1 /*
2 Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
4
5 This file is part of GtkRadiant.
6
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
11
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
20 */
21
22 //
23 // Texture Window
24 //
25 // Leonardo Zide (leo@lokigames.com)
26 //
27
28 #include "texwindow.h"
29
30 #include "debugging/debugging.h"
31 #include "warnings.h"
32
33 #include "ifilesystem.h"
34 #include "iundo.h"
35 #include "igl.h"
36 #include "iarchive.h"
37 #include "moduleobserver.h"
38
39 #include <set>
40 #include <string>
41 #include <vector>
42
43 #include <gtk/gtk.h>
44 #include <gtk/gtkrange.h>
45 #include <gtk/gtkframe.h>
46 #include <gtk/gtkhbox.h>
47 #include <gtk/gtkvbox.h>
48 #include <gtk/gtkvscrollbar.h>
49
50 #include "signal/signal.h"
51 #include "math/vector.h"
52 #include "texturelib.h"
53 #include "string/string.h"
54 #include "shaderlib.h"
55 #include "os/file.h"
56 #include "os/path.h"
57 #include "stream/memstream.h"
58 #include "stream/textfilestream.h"
59 #include "stream/stringstream.h"
60 #include "cmdlib.h"
61 #include "texmanip.h"
62 #include "textures.h"
63 #include "convert.h"
64
65 #include "gtkutil/menu.h"
66 #include "gtkutil/nonmodal.h"
67 #include "gtkutil/cursor.h"
68 #include "gtkutil/widget.h"
69 #include "gtkutil/glwidget.h"
70 #include "gtkutil/messagebox.h"
71
72 #include "error.h"
73 #include "map.h"
74 #include "qgl.h"
75 #include "select.h"
76 #include "brush_primit.h"
77 #include "brushmanip.h"
78 #include "patchmanip.h"
79 #include "plugin.h"
80 #include "qe3.h"
81 #include "gtkdlgs.h"
82 #include "gtkmisc.h"
83 #include "mainframe.h"
84 #include "findtexturedialog.h"
85 #include "surfacedialog.h"
86 #include "patchdialog.h"
87 #include "groupdialog.h"
88 #include "preferences.h"
89 #include "shaders.h"
90 #include "commands.h"
91
TextureBrowser_showWads()92 bool TextureBrowser_showWads(){
93 return !string_empty( g_pGameDescription->getKeyValue( "show_wads" ) );
94 }
95
96 void TextureBrowser_queueDraw( TextureBrowser& textureBrowser );
97
string_equal_start(const char * string,StringRange start)98 bool string_equal_start( const char* string, StringRange start ){
99 return string_equal_n( string, start.first, start.last - start.first );
100 }
101
102 typedef std::set<CopiedString> TextureGroups;
103
TextureGroups_addWad(TextureGroups & groups,const char * archive)104 void TextureGroups_addWad( TextureGroups& groups, const char* archive ){
105 if ( extension_equal( path_get_extension( archive ), "wad" ) ) {
106 #if 1
107 groups.insert( archive );
108 #else
109 CopiedString archiveBaseName( path_get_filename_start( archive ), path_get_filename_base_end( archive ) );
110 groups.insert( archiveBaseName );
111 #endif
112 }
113 }
114 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addWad> TextureGroupsAddWadCaller;
115
TextureGroups_addShader(TextureGroups & groups,const char * shaderName)116 void TextureGroups_addShader( TextureGroups& groups, const char* shaderName ){
117 const char* texture = path_make_relative( shaderName, "textures/" );
118 if ( texture != shaderName ) {
119 const char* last = path_remove_directory( texture );
120 if ( !string_empty( last ) ) {
121 groups.insert( CopiedString( StringRange( texture, --last ) ) );
122 }
123 }
124 }
125 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addShader> TextureGroupsAddShaderCaller;
126
TextureGroups_addDirectory(TextureGroups & groups,const char * directory)127 void TextureGroups_addDirectory( TextureGroups& groups, const char* directory ){
128 groups.insert( directory );
129 }
130 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addDirectory> TextureGroupsAddDirectoryCaller;
131
132 namespace
133 {
134 bool g_TextureBrowser_shaderlistOnly = false;
135 bool g_TextureBrowser_fixedSize = false;
136 bool g_TextureBrowser_filterNotex = false;
137 }
138
139 class DeferredAdjustment
140 {
141 gdouble m_value;
142 guint m_handler;
143 typedef void ( *ValueChangedFunction )( void* data, gdouble value );
144 ValueChangedFunction m_function;
145 void* m_data;
146
deferred_value_changed(gpointer data)147 static gboolean deferred_value_changed( gpointer data ){
148 reinterpret_cast<DeferredAdjustment*>( data )->m_function(
149 reinterpret_cast<DeferredAdjustment*>( data )->m_data,
150 reinterpret_cast<DeferredAdjustment*>( data )->m_value
151 );
152 reinterpret_cast<DeferredAdjustment*>( data )->m_handler = 0;
153 reinterpret_cast<DeferredAdjustment*>( data )->m_value = 0;
154 return FALSE;
155 }
156 public:
DeferredAdjustment(ValueChangedFunction function,void * data)157 DeferredAdjustment( ValueChangedFunction function, void* data ) : m_value( 0 ), m_handler( 0 ), m_function( function ), m_data( data ){
158 }
flush()159 void flush(){
160 if ( m_handler != 0 ) {
161 g_source_remove( m_handler );
162 deferred_value_changed( this );
163 }
164 }
value_changed(gdouble value)165 void value_changed( gdouble value ){
166 m_value = value;
167 if ( m_handler == 0 ) {
168 m_handler = g_idle_add( deferred_value_changed, this );
169 }
170 }
adjustment_value_changed(GtkAdjustment * adjustment,DeferredAdjustment * self)171 static void adjustment_value_changed( GtkAdjustment *adjustment, DeferredAdjustment* self ){
172 self->value_changed( adjustment->value );
173 }
174 };
175
176
177
178 class TextureBrowser;
179
180 typedef ReferenceCaller<TextureBrowser, TextureBrowser_queueDraw> TextureBrowserQueueDrawCaller;
181
182 void TextureBrowser_scrollChanged( void* data, gdouble value );
183
184
185 enum StartupShaders
186 {
187 STARTUPSHADERS_NONE = 0,
188 STARTUPSHADERS_COMMON,
189 };
190
191 void TextureBrowser_hideUnusedExport( const BoolImportCallback& importer );
192 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
193
194 void TextureBrowser_showShadersExport( const BoolImportCallback& importer );
195 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
196
197 void TextureBrowser_showShaderlistOnly( const BoolImportCallback& importer );
198 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
199
200 void TextureBrowser_fixedSize( const BoolImportCallback& importer );
201 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_fixedSize> TextureBrowserFixedSizeExport;
202
203 void TextureBrowser_filterNotex( const BoolImportCallback& importer );
204 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterNotex> TextureBrowserFilterNotexExport;
205
206 class TextureBrowser
207 {
208 public:
209 int width, height;
210 int originy;
211 int m_nTotalHeight;
212
213 CopiedString shader;
214
215 GtkWindow* m_parent;
216 GtkWidget* m_gl_widget;
217 GtkWidget* m_texture_scroll;
218 GtkWidget* m_treeViewTree;
219 GtkWidget* m_treeViewTags;
220 GtkWidget* m_tag_frame;
221 GtkListStore* m_assigned_store;
222 GtkListStore* m_available_store;
223 GtkWidget* m_assigned_tree;
224 GtkWidget* m_available_tree;
225 GtkWidget* m_scr_win_tree;
226 GtkWidget* m_scr_win_tags;
227 GtkWidget* m_tag_notebook;
228 GtkWidget* m_search_button;
229 GtkWidget* m_shader_info_item;
230
231 std::set<CopiedString> m_all_tags;
232 GtkListStore* m_all_tags_list;
233 std::vector<CopiedString> m_copied_tags;
234 std::set<CopiedString> m_found_shaders;
235
236 ToggleItem m_hideunused_item;
237 ToggleItem m_showshaders_item;
238 ToggleItem m_showshaderlistonly_item;
239 ToggleItem m_fixedsize_item;
240 ToggleItem m_filternotex_item;
241
242 guint m_sizeHandler;
243 guint m_exposeHandler;
244
245 bool m_heightChanged;
246 bool m_originInvalid;
247
248 DeferredAdjustment m_scrollAdjustment;
249 FreezePointer m_freezePointer;
250
251 Vector3 color_textureback;
252 // the increment step we use against the wheel mouse
253 std::size_t m_mouseWheelScrollIncrement;
254 std::size_t m_textureScale;
255 // make the texture increments match the grid changes
256 bool m_showShaders;
257 bool m_showTextureScrollbar;
258 StartupShaders m_startupShaders;
259 // if true, the texture window will only display in-use shaders
260 // if false, all the shaders in memory are displayed
261 bool m_hideUnused;
262 bool m_rmbSelected;
263 bool m_searchedTags;
264 bool m_tags;
265 // The uniform size (in pixels) that textures are resized to when m_resizeTextures is true.
