 	}
376 
377 	// disable the menu item "shader info" if no shader was selected
378 	IShader* ishader = QERApp_Shader_ForName( shader );
379 	CopiedString filename = ishader->getShaderFileName();
380 
381 	if ( filename.empty() ) {
382 		if ( textureBrowser.m_shader_info_item != NULL ) {
383 			gtk_widget_set_sensitive( textureBrowser.m_shader_info_item, FALSE );
384 		}
385 	}
386 	else {
387 		gtk_widget_set_sensitive( textureBrowser.m_shader_info_item, TRUE );
388 	}
389 
390 	ishader->DecRef();
391 }
392 
393 
394 CopiedString g_TextureBrowser_currentDirectory;
395 
396 /*
397    ============================================================================
398 
399    TEXTURE LAYOUT
400 
401    TTimo: now based on a rundown through all the shaders
402    NOTE: we expect the Active shaders count doesn't change during a Texture_StartPos .. Texture_NextPos cycle
403    otherwise we may need to rely on a list instead of an array storage
404    ============================================================================
405  */
406 
407 class TextureLayout
408 {
409 public:
410 // texture layout functions
411 // TTimo: now based on shaders
412 int current_x, current_y, current_row;
413 };
414 
Texture_StartPos(TextureLayout & layout)415 void Texture_StartPos( TextureLayout& layout ){
416 	layout.current_x = 8;
417 	layout.current_y = -8;
418 	layout.current_row = 0;
419 }
420 
Texture_NextPos(TextureBrowser & textureBrowser,TextureLayout & layout,qtexture_t * current_texture,int * x,int * y)421 void Texture_NextPos( TextureBrowser& textureBrowser, TextureLayout& layout, qtexture_t* current_texture, int *x, int *y ){
422 	qtexture_t* q = current_texture;
423 
424 	int nWidth = textureBrowser.getTextureWidth( q );
425 	int nHeight = textureBrowser.getTextureHeight( q );
426 	if ( layout.current_x + nWidth > textureBrowser.width - 8 && layout.current_row ) { // go to the next row unless the texture is the first on the row
427 		layout.current_x = 8;
428 		layout.current_y -= layout.current_row + TextureBrowser_fontHeight( textureBrowser ) + 4;
429 		layout.current_row = 0;
430 	}
431 
432 	*x = layout.current_x;
433 	*y = layout.current_y;
434 
435 	// Is our texture larger than the row? If so, grow the
436 	// row height to match it
437 
438 	if ( layout.current_row < nHeight ) {
439 		layout.current_row = nHeight;
440 	}
441 
442 	// never go less than 96, or the names get all crunched up
443 	layout.current_x += nWidth < 96 ? 96 : nWidth;
444 	layout.current_x += 8;
445 }
446 
TextureSearch_IsShown(const char * name)447 bool TextureSearch_IsShown( const char* name ){
448 	std::set<CopiedString>::iterator iter;
449 
450 	iter = GlobalTextureBrowser().m_found_shaders.find( name );
451 
452 	if ( iter == GlobalTextureBrowser().m_found_shaders.end() ) {
453 		return false;
454 	}
455 	else {
456 		return true;
457 	}
458 }
459 
460 CopiedString g_notex;
461 CopiedString g_shadernotex;
462 
463 // if texture_showinuse jump over non in-use textures
Texture_IsShown(IShader * shader,bool show_shaders,bool hideUnused)464 bool Texture_IsShown( IShader* shader, bool show_shaders, bool hideUnused ){
465 	// filter notex / shadernotex images
466 	if ( g_TextureBrowser_filterNotex && ( string_equal( g_notex.c_str(), shader->getTexture()->name ) || string_equal( g_shadernotex.c_str(), shader->getTexture()->name ) ) ) {
467 		return false;
468 	}
469 
470 	if ( g_TextureBrowser_currentDirectory == "Untagged" ) {
471 		std::set<CopiedString>::iterator iter;
472 
473 		iter = GlobalTextureBrowser().m_found_shaders.find( shader->getName() );
474 
475 		if ( iter == GlobalTextureBrowser().m_found_shaders.end() ) {
476 			return false;
477 		}
478 		else {
479 			return true;
480 		}
481 	}
482 
483 	if ( !shader_equal_prefix( shader->getName(), "textures/" ) ) {
484 		return false;
485 	}
486 
487 	if ( !show_shaders && !shader->IsDefault() ) {
488 		return false;
489 	}
490 
491 	if ( hideUnused && !shader->IsInUse() ) {
492 		return false;
493 	}
494 
495 	if ( GlobalTextureBrowser().m_searchedTags ) {
496 		if ( !TextureSearch_IsShown( shader->getName() ) ) {
497 			return false;
498 		}
499 		else {
500 			return true;
501 		}
502 	}
503 	else {
504 		if ( !shader_equal_prefix( shader_get_textureName( shader->getName() ), g_TextureBrowser_currentDirectory.c_str() ) ) {
505 			return false;
506 		}
507 	}
508 
509 	return true;
510 }
511 
TextureBrowser_heightChanged(TextureBrowser & textureBrowser)512 void TextureBrowser_heightChanged( TextureBrowser& textureBrowser ){
513 	textureBrowser.m_heightChanged = true;
514 
515 	TextureBrowser_updateScroll( textureBrowser );
516 	TextureBrowser_queueDraw( textureBrowser );
517 }
518 
TextureBrowser_evaluateHeight(TextureBrowser & textureBrowser)519 void TextureBrowser_evaluateHeight( TextureBrowser& textureBrowser ){
520 	if ( textureBrowser.m_heightChanged ) {
521 		textureBrowser.m_heightChanged = false;
522 
523 		textureBrowser.m_nTotalHeight = 0;
524 
525 		TextureLayout layout;
526 		Texture_StartPos( layout );
527 		for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
528 		{
529 			IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
530 
531 			if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
532 				continue;
533 			}
534 
535 			int x, y;
536 			Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
537 			textureBrowser.m_nTotalHeight = std::max( textureBrowser.m_nTotalHeight, abs( layout.current_y ) + TextureBrowser_fontHeight( textureBrowser ) + textureBrowser.getTextureHeight( shader->getTexture() ) + 4 );
538 		}
539 	}
540 }
541 
TextureBrowser_TotalHeight(TextureBrowser & textureBrowser)542 int TextureBrowser_TotalHeight( TextureBrowser& textureBrowser ){
543 	TextureBrowser_evaluateHeight( textureBrowser );
544 	return textureBrowser.m_nTotalHeight;
545 }
546 
min_int(const int & left,const int & right)547 inline const int& min_int( const int& left, const int& right ){
548 	return std::min( left, right );
549 }
550 
TextureBrowser_clampOriginY(TextureBrowser & textureBrowser)551 void TextureBrowser_clampOriginY( TextureBrowser& textureBrowser ){
552 	if ( textureBrowser.originy > 0 ) {
553 		textureBrowser.originy = 0;
554 	}
555 	int lower = min_int( textureBrowser.height - TextureBrowser_TotalHeight( textureBrowser ), 0 );
556 	if ( textureBrowser.originy < lower ) {
557 		textureBrowser.originy = lower;
558 	}
559 }
560 
TextureBrowser_getOriginY(TextureBrowser & textureBrowser)561 int TextureBrowser_getOriginY( TextureBrowser& textureBrowser ){
562 	if ( textureBrowser.m_originInvalid ) {
563 		textureBrowser.m_originInvalid = false;
564 		TextureBrowser_clampOriginY( textureBrowser );
565 		TextureBrowser_updateScroll( textureBrowser );
566 	}
567 	return textureBrowser.originy;
568 }
569 
TextureBrowser_setOriginY(TextureBrowser & textureBrowser,int originy)570 void TextureBrowser_setOriginY( TextureBrowser& textureBrowser, int originy ){
571 	textureBrowser.originy = originy;
572 	TextureBrowser_clampOriginY( textureBrowser );
573 	TextureBrowser_updateScroll( textureBrowser );
574 	TextureBrowser_queueDraw( textureBrowser );
575 }
576 
577 
578 Signal0 g_activeShadersChangedCallbacks;
579 
TextureBrowser_addActiveShadersChangedCallback(const SignalHandler & handler)580 void TextureBrowser_addActiveShadersChangedCallback( const SignalHandler& handler ){
581 	g_activeShadersChangedCallbacks.connectLast( handler );
582 }
583 
584 class ShadersObserver : public ModuleObserver
585 {
586 Signal0 m_realiseCallbacks;
587 public:
realise()588 void realise(){
589 	m_realiseCallbacks();
590 }
unrealise()591 void unrealise(){
592 }
insert(const SignalHandler & handler)593 void insert( const SignalHandler& handler ){
594 	m_realiseCallbacks.connectLast( handler );
595 }
596 };
597 
598 namespace
599 {
600 ShadersObserver g_ShadersObserver;
601 }
602 
TextureBrowser_addShadersRealiseCallback(const SignalHandler & handler)603 void TextureBrowser_addShadersRealiseCallback( const SignalHandler& handler ){
604 	g_ShadersObserver.insert( handler );
605 }
606 
TextureBrowser_activeShadersChanged(TextureBrowser & textureBrowser)607 void TextureBrowser_activeShadersChanged( TextureBrowser& textureBrowser ){
608 	TextureBrowser_heightChanged( textureBrowser );
609 	textureBrowser.m_originInvalid = true;
610 
611 	g_activeShadersChangedCallbacks();
612 }
613 
TextureBrowser_importShowScrollbar(TextureBrowser & textureBrowser,bool value)614 void TextureBrowser_importShowScrollbar( TextureBrowser& textureBrowser, bool value ){
615 	textureBrowser.m_showTextureScrollbar = value;
616 	if ( textureBrowser.m_texture_scroll != 0 ) {
617 		widget_set_visible( textureBrowser.m_texture_scroll, textureBrowser.m_showTextureScrollbar );
618 		TextureBrowser_updateScroll( textureBrowser );
619 	}
620 }
621 typedef ReferenceCaller1<TextureBrowser, bool, TextureBrowser_importShowScrollbar> TextureBrowserImportShowScrollbarCaller;
622 
623 
624 /*
625    ==============
626    TextureBrowser_ShowDirectory
627    relies on texture_directory global for the directory to use
628    1) Load the shaders for the given directory
629    2) Scan the remaining texture, load them and assign them a default shader (the "noshader" shader)
630    NOTE: when writing a texture plugin, or some texture extensions, this function may need to be overriden, and made
631    available through the IShaders interface
632    NOTE: for texture window layout:
633    all shaders are stored with alphabetical order after load
634    previously loaded and displayed stuff is hidden, only in-use and newly loaded is shown
635    ( the GL textures are not flushed though)
636    ==============
637  */
638 
endswith(const char * haystack,const char * needle)639 bool endswith( const char *haystack, const char *needle ){
640 	size_t lh = strlen( haystack );
641 	size_t ln = strlen( needle );
642 	if ( lh < ln ) {
643 		return false;
644 	}
645 	return !memcmp( haystack + ( lh - ln ), needle, ln );
646 }
647 
texture_name_ignore(const char * name)648 bool texture_name_ignore( const char* name ){
649 	StringOutputStream strTemp( string_length( name ) );
650 	strTemp << LowerCase( name );
651 
652 	return
653 		endswith( strTemp.c_str(), ".specular" ) ||
654 		endswith( strTemp.c_str(), ".glow" ) ||
655 		endswith( strTemp.c_str(), ".bump" ) ||
656 		endswith( strTemp.c_str(), ".diffuse" ) ||
657 		endswith( strTemp.c_str(), ".blend" ) ||
658 		endswith( strTemp.c_str(), ".alpha" ) ||
659 		endswith( strTemp.c_str(), "_norm" ) ||
660 		endswith( strTemp.c_str(), "_bump" ) ||
661 		endswith( strTemp.c_str(), "_glow" ) ||
662 		endswith( strTemp.c_str(), "_gloss" ) ||
663 		endswith( strTemp.c_str(), "_pants" ) ||
664 		endswith( strTemp.c_str(), "_shirt" ) ||
665 		endswith( strTemp.c_str(), "_reflect" ) ||
666 		endswith( strTemp.c_str(), "_alpha" ) ||
667 		0;
668 }
669 
670 class LoadShaderVisitor : public Archive::Visitor
671 {
672 public:
visit(const char * name)673 void visit( const char* name ){
674 	IShader* shader = QERApp_Shader_ForName( CopiedString( StringRange( name, path_get_filename_base_end( name ) ) ).c_str() );
675 	shader->DecRef();
676 }
677 };
678 
679 void TextureBrowser_SetHideUnused( TextureBrowser& textureBrowser, bool hideUnused );
680 
681 GtkWidget* g_page_textures;
682 
TextureBrowser_toggleShow()683 void TextureBrowser_toggleShow(){
684 	GroupDialog_showPage( g_page_textures );
685 }
686 
687 
TextureBrowser_updateTitle()688 void TextureBrowser_updateTitle(){
689 	GroupDialog_updatePageTitle( g_page_textures );
690 }
691 
692 
693 
694 class TextureCategoryLoadShader
695 {
696 const char* m_directory;
697 std::size_t& m_count;
698 public:
699 typedef const char* first_argument_type;
700 
TextureCategoryLoadShader(const char * directory,std::size_t & count)701 TextureCategoryLoadShader( const char* directory, std::size_t& count )
702 	: m_directory( directory ), m_count( count ){
703 	m_count = 0;
704 }
operator ()(const char * name) const705 void operator()( const char* name ) const {
706 	if ( shader_equal_prefix( name, "textures/" )
707 		 && shader_equal_prefix( name + string_length( "textures/" ), m_directory ) ) {
708 		++m_count;
709 		// request the shader, this will load the texture if needed
710 		// this Shader_ForName call is a kind of hack
711 		IShader *pFoo = QERApp_Shader_ForName( name );
712 		pFoo->DecRef();
713 	}
714 }
715 };
716 
TextureDirectory_loadTexture(const char * directory,const char * texture)717 void TextureDirectory_loadTexture( const char* directory, const char* texture ){
718 	StringOutputStream name( 256 );
719 	name << directory << StringRange( texture, path_get_filename_base_end( texture ) );
720 
721 	if ( texture_name_ignore( name.c_str() ) ) {
722 		return;
723 	}
724 
725 	if ( !shader_valid( name.c_str() ) ) {
726 		globalOutputStream() << "Skipping invalid texture name: [" << name.c_str() << "]\n";