266 int m_uniformTextureSize;
267 // Return the display width of a texture in the texture browser
getTextureWidth(qtexture_t * tex)268 int getTextureWidth( qtexture_t* tex ){
269 int width;
270 if ( !g_TextureBrowser_fixedSize ) {
271 // Don't use uniform size
272 width = (int)( tex->width * ( (float)m_textureScale / 100 ) );
273 }
274 else if
275 ( tex->width >= tex->height ) {
276 // Texture is square, or wider than it is tall
277 width = m_uniformTextureSize;
278 }
279 else {
280 // Otherwise, preserve the texture's aspect ratio
281 width = (int)( m_uniformTextureSize * ( (float)tex->width / tex->height ) );
282 }
283 return width;
284 }
285 // Return the display height of a texture in the texture browser
getTextureHeight(qtexture_t * tex)286 int getTextureHeight( qtexture_t* tex ){
287 int height;
288 if ( !g_TextureBrowser_fixedSize ) {
289 // Don't use uniform size
290 height = (int)( tex->height * ( (float)m_textureScale / 100 ) );
291 }
292 else if ( tex->height >= tex->width ) {
293 // Texture is square, or taller than it is wide
294 height = m_uniformTextureSize;
295 }
296 else {
297 // Otherwise, preserve the texture's aspect ratio
298 height = (int)( m_uniformTextureSize * ( (float)tex->height / tex->width ) );
299 }
300 return height;
301 }
302
TextureBrowser()303 TextureBrowser() :
304 m_texture_scroll( 0 ),
305 m_hideunused_item( TextureBrowserHideUnusedExport() ),
306 m_showshaders_item( TextureBrowserShowShadersExport() ),
307 m_showshaderlistonly_item( TextureBrowserShowShaderlistOnlyExport() ),
308 m_fixedsize_item( TextureBrowserFixedSizeExport() ),
309 m_filternotex_item( TextureBrowserFilterNotexExport() ),
310 m_heightChanged( true ),
311 m_originInvalid( true ),
312 m_scrollAdjustment( TextureBrowser_scrollChanged, this ),
313 color_textureback( 0.25f, 0.25f, 0.25f ),
314 m_mouseWheelScrollIncrement( 64 ),
315 m_textureScale( 50 ),
316 m_showShaders( true ),
317 m_showTextureScrollbar( true ),
318 m_startupShaders( STARTUPSHADERS_NONE ),
319 m_hideUnused( false ),
320 m_rmbSelected( false ),
321 m_searchedTags( false ),
322 m_tags( false ),
323 m_uniformTextureSize( 128 ){
324 }
325 };
326
327 void ( *TextureBrowser_textureSelected )( const char* shader );
328
329
330 void TextureBrowser_updateScroll( TextureBrowser& textureBrowser );
331
332
TextureBrowser_getComonShadersName()333 const char* TextureBrowser_getComonShadersName(){
334 const char* value = g_pGameDescription->getKeyValue( "common_shaders_name" );
335 if ( !string_empty( value ) ) {
336 return value;
337 }
338 return "Common";
339 }
340
TextureBrowser_getComonShadersDir()341 const char* TextureBrowser_getComonShadersDir(){
342 const char* value = g_pGameDescription->getKeyValue( "common_shaders_dir" );
343 if ( !string_empty( value ) ) {
344 return value;
345 }
346 return "common/";
347 }
348
TextureBrowser_fontHeight(TextureBrowser & textureBrowser)349 inline int TextureBrowser_fontHeight( TextureBrowser& textureBrowser ){
350 return GlobalOpenGL().m_font->getPixelHeight();
351 }
352
TextureBrowser_GetSelectedShader(TextureBrowser & textureBrowser)353 const char* TextureBrowser_GetSelectedShader( TextureBrowser& textureBrowser ){
354 return textureBrowser.shader.c_str();
355 }
356
TextureBrowser_SetStatus(TextureBrowser & textureBrowser,const char * name)357 void TextureBrowser_SetStatus( TextureBrowser& textureBrowser, const char* name ){
358 IShader* shader = QERApp_Shader_ForName( name );
359 qtexture_t* q = shader->getTexture();
360 StringOutputStream strTex( 256 );
361 strTex << name << " W: " << Unsigned( q->width ) << " H: " << Unsigned( q->height );
362 shader->DecRef();
363 g_pParentWnd->SetStatusText( g_pParentWnd->m_texture_status, strTex.c_str() );
364 }
365
366 void TextureBrowser_Focus( TextureBrowser& textureBrowser, const char* name );
367
TextureBrowser_SetSelectedShader(TextureBrowser & textureBrowser,const char * shader)368 void TextureBrowser_SetSelectedShader( TextureBrowser& textureBrowser, const char* shader ){
369 textureBrowser.shader = shader;
370 TextureBrowser_SetStatus( textureBrowser, shader );
371 TextureBrowser_Focus( textureBrowser, shader );
372
373 if ( FindTextureDialog_isOpen() ) {
374 FindTextureDialog_selectTexture( shader );
375 }
376
377 // disable the menu item "shader info" if no shader was selected
378 IShader* ishader = QERApp_Shader_ForName( shader );
379 CopiedString filename = ishader->getShaderFileName();
380
381 if ( filename.empty() ) {
382 if ( textureBrowser.m_shader_info_item != NULL ) {
383 gtk_widget_set_sensitive( textureBrowser.m_shader_info_item, FALSE );
384 }
385 }
386 else {
387 gtk_widget_set_sensitive( textureBrowser.m_shader_info_item, TRUE );
388 }
389
390 ishader->DecRef();
391 }
392
393
394 CopiedString g_TextureBrowser_currentDirectory;
395
396 /*
397 ============================================================================
398
399 TEXTURE LAYOUT
400
401 TTimo: now based on a rundown through all the shaders
402 NOTE: we expect the Active shaders count doesn't change during a Texture_StartPos .. Texture_NextPos cycle
403 otherwise we may need to rely on a list instead of an array storage
404 ============================================================================
405 */
406
407 class TextureLayout
408 {
409 public:
410 // texture layout functions
411 // TTimo: now based on shaders
412 int current_x, current_y, current_row;
413 };
414
Texture_StartPos(TextureLayout & layout)415 void Texture_StartPos( TextureLayout& layout ){
416 layout.current_x = 8;
417 layout.current_y = -8;
418 layout.current_row = 0;
419 }
420
Texture_NextPos(TextureBrowser & textureBrowser,TextureLayout & layout,qtexture_t * current_texture,int * x,int * y)421 void Texture_NextPos( TextureBrowser& textureBrowser, TextureLayout& layout, qtexture_t* current_texture, int *x, int *y ){
422 qtexture_t* q = current_texture;
423
424 int nWidth = textureBrowser.getTextureWidth( q );
425 int nHeight = textureBrowser.getTextureHeight( q );
426 if ( layout.current_x + nWidth > textureBrowser.width - 8 && layout.current_row ) { // go to the next row unless the texture is the first on the row
427 layout.current_x = 8;
428 layout.current_y -= layout.current_row + TextureBrowser_fontHeight( textureBrowser ) + 4;
429 layout.current_row = 0;
430 }
431
432 *x = layout.current_x;
433 *y = layout.current_y;
434
435 // Is our texture larger than the row? If so, grow the
436 // row height to match it
437
438 if ( layout.current_row < nHeight ) {
439 layout.current_row = nHeight;
440 }
441
442 // never go less than 96, or the names get all crunched up
443 layout.current_x += nWidth < 96 ? 96 : nWidth;
444 layout.current_x += 8;
445 }
446
TextureSearch_IsShown(const char * name)447 bool TextureSearch_IsShown( const char* name ){
448 std::set<CopiedString>::iterator iter;
449
450 iter = GlobalTextureBrowser().m_found_shaders.find( name );
451
452 if ( iter == GlobalTextureBrowser().m_found_shaders.end() ) {
453 return false;
454 }
455 else {
456 return true;
457 }
458 }
459
460 CopiedString g_notex;
461 CopiedString g_shadernotex;
462
463 // if texture_showinuse jump over non in-use textures
Texture_IsShown(IShader * shader,bool show_shaders,bool hideUnused)464 bool Texture_IsShown( IShader* shader, bool show_shaders, bool hideUnused ){
465 // filter notex / shadernotex images
466 if ( g_TextureBrowser_filterNotex && ( string_equal( g_notex.c_str(), shader->getTexture()->name ) || string_equal( g_shadernotex.c_str(), shader->getTexture()->name ) ) ) {
467 return false;
468 }
469
470 if ( g_TextureBrowser_currentDirectory == "Untagged" ) {
471 std::set<CopiedString>::iterator iter;
472
473 iter = GlobalTextureBrowser().m_found_shaders.find( shader->getName() );
474
475 if ( iter == GlobalTextureBrowser().m_found_shaders.end() ) {
476 return false;
477 }
478 else {
479 return true;
480 }
481 }
482
483 if ( !shader_equal_prefix( shader->getName(), "textures/" ) ) {
484 return false;
485 }
486
487 if ( !show_shaders && !shader->IsDefault() ) {
488 return false;
489 }
490
491 if ( hideUnused && !shader->IsInUse() ) {
492 return false;
493 }
494
495 if ( GlobalTextureBrowser().m_searchedTags ) {
496 if ( !TextureSearch_IsShown( shader->getName() ) ) {
497 return false;
498 }
499 else {
500 return true;
501 }
502 }
503 else {
504 if ( !shader_equal_prefix( shader_get_textureName( shader->getName() ), g_TextureBrowser_currentDirectory.c_str() ) ) {
505 return false;
506 }
507 }
508
509 return true;
510 }
511
TextureBrowser_heightChanged(TextureBrowser & textureBrowser)512 void TextureBrowser_heightChanged( TextureBrowser& textureBrowser ){
513 textureBrowser.m_heightChanged = true;
514
515 TextureBrowser_updateScroll( textureBrowser );
516 TextureBrowser_queueDraw( textureBrowser );
517 }
518
TextureBrowser_evaluateHeight(TextureBrowser & textureBrowser)519 void TextureBrowser_evaluateHeight( TextureBrowser& textureBrowser ){
520 if ( textureBrowser.m_heightChanged ) {
521 textureBrowser.m_heightChanged = false;
522
523 textureBrowser.m_nTotalHeight = 0;
524
525 TextureLayout layout;
526 Texture_StartPos( layout );
527 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
528 {
529 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
530
531 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
532 continue;
533 }
534
535 int x, y;
536 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
537 textureBrowser.m_nTotalHeight = std::max( textureBrowser.m_nTotalHeight, abs( layout.current_y ) + TextureBrowser_fontHeight( textureBrowser ) + textureBrowser.getTextureHeight( shader->getTexture() ) + 4 );
538 }
539 }
540 }
541
TextureBrowser_TotalHeight(TextureBrowser & textureBrowser)542 int TextureBrowser_TotalHeight( TextureBrowser& textureBrowser ){
543 TextureBrowser_evaluateHeight( textureBrowser );
544 return textureBrowser.m_nTotalHeight;
545 }
546
min_int(const int & left,const int & right)547 inline const int& min_int( const int& left, const int& right ){
548 return std::min( left, right );
549 }
550
TextureBrowser_clampOriginY(TextureBrowser & textureBrowser)551 void TextureBrowser_clampOriginY( TextureBrowser& textureBrowser ){
552 if ( textureBrowser.originy > 0 ) {
553 textureBrowser.originy = 0;
554 }
555 int lower = min_int( textureBrowser.height - TextureBrowser_TotalHeight( textureBrowser ), 0 );
556 if ( textureBrowser.originy < lower ) {
557 textureBrowser.originy = lower;
558 }
559 }
560
TextureBrowser_getOriginY(TextureBrowser & textureBrowser)561 int TextureBrowser_getOriginY( TextureBrowser& textureBrowser ){
562 if ( textureBrowser.m_originInvalid ) {
563 textureBrowser.m_originInvalid = false;
564 TextureBrowser_clampOriginY( textureBrowser );
565 TextureBrowser_updateScroll( textureBrowser );
566 }
567 return textureBrowser.originy;
568 }
569
TextureBrowser_setOriginY(TextureBrowser & textureBrowser,int originy)570 void TextureBrowser_setOriginY( TextureBrowser& textureBrowser, int originy ){
571 textureBrowser.originy = originy;
572 TextureBrowser_clampOriginY( textureBrowser );
573 TextureBrowser_updateScroll( textureBrowser );
574 TextureBrowser_queueDraw( textureBrowser );
575 }
576
577
578 Signal0 g_activeShadersChangedCallbacks;
579
TextureBrowser_addActiveShadersChangedCallback(const SignalHandler & handler)580 void TextureBrowser_addActiveShadersChangedCallback( const SignalHandler& handler ){
581 g_activeShadersChangedCallbacks.connectLast( handler );
582 }
583
584 class ShadersObserver : public ModuleObserver
585 {
586 Signal0 m_realiseCallbacks;
587 public:
realise()588 void realise(){
589 m_realiseCallbacks();
590 }
unrealise()591 void unrealise(){
592 }
insert(const SignalHandler & handler)593 void insert( const SignalHandler& handler ){
594 m_realiseCallbacks.connectLast( handler );
595 }
596 };
597
598 namespace
599 {
600 ShadersObserver g_ShadersObserver;
601 }
602
TextureBrowser_addShadersRealiseCallback(const SignalHandler & handler)603 void TextureBrowser_addShadersRealiseCallback( const SignalHandler& handler ){
604 g_ShadersObserver.insert( handler );
605 }
606
TextureBrowser_activeShadersChanged(TextureBrowser & textureBrowser)607 void TextureBrowser_activeShadersChanged( TextureBrowser& textureBrowser ){
608 TextureBrowser_heightChanged( textureBrowser );
609 textureBrowser.m_originInvalid = true;
610
611 g_activeShadersChangedCallbacks();
612 }
613
TextureBrowser_importShowScrollbar(TextureBrowser & textureBrowser,bool value)614 void TextureBrowser_importShowScrollbar( TextureBrowser& textureBrowser, bool value ){
615 textureBrowser.m_showTextureScrollbar = value;
616 if ( textureBrowser.m_texture_scroll != 0 ) {
617 widget_set_visible( textureBrowser.m_texture_scroll, textureBrowser.m_showTextureScrollbar );
618 TextureBrowser_updateScroll( textureBrowser );
619 }
620 }
621 typedef ReferenceCaller1<TextureBrowser, bool, TextureBrowser_importShowScrollbar> TextureBrowserImportShowScrollbarCaller;
622
623
624 /*
625 ==============
626 TextureBrowser_ShowDirectory
627 relies on texture_directory global for the directory to use
628 1) Load the shaders for the given directory
629 2) Scan the remaining texture, load them and assign them a default shader (the "noshader" shader)
630 NOTE: when writing a texture plugin, or some texture extensions, this function may need to be overriden, and made
631 available through the IShaders interface
632 NOTE: for texture window layout:
633 all shaders are stored with alphabetical order after load
634 previously loaded and displayed stuff is hidden, only in-use and newly loaded is shown
635 ( the GL textures are not flushed though)
636 ==============
637 */
638
endswith(const char * haystack,const char * needle)639 bool endswith( const char *haystack, const char *needle ){
640 size_t lh = strlen( haystack );
641 size_t ln = strlen( needle );
642 if ( lh < ln ) {
643 return false;
644 }
645 return !memcmp( haystack + ( lh - ln ), needle, ln );
646 }
647
texture_name_ignore(const char * name)648 bool texture_name_ignore( const char* name ){
649 StringOutputStream strTemp( string_length( name ) );
650 strTemp << LowerCase( name );
651
652 return
653 endswith( strTemp.c_str(), ".specular" ) ||
654 endswith( strTemp.c_str(), ".glow" ) ||
655 endswith( strTemp.c_str(), ".bump" ) ||
656 endswith( strTemp.c_str(), ".diffuse" ) ||
657 endswith( strTemp.c_str(), ".blend" ) ||
658 endswith( strTemp.c_str(), ".alpha" ) ||
659 endswith( strTemp.c_str(), "_norm" ) ||
660 endswith( strTemp.c_str(), "_bump" ) ||
661 endswith( strTemp.c_str(), "_glow" ) ||
662 endswith( strTemp.c_str(), "_gloss" ) ||
663 endswith( strTemp.c_str(), "_pants" ) ||
664 endswith( strTemp.c_str(), "_shirt" ) ||
665 endswith( strTemp.c_str(), "_reflect" ) ||
666 endswith( strTemp.c_str(), "_alpha" ) ||
667 0;
668 }
669
670 class LoadShaderVisitor : public Archive::Visitor
671 {
672 public:
visit(const char * name)673 void visit( const char* name ){
674 IShader* shader = QERApp_Shader_ForName( CopiedString( StringRange( name, path_get_filename_base_end( name ) ) ).c_str() );
675 shader->DecRef();
676 }
677 };
678
679 void TextureBrowser_SetHideUnused( TextureBrowser& textureBrowser, bool hideUnused );
680
681 GtkWidget* g_page_textures;
682
TextureBrowser_toggleShow()683 void TextureBrowser_toggleShow(){
684 GroupDialog_showPage( g_page_textures );
685 }
686
687
TextureBrowser_updateTitle()688 void TextureBrowser_updateTitle(){
689 GroupDialog_updatePageTitle( g_page_textures );
690 }
691
692
693
694 class TextureCategoryLoadShader
695 {
696 const char* m_directory;
697 std::size_t& m_count;
698 public:
699 typedef const char* first_argument_type;
700
TextureCategoryLoadShader(const char * directory,std::size_t & count)701 TextureCategoryLoadShader( const char* directory, std::size_t& count )
702 : m_directory( directory ), m_count( count ){
703 m_count = 0;
704 }
operator ()(const char * name) const705 void operator()( const char* name ) const {
706 if ( shader_equal_prefix( name, "textures/" )
707 && shader_equal_prefix( name + string_length( "textures/" ), m_directory ) ) {
708 ++m_count;
709 // request the shader, this will load the texture if needed
710 // this Shader_ForName call is a kind of hack
711 IShader *pFoo = QERApp_Shader_ForName( name );
712 pFoo->DecRef();
713 }
714 }
715 };
716
TextureDirectory_loadTexture(const char * directory,const char * texture)717 void TextureDirectory_loadTexture( const char* directory, const char* texture ){
718 StringOutputStream name( 256 );
719 name << directory << StringRange( texture, path_get_filename_base_end( texture ) );
720
721 if ( texture_name_ignore( name.c_str() ) ) {
722 return;
723 }
724
725 if ( !shader_valid( name.c_str() ) ) {
726 globalOutputStream() << "Skipping invalid texture name: [" << name.c_str() << "]\n";
727 return;
728 }
729
730 // if a texture is already in use to represent a shader, ignore it
731 IShader* shader = QERApp_Shader_ForName( name.c_str() );
732 shader->DecRef();
733 }
734 typedef ConstPointerCaller1<char, const char*, TextureDirectory_loadTexture> TextureDirectoryLoadTextureCaller;
735
736 class LoadTexturesByTypeVisitor : public ImageModules::Visitor
737 {
738 const char* m_dirstring;
739 public:
LoadTexturesByTypeVisitor(const char * dirstring)740 LoadTexturesByTypeVisitor( const char* dirstring )
741 : m_dirstring( dirstring ){
742 }
visit(const char * minor,const _QERPlugImageTable & table) const743 void visit( const char* minor, const _QERPlugImageTable& table ) const {
744 GlobalFileSystem().forEachFile( m_dirstring, minor, TextureDirectoryLoadTextureCaller( m_dirstring ) );
745 }
746 };
747
TextureBrowser_ShowDirectory(TextureBrowser & textureBrowser,const char * directory)748 void TextureBrowser_ShowDirectory( TextureBrowser& textureBrowser, const char* directory ){
749 if ( TextureBrowser_showWads() ) {
750 Archive* archive = GlobalFileSystem().getArchive( directory );
751 ASSERT_NOTNULL( archive );
752 LoadShaderVisitor visitor;
753 archive->forEachFile( Archive::VisitorFunc( visitor, Archive::eFiles, 0 ), "textures/" );
754 }
755 else
756 {
757 g_TextureBrowser_currentDirectory = directory;
758 TextureBrowser_heightChanged( textureBrowser );
759
760 std::size_t shaders_count;
761 GlobalShaderSystem().foreachShaderName( makeCallback1( TextureCategoryLoadShader( directory, shaders_count ) ) );
762 globalOutputStream() << "Showing " << Unsigned( shaders_count ) << " shaders.\n";
763
764 if ( g_pGameDescription->mGameType != "doom3" ) {
765 // load remaining texture files
766
767 StringOutputStream dirstring( 64 );
768 dirstring << "textures/" << directory;
769
770 Radiant_getImageModules().foreachModule( LoadTexturesByTypeVisitor( dirstring.c_str() ) );
771 }
772 }
773
774 // we'll display the newly loaded textures + all the ones already in use
775 TextureBrowser_SetHideUnused( textureBrowser, false );
776
777 TextureBrowser_updateTitle();
778 }
779
TextureBrowser_ShowTagSearchResult(TextureBrowser & textureBrowser,const char * directory)780 void TextureBrowser_ShowTagSearchResult( TextureBrowser& textureBrowser, const char* directory ){
781 g_TextureBrowser_currentDirectory = directory;
782 TextureBrowser_heightChanged( textureBrowser );
783
784 std::size_t shaders_count;
785 GlobalShaderSystem().foreachShaderName( makeCallback1( TextureCategoryLoadShader( directory, shaders_count ) ) );
786 globalOutputStream() << "Showing " << Unsigned( shaders_count ) << " shaders.\n";
787
788 if ( g_pGameDescription->mGameType != "doom3" ) {
789 // load remaining texture files
790 StringOutputStream dirstring( 64 );
791 dirstring << "textures/" << directory;
792
793 {
794 LoadTexturesByTypeVisitor visitor( dirstring.c_str() );
795 Radiant_getImageModules().foreachModule( visitor );
796 }
797 }
798
799 // we'll display the newly loaded textures + all the ones already in use
800 TextureBrowser_SetHideUnused( textureBrowser, false );
801 }
802
803
804 bool TextureBrowser_hideUnused();
805
TextureBrowser_hideUnusedExport(const BoolImportCallback & importer)806 void TextureBrowser_hideUnusedExport( const BoolImportCallback& importer ){
807 importer( TextureBrowser_hideUnused() );
808 }
809 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
810
TextureBrowser_showShadersExport(const BoolImportCallback & importer)811 void TextureBrowser_showShadersExport( const BoolImportCallback& importer ){
812 importer( GlobalTextureBrowser().m_showShaders );
813 }
814 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
815
TextureBrowser_showShaderlistOnly(const BoolImportCallback & importer)816 void TextureBrowser_showShaderlistOnly( const BoolImportCallback& importer ){
817 importer( g_TextureBrowser_shaderlistOnly );
818 }
819 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
820
TextureBrowser_fixedSize(const BoolImportCallback & importer)821 void TextureBrowser_fixedSize( const BoolImportCallback& importer ){
822 importer( g_TextureBrowser_fixedSize );
823 }
824 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_fixedSize> TextureBrowser_FixedSizeExport;
825
TextureBrowser_filterNotex(const BoolImportCallback & importer)826 void TextureBrowser_filterNotex( const BoolImportCallback& importer ){
827 importer( g_TextureBrowser_filterNotex );
828 }
829 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterNotex> TextureBrowser_filterNotexExport;
830
TextureBrowser_SetHideUnused(TextureBrowser & textureBrowser,bool hideUnused)831 void TextureBrowser_SetHideUnused( TextureBrowser& textureBrowser, bool hideUnused ){
832 if ( hideUnused ) {
833 textureBrowser.m_hideUnused = true;
834 }
835 else
836 {
837 textureBrowser.m_hideUnused = false;
838 }
839
840 textureBrowser.m_hideunused_item.update();
841
842 TextureBrowser_heightChanged( textureBrowser );
843 textureBrowser.m_originInvalid = true;
844 }
845
TextureBrowser_ShowStartupShaders(TextureBrowser & textureBrowser)846 void TextureBrowser_ShowStartupShaders( TextureBrowser& textureBrowser ){
847 if ( textureBrowser.m_startupShaders == STARTUPSHADERS_COMMON ) {
848 TextureBrowser_ShowDirectory( textureBrowser, TextureBrowser_getComonShadersDir() );
849 }
850 }
851
852
853 //++timo NOTE: this is a mix of Shader module stuff and texture explorer
854 // it might need to be split in parts or moved out .. dunno
855 // scroll origin so the specified texture is completely on screen
856 // if current texture is not displayed, nothing is changed
TextureBrowser_Focus(TextureBrowser & textureBrowser,const char * name)857 void TextureBrowser_Focus( TextureBrowser& textureBrowser, const char* name ){
858 TextureLayout layout;
859 // scroll origin so the texture is completely on screen
860 Texture_StartPos( layout );
861
862 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
863 {
864 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
865
866 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
867 continue;
868 }
869
870 int x, y;
871 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
872 qtexture_t* q = shader->getTexture();
873 if ( !q ) {
874 break;
875 }
876
877 // we have found when texdef->name and the shader name match
878 // NOTE: as everywhere else for our comparisons, we are not case sensitive
879 if ( shader_equal( name, shader->getName() ) ) {
880 int textureHeight = (int)( q->height * ( (float)textureBrowser.m_textureScale / 100 ) )
881 + 2 * TextureBrowser_fontHeight( textureBrowser );
882
883 int originy = TextureBrowser_getOriginY( textureBrowser );
884 if ( y > originy ) {
885 originy = y;
886 }
887