727 		return;
728 	}
729 
730 	// if a texture is already in use to represent a shader, ignore it
731 	IShader* shader = QERApp_Shader_ForName( name.c_str() );
732 	shader->DecRef();
733 }
734 typedef ConstPointerCaller1<char, const char*, TextureDirectory_loadTexture> TextureDirectoryLoadTextureCaller;
735 
736 class LoadTexturesByTypeVisitor : public ImageModules::Visitor
737 {
738 const char* m_dirstring;
739 public:
LoadTexturesByTypeVisitor(const char * dirstring)740 LoadTexturesByTypeVisitor( const char* dirstring )
741 	: m_dirstring( dirstring ){
742 }
visit(const char * minor,const _QERPlugImageTable & table) const743 void visit( const char* minor, const _QERPlugImageTable& table ) const {
744 	GlobalFileSystem().forEachFile( m_dirstring, minor, TextureDirectoryLoadTextureCaller( m_dirstring ) );
745 }
746 };
747 
TextureBrowser_ShowDirectory(TextureBrowser & textureBrowser,const char * directory)748 void TextureBrowser_ShowDirectory( TextureBrowser& textureBrowser, const char* directory ){
749 	if ( TextureBrowser_showWads() ) {
750 		Archive* archive = GlobalFileSystem().getArchive( directory );
751 		ASSERT_NOTNULL( archive );
752 		LoadShaderVisitor visitor;
753 		archive->forEachFile( Archive::VisitorFunc( visitor, Archive::eFiles, 0 ), "textures/" );
754 	}
755 	else
756 	{
757 		g_TextureBrowser_currentDirectory = directory;
758 		TextureBrowser_heightChanged( textureBrowser );
759 
760 		std::size_t shaders_count;
761 		GlobalShaderSystem().foreachShaderName( makeCallback1( TextureCategoryLoadShader( directory, shaders_count ) ) );
762 		globalOutputStream() << "Showing " << Unsigned( shaders_count ) << " shaders.\n";
763 
764 		if ( g_pGameDescription->mGameType != "doom3" ) {
765 			// load remaining texture files
766 
767 			StringOutputStream dirstring( 64 );
768 			dirstring << "textures/" << directory;
769 
770 			Radiant_getImageModules().foreachModule( LoadTexturesByTypeVisitor( dirstring.c_str() ) );
771 		}
772 	}
773 
774 	// we'll display the newly loaded textures + all the ones already in use
775 	TextureBrowser_SetHideUnused( textureBrowser, false );
776 
777 	TextureBrowser_updateTitle();
778 }
779 
TextureBrowser_ShowTagSearchResult(TextureBrowser & textureBrowser,const char * directory)780 void TextureBrowser_ShowTagSearchResult( TextureBrowser& textureBrowser, const char* directory ){
781 	g_TextureBrowser_currentDirectory = directory;
782 	TextureBrowser_heightChanged( textureBrowser );
783 
784 	std::size_t shaders_count;
785 	GlobalShaderSystem().foreachShaderName( makeCallback1( TextureCategoryLoadShader( directory, shaders_count ) ) );
786 	globalOutputStream() << "Showing " << Unsigned( shaders_count ) << " shaders.\n";
787 
788 	if ( g_pGameDescription->mGameType != "doom3" ) {
789 		// load remaining texture files
790 		StringOutputStream dirstring( 64 );
791 		dirstring << "textures/" << directory;
792 
793 		{
794 			LoadTexturesByTypeVisitor visitor( dirstring.c_str() );
795 			Radiant_getImageModules().foreachModule( visitor );
796 		}
797 	}
798 
799 	// we'll display the newly loaded textures + all the ones already in use
800 	TextureBrowser_SetHideUnused( textureBrowser, false );
801 }
802 
803 
804 bool TextureBrowser_hideUnused();
805 
TextureBrowser_hideUnusedExport(const BoolImportCallback & importer)806 void TextureBrowser_hideUnusedExport( const BoolImportCallback& importer ){
807 	importer( TextureBrowser_hideUnused() );
808 }
809 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
810 
TextureBrowser_showShadersExport(const BoolImportCallback & importer)811 void TextureBrowser_showShadersExport( const BoolImportCallback& importer ){
812 	importer( GlobalTextureBrowser().m_showShaders );
813 }
814 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
815 
TextureBrowser_showShaderlistOnly(const BoolImportCallback & importer)816 void TextureBrowser_showShaderlistOnly( const BoolImportCallback& importer ){
817 	importer( g_TextureBrowser_shaderlistOnly );
818 }
819 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
820 
TextureBrowser_fixedSize(const BoolImportCallback & importer)821 void TextureBrowser_fixedSize( const BoolImportCallback& importer ){
822 	importer( g_TextureBrowser_fixedSize );
823 }
824 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_fixedSize> TextureBrowser_FixedSizeExport;
825 
TextureBrowser_filterNotex(const BoolImportCallback & importer)826 void TextureBrowser_filterNotex( const BoolImportCallback& importer ){
827 	importer( g_TextureBrowser_filterNotex );
828 }
829 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterNotex> TextureBrowser_filterNotexExport;
830 
TextureBrowser_SetHideUnused(TextureBrowser & textureBrowser,bool hideUnused)831 void TextureBrowser_SetHideUnused( TextureBrowser& textureBrowser, bool hideUnused ){
832 	if ( hideUnused ) {
833 		textureBrowser.m_hideUnused = true;
834 	}
835 	else
836 	{
837 		textureBrowser.m_hideUnused = false;
838 	}
839 
840 	textureBrowser.m_hideunused_item.update();
841 
842 	TextureBrowser_heightChanged( textureBrowser );
843 	textureBrowser.m_originInvalid = true;
844 }
845 
TextureBrowser_ShowStartupShaders(TextureBrowser & textureBrowser)846 void TextureBrowser_ShowStartupShaders( TextureBrowser& textureBrowser ){
847 	if ( textureBrowser.m_startupShaders == STARTUPSHADERS_COMMON ) {
848 		TextureBrowser_ShowDirectory( textureBrowser, TextureBrowser_getComonShadersDir() );
849 	}
850 }
851 
852 
853 //++timo NOTE: this is a mix of Shader module stuff and texture explorer
854 // it might need to be split in parts or moved out .. dunno
855 // scroll origin so the specified texture is completely on screen
856 // if current texture is not displayed, nothing is changed
TextureBrowser_Focus(TextureBrowser & textureBrowser,const char * name)857 void TextureBrowser_Focus( TextureBrowser& textureBrowser, const char* name ){
858 	TextureLayout layout;
859 	// scroll origin so the texture is completely on screen
860 	Texture_StartPos( layout );
861 
862 	for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
863 	{
864 		IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
865 
866 		if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
867 			continue;
868 		}
869 
870 		int x, y;
871 		Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
872 		qtexture_t* q = shader->getTexture();
873 		if ( !q ) {
874 			break;
875 		}
876 
877 		// we have found when texdef->name and the shader name match
878 		// NOTE: as everywhere else for our comparisons, we are not case sensitive
879 		if ( shader_equal( name, shader->getName() ) ) {
880 			int textureHeight = (int)( q->height * ( (float)textureBrowser.m_textureScale / 100 ) )
881 								+ 2 * TextureBrowser_fontHeight( textureBrowser );
882 
883 			int originy = TextureBrowser_getOriginY( textureBrowser );
884 			if ( y > originy ) {
885 				originy = y;
886 			}
887 
888 			if ( y - textureHeight < originy - textureBrowser.height ) {
889 				originy = ( y - textureHeight ) + textureBrowser.height;
890 			}
891 
892 			TextureBrowser_setOriginY( textureBrowser, originy );
893 			return;
894 		}
895 	}
896 }
897 
Texture_At(TextureBrowser & textureBrowser,int mx,int my)898 IShader* Texture_At( TextureBrowser& textureBrowser, int mx, int my ){
899 	my += TextureBrowser_getOriginY( textureBrowser ) - textureBrowser.height;
900 
901 	TextureLayout layout;
902 	Texture_StartPos( layout );
903 	for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
904 	{
905 		IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
906 
907 		if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
908 			continue;
909 		}
910 
911 		int x, y;
912 		Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
913 		qtexture_t  *q = shader->getTexture();
914 		if ( !q ) {
915 			break;
916 		}
917 
918 		int nWidth = textureBrowser.getTextureWidth( q );
919 		int nHeight = textureBrowser.getTextureHeight( q );
920 		if ( mx > x && mx - x < nWidth
921 			 && my < y && y - my < nHeight + TextureBrowser_fontHeight( textureBrowser ) ) {
922 			return shader;
923 		}
924 	}
925 
926 	return 0;
927 }
928 
929 /*
930    ==============
931    SelectTexture
932 
933    By mouse click
934    ==============
935  */
SelectTexture(TextureBrowser & textureBrowser,int mx,int my,bool bShift)936 void SelectTexture( TextureBrowser& textureBrowser, int mx, int my, bool bShift ){
937 	IShader* shader = Texture_At( textureBrowser, mx, my );
938 	if ( shader != 0 ) {
939 		if ( bShift ) {
940 			if ( shader->IsDefault() ) {
941 				globalOutputStream() << "ERROR: " << shader->getName() << " is not a shader, it's a texture.\n";
942 			}
943 			else{
944 				ViewShader( shader->getShaderFileName(), shader->getName() );
945 			}
946 		}
947 		else
948 		{
949 			TextureBrowser_SetSelectedShader( textureBrowser, shader->getName() );
950 			TextureBrowser_textureSelected( shader->getName() );
951 
952 			if ( !FindTextureDialog_isOpen() && !textureBrowser.m_rmbSelected ) {
953 				UndoableCommand undo( "textureNameSetSelected" );
954 				Select_SetShader( shader->getName() );
955 			}
956 		}
957 	}
958 }
959 
960 /*
961    ============================================================================
962 
963    MOUSE ACTIONS
964 
965    ============================================================================
966  */
967 
TextureBrowser_trackingDelta(int x,int y,unsigned int state,void * data)968 void TextureBrowser_trackingDelta( int x, int y, unsigned int state, void* data ){
969 	TextureBrowser& textureBrowser = *reinterpret_cast<TextureBrowser*>( data );
970 	if ( y != 0 ) {
971 		int scale = 1;
972 
973 		if ( state & GDK_SHIFT_MASK ) {
974 			scale = 4;
975 		}
976 
977 		int originy = TextureBrowser_getOriginY( textureBrowser );
978 		originy += y * scale;
979 		TextureBrowser_setOriginY( textureBrowser, originy );
980 	}
981 }
982 
TextureBrowser_Tracking_MouseDown(TextureBrowser & textureBrowser)983 void TextureBrowser_Tracking_MouseDown( TextureBrowser& textureBrowser ){
984 	textureBrowser.m_freezePointer.freeze_pointer( textureBrowser.m_parent, TextureBrowser_trackingDelta, &textureBrowser );
985 }
986 
TextureBrowser_Tracking_MouseUp(TextureBrowser & textureBrowser)987 void TextureBrowser_Tracking_MouseUp( TextureBrowser& textureBrowser ){
988 	textureBrowser.m_freezePointer.unfreeze_pointer( textureBrowser.m_parent );
989 }
990 
TextureBrowser_Selection_MouseDown(TextureBrowser & textureBrowser,guint32 flags,int pointx,int pointy)991 void TextureBrowser_Selection_MouseDown( TextureBrowser& textureBrowser, guint32 flags, int pointx, int pointy ){
992 	SelectTexture( textureBrowser, pointx, textureBrowser.height - 1 - pointy, ( flags & GDK_SHIFT_MASK ) != 0 );
993 }
994 
995 /*
996    ============================================================================
997 
998    DRAWING
999 
1000    ============================================================================
1001  */
1002 
1003 /*
1004    ============
1005    Texture_Draw
1006    TTimo: relying on the shaders list to display the textures
1007    we must query all qtexture_t* to manage and display through the IShaders interface
1008    this allows a plugin to completely override the texture system
1009    ============
1010  */
Texture_Draw(TextureBrowser & textureBrowser)1011 void Texture_Draw( TextureBrowser& textureBrowser ){
1012 	int originy = TextureBrowser_getOriginY( textureBrowser );
1013 
1014 	glClearColor( textureBrowser.color_textureback[0],
1015 				  textureBrowser.color_textureback[1],
1016 				  textureBrowser.color_textureback[2],
1017 				  0 );
1018 	glViewport( 0, 0, textureBrowser.width, textureBrowser.height );
1019 	glMatrixMode( GL_PROJECTION );
1020 	glLoadIdentity();
1021 
1022 	glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
1023 	glDisable( GL_DEPTH_TEST );
1024 	glDisable( GL_BLEND );
1025 	glOrtho( 0, textureBrowser.width, originy - textureBrowser.height, originy, -100, 100 );
1026 	glEnable( GL_TEXTURE_2D );
1027 
1028 	glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
1029 
1030 	int last_y = 0, last_height = 0;
1031 
1032 	TextureLayout layout;
1033 	Texture_StartPos( layout );
1034 	for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
1035 	{
1036 		IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
1037 
1038 		if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
1039 			continue;
1040 		}
1041 
1042 		int x, y;
1043 		Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
1044 		qtexture_t *q = shader->getTexture();
1045 		if ( !q ) {
1046 			break;
1047 		}
1048 
1049 		int nWidth = textureBrowser.getTextureWidth( q );
1050 		int nHeight = textureBrowser.getTextureHeight( q );
1051 
1052 		if ( y != last_y ) {
1053 			last_y = y;
1054 			last_height = 0;
1055 		}
1056 		last_height = std::max( nHeight, last_height );
1057 
1058 		// Is this texture visible?
1059 		if ( ( y - nHeight - TextureBrowser_fontHeight( textureBrowser ) < originy )
1060 			 && ( y > originy - textureBrowser.height ) ) {
1061 			// borders rules:
1062 			// if it's the current texture, draw a thick red line, else:
1063 			// shaders have a white border, simple textures don't
1064 			// if !texture_showinuse: (some textures displayed may not be in use)
1065 			// draw an additional square around with 0.5 1 0.5 color
1066 			if ( shader_equal( TextureBrowser_GetSelectedShader( textureBrowser ), shader->getName() ) ) {
1067 				glLineWidth( 3 );
1068 				if ( textureBrowser.m_rmbSelected ) {
1069 					glColor3f( 0,0,1 );
1070 				}
1071 				else {
1072 					glColor3f( 1,0,0 );
1073 				}
1074 				glDisable( GL_TEXTURE_2D );
1075 
1076 				glBegin( GL_LINE_LOOP );
1077 				glVertex2i( x - 4,y - TextureBrowser_fontHeight( textureBrowser ) + 4 );
1078 				glVertex2i( x - 4,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight - 4 );
1079 				glVertex2i( x + 4 + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight - 4 );
1080 				glVertex2i( x + 4 + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) + 4 );
1081 				glEnd();
1082 
1083 				glEnable( GL_TEXTURE_2D );
1084 				glLineWidth( 1 );
1085 			}
1086 			else
1087 			{
1088 				glLineWidth( 1 );
1089 				// shader border:
1090 				if ( !shader->IsDefault() ) {
1091 					glColor3f( 1,1,1 );
1092 					glDisable( GL_TEXTURE_2D );
1093 
1094 					glBegin( GL_LINE_LOOP );
1095 					glVertex2i( x - 1,y + 1 - TextureBrowser_fontHeight( textureBrowser ) );
1096 					glVertex2i( x - 1,y - nHeight - 1 - TextureBrowser_fontHeight( textureBrowser ) );
1097 					glVertex2i( x + 1 + nWidth,y - nHeight - 1 - TextureBrowser_fontHeight( textureBrowser ) );
1098 					glVertex2i( x + 1 + nWidth,y + 1 - TextureBrowser_fontHeight( textureBrowser ) );
1099 					glEnd();
1100 					glEnable( GL_TEXTURE_2D );
1101 				}
1102 
1103 				// highlight in-use textures
1104 				if ( !textureBrowser.m_hideUnused && shader->IsInUse() ) {
1105 					glColor3f( 0.5,1,0.5 );
1106 					glDisable( GL_TEXTURE_2D );
1107 					glBegin( GL_LINE_LOOP );
1108 					glVertex2i( x - 3,y + 3 - TextureBrowser_fontHeight( textureBrowser ) );
1109 					glVertex2i( x - 3,y - nHeight - 3 - TextureBrowser_fontHeight( textureBrowser ) );
1110 					glVertex2i( x + 3 + nWidth,y - nHeight - 3 - TextureBrowser_fontHeight( textureBrowser ) );
1111 					glVertex2i( x + 3 + nWidth,y + 3 - TextureBrowser_fontHeight( textureBrowser ) );
1112 					glEnd();
1113 					glEnable( GL_TEXTURE_2D );
1114 				}
1115 			}
1116 
1117 			// Draw the texture
1118 			glBindTexture( GL_TEXTURE_2D, q->texture_number );
1119 			GlobalOpenGL_debugAssertNoErrors();
1120 			glColor3f( 1,1,1 );
1121 			glBegin( GL_QUADS );
1122 			glTexCoord2i( 0,0 );
1123 			glVertex2i( x,y - TextureBrowser_fontHeight( textureBrowser ) );
1124 			glTexCoord2i( 1,0 );
1125 			glVertex2i( x + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) );
1126 			glTexCoord2i( 1,1 );
1127 			glVertex2i( x + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight );
1128 			glTexCoord2i( 0,1 );
1129 			glVertex2i( x,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight );
1130 			glEnd();
1131 
1132 			// draw the texture name
1133 			glDisable( GL_TEXTURE_2D );
1134 			glColor3f( 1,1,1 );
1135 
1136 			glRasterPos2i( x, y - TextureBrowser_fontHeight( textureBrowser ) + 5 );
1137 
1138 			// don't draw the directory name
1139 			const char* name = shader->getName();
1140 			name += strlen( name );
1141 			while ( name != shader->getName() && *( name - 1 ) != '/' && *( name - 1 ) != '\\' )
1142 				name--;
1143 
1144 			GlobalOpenGL().drawString( name );
1145 			glEnable( GL_TEXTURE_2D );
1146 		}
1147 
1148 		//int totalHeight = abs(y) + last_height + TextureBrowser_fontHeight(textureBrowser) + 4;
1149 	}
1150 
1151 
1152 	// reset the current texture
1153 	glBindTexture( GL_TEXTURE_2D, 0 );
1154 	//qglFinish();
1155 }
1156 
TextureBrowser_queueDraw(TextureBrowser & textureBrowser)1157 void TextureBrowser_queueDraw( TextureBrowser& textureBrowser ){
1158 	if ( textureBrowser.m_gl_widget != 0 ) {
1159 		gtk_widget_queue_draw( textureBrowser.m_gl_widget );
1160 	}
1161 }
1162 
1163 
TextureBrowser_setScale(TextureBrowser & textureBrowser,std::size_t scale)1164 void TextureBrowser_setScale( TextureBrowser& textureBrowser, std::size_t scale ){
1165 	textureBrowser.m_textureScale = scale;
1166 
1167 	TextureBrowser_queueDraw( textureBrowser );
1168 }
1169 
1170 
TextureBrowser_MouseWheel(TextureBrowser & textureBrowser,bool bUp)1171 void TextureBrowser_MouseWheel( TextureBrowser& textureBrowser, bool bUp ){
1172 	int originy = TextureBrowser_getOriginY( textureBrowser );
1173 
1174 	if ( bUp ) {
1175 		originy += int(textureBrowser.m_mouseWheelScrollIncrement);
1176 	}
1177 	else
1178 	{
1179 		originy -= int(textureBrowser.m_mouseWheelScrollIncrement);
1180 	}
1181 
1182 	TextureBrowser_setOriginY( textureBrowser, originy );
1183 }
1184 
1185 XmlTagBuilder TagBuilder;
1186 
1187 enum
1188 {
1189 	TAG_COLUMN,
1190 	N_COLUMNS
1191 };
1192 
BuildStoreAssignedTags(GtkListStore * store,const char * shader,TextureBrowser * textureBrowser)1193 void BuildStoreAssignedTags( GtkListStore* store, const char* shader, TextureBrowser* textureBrowser ){
1194 	GtkTreeIter iter;
1195 
1196 	gtk_list_store_clear( store );
1197 
1198 	std::vector<CopiedString> assigned_tags;
1199 	TagBuilder.GetShaderTags( shader, assigned_tags );
1200 
1201 	for ( size_t i = 0; i < assigned_tags.size(); i++ )
1202 	{
1203 		gtk_list_store_append( store, &iter );
1204 		gtk_list_store_set( store, &iter, TAG_COLUMN, assigned_tags[i].c_str(), -1 );
1205 	}
1206 }
1207 
BuildStoreAvailableTags(GtkListStore * storeAvailable,GtkListStore * storeAssigned,const std::set<CopiedString> & allTags,TextureBrowser * textureBrowser)1208 void BuildStoreAvailableTags(   GtkListStore* storeAvailable,
1209 								GtkListStore* storeAssigned,
1210 								const std::set<CopiedString>& allTags,
1211 								TextureBrowser* textureBrowser ){
1212 	GtkTreeIter iterAssigned;
1213 	GtkTreeIter iterAvailable;
1214 	std::set<CopiedString>::const_iterator iterAll;
1215 	gchar* tag_assigned;
1216 
1217 	gtk_list_store_clear( storeAvailable );
1218 
1219 	bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( storeAssigned ), &iterAssigned ) != 0;
1220 
1221 	if ( !row ) { // does the shader have tags assigned?