888 if ( y - textureHeight < originy - textureBrowser.height ) {
889 originy = ( y - textureHeight ) + textureBrowser.height;
890 }
891
892 TextureBrowser_setOriginY( textureBrowser, originy );
893 return;
894 }
895 }
896 }
897
Texture_At(TextureBrowser & textureBrowser,int mx,int my)898 IShader* Texture_At( TextureBrowser& textureBrowser, int mx, int my ){
899 my += TextureBrowser_getOriginY( textureBrowser ) - textureBrowser.height;
900
901 TextureLayout layout;
902 Texture_StartPos( layout );
903 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
904 {
905 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
906
907 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
908 continue;
909 }
910
911 int x, y;
912 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
913 qtexture_t *q = shader->getTexture();
914 if ( !q ) {
915 break;
916 }
917
918 int nWidth = textureBrowser.getTextureWidth( q );
919 int nHeight = textureBrowser.getTextureHeight( q );
920 if ( mx > x && mx - x < nWidth
921 && my < y && y - my < nHeight + TextureBrowser_fontHeight( textureBrowser ) ) {
922 return shader;
923 }
924 }
925
926 return 0;
927 }
928
929 /*
930 ==============
931 SelectTexture
932
933 By mouse click
934 ==============
935 */
SelectTexture(TextureBrowser & textureBrowser,int mx,int my,bool bShift)936 void SelectTexture( TextureBrowser& textureBrowser, int mx, int my, bool bShift ){
937 IShader* shader = Texture_At( textureBrowser, mx, my );
938 if ( shader != 0 ) {
939 if ( bShift ) {
940 if ( shader->IsDefault() ) {
941 globalOutputStream() << "ERROR: " << shader->getName() << " is not a shader, it's a texture.\n";
942 }
943 else{
944 ViewShader( shader->getShaderFileName(), shader->getName() );
945 }
946 }
947 else
948 {
949 TextureBrowser_SetSelectedShader( textureBrowser, shader->getName() );
950 TextureBrowser_textureSelected( shader->getName() );
951
952 if ( !FindTextureDialog_isOpen() && !textureBrowser.m_rmbSelected ) {
953 UndoableCommand undo( "textureNameSetSelected" );
954 Select_SetShader( shader->getName() );
955 }
956 }
957 }
958 }
959
960 /*
961 ============================================================================
962
963 MOUSE ACTIONS
964
965 ============================================================================
966 */
967
TextureBrowser_trackingDelta(int x,int y,unsigned int state,void * data)968 void TextureBrowser_trackingDelta( int x, int y, unsigned int state, void* data ){
969 TextureBrowser& textureBrowser = *reinterpret_cast<TextureBrowser*>( data );
970 if ( y != 0 ) {
971 int scale = 1;
972
973 if ( state & GDK_SHIFT_MASK ) {
974 scale = 4;
975 }
976
977 int originy = TextureBrowser_getOriginY( textureBrowser );
978 originy += y * scale;
979 TextureBrowser_setOriginY( textureBrowser, originy );
980 }
981 }
982
TextureBrowser_Tracking_MouseDown(TextureBrowser & textureBrowser)983 void TextureBrowser_Tracking_MouseDown( TextureBrowser& textureBrowser ){
984 textureBrowser.m_freezePointer.freeze_pointer( textureBrowser.m_parent, TextureBrowser_trackingDelta, &textureBrowser );
985 }
986
TextureBrowser_Tracking_MouseUp(TextureBrowser & textureBrowser)987 void TextureBrowser_Tracking_MouseUp( TextureBrowser& textureBrowser ){
988 textureBrowser.m_freezePointer.unfreeze_pointer( textureBrowser.m_parent );
989 }
990
TextureBrowser_Selection_MouseDown(TextureBrowser & textureBrowser,guint32 flags,int pointx,int pointy)991 void TextureBrowser_Selection_MouseDown( TextureBrowser& textureBrowser, guint32 flags, int pointx, int pointy ){
992 SelectTexture( textureBrowser, pointx, textureBrowser.height - 1 - pointy, ( flags & GDK_SHIFT_MASK ) != 0 );
993 }
994
995 /*
996 ============================================================================
997
998 DRAWING
999
1000 ============================================================================
1001 */
1002
1003 /*
1004 ============
1005 Texture_Draw
1006 TTimo: relying on the shaders list to display the textures
1007 we must query all qtexture_t* to manage and display through the IShaders interface
1008 this allows a plugin to completely override the texture system
1009 ============
1010 */
Texture_Draw(TextureBrowser & textureBrowser)1011 void Texture_Draw( TextureBrowser& textureBrowser ){
1012 int originy = TextureBrowser_getOriginY( textureBrowser );
1013
1014 glClearColor( textureBrowser.color_textureback[0],
1015 textureBrowser.color_textureback[1],
1016 textureBrowser.color_textureback[2],
1017 0 );
1018 glViewport( 0, 0, textureBrowser.width, textureBrowser.height );
1019 glMatrixMode( GL_PROJECTION );
1020 glLoadIdentity();
1021
1022 glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
1023 glDisable( GL_DEPTH_TEST );
1024 glDisable( GL_BLEND );
1025 glOrtho( 0, textureBrowser.width, originy - textureBrowser.height, originy, -100, 100 );
1026 glEnable( GL_TEXTURE_2D );
1027
1028 glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
1029
1030 int last_y = 0, last_height = 0;
1031
1032 TextureLayout layout;
1033 Texture_StartPos( layout );
1034 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
1035 {
1036 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
1037
1038 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
1039 continue;
1040 }
1041
1042 int x, y;
1043 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
1044 qtexture_t *q = shader->getTexture();
1045 if ( !q ) {
1046 break;
1047 }
1048
1049 int nWidth = textureBrowser.getTextureWidth( q );
1050 int nHeight = textureBrowser.getTextureHeight( q );
1051
1052 if ( y != last_y ) {
1053 last_y = y;
1054 last_height = 0;
1055 }
1056 last_height = std::max( nHeight, last_height );
1057
1058 // Is this texture visible?
1059 if ( ( y - nHeight - TextureBrowser_fontHeight( textureBrowser ) < originy )
1060 && ( y > originy - textureBrowser.height ) ) {
1061 // borders rules:
1062 // if it's the current texture, draw a thick red line, else:
1063 // shaders have a white border, simple textures don't
1064 // if !texture_showinuse: (some textures displayed may not be in use)
1065 // draw an additional square around with 0.5 1 0.5 color
1066 if ( shader_equal( TextureBrowser_GetSelectedShader( textureBrowser ), shader->getName() ) ) {
1067 glLineWidth( 3 );
1068 if ( textureBrowser.m_rmbSelected ) {
1069 glColor3f( 0,0,1 );
1070 }
1071 else {
1072 glColor3f( 1,0,0 );
1073 }
1074 glDisable( GL_TEXTURE_2D );
1075
1076 glBegin( GL_LINE_LOOP );
1077 glVertex2i( x - 4,y - TextureBrowser_fontHeight( textureBrowser ) + 4 );
1078 glVertex2i( x - 4,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight - 4 );
1079 glVertex2i( x + 4 + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight - 4 );
1080 glVertex2i( x + 4 + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) + 4 );
1081 glEnd();
1082
1083 glEnable( GL_TEXTURE_2D );
1084 glLineWidth( 1 );
1085 }
1086 else
1087 {
1088 glLineWidth( 1 );
1089 // shader border:
1090 if ( !shader->IsDefault() ) {
1091 glColor3f( 1,1,1 );
1092 glDisable( GL_TEXTURE_2D );
1093
1094 glBegin( GL_LINE_LOOP );
1095 glVertex2i( x - 1,y + 1 - TextureBrowser_fontHeight( textureBrowser ) );
1096 glVertex2i( x - 1,y - nHeight - 1 - TextureBrowser_fontHeight( textureBrowser ) );
1097 glVertex2i( x + 1 + nWidth,y - nHeight - 1 - TextureBrowser_fontHeight( textureBrowser ) );
1098 glVertex2i( x + 1 + nWidth,y + 1 - TextureBrowser_fontHeight( textureBrowser ) );
1099 glEnd();
1100 glEnable( GL_TEXTURE_2D );
1101 }
1102
1103 // highlight in-use textures
1104 if ( !textureBrowser.m_hideUnused && shader->IsInUse() ) {
1105 glColor3f( 0.5,1,0.5 );
1106 glDisable( GL_TEXTURE_2D );
1107 glBegin( GL_LINE_LOOP );
1108 glVertex2i( x - 3,y + 3 - TextureBrowser_fontHeight( textureBrowser ) );
1109 glVertex2i( x - 3,y - nHeight - 3 - TextureBrowser_fontHeight( textureBrowser ) );
1110 glVertex2i( x + 3 + nWidth,y - nHeight - 3 - TextureBrowser_fontHeight( textureBrowser ) );
1111 glVertex2i( x + 3 + nWidth,y + 3 - TextureBrowser_fontHeight( textureBrowser ) );
1112 glEnd();
1113 glEnable( GL_TEXTURE_2D );
1114 }
1115 }
1116
1117 // Draw the texture
1118 glBindTexture( GL_TEXTURE_2D, q->texture_number );
1119 GlobalOpenGL_debugAssertNoErrors();
1120 glColor3f( 1,1,1 );
1121 glBegin( GL_QUADS );
1122 glTexCoord2i( 0,0 );
1123 glVertex2i( x,y - TextureBrowser_fontHeight( textureBrowser ) );
1124 glTexCoord2i( 1,0 );
1125 glVertex2i( x + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) );
1126 glTexCoord2i( 1,1 );
1127 glVertex2i( x + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight );
1128 glTexCoord2i( 0,1 );
1129 glVertex2i( x,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight );
1130 glEnd();
1131
1132 // draw the texture name
1133 glDisable( GL_TEXTURE_2D );
1134 glColor3f( 1,1,1 );
1135
1136 glRasterPos2i( x, y - TextureBrowser_fontHeight( textureBrowser ) + 5 );
1137
1138 // don't draw the directory name
1139 const char* name = shader->getName();
1140 name += strlen( name );
1141 while ( name != shader->getName() && *( name - 1 ) != '/' && *( name - 1 ) != '\\' )
1142 name--;
1143
1144 GlobalOpenGL().drawString( name );
1145 glEnable( GL_TEXTURE_2D );
1146 }
1147
1148 //int totalHeight = abs(y) + last_height + TextureBrowser_fontHeight(textureBrowser) + 4;
1149 }
1150
1151
1152 // reset the current texture
1153 glBindTexture( GL_TEXTURE_2D, 0 );
1154 //qglFinish();
1155 }
1156
TextureBrowser_queueDraw(TextureBrowser & textureBrowser)1157 void TextureBrowser_queueDraw( TextureBrowser& textureBrowser ){
1158 if ( textureBrowser.m_gl_widget != 0 ) {
1159 gtk_widget_queue_draw( textureBrowser.m_gl_widget );
1160 }
1161 }
1162
1163
TextureBrowser_setScale(TextureBrowser & textureBrowser,std::size_t scale)1164 void TextureBrowser_setScale( TextureBrowser& textureBrowser, std::size_t scale ){
1165 textureBrowser.m_textureScale = scale;
1166
1167 TextureBrowser_queueDraw( textureBrowser );
1168 }
1169
1170
TextureBrowser_MouseWheel(TextureBrowser & textureBrowser,bool bUp)1171 void TextureBrowser_MouseWheel( TextureBrowser& textureBrowser, bool bUp ){
1172 int originy = TextureBrowser_getOriginY( textureBrowser );
1173
1174 if ( bUp ) {
1175 originy += int(textureBrowser.m_mouseWheelScrollIncrement);
1176 }
1177 else
1178 {
1179 originy -= int(textureBrowser.m_mouseWheelScrollIncrement);
1180 }
1181
1182 TextureBrowser_setOriginY( textureBrowser, originy );
1183 }
1184
1185 XmlTagBuilder TagBuilder;
1186
1187 enum
1188 {
1189 TAG_COLUMN,
1190 N_COLUMNS
1191 };
1192
BuildStoreAssignedTags(GtkListStore * store,const char * shader,TextureBrowser * textureBrowser)1193 void BuildStoreAssignedTags( GtkListStore* store, const char* shader, TextureBrowser* textureBrowser ){
1194 GtkTreeIter iter;
1195
1196 gtk_list_store_clear( store );
1197
1198 std::vector<CopiedString> assigned_tags;
1199 TagBuilder.GetShaderTags( shader, assigned_tags );
1200
1201 for ( size_t i = 0; i < assigned_tags.size(); i++ )
1202 {
1203 gtk_list_store_append( store, &iter );
1204 gtk_list_store_set( store, &iter, TAG_COLUMN, assigned_tags[i].c_str(), -1 );
1205 }
1206 }
1207
BuildStoreAvailableTags(GtkListStore * storeAvailable,GtkListStore * storeAssigned,const std::set<CopiedString> & allTags,TextureBrowser * textureBrowser)1208 void BuildStoreAvailableTags( GtkListStore* storeAvailable,
1209 GtkListStore* storeAssigned,
1210 const std::set<CopiedString>& allTags,
1211 TextureBrowser* textureBrowser ){
1212 GtkTreeIter iterAssigned;
1213 GtkTreeIter iterAvailable;
1214 std::set<CopiedString>::const_iterator iterAll;
1215 gchar* tag_assigned;
1216
1217 gtk_list_store_clear( storeAvailable );
1218
1219 bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( storeAssigned ), &iterAssigned ) != 0;
1220
1221 if ( !row ) { // does the shader have tags assigned?