1222 		for ( iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll )
1223 		{
1224 			gtk_list_store_append( storeAvailable, &iterAvailable );
1225 			gtk_list_store_set( storeAvailable, &iterAvailable, TAG_COLUMN, ( *iterAll ).c_str(), -1 );
1226 		}
1227 	}
1228 	else
1229 	{
1230 		while ( row ) // available tags = all tags - assigned tags
1231 		{
1232 			gtk_tree_model_get( GTK_TREE_MODEL( storeAssigned ), &iterAssigned, TAG_COLUMN, &tag_assigned, -1 );
1233 
1234 			for ( iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll )
1235 			{
1236 				if ( strcmp( (char*)tag_assigned, ( *iterAll ).c_str() ) != 0 ) {
1237 					gtk_list_store_append( storeAvailable, &iterAvailable );
1238 					gtk_list_store_set( storeAvailable, &iterAvailable, TAG_COLUMN, ( *iterAll ).c_str(), -1 );
1239 				}
1240 				else
1241 				{
1242 					row = gtk_tree_model_iter_next( GTK_TREE_MODEL( storeAssigned ), &iterAssigned ) != 0;
1243 
1244 					if ( row ) {
1245 						gtk_tree_model_get( GTK_TREE_MODEL( storeAssigned ), &iterAssigned, TAG_COLUMN, &tag_assigned, -1 );
1246 					}
1247 				}
1248 			}
1249 		}
1250 	}
1251 }
1252 
TextureBrowser_button_press(GtkWidget * widget,GdkEventButton * event,TextureBrowser * textureBrowser)1253 gboolean TextureBrowser_button_press( GtkWidget* widget, GdkEventButton* event, TextureBrowser* textureBrowser ){
1254 	if ( event->type == GDK_BUTTON_PRESS ) {
1255 		if ( event->button == 3 ) {
1256 			if ( GlobalTextureBrowser().m_tags ) {
1257 				textureBrowser->m_rmbSelected = true;
1258 				TextureBrowser_Selection_MouseDown( *textureBrowser, event->state, static_cast<int>( event->x ), static_cast<int>( event->y ) );
1259 
1260 				BuildStoreAssignedTags( textureBrowser->m_assigned_store, textureBrowser->shader.c_str(), textureBrowser );
1261 				BuildStoreAvailableTags( textureBrowser->m_available_store, textureBrowser->m_assigned_store, textureBrowser->m_all_tags, textureBrowser );
1262 				textureBrowser->m_heightChanged = true;
1263 				gtk_widget_show( textureBrowser->m_tag_frame );
1264 
1265 				process_gui();
1266 
1267 				TextureBrowser_Focus( *textureBrowser, textureBrowser->shader.c_str() );
1268 			}
1269 			else
1270 			{
1271 				TextureBrowser_Tracking_MouseDown( *textureBrowser );
1272 			}
1273 		}
1274 		else if ( event->button == 1 ) {
1275 			TextureBrowser_Selection_MouseDown( *textureBrowser, event->state, static_cast<int>( event->x ), static_cast<int>( event->y ) );
1276 
1277 			if ( GlobalTextureBrowser().m_tags ) {
1278 				textureBrowser->m_rmbSelected = false;
1279 				gtk_widget_hide( textureBrowser->m_tag_frame );
1280 			}
1281 		}
1282 	}
1283 	return FALSE;
1284 }
1285 
TextureBrowser_button_release(GtkWidget * widget,GdkEventButton * event,TextureBrowser * textureBrowser)1286 gboolean TextureBrowser_button_release( GtkWidget* widget, GdkEventButton* event, TextureBrowser* textureBrowser ){
1287 	if ( event->type == GDK_BUTTON_RELEASE ) {
1288 		if ( event->button == 3 ) {
1289 			if ( !GlobalTextureBrowser().m_tags ) {
1290 				TextureBrowser_Tracking_MouseUp( *textureBrowser );
1291 			}
1292 		}
1293 	}
1294 	return FALSE;
1295 }
1296 
TextureBrowser_motion(GtkWidget * widget,GdkEventMotion * event,TextureBrowser * textureBrowser)1297 gboolean TextureBrowser_motion( GtkWidget *widget, GdkEventMotion *event, TextureBrowser* textureBrowser ){
1298 	return FALSE;
1299 }
1300 
TextureBrowser_scroll(GtkWidget * widget,GdkEventScroll * event,TextureBrowser * textureBrowser)1301 gboolean TextureBrowser_scroll( GtkWidget* widget, GdkEventScroll* event, TextureBrowser* textureBrowser ){
1302 	if ( event->direction == GDK_SCROLL_UP ) {
1303 		TextureBrowser_MouseWheel( *textureBrowser, true );
1304 	}
1305 	else if ( event->direction == GDK_SCROLL_DOWN ) {
1306 		TextureBrowser_MouseWheel( *textureBrowser, false );
1307 	}
1308 	return FALSE;
1309 }
1310 
TextureBrowser_scrollChanged(void * data,gdouble value)1311 void TextureBrowser_scrollChanged( void* data, gdouble value ){
1312 	//globalOutputStream() << "vertical scroll\n";
1313 	TextureBrowser_setOriginY( *reinterpret_cast<TextureBrowser*>( data ), -(int)value );
1314 }
1315 
TextureBrowser_verticalScroll(GtkAdjustment * adjustment,TextureBrowser * textureBrowser)1316 static void TextureBrowser_verticalScroll( GtkAdjustment *adjustment, TextureBrowser* textureBrowser ){
1317 	textureBrowser->m_scrollAdjustment.value_changed( adjustment->value );
1318 }
1319 
TextureBrowser_updateScroll(TextureBrowser & textureBrowser)1320 void TextureBrowser_updateScroll( TextureBrowser& textureBrowser ){
1321 	if ( textureBrowser.m_showTextureScrollbar ) {
1322 		int totalHeight = TextureBrowser_TotalHeight( textureBrowser );
1323 
1324 		totalHeight = std::max( totalHeight, textureBrowser.height );
1325 
1326 		GtkAdjustment *vadjustment = gtk_range_get_adjustment( GTK_RANGE( textureBrowser.m_texture_scroll ) );
1327 
1328 		vadjustment->value = -TextureBrowser_getOriginY( textureBrowser );
1329 		vadjustment->page_size = textureBrowser.height;
1330 		vadjustment->page_increment = textureBrowser.height / 2;
1331 		vadjustment->step_increment = 20;
1332 		vadjustment->lower = 0;
1333 		vadjustment->upper = totalHeight;
1334 
1335 		g_signal_emit_by_name( G_OBJECT( vadjustment ), "changed" );
1336 	}
1337 }
1338 
TextureBrowser_size_allocate(GtkWidget * widget,GtkAllocation * allocation,TextureBrowser * textureBrowser)1339 gboolean TextureBrowser_size_allocate( GtkWidget* widget, GtkAllocation* allocation, TextureBrowser* textureBrowser ){
1340 	textureBrowser->width = allocation->width;
1341 	textureBrowser->height = allocation->height;
1342 	TextureBrowser_heightChanged( *textureBrowser );
1343 	textureBrowser->m_originInvalid = true;
1344 	TextureBrowser_queueDraw( *textureBrowser );
1345 	return FALSE;
1346 }
1347 
TextureBrowser_expose(GtkWidget * widget,GdkEventExpose * event,TextureBrowser * textureBrowser)1348 gboolean TextureBrowser_expose( GtkWidget* widget, GdkEventExpose* event, TextureBrowser* textureBrowser ){
1349 	if ( glwidget_make_current( textureBrowser->m_gl_widget ) != FALSE ) {
1350 		GlobalOpenGL_debugAssertNoErrors();
1351 		TextureBrowser_evaluateHeight( *textureBrowser );
1352 		Texture_Draw( *textureBrowser );
1353 		GlobalOpenGL_debugAssertNoErrors();
1354 		glwidget_swap_buffers( textureBrowser->m_gl_widget );
1355 	}
1356 	return FALSE;
1357 }
1358 
1359 
1360 TextureBrowser g_TextureBrowser;
1361 
GlobalTextureBrowser()1362 TextureBrowser& GlobalTextureBrowser(){
1363 	return g_TextureBrowser;
1364 }
1365 
TextureBrowser_hideUnused()1366 bool TextureBrowser_hideUnused(){
1367 	return g_TextureBrowser.m_hideUnused;
1368 }
1369 
TextureBrowser_ToggleHideUnused()1370 void TextureBrowser_ToggleHideUnused(){
1371 	if ( g_TextureBrowser.m_hideUnused ) {
1372 		TextureBrowser_SetHideUnused( g_TextureBrowser, false );
1373 	}
1374 	else
1375 	{
1376 		TextureBrowser_SetHideUnused( g_TextureBrowser, true );
1377 	}
1378 }
1379 
TextureGroups_constructTreeModel(TextureGroups groups,GtkTreeStore * store)1380 void TextureGroups_constructTreeModel( TextureGroups groups, GtkTreeStore* store ){
1381 	// put the information from the old textures menu into a treeview
1382 	GtkTreeIter iter, child;
1383 
1384 	TextureGroups::const_iterator i = groups.begin();
1385 	while ( i != groups.end() )
1386 	{
1387 		const char* dirName = ( *i ).c_str();
1388 		const char* firstUnderscore = strchr( dirName, '_' );
1389 		StringRange dirRoot( dirName, ( firstUnderscore == 0 ) ? dirName : firstUnderscore + 1 );
1390 
1391 		TextureGroups::const_iterator next = i;
1392 		++next;
1393 		if ( firstUnderscore != 0
1394 			 && next != groups.end()
1395 			 && string_equal_start( ( *next ).c_str(), dirRoot ) ) {
1396 			gtk_tree_store_append( store, &iter, NULL );
1397 			gtk_tree_store_set( store, &iter, 0, CopiedString( StringRange( dirName, firstUnderscore ) ).c_str(), -1 );
1398 
1399 			// keep going...
1400 			while ( i != groups.end() && string_equal_start( ( *i ).c_str(), dirRoot ) )
1401 			{
1402 				gtk_tree_store_append( store, &child, &iter );
1403 				gtk_tree_store_set( store, &child, 0, ( *i ).c_str(), -1 );
1404 				++i;
1405 			}
1406 		}
1407 		else
1408 		{
1409 			gtk_tree_store_append( store, &iter, NULL );
1410 			gtk_tree_store_set( store, &iter, 0, dirName, -1 );
1411 			++i;
1412 		}
1413 	}
1414 }
1415 
TextureGroups_constructTreeView()1416 TextureGroups TextureGroups_constructTreeView(){
1417 	TextureGroups groups;
1418 
1419 	if ( TextureBrowser_showWads() ) {
1420 		GlobalFileSystem().forEachArchive( TextureGroupsAddWadCaller( groups ) );
1421 	}
1422 	else
1423 	{
1424 		// scan texture dirs and pak files only if not restricting to shaderlist
1425 		if ( g_pGameDescription->mGameType != "doom3" && !g_TextureBrowser_shaderlistOnly ) {
1426 			GlobalFileSystem().forEachDirectory( "textures/", TextureGroupsAddDirectoryCaller( groups ) );
1427 		}
1428 
1429 		GlobalShaderSystem().foreachShaderName( TextureGroupsAddShaderCaller( groups ) );
1430 	}
1431 
1432 	return groups;
1433 }
1434 
TextureBrowser_constructTreeStore()1435 void TextureBrowser_constructTreeStore(){
1436 	TextureGroups groups = TextureGroups_constructTreeView();
1437 	GtkTreeStore* store = gtk_tree_store_new( 1, G_TYPE_STRING );
1438 	TextureGroups_constructTreeModel( groups, store );
1439 	std::set<CopiedString>::iterator iter;
1440 
1441 	GtkTreeModel* model = GTK_TREE_MODEL( store );
1442 
1443 	gtk_tree_view_set_model( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), model );
1444 
1445 	g_object_unref( G_OBJECT( store ) );
1446 }
1447 
TextureBrowser_constructTreeStoreTags()1448 void TextureBrowser_constructTreeStoreTags(){
1449 	TextureGroups groups;
1450 	GtkTreeStore* store = gtk_tree_store_new( 1, G_TYPE_STRING );
1451 	GtkTreeModel* model = GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list );
1452 
1453 	gtk_tree_view_set_model( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), model );
1454 
1455 	g_object_unref( G_OBJECT( store ) );
1456 }
1457 
TreeView_onRowActivated(GtkTreeView * treeview,GtkTreePath * path,GtkTreeViewColumn * col,gpointer userdata)1458 void TreeView_onRowActivated( GtkTreeView* treeview, GtkTreePath* path, GtkTreeViewColumn* col, gpointer userdata ){
1459 	GtkTreeIter iter;
1460 
1461 	GtkTreeModel* model = gtk_tree_view_get_model( GTK_TREE_VIEW( treeview ) );
1462 
1463 	if ( gtk_tree_model_get_iter( model, &iter, path ) ) {
1464 		gchar dirName[1024];
1465 
1466 		gchar* buffer;
1467 		gtk_tree_model_get( model, &iter, 0, &buffer, -1 );
1468 		strcpy( dirName, buffer );
1469 		g_free( buffer );
1470 
1471 		g_TextureBrowser.m_searchedTags = false;
1472 
1473 		if ( !TextureBrowser_showWads() ) {
1474 			strcat( dirName, "/" );
1475 		}
1476 
1477 		ScopeDisableScreenUpdates disableScreenUpdates( dirName, "Loading Textures" );
1478 		TextureBrowser_ShowDirectory( GlobalTextureBrowser(), dirName );
1479 		TextureBrowser_queueDraw( GlobalTextureBrowser() );
1480 	}
1481 }
1482 
TextureBrowser_createTreeViewTree()1483 void TextureBrowser_createTreeViewTree(){
1484 	GtkCellRenderer* renderer;
1485 	g_TextureBrowser.m_treeViewTree = GTK_WIDGET( gtk_tree_view_new() );
1486 	gtk_tree_view_set_enable_search( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), FALSE );
1487 
1488 	gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), FALSE );
1489 	g_signal_connect( g_TextureBrowser.m_treeViewTree, "row-activated", (GCallback) TreeView_onRowActivated, NULL );
1490 
1491 	renderer = gtk_cell_renderer_text_new();
1492 	gtk_tree_view_insert_column_with_attributes( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), -1, "", renderer, "text", 0, NULL );
1493 
1494 	TextureBrowser_constructTreeStore();
1495 }
1496 
1497 void TextureBrowser_addTag();
1498 void TextureBrowser_renameTag();
1499 void TextureBrowser_deleteTag();
1500 
TextureBrowser_createContextMenu(GtkWidget * treeview,GdkEventButton * event)1501 void TextureBrowser_createContextMenu( GtkWidget *treeview, GdkEventButton *event ){
1502 	GtkWidget* menu = gtk_menu_new();
1503 
1504 	GtkWidget* menuitem = gtk_menu_item_new_with_label( "Add tag" );
1505 	g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_addTag, treeview );
1506 	gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1507 
1508 	menuitem = gtk_menu_item_new_with_label( "Rename tag" );
1509 	g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_renameTag, treeview );
1510 	gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1511 
1512 	menuitem = gtk_menu_item_new_with_label( "Delete tag" );
1513 	g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_deleteTag, treeview );
1514 	gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1515 
1516 	gtk_widget_show_all( menu );
1517 
1518 	gtk_menu_popup( GTK_MENU( menu ), NULL, NULL, NULL, NULL,
1519 					( event != NULL ) ? event->button : 0,
1520 					gdk_event_get_time( (GdkEvent*)event ) );
1521 }
1522 
TreeViewTags_onButtonPressed(GtkWidget * treeview,GdkEventButton * event)1523 gboolean TreeViewTags_onButtonPressed( GtkWidget *treeview, GdkEventButton *event ){
1524 	if ( event->type == GDK_BUTTON_PRESS && event->button == 3 ) {
1525 		GtkTreePath *path;
1526 		GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( treeview ) );
1527 
1528 		if ( gtk_tree_view_get_path_at_pos( GTK_TREE_VIEW( treeview ), event->x, event->y, &path, NULL, NULL, NULL ) ) {
1529 			gtk_tree_selection_unselect_all( selection );
1530 			gtk_tree_selection_select_path( selection, path );
1531 			gtk_tree_path_free( path );
1532 		}
1533 
1534 		TextureBrowser_createContextMenu( treeview, event );
1535 		return TRUE;
1536 	}
1537 	return FALSE;
1538 }
1539 
TextureBrowser_createTreeViewTags()1540 void TextureBrowser_createTreeViewTags(){
1541 	GtkCellRenderer* renderer;
1542 	g_TextureBrowser.m_treeViewTags = GTK_WIDGET( gtk_tree_view_new() );
1543 	gtk_tree_view_set_enable_search( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), FALSE );
1544 
1545 	g_signal_connect( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), "button-press-event", (GCallback)TreeViewTags_onButtonPressed, NULL );
1546 
1547 	gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), FALSE );
1548 
1549 	renderer = gtk_cell_renderer_text_new();
1550 	gtk_tree_view_insert_column_with_attributes( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), -1, "", renderer, "text", 0, NULL );
1551 
1552 	TextureBrowser_constructTreeStoreTags();
1553 }
1554 
TextureBrowser_constructViewMenu(GtkMenu * menu)1555 GtkMenuItem* TextureBrowser_constructViewMenu( GtkMenu* menu ){
1556 	GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic( "_View" );
1557 
1558 	if ( g_Layout_enableDetachableMenus.m_value ) {
1559 		menu_tearoff( menu );
1560 	}
1561 
1562 	create_check_menu_item_with_mnemonic( menu, "Hide _Unused", "ShowInUse" );
1563 	if ( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1564 		create_check_menu_item_with_mnemonic( menu, "Hide Image Missing", "FilterNotex" );
1565 	}
1566 	menu_separator( menu );
1567 
1568 	create_menu_item_with_mnemonic( menu, "Show All", "ShowAllTextures" );
1569 
1570 	// we always want to show shaders but don't want a "Show Shaders" menu for doom3 and .wad file games
1571 	if ( g_pGameDescription->mGameType == "doom3" || !string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1572 		g_TextureBrowser.m_showShaders = true;
1573 	}
1574 	else
1575 	{
1576 		create_check_menu_item_with_mnemonic( menu, "Show shaders", "ToggleShowShaders" );
1577 	}
1578 
1579 	if ( g_pGameDescription->mGameType != "doom3" && string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1580 		create_check_menu_item_with_mnemonic( menu, "Shaders Only", "ToggleShowShaderlistOnly" );
1581 	}
1582 	if ( g_TextureBrowser.m_tags ) {
1583 		create_menu_item_with_mnemonic( menu, "Show Untagged", "ShowUntagged" );
1584 	}
1585 
1586 	create_check_menu_item_with_mnemonic( menu, "Fixed Size", "FixedSize" );
1587 
1588 	if ( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1589 		menu_separator( menu );
1590 		g_TextureBrowser.m_shader_info_item = GTK_WIDGET( create_menu_item_with_mnemonic( menu, "Shader Info", "ShaderInfo" ) );
1591 		gtk_widget_set_sensitive( g_TextureBrowser.m_shader_info_item, FALSE );
1592 	}
1593 
1594 	return textures_menu_item;
1595 }
1596 
TextureBrowser_constructToolsMenu(GtkMenu * menu)1597 GtkMenuItem* TextureBrowser_constructToolsMenu( GtkMenu* menu ){
1598 	GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic( "_Tools" );
1599 
1600 	if ( g_Layout_enableDetachableMenus.m_value ) {
1601 		menu_tearoff( menu );
1602 	}
1603 
1604 	create_menu_item_with_mnemonic( menu, "Flush & Reload Shaders", "RefreshShaders" );
1605 	create_menu_item_with_mnemonic( menu, "Find / Replace...", "FindReplaceTextures" );
1606 
1607 	return textures_menu_item;
1608 }
1609 
TextureBrowser_constructTagsMenu(GtkMenu * menu)1610 GtkMenuItem* TextureBrowser_constructTagsMenu( GtkMenu* menu ){
1611 	GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic( "T_ags" );
1612 
1613 	if ( g_Layout_enableDetachableMenus.m_value ) {
1614 		menu_tearoff( menu );
1615 	}
1616 
1617 	create_menu_item_with_mnemonic( menu, "Add tag", "AddTag" );
1618 	create_menu_item_with_mnemonic( menu, "Rename tag", "RenameTag" );
1619 	create_menu_item_with_mnemonic( menu, "Delete tag", "DeleteTag" );
1620 	menu_separator( menu );
1621 	create_menu_item_with_mnemonic( menu, "Copy tags from selected", "CopyTag" );
1622 	create_menu_item_with_mnemonic( menu, "Paste tags to selected", "PasteTag" );
1623 
1624 	return textures_menu_item;
1625 }
1626 
TextureBrowser_tagMoveHelper(GtkTreeModel * model,GtkTreePath * path,GtkTreeIter * iter,GSList ** selected)1627 gboolean TextureBrowser_tagMoveHelper( GtkTreeModel* model, GtkTreePath* path, GtkTreeIter* iter, GSList** selected ){
1628 	g_assert( selected != NULL );
1629 
1630 	GtkTreeRowReference* rowref = gtk_tree_row_reference_new( model, path );
1631 	*selected = g_slist_append( *selected, rowref );
1632 
1633 	return FALSE;
1634 }
1635 
TextureBrowser_assignTags()1636 void TextureBrowser_assignTags(){
1637 	GSList* selected = NULL;
1638 	GSList* node;
1639 	gchar* tag_assigned;
1640 
1641 	GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
1642 
1643 	gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1644 
1645 	if ( selected != NULL ) {
1646 		for ( node = selected; node != NULL; node = node->next )
1647 		{
1648 			GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1649 
1650 			if ( path ) {
1651 				GtkTreeIter iter;
1652 
1653 				if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ), &iter, path ) ) {
1654 					gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ), &iter, TAG_COLUMN, &tag_assigned, -1 );
1655 					if ( !TagBuilder.CheckShaderTag( g_TextureBrowser.shader.c_str() ) ) {
1656 						// create a custom shader/texture entry
1657 						IShader* ishader = QERApp_Shader_ForName( g_TextureBrowser.shader.c_str() );
1658 						CopiedString filename = ishader->getShaderFileName();
1659 
1660 						if ( filename.empty() ) {
1661 							// it's a texture
1662 							TagBuilder.AddShaderNode( g_TextureBrowser.shader.c_str(), CUSTOM, TEXTURE );
1663 						}
1664 						else {
1665 							// it's a shader
1666 							TagBuilder.AddShaderNode( g_TextureBrowser.shader.c_str(), CUSTOM, SHADER );
1667 						}
1668 						ishader->DecRef();
1669 					}
1670 					TagBuilder.AddShaderTag( g_TextureBrowser.shader.c_str(), (char*)tag_assigned, TAG );
1671 
1672 					gtk_list_store_remove( g_TextureBrowser.m_available_store, &iter );
1673 					gtk_list_store_append( g_TextureBrowser.m_assigned_store, &iter );
1674 					gtk_list_store_set( g_TextureBrowser.m_assigned_store, &iter, TAG_COLUMN, (char*)tag_assigned, -1 );
1675 				}
1676 			}
1677 		}
1678 
1679 		g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1680 
1681 		// Save changes
1682 		TagBuilder.SaveXmlDoc();
1683 	}
1684 	g_slist_free( selected );
1685 }
1686 
TextureBrowser_removeTags()1687 void TextureBrowser_removeTags(){
1688 	GSList* selected = NULL;
1689 	GSList* node;
1690 	gchar* tag;
1691 
1692 	GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ) );
1693 
1694 	gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1695 
1696 	if ( selected != NULL ) {
1697 		for ( node = selected; node != NULL; node = node->next )
1698 		{
1699 			GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1700 
1701 			if ( path ) {
1702 				GtkTreeIter iter;
1703 
1704 				if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ), &iter, path ) ) {
1705 					gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ), &iter, TAG_COLUMN, &tag, -1 );
1706 					TagBuilder.DeleteShaderTag( g_TextureBrowser.shader.c_str(), tag );
1707 					gtk_list_store_remove( g_TextureBrowser.m_assigned_store, &iter );
1708 				}
1709 			}
1710 		}
1711 
1712 		g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1713 
1714 		// Update the "available tags list"
1715 		BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
1716 
1717 		// Save changes
1718 		TagBuilder.SaveXmlDoc();
1719 	}
1720 	g_slist_free( selected );
1721 }
1722 
TextureBrowser_buildTagList()1723 void TextureBrowser_buildTagList(){
1724 	GtkTreeIter treeIter;
1725 	gtk_list_store_clear( g_TextureBrowser.m_all_tags_list );
1726 
1727 	std::set<CopiedString>::iterator iter;
1728 
1729 	for ( iter = g_TextureBrowser.m_all_tags.begin(); iter != g_TextureBrowser.m_all_tags.end(); ++iter )
1730 	{
1731 		gtk_list_store_append( g_TextureBrowser.m_all_tags_list, &treeIter );
1732 		gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &treeIter, TAG_COLUMN, ( *iter ).c_str(), -1 );
1733 	}
1734 }
1735 
TextureBrowser_searchTags()1736 void TextureBrowser_searchTags(){
1737 	GSList* selected = NULL;
1738 	GSList* node;
1739 	gchar* tag;
1740 	char buffer[256];
1741 	char tags_searched[256];
1742 
1743 	GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
1744 
1745 	gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1746 
1747 	if ( selected != NULL ) {
1748 		strcpy( buffer, "/root/*/*[tag='" );
1749 		strcpy( tags_searched, "[TAGS] " );
1750 
1751 		for ( node = selected; node != NULL; node = node->next )
1752 		{
1753 			GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1754 
1755 			if ( path ) {
1756 				GtkTreeIter iter;
1757 
1758 				if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iter, path ) ) {
1759 					gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iter, TAG_COLUMN, &tag, -1 );
1760 
1761 					strcat( buffer, tag );
1762 					strcat( tags_searched, tag );
1763 					if ( node != g_slist_last( node ) ) {
1764 						strcat( buffer, "' and tag='" );
1765 						strcat( tags_searched, ", " );
1766 					}
1767 				}
1768 			}
1769 		}
1770 
1771 		strcat( buffer, "']" );
1772 
1773 		g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1774 
1775 		g_TextureBrowser.m_found_shaders.clear(); // delete old list
1776 		TagBuilder.TagSearch( buffer, g_TextureBrowser.m_found_shaders );
1777 
1778 		if ( !g_TextureBrowser.m_found_shaders.empty() ) { // found something
1779 			size_t shaders_found = g_TextureBrowser.m_found_shaders.size();
1780 
1781 			globalOutputStream() << "Found " << (unsigned int)shaders_found << " textures and shaders with " << tags_searched << "\n";
1782 			ScopeDisableScreenUpdates disableScreenUpdates( "Searching...", "Loading Textures" );
1783 
1784 			std::set<CopiedString>::iterator iter;
1785 
1786 			for ( iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++ )
1787 			{
1788 				std::string path = ( *iter ).c_str();
1789 				size_t pos = path.find_last_of( "/", path.size() );
1790 				std::string name = path.substr( pos + 1, path.size() );
1791 				path = path.substr( 0, pos + 1 );
1792 				TextureDirectory_loadTexture( path.c_str(), name.c_str() );
1793 			}
1794 		}
1795 		g_TextureBrowser.m_searchedTags = true;
1796 		g_TextureBrowser_currentDirectory = tags_searched;
1797 
1798 		g_TextureBrowser.m_nTotalHeight = 0;
1799 		TextureBrowser_setOriginY( g_TextureBrowser, 0 );
1800 		TextureBrowser_heightChanged( g_TextureBrowser );
1801 		TextureBrowser_updateTitle();
1802 	}
1803 	g_slist_free( selected );
1804 }
1805 
TextureBrowser_toggleSearchButton()1806 void TextureBrowser_toggleSearchButton(){
1807 	gint page = gtk_notebook_get_current_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ) );
1808 
1809 	if ( page == 0 ) { // tag page
1810 		gtk_widget_show_all( g_TextureBrowser.m_search_button );
1811 	}
1812 	else {
1813 		gtk_widget_hide_all( g_TextureBrowser.m_search_button );
1814 	}
1815 }
1816 
TextureBrowser_constructTagNotebook()1817 void TextureBrowser_constructTagNotebook(){
1818 	g_TextureBrowser.m_tag_notebook = gtk_notebook_new();
1819 	GtkWidget* labelTags = gtk_label_new( "Tags" );
1820 	GtkWidget* labelTextures = gtk_label_new( "Textures" );
1821 
1822 	gtk_notebook_append_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ), g_TextureBrowser.m_scr_win_tree, labelTextures );
1823 	gtk_notebook_append_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ), g_TextureBrowser.m_scr_win_tags, labelTags );
1824 
1825 	g_signal_connect( G_OBJECT( g_TextureBrowser.m_tag_notebook ), "switch-page", G_CALLBACK( TextureBrowser_toggleSearchButton ), NULL );
1826 
1827 	gtk_widget_show_all( g_TextureBrowser.m_tag_notebook );
1828 }
1829 
TextureBrowser_constructSearchButton()1830 void TextureBrowser_constructSearchButton(){
1831 	GtkTooltips* tooltips = gtk_tooltips_new();
1832 
1833 	GtkWidget* image = gtk_image_new_from_stock( GTK_STOCK_FIND, GTK_ICON_SIZE_SMALL_TOOLBAR );
1834 	g_TextureBrowser.m_search_button = gtk_button_new();
1835 	g_signal_connect( G_OBJECT( g_TextureBrowser.m_search_button ), "clicked", G_CALLBACK( TextureBrowser_searchTags ), NULL );
1836 	gtk_tooltips_set_tip( GTK_TOOLTIPS( tooltips ), g_TextureBrowser.m_search_button, "Search with selected tags", "Search with selected tags" );