1222 for ( iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll )
1223 {
1224 gtk_list_store_append( storeAvailable, &iterAvailable );
1225 gtk_list_store_set( storeAvailable, &iterAvailable, TAG_COLUMN, ( *iterAll ).c_str(), -1 );
1226 }
1227 }
1228 else
1229 {
1230 while ( row ) // available tags = all tags - assigned tags
1231 {
1232 gtk_tree_model_get( GTK_TREE_MODEL( storeAssigned ), &iterAssigned, TAG_COLUMN, &tag_assigned, -1 );
1233
1234 for ( iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll )
1235 {
1236 if ( strcmp( (char*)tag_assigned, ( *iterAll ).c_str() ) != 0 ) {
1237 gtk_list_store_append( storeAvailable, &iterAvailable );
1238 gtk_list_store_set( storeAvailable, &iterAvailable, TAG_COLUMN, ( *iterAll ).c_str(), -1 );
1239 }
1240 else
1241 {
1242 row = gtk_tree_model_iter_next( GTK_TREE_MODEL( storeAssigned ), &iterAssigned ) != 0;
1243
1244 if ( row ) {
1245 gtk_tree_model_get( GTK_TREE_MODEL( storeAssigned ), &iterAssigned, TAG_COLUMN, &tag_assigned, -1 );
1246 }
1247 }
1248 }
1249 }
1250 }
1251 }
1252
TextureBrowser_button_press(GtkWidget * widget,GdkEventButton * event,TextureBrowser * textureBrowser)1253 gboolean TextureBrowser_button_press( GtkWidget* widget, GdkEventButton* event, TextureBrowser* textureBrowser ){
1254 if ( event->type == GDK_BUTTON_PRESS ) {
1255 if ( event->button == 3 ) {
1256 if ( GlobalTextureBrowser().m_tags ) {
1257 textureBrowser->m_rmbSelected = true;
1258 TextureBrowser_Selection_MouseDown( *textureBrowser, event->state, static_cast<int>( event->x ), static_cast<int>( event->y ) );
1259
1260 BuildStoreAssignedTags( textureBrowser->m_assigned_store, textureBrowser->shader.c_str(), textureBrowser );
1261 BuildStoreAvailableTags( textureBrowser->m_available_store, textureBrowser->m_assigned_store, textureBrowser->m_all_tags, textureBrowser );
1262 textureBrowser->m_heightChanged = true;
1263 gtk_widget_show( textureBrowser->m_tag_frame );
1264
1265 process_gui();
1266
1267 TextureBrowser_Focus( *textureBrowser, textureBrowser->shader.c_str() );
1268 }
1269 else
1270 {
1271 TextureBrowser_Tracking_MouseDown( *textureBrowser );
1272 }
1273 }
1274 else if ( event->button == 1 ) {
1275 TextureBrowser_Selection_MouseDown( *textureBrowser, event->state, static_cast<int>( event->x ), static_cast<int>( event->y ) );
1276
1277 if ( GlobalTextureBrowser().m_tags ) {
1278 textureBrowser->m_rmbSelected = false;
1279 gtk_widget_hide( textureBrowser->m_tag_frame );
1280 }
1281 }
1282 }
1283 return FALSE;
1284 }
1285
TextureBrowser_button_release(GtkWidget * widget,GdkEventButton * event,TextureBrowser * textureBrowser)1286 gboolean TextureBrowser_button_release( GtkWidget* widget, GdkEventButton* event, TextureBrowser* textureBrowser ){
1287 if ( event->type == GDK_BUTTON_RELEASE ) {
1288 if ( event->button == 3 ) {
1289 if ( !GlobalTextureBrowser().m_tags ) {
1290 TextureBrowser_Tracking_MouseUp( *textureBrowser );
1291 }
1292 }
1293 }
1294 return FALSE;
1295 }
1296
TextureBrowser_motion(GtkWidget * widget,GdkEventMotion * event,TextureBrowser * textureBrowser)1297 gboolean TextureBrowser_motion( GtkWidget *widget, GdkEventMotion *event, TextureBrowser* textureBrowser ){
1298 return FALSE;
1299 }
1300
TextureBrowser_scroll(GtkWidget * widget,GdkEventScroll * event,TextureBrowser * textureBrowser)1301 gboolean TextureBrowser_scroll( GtkWidget* widget, GdkEventScroll* event, TextureBrowser* textureBrowser ){
1302 if ( event->direction == GDK_SCROLL_UP ) {
1303 TextureBrowser_MouseWheel( *textureBrowser, true );
1304 }
1305 else if ( event->direction == GDK_SCROLL_DOWN ) {
1306 TextureBrowser_MouseWheel( *textureBrowser, false );
1307 }
1308 return FALSE;
1309 }
1310
TextureBrowser_scrollChanged(void * data,gdouble value)1311 void TextureBrowser_scrollChanged( void* data, gdouble value ){
1312 //globalOutputStream() << "vertical scroll\n";
1313 TextureBrowser_setOriginY( *reinterpret_cast<TextureBrowser*>( data ), -(int)value );
1314 }
1315
TextureBrowser_verticalScroll(GtkAdjustment * adjustment,TextureBrowser * textureBrowser)1316 static void TextureBrowser_verticalScroll( GtkAdjustment *adjustment, TextureBrowser* textureBrowser ){
1317 textureBrowser->m_scrollAdjustment.value_changed( adjustment->value );
1318 }
1319
TextureBrowser_updateScroll(TextureBrowser & textureBrowser)1320 void TextureBrowser_updateScroll( TextureBrowser& textureBrowser ){
1321 if ( textureBrowser.m_showTextureScrollbar ) {
1322 int totalHeight = TextureBrowser_TotalHeight( textureBrowser );
1323
1324 totalHeight = std::max( totalHeight, textureBrowser.height );
1325
1326 GtkAdjustment *vadjustment = gtk_range_get_adjustment( GTK_RANGE( textureBrowser.m_texture_scroll ) );
1327
1328 vadjustment->value = -TextureBrowser_getOriginY( textureBrowser );
1329 vadjustment->page_size = textureBrowser.height;
1330 vadjustment->page_increment = textureBrowser.height / 2;
1331 vadjustment->step_increment = 20;
1332 vadjustment->lower = 0;
1333 vadjustment->upper = totalHeight;
1334
1335 g_signal_emit_by_name( G_OBJECT( vadjustment ), "changed" );
1336 }
1337 }
1338
TextureBrowser_size_allocate(GtkWidget * widget,GtkAllocation * allocation,TextureBrowser * textureBrowser)1339 gboolean TextureBrowser_size_allocate( GtkWidget* widget, GtkAllocation* allocation, TextureBrowser* textureBrowser ){
1340 textureBrowser->width = allocation->width;
1341 textureBrowser->height = allocation->height;
1342 TextureBrowser_heightChanged( *textureBrowser );
1343 textureBrowser->m_originInvalid = true;
1344 TextureBrowser_queueDraw( *textureBrowser );
1345 return FALSE;
1346 }
1347
TextureBrowser_expose(GtkWidget * widget,GdkEventExpose * event,TextureBrowser * textureBrowser)1348 gboolean TextureBrowser_expose( GtkWidget* widget, GdkEventExpose* event, TextureBrowser* textureBrowser ){
1349 if ( glwidget_make_current( textureBrowser->m_gl_widget ) != FALSE ) {
1350 GlobalOpenGL_debugAssertNoErrors();
1351 TextureBrowser_evaluateHeight( *textureBrowser );
1352 Texture_Draw( *textureBrowser );
1353 GlobalOpenGL_debugAssertNoErrors();
1354 glwidget_swap_buffers( textureBrowser->m_gl_widget );
1355 }
1356 return FALSE;
1357 }
1358
1359
1360 TextureBrowser g_TextureBrowser;
1361
GlobalTextureBrowser()1362 TextureBrowser& GlobalTextureBrowser(){
1363 return g_TextureBrowser;
1364 }
1365
TextureBrowser_hideUnused()1366 bool TextureBrowser_hideUnused(){
1367 return g_TextureBrowser.m_hideUnused;
1368 }
1369
TextureBrowser_ToggleHideUnused()1370 void TextureBrowser_ToggleHideUnused(){
1371 if ( g_TextureBrowser.m_hideUnused ) {
1372 TextureBrowser_SetHideUnused( g_TextureBrowser, false );
1373 }
1374 else
1375 {
1376 TextureBrowser_SetHideUnused( g_TextureBrowser, true );
1377 }
1378 }
1379
TextureGroups_constructTreeModel(TextureGroups groups,GtkTreeStore * store)1380 void TextureGroups_constructTreeModel( TextureGroups groups, GtkTreeStore* store ){
1381 // put the information from the old textures menu into a treeview
1382 GtkTreeIter iter, child;
1383
1384 TextureGroups::const_iterator i = groups.begin();
1385 while ( i != groups.end() )
1386 {
1387 const char* dirName = ( *i ).c_str();
1388 const char* firstUnderscore = strchr( dirName, '_' );
1389 StringRange dirRoot( dirName, ( firstUnderscore == 0 ) ? dirName : firstUnderscore + 1 );
1390
1391 TextureGroups::const_iterator next = i;
1392 ++next;
1393 if ( firstUnderscore != 0
1394 && next != groups.end()
1395 && string_equal_start( ( *next ).c_str(), dirRoot ) ) {
1396 gtk_tree_store_append( store, &iter, NULL );
1397 gtk_tree_store_set( store, &iter, 0, CopiedString( StringRange( dirName, firstUnderscore ) ).c_str(), -1 );
1398
1399 // keep going...
1400 while ( i != groups.end() && string_equal_start( ( *i ).c_str(), dirRoot ) )
1401 {
1402 gtk_tree_store_append( store, &child, &iter );
1403 gtk_tree_store_set( store, &child, 0, ( *i ).c_str(), -1 );
1404 ++i;
1405 }
1406 }
1407 else
1408 {
1409 gtk_tree_store_append( store, &iter, NULL );
1410 gtk_tree_store_set( store, &iter, 0, dirName, -1 );
1411 ++i;
1412 }
1413 }
1414 }
1415
TextureGroups_constructTreeView()1416 TextureGroups TextureGroups_constructTreeView(){
1417 TextureGroups groups;
1418
1419 if ( TextureBrowser_showWads() ) {
1420 GlobalFileSystem().forEachArchive( TextureGroupsAddWadCaller( groups ) );
1421 }
1422 else
1423 {
1424 // scan texture dirs and pak files only if not restricting to shaderlist
1425 if ( g_pGameDescription->mGameType != "doom3" && !g_TextureBrowser_shaderlistOnly ) {
1426 GlobalFileSystem().forEachDirectory( "textures/", TextureGroupsAddDirectoryCaller( groups ) );
1427 }
1428
1429 GlobalShaderSystem().foreachShaderName( TextureGroupsAddShaderCaller( groups ) );
1430 }
1431
1432 return groups;
1433 }
1434
TextureBrowser_constructTreeStore()1435 void TextureBrowser_constructTreeStore(){
1436 TextureGroups groups = TextureGroups_constructTreeView();
1437 GtkTreeStore* store = gtk_tree_store_new( 1, G_TYPE_STRING );
1438 TextureGroups_constructTreeModel( groups, store );
1439 std::set<CopiedString>::iterator iter;
1440
1441 GtkTreeModel* model = GTK_TREE_MODEL( store );
1442
1443 gtk_tree_view_set_model( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), model );
1444
1445 g_object_unref( G_OBJECT( store ) );
1446 }
1447
TextureBrowser_constructTreeStoreTags()1448 void TextureBrowser_constructTreeStoreTags(){
1449 TextureGroups groups;
1450 GtkTreeStore* store = gtk_tree_store_new( 1, G_TYPE_STRING );
1451 GtkTreeModel* model = GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list );
1452
1453 gtk_tree_view_set_model( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), model );
1454
1455 g_object_unref( G_OBJECT( store ) );
1456 }
1457
TreeView_onRowActivated(GtkTreeView * treeview,GtkTreePath * path,GtkTreeViewColumn * col,gpointer userdata)1458 void TreeView_onRowActivated( GtkTreeView* treeview, GtkTreePath* path, GtkTreeViewColumn* col, gpointer userdata ){
1459 GtkTreeIter iter;
1460
1461 GtkTreeModel* model = gtk_tree_view_get_model( GTK_TREE_VIEW( treeview ) );
1462
1463 if ( gtk_tree_model_get_iter( model, &iter, path ) ) {
1464 gchar dirName[1024];
1465
1466 gchar* buffer;
1467 gtk_tree_model_get( model, &iter, 0, &buffer, -1 );
1468 strcpy( dirName, buffer );
1469 g_free( buffer );
1470
1471 g_TextureBrowser.m_searchedTags = false;
1472
1473 if ( !TextureBrowser_showWads() ) {
1474 strcat( dirName, "/" );
1475 }
1476
1477 ScopeDisableScreenUpdates disableScreenUpdates( dirName, "Loading Textures" );
1478 TextureBrowser_ShowDirectory( GlobalTextureBrowser(), dirName );
1479 TextureBrowser_queueDraw( GlobalTextureBrowser() );
1480 }
1481 }
1482
TextureBrowser_createTreeViewTree()1483 void TextureBrowser_createTreeViewTree(){
1484 GtkCellRenderer* renderer;
1485 g_TextureBrowser.m_treeViewTree = GTK_WIDGET( gtk_tree_view_new() );
1486 gtk_tree_view_set_enable_search( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), FALSE );
1487
1488 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), FALSE );
1489 g_signal_connect( g_TextureBrowser.m_treeViewTree, "row-activated", (GCallback) TreeView_onRowActivated, NULL );
1490
1491 renderer = gtk_cell_renderer_text_new();
1492 gtk_tree_view_insert_column_with_attributes( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), -1, "", renderer, "text", 0, NULL );
1493
1494 TextureBrowser_constructTreeStore();
1495 }
1496
1497 void TextureBrowser_addTag();
1498 void TextureBrowser_renameTag();
1499 void TextureBrowser_deleteTag();
1500
TextureBrowser_createContextMenu(GtkWidget * treeview,GdkEventButton * event)1501 void TextureBrowser_createContextMenu( GtkWidget *treeview, GdkEventButton *event ){
1502 GtkWidget* menu = gtk_menu_new();
1503
1504 GtkWidget* menuitem = gtk_menu_item_new_with_label( "Add tag" );
1505 g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_addTag, treeview );
1506 gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1507
1508 menuitem = gtk_menu_item_new_with_label( "Rename tag" );
1509 g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_renameTag, treeview );
1510 gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1511
1512 menuitem = gtk_menu_item_new_with_label( "Delete tag" );
1513 g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_deleteTag, treeview );
1514 gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1515
1516 gtk_widget_show_all( menu );
1517
1518 gtk_menu_popup( GTK_MENU( menu ), NULL, NULL, NULL, NULL,
1519 ( event != NULL ) ? event->button : 0,
1520 gdk_event_get_time( (GdkEvent*)event ) );
1521 }
1522
TreeViewTags_onButtonPressed(GtkWidget * treeview,GdkEventButton * event)1523 gboolean TreeViewTags_onButtonPressed( GtkWidget *treeview, GdkEventButton *event ){
1524 if ( event->type == GDK_BUTTON_PRESS && event->button == 3 ) {
1525 GtkTreePath *path;
1526 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( treeview ) );
1527
1528 if ( gtk_tree_view_get_path_at_pos( GTK_TREE_VIEW( treeview ), event->x, event->y, &path, NULL, NULL, NULL ) ) {
1529 gtk_tree_selection_unselect_all( selection );
1530 gtk_tree_selection_select_path( selection, path );
1531 gtk_tree_path_free( path );
1532 }
1533
1534 TextureBrowser_createContextMenu( treeview, event );
1535 return TRUE;
1536 }
1537 return FALSE;
1538 }
1539
TextureBrowser_createTreeViewTags()1540 void TextureBrowser_createTreeViewTags(){
1541 GtkCellRenderer* renderer;
1542 g_TextureBrowser.m_treeViewTags = GTK_WIDGET( gtk_tree_view_new() );
1543 gtk_tree_view_set_enable_search( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), FALSE );
1544
1545 g_signal_connect( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), "button-press-event", (GCallback)TreeViewTags_onButtonPressed, NULL );
1546
1547 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), FALSE );
1548
1549 renderer = gtk_cell_renderer_text_new();
1550 gtk_tree_view_insert_column_with_attributes( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), -1, "", renderer, "text", 0, NULL );
1551
1552 TextureBrowser_constructTreeStoreTags();
1553 }
1554
TextureBrowser_constructViewMenu(GtkMenu * menu)1555 GtkMenuItem* TextureBrowser_constructViewMenu( GtkMenu* menu ){
1556 GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic( "_View" );
1557
1558 if ( g_Layout_enableDetachableMenus.m_value ) {
1559 menu_tearoff( menu );
1560 }
1561
1562 create_check_menu_item_with_mnemonic( menu, "Hide _Unused", "ShowInUse" );
1563 if ( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1564 create_check_menu_item_with_mnemonic( menu, "Hide Image Missing", "FilterNotex" );
1565 }
1566 menu_separator( menu );
1567
1568 create_menu_item_with_mnemonic( menu, "Show All", "ShowAllTextures" );
1569
1570 // we always want to show shaders but don't want a "Show Shaders" menu for doom3 and .wad file games
1571 if ( g_pGameDescription->mGameType == "doom3" || !string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1572 g_TextureBrowser.m_showShaders = true;
1573 }
1574 else
1575 {
1576 create_check_menu_item_with_mnemonic( menu, "Show shaders", "ToggleShowShaders" );
1577 }
1578
1579 if ( g_pGameDescription->mGameType != "doom3" && string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1580 create_check_menu_item_with_mnemonic( menu, "Shaders Only", "ToggleShowShaderlistOnly" );
1581 }
1582 if ( g_TextureBrowser.m_tags ) {
1583 create_menu_item_with_mnemonic( menu, "Show Untagged", "ShowUntagged" );
1584 }
1585
1586 create_check_menu_item_with_mnemonic( menu, "Fixed Size", "FixedSize" );
1587
1588 if ( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1589 menu_separator( menu );
1590 g_TextureBrowser.m_shader_info_item = GTK_WIDGET( create_menu_item_with_mnemonic( menu, "Shader Info", "ShaderInfo" ) );
1591 gtk_widget_set_sensitive( g_TextureBrowser.m_shader_info_item, FALSE );
1592 }
1593
1594 return textures_menu_item;
1595 }
1596
TextureBrowser_constructToolsMenu(GtkMenu * menu)1597 GtkMenuItem* TextureBrowser_constructToolsMenu( GtkMenu* menu ){
1598 GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic( "_Tools" );
1599
1600 if ( g_Layout_enableDetachableMenus.m_value ) {
1601 menu_tearoff( menu );
1602 }
1603
1604 create_menu_item_with_mnemonic( menu, "Flush & Reload Shaders", "RefreshShaders" );
1605 create_menu_item_with_mnemonic( menu, "Find / Replace...", "FindReplaceTextures" );
1606
1607 return textures_menu_item;
1608 }
1609
TextureBrowser_constructTagsMenu(GtkMenu * menu)1610 GtkMenuItem* TextureBrowser_constructTagsMenu( GtkMenu* menu ){
1611 GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic( "T_ags" );
1612
1613 if ( g_Layout_enableDetachableMenus.m_value ) {
1614 menu_tearoff( menu );
1615 }
1616
1617 create_menu_item_with_mnemonic( menu, "Add tag", "AddTag" );
1618 create_menu_item_with_mnemonic( menu, "Rename tag", "RenameTag" );
1619 create_menu_item_with_mnemonic( menu, "Delete tag", "DeleteTag" );
1620 menu_separator( menu );
1621 create_menu_item_with_mnemonic( menu, "Copy tags from selected", "CopyTag" );
1622 create_menu_item_with_mnemonic( menu, "Paste tags to selected", "PasteTag" );
1623
1624 return textures_menu_item;
1625 }
1626
TextureBrowser_tagMoveHelper(GtkTreeModel * model,GtkTreePath * path,GtkTreeIter * iter,GSList ** selected)1627 gboolean TextureBrowser_tagMoveHelper( GtkTreeModel* model, GtkTreePath* path, GtkTreeIter* iter, GSList** selected ){
1628 g_assert( selected != NULL );
1629
1630 GtkTreeRowReference* rowref = gtk_tree_row_reference_new( model, path );