1837 	gtk_container_add( GTK_CONTAINER( g_TextureBrowser.m_search_button ), image );
1838 }
1839 
TextureBrowser_checkTagFile()1840 void TextureBrowser_checkTagFile(){
1841 	const char SHADERTAG_FILE[] = "shadertags.xml";
1842 	CopiedString default_filename, rc_filename;
1843 	StringOutputStream stream( 256 );
1844 
1845 	stream << LocalRcPath_get();
1846 	stream << SHADERTAG_FILE;
1847 	rc_filename = stream.c_str();
1848 
1849 	if ( file_exists( rc_filename.c_str() ) ) {
1850 		g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc( rc_filename.c_str() );
1851 
1852 		if ( g_TextureBrowser.m_tags ) {
1853 			globalOutputStream() << "Loading tag file " << rc_filename.c_str() << ".\n";
1854 		}
1855 	}
1856 	else
1857 	{
1858 		// load default tagfile
1859 		stream.clear();
1860 		stream << g_pGameDescription->mGameToolsPath.c_str();
1861 		stream << SHADERTAG_FILE;
1862 		default_filename = stream.c_str();
1863 
1864 		if ( file_exists( default_filename.c_str() ) ) {
1865 			g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc( default_filename.c_str(), rc_filename.c_str() );
1866 
1867 			if ( g_TextureBrowser.m_tags ) {
1868 				globalOutputStream() << "Loading default tag file " << default_filename.c_str() << ".\n";
1869 			}
1870 		}
1871 		else
1872 		{
1873 			globalErrorStream() << "Unable to find default tag file " << default_filename.c_str() << ". No tag support.\n";
1874 		}
1875 	}
1876 }
1877 
TextureBrowser_SetNotex()1878 void TextureBrowser_SetNotex(){
1879 	StringOutputStream name( 256 );
1880 	name << GlobalRadiant().getAppPath() << "bitmaps/notex.png";
1881 	g_notex = name.c_str();
1882 
1883 	name.clear();
1884 	name << GlobalRadiant().getAppPath() << "bitmaps/shadernotex.png";
1885 	g_shadernotex = name.c_str();
1886 }
1887 
TextureBrowser_constructWindow(GtkWindow * toplevel)1888 GtkWidget* TextureBrowser_constructWindow( GtkWindow* toplevel ){
1889 	// The gl_widget and the tag assignment frame should be packed into a GtkVPaned with the slider
1890 	// position stored in local.pref. gtk_paned_get_position() and gtk_paned_set_position() don't
1891 	// seem to work in gtk 2.4 and the arrow buttons don't handle GTK_FILL, so here's another thing
1892 	// for the "once-the-gtk-libs-are-updated-TODO-list" :x
1893 
1894 	TextureBrowser_checkTagFile();
1895 	TextureBrowser_SetNotex();
1896 
1897 	GlobalShaderSystem().setActiveShadersChangedNotify( ReferenceCaller<TextureBrowser, TextureBrowser_activeShadersChanged>( g_TextureBrowser ) );
1898 
1899 	g_TextureBrowser.m_parent = toplevel;
1900 
1901 	GtkWidget* table = gtk_table_new( 3, 3, FALSE );
1902 	GtkWidget* frame_table = NULL;
1903 	GtkWidget* vbox = gtk_vbox_new( FALSE, 0 );
1904 	gtk_table_attach( GTK_TABLE( table ), vbox, 0, 1, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
1905 	gtk_widget_show( vbox );
1906 
1907 	GtkWidget* menu_bar;
1908 
1909 	{ // menu bar
1910 		menu_bar = gtk_menu_bar_new();
1911 		GtkWidget* menu_view = gtk_menu_new();
1912 		GtkWidget* view_item = (GtkWidget*)TextureBrowser_constructViewMenu( GTK_MENU( menu_view ) );
1913 		gtk_menu_item_set_submenu( GTK_MENU_ITEM( view_item ), menu_view );
1914 		gtk_menu_bar_append( GTK_MENU_BAR( menu_bar ), view_item );
1915 
1916 		GtkWidget* menu_tools = gtk_menu_new();
1917 		GtkWidget* tools_item = (GtkWidget*)TextureBrowser_constructToolsMenu( GTK_MENU( menu_tools ) );
1918 		gtk_menu_item_set_submenu( GTK_MENU_ITEM( tools_item ), menu_tools );
1919 		gtk_menu_bar_append( GTK_MENU_BAR( menu_bar ), tools_item );
1920 
1921 		gtk_table_attach( GTK_TABLE( table ), menu_bar, 0, 3, 0, 1, GTK_FILL, GTK_SHRINK, 0, 0 );
1922 		gtk_widget_show( menu_bar );
1923 	}
1924 	{ // Texture TreeView
1925 		g_TextureBrowser.m_scr_win_tree = gtk_scrolled_window_new( NULL, NULL );
1926 		gtk_container_set_border_width( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tree ), 0 );
1927 
1928 		// vertical only scrolling for treeview
1929 		gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tree ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
1930 
1931 		gtk_widget_show( g_TextureBrowser.m_scr_win_tree );
1932 
1933 		TextureBrowser_createTreeViewTree();
1934 
1935 		gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tree ), GTK_WIDGET( g_TextureBrowser.m_treeViewTree ) );
1936 		gtk_widget_show( GTK_WIDGET( g_TextureBrowser.m_treeViewTree ) );
1937 	}
1938 	{ // gl_widget scrollbar
1939 		GtkWidget* w = gtk_vscrollbar_new( GTK_ADJUSTMENT( gtk_adjustment_new( 0,0,0,1,1,0 ) ) );
1940 		gtk_table_attach( GTK_TABLE( table ), w, 2, 3, 1, 2, GTK_SHRINK, GTK_FILL, 0, 0 );
1941 		gtk_widget_show( w );
1942 		g_TextureBrowser.m_texture_scroll = w;
1943 
1944 		GtkAdjustment *vadjustment = gtk_range_get_adjustment( GTK_RANGE( g_TextureBrowser.m_texture_scroll ) );
1945 		g_signal_connect( G_OBJECT( vadjustment ), "value_changed", G_CALLBACK( TextureBrowser_verticalScroll ), &g_TextureBrowser );
1946 
1947 		widget_set_visible( g_TextureBrowser.m_texture_scroll, g_TextureBrowser.m_showTextureScrollbar );
1948 	}
1949 	{ // gl_widget
1950 		g_TextureBrowser.m_gl_widget = glwidget_new( FALSE );
1951 		gtk_widget_ref( g_TextureBrowser.m_gl_widget );
1952 
1953 		gtk_widget_set_events( g_TextureBrowser.m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK );
1954 		GTK_WIDGET_SET_FLAGS( g_TextureBrowser.m_gl_widget, GTK_CAN_FOCUS );
1955 
1956 		gtk_table_attach_defaults( GTK_TABLE( table ), g_TextureBrowser.m_gl_widget, 1, 2, 1, 2 );
1957 		gtk_widget_show( g_TextureBrowser.m_gl_widget );
1958 
1959 		g_TextureBrowser.m_sizeHandler = g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "size_allocate", G_CALLBACK( TextureBrowser_size_allocate ), &g_TextureBrowser );
1960 		g_TextureBrowser.m_exposeHandler = g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "expose_event", G_CALLBACK( TextureBrowser_expose ), &g_TextureBrowser );
1961 
1962 		g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "button_press_event", G_CALLBACK( TextureBrowser_button_press ), &g_TextureBrowser );
1963 		g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "button_release_event", G_CALLBACK( TextureBrowser_button_release ), &g_TextureBrowser );
1964 		g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "motion_notify_event", G_CALLBACK( TextureBrowser_motion ), &g_TextureBrowser );
1965 		g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "scroll_event", G_CALLBACK( TextureBrowser_scroll ), &g_TextureBrowser );
1966 	}
1967 
1968 	// tag stuff
1969 	if ( g_TextureBrowser.m_tags ) {
1970 		{ // fill tag GtkListStore
1971 			g_TextureBrowser.m_all_tags_list = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
1972 			GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_all_tags_list );
1973 			gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
1974 
1975 			TagBuilder.GetAllTags( g_TextureBrowser.m_all_tags );
1976 			TextureBrowser_buildTagList();
1977 		}
1978 		{ // tag menu bar
1979 			GtkWidget* menu_tags = gtk_menu_new();
1980 			GtkWidget* tags_item = (GtkWidget*)TextureBrowser_constructTagsMenu( GTK_MENU( menu_tags ) );
1981 			gtk_menu_item_set_submenu( GTK_MENU_ITEM( tags_item ), menu_tags );
1982 			gtk_menu_bar_append( GTK_MENU_BAR( menu_bar ), tags_item );
1983 		}
1984 		{ // Tag TreeView
1985 			g_TextureBrowser.m_scr_win_tags = gtk_scrolled_window_new( NULL, NULL );
1986 			gtk_container_set_border_width( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tags ), 0 );
1987 
1988 			// vertical only scrolling for treeview
1989 			gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tags ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
1990 
1991 			TextureBrowser_createTreeViewTags();
1992 
1993 			GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
1994 			gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
1995 
1996 			gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tags ), GTK_WIDGET( g_TextureBrowser.m_treeViewTags ) );
1997 			gtk_widget_show( GTK_WIDGET( g_TextureBrowser.m_treeViewTags ) );
1998 		}
1999 		{ // Texture/Tag notebook
2000 			TextureBrowser_constructTagNotebook();
2001 			gtk_box_pack_start( GTK_BOX( vbox ), g_TextureBrowser.m_tag_notebook, TRUE, TRUE, 0 );
2002 		}
2003 		{ // Tag search button
2004 			TextureBrowser_constructSearchButton();
2005 			gtk_box_pack_end( GTK_BOX( vbox ), g_TextureBrowser.m_search_button, FALSE, FALSE, 0 );
2006 		}
2007 		{ // Tag frame
2008 			frame_table = gtk_table_new( 3, 3, FALSE );
2009 
2010 			g_TextureBrowser.m_tag_frame = gtk_frame_new( "Tag assignment" );
2011 			gtk_frame_set_label_align( GTK_FRAME( g_TextureBrowser.m_tag_frame ), 0.5, 0.5 );
2012 			gtk_frame_set_shadow_type( GTK_FRAME( g_TextureBrowser.m_tag_frame ), GTK_SHADOW_NONE );
2013 
2014 			gtk_table_attach( GTK_TABLE( table ), g_TextureBrowser.m_tag_frame, 1, 3, 2, 3, GTK_FILL, GTK_SHRINK, 0, 0 );
2015 
2016 			gtk_widget_show( frame_table );
2017 
2018 			gtk_container_add( GTK_CONTAINER( g_TextureBrowser.m_tag_frame ), frame_table );
2019 		}
2020 		{ // assigned tag list
2021 			GtkWidget* scrolled_win = gtk_scrolled_window_new( NULL, NULL );
2022 			gtk_container_set_border_width( GTK_CONTAINER( scrolled_win ), 0 );
2023 			gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2024 
2025 			g_TextureBrowser.m_assigned_store = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
2026 
2027 			GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_assigned_store );
2028 			gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2029 
2030 			GtkCellRenderer* renderer = gtk_cell_renderer_text_new();
2031 
2032 			g_TextureBrowser.m_assigned_tree = gtk_tree_view_new_with_model( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ) );
2033 			g_object_unref( G_OBJECT( g_TextureBrowser.m_assigned_store ) );
2034 			g_signal_connect( g_TextureBrowser.m_assigned_tree, "row-activated", (GCallback) TextureBrowser_removeTags, NULL );
2035 			gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ), FALSE );
2036 
2037 			GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ) );
2038 			gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2039 
2040 			GtkTreeViewColumn* column = gtk_tree_view_column_new_with_attributes( "", renderer, "text", TAG_COLUMN, NULL );
2041 			gtk_tree_view_append_column( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ), column );
2042 			gtk_widget_show( g_TextureBrowser.m_assigned_tree );
2043 
2044 			gtk_widget_show( scrolled_win );
2045 			gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_WIDGET( g_TextureBrowser.m_assigned_tree ) );
2046 
2047 			gtk_table_attach( GTK_TABLE( frame_table ), scrolled_win, 0, 1, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
2048 		}
2049 		{ // available tag list
2050 			GtkWidget* scrolled_win = gtk_scrolled_window_new( NULL, NULL );
2051 			gtk_container_set_border_width( GTK_CONTAINER( scrolled_win ), 0 );
2052 			gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2053 
2054 			g_TextureBrowser.m_available_store = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
2055 			GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_available_store );
2056 			gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2057 
2058 			GtkCellRenderer* renderer = gtk_cell_renderer_text_new();
2059 
2060 			g_TextureBrowser.m_available_tree = gtk_tree_view_new_with_model( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ) );
2061 			g_object_unref( G_OBJECT( g_TextureBrowser.m_available_store ) );
2062 			g_signal_connect( g_TextureBrowser.m_available_tree, "row-activated", (GCallback) TextureBrowser_assignTags, NULL );
2063 			gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ), FALSE );
2064 
2065 			GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
2066 			gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2067 
2068 			GtkTreeViewColumn* column = gtk_tree_view_column_new_with_attributes( "", renderer, "text", TAG_COLUMN, NULL );
2069 			gtk_tree_view_append_column( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ), column );
2070 			gtk_widget_show( g_TextureBrowser.m_available_tree );
2071 
2072 			gtk_widget_show( scrolled_win );
2073 			gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_WIDGET( g_TextureBrowser.m_available_tree ) );
2074 
2075 			gtk_table_attach( GTK_TABLE( frame_table ), scrolled_win, 2, 3, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
2076 		}
2077 		{ // tag arrow buttons
2078 			GtkWidget* m_btn_left = gtk_button_new();
2079 			GtkWidget* m_btn_right = gtk_button_new();
2080 			GtkWidget* m_arrow_left = gtk_arrow_new( GTK_ARROW_LEFT, GTK_SHADOW_OUT );
2081 			GtkWidget* m_arrow_right = gtk_arrow_new( GTK_ARROW_RIGHT, GTK_SHADOW_OUT );
2082 			gtk_container_add( GTK_CONTAINER( m_btn_left ), m_arrow_left );
2083 			gtk_container_add( GTK_CONTAINER( m_btn_right ), m_arrow_right );
2084 
2085 			// workaround. the size of the tag frame depends of the requested size of the arrow buttons.