1631 *selected = g_slist_append( *selected, rowref );
1632
1633 return FALSE;
1634 }
1635
TextureBrowser_assignTags()1636 void TextureBrowser_assignTags(){
1637 GSList* selected = NULL;
1638 GSList* node;
1639 gchar* tag_assigned;
1640
1641 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
1642
1643 gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1644
1645 if ( selected != NULL ) {
1646 for ( node = selected; node != NULL; node = node->next )
1647 {
1648 GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1649
1650 if ( path ) {
1651 GtkTreeIter iter;
1652
1653 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ), &iter, path ) ) {
1654 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ), &iter, TAG_COLUMN, &tag_assigned, -1 );
1655 if ( !TagBuilder.CheckShaderTag( g_TextureBrowser.shader.c_str() ) ) {
1656 // create a custom shader/texture entry
1657 IShader* ishader = QERApp_Shader_ForName( g_TextureBrowser.shader.c_str() );
1658 CopiedString filename = ishader->getShaderFileName();
1659
1660 if ( filename.empty() ) {
1661 // it's a texture
1662 TagBuilder.AddShaderNode( g_TextureBrowser.shader.c_str(), CUSTOM, TEXTURE );
1663 }
1664 else {
1665 // it's a shader
1666 TagBuilder.AddShaderNode( g_TextureBrowser.shader.c_str(), CUSTOM, SHADER );
1667 }
1668 ishader->DecRef();
1669 }
1670 TagBuilder.AddShaderTag( g_TextureBrowser.shader.c_str(), (char*)tag_assigned, TAG );
1671
1672 gtk_list_store_remove( g_TextureBrowser.m_available_store, &iter );
1673 gtk_list_store_append( g_TextureBrowser.m_assigned_store, &iter );
1674 gtk_list_store_set( g_TextureBrowser.m_assigned_store, &iter, TAG_COLUMN, (char*)tag_assigned, -1 );
1675 }
1676 }
1677 }
1678
1679 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1680
1681 // Save changes
1682 TagBuilder.SaveXmlDoc();
1683 }
1684 g_slist_free( selected );
1685 }
1686
TextureBrowser_removeTags()1687 void TextureBrowser_removeTags(){
1688 GSList* selected = NULL;
1689 GSList* node;
1690 gchar* tag;
1691
1692 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ) );
1693
1694 gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1695
1696 if ( selected != NULL ) {
1697 for ( node = selected; node != NULL; node = node->next )
1698 {
1699 GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1700
1701 if ( path ) {
1702 GtkTreeIter iter;
1703
1704 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ), &iter, path ) ) {
1705 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ), &iter, TAG_COLUMN, &tag, -1 );
1706 TagBuilder.DeleteShaderTag( g_TextureBrowser.shader.c_str(), tag );
1707 gtk_list_store_remove( g_TextureBrowser.m_assigned_store, &iter );
1708 }
1709 }
1710 }
1711
1712 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1713
1714 // Update the "available tags list"
1715 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
1716
1717 // Save changes
1718 TagBuilder.SaveXmlDoc();
1719 }
1720 g_slist_free( selected );
1721 }
1722
TextureBrowser_buildTagList()1723 void TextureBrowser_buildTagList(){
1724 GtkTreeIter treeIter;
1725 gtk_list_store_clear( g_TextureBrowser.m_all_tags_list );
1726
1727 std::set<CopiedString>::iterator iter;
1728
1729 for ( iter = g_TextureBrowser.m_all_tags.begin(); iter != g_TextureBrowser.m_all_tags.end(); ++iter )
1730 {
1731 gtk_list_store_append( g_TextureBrowser.m_all_tags_list, &treeIter );
1732 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &treeIter, TAG_COLUMN, ( *iter ).c_str(), -1 );
1733 }
1734 }
1735
TextureBrowser_searchTags()1736 void TextureBrowser_searchTags(){
1737 GSList* selected = NULL;
1738 GSList* node;
1739 gchar* tag;
1740 char buffer[256];
1741 char tags_searched[256];
1742
1743 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
1744
1745 gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1746
1747 if ( selected != NULL ) {
1748 strcpy( buffer, "/root/*/*[tag='" );
1749 strcpy( tags_searched, "[TAGS] " );
1750
1751 for ( node = selected; node != NULL; node = node->next )
1752 {
1753 GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1754
1755 if ( path ) {
1756 GtkTreeIter iter;
1757
1758 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iter, path ) ) {
1759 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iter, TAG_COLUMN, &tag, -1 );
1760
1761 strcat( buffer, tag );
1762 strcat( tags_searched, tag );
1763 if ( node != g_slist_last( node ) ) {
1764 strcat( buffer, "' and tag='" );
1765 strcat( tags_searched, ", " );
1766 }
1767 }
1768 }
1769 }
1770
1771 strcat( buffer, "']" );
1772
1773 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1774
1775 g_TextureBrowser.m_found_shaders.clear(); // delete old list
1776 TagBuilder.TagSearch( buffer, g_TextureBrowser.m_found_shaders );
1777
1778 if ( !g_TextureBrowser.m_found_shaders.empty() ) { // found something
1779 size_t shaders_found = g_TextureBrowser.m_found_shaders.size();
1780
1781 globalOutputStream() << "Found " << (unsigned int)shaders_found << " textures and shaders with " << tags_searched << "\n";
1782 ScopeDisableScreenUpdates disableScreenUpdates( "Searching...", "Loading Textures" );
1783
1784 std::set<CopiedString>::iterator iter;
1785
1786 for ( iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++ )
1787 {
1788 std::string path = ( *iter ).c_str();
1789 size_t pos = path.find_last_of( "/", path.size() );
1790 std::string name = path.substr( pos + 1, path.size() );
1791 path = path.substr( 0, pos + 1 );
1792 TextureDirectory_loadTexture( path.c_str(), name.c_str() );
1793 }
1794 }
1795 g_TextureBrowser.m_searchedTags = true;
1796 g_TextureBrowser_currentDirectory = tags_searched;
1797
1798 g_TextureBrowser.m_nTotalHeight = 0;
1799 TextureBrowser_setOriginY( g_TextureBrowser, 0 );
1800 TextureBrowser_heightChanged( g_TextureBrowser );
1801 TextureBrowser_updateTitle();
1802 }
1803 g_slist_free( selected );
1804 }
1805
TextureBrowser_toggleSearchButton()1806 void TextureBrowser_toggleSearchButton(){
1807 gint page = gtk_notebook_get_current_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ) );
1808
1809 if ( page == 0 ) { // tag page
1810 gtk_widget_show_all( g_TextureBrowser.m_search_button );
1811 }
1812 else {
1813 gtk_widget_hide_all( g_TextureBrowser.m_search_button );
1814 }
1815 }
1816
TextureBrowser_constructTagNotebook()1817 void TextureBrowser_constructTagNotebook(){
1818 g_TextureBrowser.m_tag_notebook = gtk_notebook_new();
1819 GtkWidget* labelTags = gtk_label_new( "Tags" );
1820 GtkWidget* labelTextures = gtk_label_new( "Textures" );
1821
1822 gtk_notebook_append_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ), g_TextureBrowser.m_scr_win_tree, labelTextures );
1823 gtk_notebook_append_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ), g_TextureBrowser.m_scr_win_tags, labelTags );
1824
1825 g_signal_connect( G_OBJECT( g_TextureBrowser.m_tag_notebook ), "switch-page", G_CALLBACK( TextureBrowser_toggleSearchButton ), NULL );
1826
1827 gtk_widget_show_all( g_TextureBrowser.m_tag_notebook );
1828 }
1829
TextureBrowser_constructSearchButton()1830 void TextureBrowser_constructSearchButton(){
1831 GtkTooltips* tooltips = gtk_tooltips_new();
1832
1833 GtkWidget* image = gtk_image_new_from_stock( GTK_STOCK_FIND, GTK_ICON_SIZE_SMALL_TOOLBAR );
1834 g_TextureBrowser.m_search_button = gtk_button_new();
1835 g_signal_connect( G_OBJECT( g_TextureBrowser.m_search_button ), "clicked", G_CALLBACK( TextureBrowser_searchTags ), NULL );
1836 gtk_tooltips_set_tip( GTK_TOOLTIPS( tooltips ), g_TextureBrowser.m_search_button, "Search with selected tags", "Search with selected tags" );
1837 gtk_container_add( GTK_CONTAINER( g_TextureBrowser.m_search_button ), image );
1838 }
1839
TextureBrowser_checkTagFile()1840 void TextureBrowser_checkTagFile(){
1841 const char SHADERTAG_FILE[] = "shadertags.xml";
1842 CopiedString default_filename, rc_filename;
1843 StringOutputStream stream( 256 );
1844
1845 stream << LocalRcPath_get();
1846 stream << SHADERTAG_FILE;
1847 rc_filename = stream.c_str();
1848
1849 if ( file_exists( rc_filename.c_str() ) ) {
1850 g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc( rc_filename.c_str() );
1851
1852 if ( g_TextureBrowser.m_tags ) {
1853 globalOutputStream() << "Loading tag file " << rc_filename.c_str() << ".\n";
1854 }
1855 }
1856 else
1857 {
1858 // load default tagfile
1859 stream.clear();
1860 stream << g_pGameDescription->mGameToolsPath.c_str();
1861 stream << SHADERTAG_FILE;
1862 default_filename = stream.c_str();
1863
1864 if ( file_exists( default_filename.c_str() ) ) {
1865 g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc( default_filename.c_str(), rc_filename.c_str() );
1866
1867 if ( g_TextureBrowser.m_tags ) {
1868 globalOutputStream() << "Loading default tag file " << default_filename.c_str() << ".\n";
1869 }
1870 }
1871 else
1872 {
1873 globalErrorStream() << "Unable to find default tag file " << default_filename.c_str() << ". No tag support.\n";
1874 }
1875 }
1876 }
1877
TextureBrowser_SetNotex()1878 void TextureBrowser_SetNotex(){
1879 StringOutputStream name( 256 );
1880 name << GlobalRadiant().getAppPath() << "bitmaps/notex.png";
1881 g_notex = name.c_str();
1882
1883 name.clear();
1884 name << GlobalRadiant().getAppPath() << "bitmaps/shadernotex.png";
1885 g_shadernotex = name.c_str();
1886 }
1887
TextureBrowser_constructWindow(GtkWindow * toplevel)1888 GtkWidget* TextureBrowser_constructWindow( GtkWindow* toplevel ){
1889 // The gl_widget and the tag assignment frame should be packed into a GtkVPaned with the slider
1890 // position stored in local.pref. gtk_paned_get_position() and gtk_paned_set_position() don't
1891 // seem to work in gtk 2.4 and the arrow buttons don't handle GTK_FILL, so here's another thing
1892 // for the "once-the-gtk-libs-are-updated-TODO-list" :x
1893
1894 TextureBrowser_checkTagFile();
1895 TextureBrowser_SetNotex();