2086 			gtk_widget_set_size_request( m_arrow_left, -1, 68 );
2087 			gtk_widget_set_size_request( m_arrow_right, -1, 68 );
2088 
2089 			gtk_table_attach( GTK_TABLE( frame_table ), m_btn_left, 1, 2, 1, 2, GTK_SHRINK, GTK_EXPAND, 0, 0 );
2090 			gtk_table_attach( GTK_TABLE( frame_table ), m_btn_right, 1, 2, 2, 3, GTK_SHRINK, GTK_EXPAND, 0, 0 );
2091 
2092 			g_signal_connect( G_OBJECT( m_btn_left ), "clicked", G_CALLBACK( TextureBrowser_assignTags ), NULL );
2093 			g_signal_connect( G_OBJECT( m_btn_right ), "clicked", G_CALLBACK( TextureBrowser_removeTags ), NULL );
2094 
2095 			gtk_widget_show( m_btn_left );
2096 			gtk_widget_show( m_btn_right );
2097 			gtk_widget_show( m_arrow_left );
2098 			gtk_widget_show( m_arrow_right );
2099 		}
2100 		{ // tag fram labels
2101 			GtkWidget* m_lbl_assigned = gtk_label_new( "Assigned" );
2102 			GtkWidget* m_lbl_unassigned = gtk_label_new( "Available" );
2103 
2104 			gtk_table_attach( GTK_TABLE( frame_table ), m_lbl_assigned, 0, 1, 0, 1, GTK_EXPAND, GTK_SHRINK, 0, 0 );
2105 			gtk_table_attach( GTK_TABLE( frame_table ), m_lbl_unassigned, 2, 3, 0, 1, GTK_EXPAND, GTK_SHRINK, 0, 0 );
2106 
2107 			gtk_widget_show( m_lbl_assigned );
2108 			gtk_widget_show( m_lbl_unassigned );
2109 		}
2110 	}
2111 	else { // no tag support, show the texture tree only
2112 		gtk_box_pack_start( GTK_BOX( vbox ), g_TextureBrowser.m_scr_win_tree, TRUE, TRUE, 0 );
2113 	}
2114 
2115 	// TODO do we need this?
2116 	//gtk_container_set_focus_chain(GTK_CONTAINER(hbox_table), NULL);
2117 
2118 	return table;
2119 }
2120 
TextureBrowser_destroyWindow()2121 void TextureBrowser_destroyWindow(){
2122 	GlobalShaderSystem().setActiveShadersChangedNotify( Callback() );
2123 
2124 	g_signal_handler_disconnect( G_OBJECT( g_TextureBrowser.m_gl_widget ), g_TextureBrowser.m_sizeHandler );
2125 	g_signal_handler_disconnect( G_OBJECT( g_TextureBrowser.m_gl_widget ), g_TextureBrowser.m_exposeHandler );
2126 
2127 	gtk_widget_unref( g_TextureBrowser.m_gl_widget );
2128 }
2129 
TextureBrowser_getBackgroundColour(TextureBrowser & textureBrowser)2130 const Vector3& TextureBrowser_getBackgroundColour( TextureBrowser& textureBrowser ){
2131 	return textureBrowser.color_textureback;
2132 }
2133 
TextureBrowser_setBackgroundColour(TextureBrowser & textureBrowser,const Vector3 & colour)2134 void TextureBrowser_setBackgroundColour( TextureBrowser& textureBrowser, const Vector3& colour ){
2135 	textureBrowser.color_textureback = colour;
2136 	TextureBrowser_queueDraw( textureBrowser );
2137 }
2138 
TextureBrowser_selectionHelper(GtkTreeModel * model,GtkTreePath * path,GtkTreeIter * iter,GSList ** selected)2139 void TextureBrowser_selectionHelper( GtkTreeModel* model, GtkTreePath* path, GtkTreeIter* iter, GSList** selected ){
2140 	g_assert( selected != NULL );
2141 
2142 	gchar* name;
2143 	gtk_tree_model_get( model, iter, TAG_COLUMN, &name, -1 );
2144 	*selected = g_slist_append( *selected, name );
2145 }
2146 
TextureBrowser_shaderInfo()2147 void TextureBrowser_shaderInfo(){
2148 	const char* name = TextureBrowser_GetSelectedShader( g_TextureBrowser );
2149 	IShader* shader = QERApp_Shader_ForName( name );
2150 
2151 	DoShaderInfoDlg( name, shader->getShaderFileName(), "Shader Info" );
2152 
2153 	shader->DecRef();
2154 }
2155 
TextureBrowser_addTag()2156 void TextureBrowser_addTag(){
2157 	CopiedString tag;
2158 
2159 	EMessageBoxReturn result = DoShaderTagDlg( &tag, "Add shader tag" );
2160 
2161 	if ( result == eIDOK && !tag.empty() ) {
2162 		GtkTreeIter iter, iter2;
2163 		g_TextureBrowser.m_all_tags.insert( tag.c_str() );
2164 		gtk_list_store_append( g_TextureBrowser.m_available_store, &iter );
2165 		gtk_list_store_set( g_TextureBrowser.m_available_store, &iter, TAG_COLUMN, tag.c_str(), -1 );
2166 
2167 		// Select the currently added tag in the available list
2168 		GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
2169 		gtk_tree_selection_select_iter( selection, &iter );
2170 
2171 		gtk_list_store_append( g_TextureBrowser.m_all_tags_list, &iter2 );
2172 		gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &iter2, TAG_COLUMN, tag.c_str(), -1 );
2173 	}
2174 }
2175 
TextureBrowser_renameTag()2176 void TextureBrowser_renameTag(){
2177 	/* WORKAROUND: The tag treeview is set to GTK_SELECTION_MULTIPLE. Because
2178 	   gtk_tree_selection_get_selected() doesn't work with GTK_SELECTION_MULTIPLE,
2179 	   we need to count the number of selected rows first and use
2180 	   gtk_tree_selection_selected_foreach() then to go through the list of selected
2181 	   rows (which always containins a single row).
2182 	 */
2183 
2184 	GSList* selected = NULL;
2185 
2186 	GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2187 	gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected );
2188 
2189 	if ( g_slist_length( selected ) == 1 ) { // we only rename a single tag
2190 		CopiedString newTag;
2191 		EMessageBoxReturn result = DoShaderTagDlg( &newTag, "Rename shader tag" );
2192 
2193 		if ( result == eIDOK && !newTag.empty() ) {
2194 			GtkTreeIter iterList;
2195 			gchar* rowTag;
2196 			gchar* oldTag = (char*)selected->data;
2197 
2198 			bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList ) != 0;
2199 
2200 			while ( row )
2201 			{
2202 				gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList, TAG_COLUMN, &rowTag, -1 );
2203 
2204 				if ( strcmp( rowTag, oldTag ) == 0 ) {
2205 					gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &iterList, TAG_COLUMN, newTag.c_str(), -1 );
2206 				}
2207 				row = gtk_tree_model_iter_next( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList ) != 0;
2208 			}
2209 
2210 			TagBuilder.RenameShaderTag( oldTag, newTag.c_str() );
2211 
2212 			g_TextureBrowser.m_all_tags.erase( (CopiedString)oldTag );
2213 			g_TextureBrowser.m_all_tags.insert( newTag );
2214 
2215 			BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser );
2216 			BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2217 		}
2218 	}
2219 	else
2220 	{
2221 		gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Select a single tag for renaming." );
2222 	}
2223 }
2224 
TextureBrowser_deleteTag()2225 void TextureBrowser_deleteTag(){
2226 	GSList* selected = NULL;
2227 
2228 	GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2229 	gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected );
2230 
2231 	if ( g_slist_length( selected ) == 1 ) { // we only delete a single tag
2232 		EMessageBoxReturn result = gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Are you sure you want to delete the selected tag?", "Delete Tag", eMB_YESNO, eMB_ICONQUESTION );
2233 
2234 		if ( result == eIDYES ) {
2235 			GtkTreeIter iterSelected;
2236 			gchar *rowTag;
2237 
2238 			gchar* tagSelected = (char*)selected->data;
2239 
2240 			bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected ) != 0;
2241 
2242 			while ( row )
2243 			{
2244 				gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected, TAG_COLUMN, &rowTag, -1 );
2245 
2246 				if ( strcmp( rowTag, tagSelected ) == 0 ) {
2247 					gtk_list_store_remove( g_TextureBrowser.m_all_tags_list, &iterSelected );
2248 					break;
2249 				}
2250 				row = gtk_tree_model_iter_next( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected ) != 0;
2251 			}
2252 
2253 			TagBuilder.DeleteTag( tagSelected );
2254 			g_TextureBrowser.m_all_tags.erase( (CopiedString)tagSelected );
2255 
2256 			BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser );
2257 			BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2258 		}
2259 	}
2260 	else {
2261 		gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Select a single tag for deletion." );
2262 	}
2263 }
2264 
TextureBrowser_copyTag()2265 void TextureBrowser_copyTag(){
2266 	g_TextureBrowser.m_copied_tags.clear();
2267 	TagBuilder.GetShaderTags( g_TextureBrowser.shader.c_str(), g_TextureBrowser.m_copied_tags );
2268 }
2269 
TextureBrowser_pasteTag()2270 void TextureBrowser_pasteTag(){
2271 	IShader* ishader = QERApp_Shader_ForName( g_TextureBrowser.shader.c_str() );
2272 	CopiedString shader = g_TextureBrowser.shader.c_str();
2273 
2274 	if ( !TagBuilder.CheckShaderTag( shader.c_str() ) ) {
2275 		CopiedString shaderFile = ishader->getShaderFileName();
2276 		if ( shaderFile.empty() ) {
2277 			// it's a texture
2278 			TagBuilder.AddShaderNode( shader.c_str(), CUSTOM, TEXTURE );
2279 		}
2280 		else
2281 		{
2282 			// it's a shader
2283 			TagBuilder.AddShaderNode( shader.c_str(), CUSTOM, SHADER );
2284 		}
2285 
2286 		for ( size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i )
2287 		{
2288 			TagBuilder.AddShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG );
2289 		}
2290 	}
2291 	else
2292 	{
2293 		for ( size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i )
2294 		{
2295 			if ( !TagBuilder.CheckShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str() ) ) {
2296 				// the tag doesn't exist - let's add it
2297 				TagBuilder.AddShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG );
2298 			}
2299 		}
2300 	}
2301 
2302 	ishader->DecRef();
2303 
2304 	TagBuilder.SaveXmlDoc();
2305 	BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, shader.c_str(), &g_TextureBrowser );
2306 	BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2307 }
2308 
RefreshShaders()2309 void RefreshShaders(){
2310 	ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", "Loading Shaders" );
2311 	GlobalShaderSystem().refresh();
2312 	UpdateAllWindows();
2313 }
2314 
TextureBrowser_ToggleShowShaders()2315 void TextureBrowser_ToggleShowShaders(){
2316 	g_TextureBrowser.m_showShaders ^= 1;
2317 	g_TextureBrowser.m_showshaders_item.update();
2318 	TextureBrowser_queueDraw( g_TextureBrowser );
2319 }
2320 
TextureBrowser_ToggleShowShaderListOnly()2321 void TextureBrowser_ToggleShowShaderListOnly(){
2322 	g_TextureBrowser_shaderlistOnly ^= 1;
2323 	g_TextureBrowser.m_showshaderlistonly_item.update();
2324 
2325 	TextureBrowser_constructTreeStore();
2326 }
2327 
TextureBrowser_showAll()2328 void TextureBrowser_showAll(){
2329 	g_TextureBrowser_currentDirectory = "";
2330 	g_TextureBrowser.m_searchedTags = false;
2331 	TextureBrowser_heightChanged( g_TextureBrowser );
2332 	TextureBrowser_updateTitle();
2333 }
2334 
TextureBrowser_showUntagged()2335 void TextureBrowser_showUntagged(){
2336 	EMessageBoxReturn result = gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "WARNING! This function might need a lot of memory and time. Are you sure you want to use it?", "Show Untagged", eMB_YESNO, eMB_ICONWARNING );
2337 
2338 	if ( result == eIDYES ) {
2339 		g_TextureBrowser.m_found_shaders.clear();
2340 		TagBuilder.GetUntagged( g_TextureBrowser.m_found_shaders );
2341 		std::set<CopiedString>::iterator iter;
2342 
2343 		ScopeDisableScreenUpdates disableScreenUpdates( "Searching untagged textures...", "Loading Textures" );
2344 
2345 		for ( iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++ )
2346 		{
2347 			std::string path = ( *iter ).c_str();
2348 			size_t pos = path.find_last_of( "/", path.size() );
2349 			std::string name = path.substr( pos + 1, path.size() );
2350 			path = path.substr( 0, pos + 1 );
2351 			TextureDirectory_loadTexture( path.c_str(), name.c_str() );
2352 			globalErrorStream() << path.c_str() << name.c_str() << "\n";
2353 		}
2354 
2355 		g_TextureBrowser_currentDirectory = "Untagged";
2356 		TextureBrowser_queueDraw( GlobalTextureBrowser() );
2357 		TextureBrowser_heightChanged( g_TextureBrowser );
2358 		TextureBrowser_updateTitle();
2359 	}
2360 }
2361 
TextureBrowser_FixedSize()2362 void TextureBrowser_FixedSize(){
2363 	g_TextureBrowser_fixedSize ^= 1;
2364 	GlobalTextureBrowser().m_fixedsize_item.update();
2365 	TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2366 }
2367 
TextureBrowser_FilterNotex()2368 void TextureBrowser_FilterNotex(){
2369 	g_TextureBrowser_filterNotex ^= 1;
2370 	GlobalTextureBrowser().m_filternotex_item.update();
2371 	TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2372 }
2373 
TextureBrowser_exportTitle(const StringImportCallback & importer)2374 void TextureBrowser_exportTitle( const StringImportCallback& importer ){
2375 	StringOutputStream buffer( 64 );
2376 	buffer << "Textures: ";
2377 	if ( !string_empty( g_TextureBrowser_currentDirectory.c_str() ) ) {
2378 		buffer << g_TextureBrowser_currentDirectory.c_str();
2379 	}
2380 	else
2381 	{
2382 		buffer << "all";
2383 	}
2384 	importer( buffer.c_str() );
2385 }
2386 
2387 
TextureScaleImport(TextureBrowser & textureBrowser,int value)2388 void TextureScaleImport( TextureBrowser& textureBrowser, int value ){
2389 	switch ( value )
2390 	{
2391 	case 0:
2392 		TextureBrowser_setScale( textureBrowser, 10 );
2393 		break;
2394 	case 1:
2395 		TextureBrowser_setScale( textureBrowser, 25 );
2396 		break;
2397 	case 2:
2398 		TextureBrowser_setScale( textureBrowser, 50 );
2399 		break;
2400 	case 3:
2401 		TextureBrowser_setScale( textureBrowser, 100 );
2402 		break;
2403 	case 4:
2404 		TextureBrowser_setScale( textureBrowser, 200 );
2405 		break;
2406 	}
2407 }
2408 typedef ReferenceCaller1<TextureBrowser, int, TextureScaleImport> TextureScaleImportCaller;
2409 
TextureScaleExport(TextureBrowser & textureBrowser,const IntImportCallback & importer)2410 void TextureScaleExport( TextureBrowser& textureBrowser, const IntImportCallback& importer ){
2411 	switch ( textureBrowser.m_textureScale )
2412 	{
2413 	case 10:
2414 		importer( 0 );
2415 		break;
2416 	case 25:
2417 		importer( 1 );
2418 		break;
2419 	case 50:
2420 		importer( 2 );
2421 		break;
2422 	case 100:
2423 		importer( 3 );
2424 		break;
2425 	case 200:
2426 		importer( 4 );
2427 		break;
2428 	}
2429 }
2430 typedef ReferenceCaller1<TextureBrowser, const IntImportCallback&, TextureScaleExport> TextureScaleExportCaller;
2431 
TextureBrowser_constructPreferences(PreferencesPage & page)2432 void TextureBrowser_constructPreferences( PreferencesPage& page ){
2433 	page.appendCheckBox(
2434 		"", "Texture scrollbar",
2435 		TextureBrowserImportShowScrollbarCaller( GlobalTextureBrowser() ),
2436 		BoolExportCaller( GlobalTextureBrowser().m_showTextureScrollbar )
2437 		);
2438 	{
2439 		const char* texture_scale[] = { "10%", "25%", "50%", "100%", "200%" };
2440 		page.appendCombo(
2441 			"Texture Thumbnail Scale",
2442 			STRING_ARRAY_RANGE( texture_scale ),
2443 			IntImportCallback( TextureScaleImportCaller( GlobalTextureBrowser() ) ),
2444 			IntExportCallback( TextureScaleExportCaller( GlobalTextureBrowser() ) )
2445 			);
2446 	}
2447 	page.appendEntry( "Mousewheel Increment", GlobalTextureBrowser().m_mouseWheelScrollIncrement );
2448 	{
2449 		const char* startup_shaders[] = { "None", TextureBrowser_getComonShadersName() };
2450 		page.appendCombo( "Load Shaders at Startup", reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ), STRING_ARRAY_RANGE( startup_shaders ) );
2451 	}
2452 }
TextureBrowser_constructPage(PreferenceGroup & group)2453 void TextureBrowser_constructPage( PreferenceGroup& group ){
2454 	PreferencesPage page( group.createPage( "Texture Browser", "Texture Browser Preferences" ) );
2455 	TextureBrowser_constructPreferences( page );
2456 }
TextureBrowser_registerPreferencesPage()2457 void TextureBrowser_registerPreferencesPage(){
2458 	PreferencesDialog_addSettingsPage( FreeCaller1<PreferenceGroup&, TextureBrowser_constructPage>() );
2459 }
2460 
2461 
2462 #include "preferencesystem.h"
2463 #include "stringio.h"
2464 
2465 typedef ReferenceCaller1<TextureBrowser, std::size_t, TextureBrowser_setScale> TextureBrowserSetScaleCaller;
2466 
2467 
2468 
2469 void TextureClipboard_textureSelected( const char* shader );
2470 
TextureBrowser_Construct()2471 void TextureBrowser_Construct(){
2472 	GlobalCommands_insert( "ShaderInfo", FreeCaller<TextureBrowser_shaderInfo>() );
2473 	GlobalCommands_insert( "ShowUntagged", FreeCaller<TextureBrowser_showUntagged>() );
2474 	GlobalCommands_insert( "AddTag", FreeCaller<TextureBrowser_addTag>() );
2475 	GlobalCommands_insert( "RenameTag", FreeCaller<TextureBrowser_renameTag>() );
2476 	GlobalCommands_insert( "DeleteTag", FreeCaller<TextureBrowser_deleteTag>() );
2477 	GlobalCommands_insert( "CopyTag", FreeCaller<TextureBrowser_copyTag>() );
2478 	GlobalCommands_insert( "PasteTag", FreeCaller<TextureBrowser_pasteTag>() );
2479 	GlobalCommands_insert( "RefreshShaders", FreeCaller<RefreshShaders>() );
2480 	GlobalToggles_insert( "ShowInUse", FreeCaller<TextureBrowser_ToggleHideUnused>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_hideunused_item ), Accelerator( 'U' ) );
2481 	GlobalCommands_insert( "ShowAllTextures", FreeCaller<TextureBrowser_showAll>(), Accelerator( 'A', (GdkModifierType)GDK_CONTROL_MASK ) );
2482 	GlobalCommands_insert( "ToggleTextures", FreeCaller<TextureBrowser_toggleShow>(), Accelerator( 'T' ) );
2483 	GlobalToggles_insert( "ToggleShowShaders", FreeCaller<TextureBrowser_ToggleShowShaders>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaders_item ) );
2484 	GlobalToggles_insert( "ToggleShowShaderlistOnly", FreeCaller<TextureBrowser_ToggleShowShaderListOnly>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaderlistonly_item ) );
2485 	GlobalToggles_insert( "FixedSize", FreeCaller<TextureBrowser_FixedSize>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_fixedsize_item ) );
2486 	GlobalToggles_insert( "FilterNotex", FreeCaller<TextureBrowser_FilterNotex>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_filternotex_item ) );
2487 
2488 	GlobalPreferenceSystem().registerPreference( "TextureScale",
2489 												 makeSizeStringImportCallback( TextureBrowserSetScaleCaller( g_TextureBrowser ) ),
2490 												 SizeExportStringCaller( g_TextureBrowser.m_textureScale )
2491 												 );
2492 	GlobalPreferenceSystem().registerPreference( "TextureScrollbar",
2493 												 makeBoolStringImportCallback( TextureBrowserImportShowScrollbarCaller( g_TextureBrowser ) ),
2494 												 BoolExportStringCaller( GlobalTextureBrowser().m_showTextureScrollbar )
2495 												 );
2496 	GlobalPreferenceSystem().registerPreference( "ShowShaders", BoolImportStringCaller( GlobalTextureBrowser().m_showShaders ), BoolExportStringCaller( GlobalTextureBrowser().m_showShaders ) );
2497 	GlobalPreferenceSystem().registerPreference( "ShowShaderlistOnly", BoolImportStringCaller( g_TextureBrowser_shaderlistOnly ), BoolExportStringCaller( g_TextureBrowser_shaderlistOnly ) );
2498 	GlobalPreferenceSystem().registerPreference( "FixedSize", BoolImportStringCaller( g_TextureBrowser_fixedSize ), BoolExportStringCaller( g_TextureBrowser_fixedSize ) );
2499 	GlobalPreferenceSystem().registerPreference( "FilterNotex", BoolImportStringCaller( g_TextureBrowser_filterNotex ), BoolExportStringCaller( g_TextureBrowser_filterNotex ) );
2500 	GlobalPreferenceSystem().registerPreference( "LoadShaders", IntImportStringCaller( reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ) ), IntExportStringCaller( reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ) ) );
2501 	GlobalPreferenceSystem().registerPreference( "WheelMouseInc", SizeImportStringCaller( GlobalTextureBrowser().m_mouseWheelScrollIncrement ), SizeExportStringCaller( GlobalTextureBrowser().m_mouseWheelScrollIncrement ) );
2502 	GlobalPreferenceSystem().registerPreference( "SI_Colors0", Vector3ImportStringCaller( GlobalTextureBrowser().color_textureback ), Vector3ExportStringCaller( GlobalTextureBrowser().color_textureback ) );
2503 
2504 	g_TextureBrowser.shader = texdef_name_default();
2505 
2506 	Textures_setModeChangedNotify( ReferenceCaller<TextureBrowser, TextureBrowser_queueDraw>( g_TextureBrowser ) );
2507 
2508 	TextureBrowser_registerPreferencesPage();
2509 
2510 	GlobalShaderSystem().attach( g_ShadersObserver );
2511 
2512 	TextureBrowser_textureSelected = TextureClipboard_textureSelected;
2513 }
TextureBrowser_Destroy()2514 void TextureBrowser_Destroy(){
2515 	GlobalShaderSystem().detach( g_ShadersObserver );
2516 
2517 	Textures_setModeChangedNotify( Callback() );
2518 }
2519