1896
1897 GlobalShaderSystem().setActiveShadersChangedNotify( ReferenceCaller<TextureBrowser, TextureBrowser_activeShadersChanged>( g_TextureBrowser ) );
1898
1899 g_TextureBrowser.m_parent = toplevel;
1900
1901 GtkWidget* table = gtk_table_new( 3, 3, FALSE );
1902 GtkWidget* frame_table = NULL;
1903 GtkWidget* vbox = gtk_vbox_new( FALSE, 0 );
1904 gtk_table_attach( GTK_TABLE( table ), vbox, 0, 1, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
1905 gtk_widget_show( vbox );
1906
1907 GtkWidget* menu_bar;
1908
1909 { // menu bar
1910 menu_bar = gtk_menu_bar_new();
1911 GtkWidget* menu_view = gtk_menu_new();
1912 GtkWidget* view_item = (GtkWidget*)TextureBrowser_constructViewMenu( GTK_MENU( menu_view ) );
1913 gtk_menu_item_set_submenu( GTK_MENU_ITEM( view_item ), menu_view );
1914 gtk_menu_bar_append( GTK_MENU_BAR( menu_bar ), view_item );
1915
1916 GtkWidget* menu_tools = gtk_menu_new();
1917 GtkWidget* tools_item = (GtkWidget*)TextureBrowser_constructToolsMenu( GTK_MENU( menu_tools ) );
1918 gtk_menu_item_set_submenu( GTK_MENU_ITEM( tools_item ), menu_tools );
1919 gtk_menu_bar_append( GTK_MENU_BAR( menu_bar ), tools_item );
1920
1921 gtk_table_attach( GTK_TABLE( table ), menu_bar, 0, 3, 0, 1, GTK_FILL, GTK_SHRINK, 0, 0 );
1922 gtk_widget_show( menu_bar );
1923 }
1924 { // Texture TreeView
1925 g_TextureBrowser.m_scr_win_tree = gtk_scrolled_window_new( NULL, NULL );
1926 gtk_container_set_border_width( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tree ), 0 );
1927
1928 // vertical only scrolling for treeview
1929 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tree ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
1930
1931 gtk_widget_show( g_TextureBrowser.m_scr_win_tree );
1932
1933 TextureBrowser_createTreeViewTree();
1934
1935 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tree ), GTK_WIDGET( g_TextureBrowser.m_treeViewTree ) );
1936 gtk_widget_show( GTK_WIDGET( g_TextureBrowser.m_treeViewTree ) );
1937 }
1938 { // gl_widget scrollbar
1939 GtkWidget* w = gtk_vscrollbar_new( GTK_ADJUSTMENT( gtk_adjustment_new( 0,0,0,1,1,0 ) ) );
1940 gtk_table_attach( GTK_TABLE( table ), w, 2, 3, 1, 2, GTK_SHRINK, GTK_FILL, 0, 0 );
1941 gtk_widget_show( w );
1942 g_TextureBrowser.m_texture_scroll = w;
1943
1944 GtkAdjustment *vadjustment = gtk_range_get_adjustment( GTK_RANGE( g_TextureBrowser.m_texture_scroll ) );
1945 g_signal_connect( G_OBJECT( vadjustment ), "value_changed", G_CALLBACK( TextureBrowser_verticalScroll ), &g_TextureBrowser );
1946
1947 widget_set_visible( g_TextureBrowser.m_texture_scroll, g_TextureBrowser.m_showTextureScrollbar );
1948 }
1949 { // gl_widget
1950 g_TextureBrowser.m_gl_widget = glwidget_new( FALSE );
1951 gtk_widget_ref( g_TextureBrowser.m_gl_widget );
1952
1953 gtk_widget_set_events( g_TextureBrowser.m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK );
1954 GTK_WIDGET_SET_FLAGS( g_TextureBrowser.m_gl_widget, GTK_CAN_FOCUS );
1955
1956 gtk_table_attach_defaults( GTK_TABLE( table ), g_TextureBrowser.m_gl_widget, 1, 2, 1, 2 );
1957 gtk_widget_show( g_TextureBrowser.m_gl_widget );
1958
1959 g_TextureBrowser.m_sizeHandler = g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "size_allocate", G_CALLBACK( TextureBrowser_size_allocate ), &g_TextureBrowser );
1960 g_TextureBrowser.m_exposeHandler = g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "expose_event", G_CALLBACK( TextureBrowser_expose ), &g_TextureBrowser );
1961
1962 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "button_press_event", G_CALLBACK( TextureBrowser_button_press ), &g_TextureBrowser );
1963 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "button_release_event", G_CALLBACK( TextureBrowser_button_release ), &g_TextureBrowser );
1964 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "motion_notify_event", G_CALLBACK( TextureBrowser_motion ), &g_TextureBrowser );
1965 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "scroll_event", G_CALLBACK( TextureBrowser_scroll ), &g_TextureBrowser );
1966 }
1967
1968 // tag stuff
1969 if ( g_TextureBrowser.m_tags ) {
1970 { // fill tag GtkListStore
1971 g_TextureBrowser.m_all_tags_list = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
1972 GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_all_tags_list );
1973 gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
1974
1975 TagBuilder.GetAllTags( g_TextureBrowser.m_all_tags );
1976 TextureBrowser_buildTagList();
1977 }
1978 { // tag menu bar
1979 GtkWidget* menu_tags = gtk_menu_new();
1980 GtkWidget* tags_item = (GtkWidget*)TextureBrowser_constructTagsMenu( GTK_MENU( menu_tags ) );
1981 gtk_menu_item_set_submenu( GTK_MENU_ITEM( tags_item ), menu_tags );
1982 gtk_menu_bar_append( GTK_MENU_BAR( menu_bar ), tags_item );
1983 }
1984 { // Tag TreeView
1985 g_TextureBrowser.m_scr_win_tags = gtk_scrolled_window_new( NULL, NULL );
1986 gtk_container_set_border_width( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tags ), 0 );
1987
1988 // vertical only scrolling for treeview
1989 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tags ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
1990
1991 TextureBrowser_createTreeViewTags();
1992
1993 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
1994 gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
1995
1996 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tags ), GTK_WIDGET( g_TextureBrowser.m_treeViewTags ) );
1997 gtk_widget_show( GTK_WIDGET( g_TextureBrowser.m_treeViewTags ) );
1998 }
1999 { // Texture/Tag notebook
2000 TextureBrowser_constructTagNotebook();
2001 gtk_box_pack_start( GTK_BOX( vbox ), g_TextureBrowser.m_tag_notebook, TRUE, TRUE, 0 );
2002 }
2003 { // Tag search button
2004 TextureBrowser_constructSearchButton();
2005 gtk_box_pack_end( GTK_BOX( vbox ), g_TextureBrowser.m_search_button, FALSE, FALSE, 0 );
2006 }
2007 { // Tag frame
2008 frame_table = gtk_table_new( 3, 3, FALSE );
2009
2010 g_TextureBrowser.m_tag_frame = gtk_frame_new( "Tag assignment" );
2011 gtk_frame_set_label_align( GTK_FRAME( g_TextureBrowser.m_tag_frame ), 0.5, 0.5 );
2012 gtk_frame_set_shadow_type( GTK_FRAME( g_TextureBrowser.m_tag_frame ), GTK_SHADOW_NONE );
2013
2014 gtk_table_attach( GTK_TABLE( table ), g_TextureBrowser.m_tag_frame, 1, 3, 2, 3, GTK_FILL, GTK_SHRINK, 0, 0 );
2015
2016 gtk_widget_show( frame_table );
2017
2018 gtk_container_add( GTK_CONTAINER( g_TextureBrowser.m_tag_frame ), frame_table );
2019 }
2020 { // assigned tag list
2021 GtkWidget* scrolled_win = gtk_scrolled_window_new( NULL, NULL );
2022 gtk_container_set_border_width( GTK_CONTAINER( scrolled_win ), 0 );
2023 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2024
2025 g_TextureBrowser.m_assigned_store = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
2026
2027 GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_assigned_store );
2028 gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2029
2030 GtkCellRenderer* renderer = gtk_cell_renderer_text_new();
2031
2032 g_TextureBrowser.m_assigned_tree = gtk_tree_view_new_with_model( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ) );
2033 g_object_unref( G_OBJECT( g_TextureBrowser.m_assigned_store ) );
2034 g_signal_connect( g_TextureBrowser.m_assigned_tree, "row-activated", (GCallback) TextureBrowser_removeTags, NULL );
2035 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ), FALSE );
2036
2037 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ) );
2038 gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2039
2040 GtkTreeViewColumn* column = gtk_tree_view_column_new_with_attributes( "", renderer, "text", TAG_COLUMN, NULL );
2041 gtk_tree_view_append_column( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ), column );
2042 gtk_widget_show( g_TextureBrowser.m_assigned_tree );
2043
2044 gtk_widget_show( scrolled_win );
2045 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_WIDGET( g_TextureBrowser.m_assigned_tree ) );
2046
2047 gtk_table_attach( GTK_TABLE( frame_table ), scrolled_win, 0, 1, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
2048 }
2049 { // available tag list
2050 GtkWidget* scrolled_win = gtk_scrolled_window_new( NULL, NULL );
2051 gtk_container_set_border_width( GTK_CONTAINER( scrolled_win ), 0 );
2052 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2053
2054 g_TextureBrowser.m_available_store = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
2055 GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_available_store );
2056 gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2057
2058 GtkCellRenderer* renderer = gtk_cell_renderer_text_new();
2059
2060 g_TextureBrowser.m_available_tree = gtk_tree_view_new_with_model( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ) );
2061 g_object_unref( G_OBJECT( g_TextureBrowser.m_available_store ) );
2062 g_signal_connect( g_TextureBrowser.m_available_tree, "row-activated", (GCallback) TextureBrowser_assignTags, NULL );
2063 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ), FALSE );
2064
2065 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
2066 gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2067
2068 GtkTreeViewColumn* column = gtk_tree_view_column_new_with_attributes( "", renderer, "text", TAG_COLUMN, NULL );
2069 gtk_tree_view_append_column( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ), column );
2070 gtk_widget_show( g_TextureBrowser.m_available_tree );
2071
2072 gtk_widget_show( scrolled_win );
2073 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_WIDGET( g_TextureBrowser.m_available_tree ) );
2074
2075 gtk_table_attach( GTK_TABLE( frame_table ), scrolled_win, 2, 3, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
2076 }
2077 { // tag arrow buttons
2078 GtkWidget* m_btn_left = gtk_button_new();
2079 GtkWidget* m_btn_right = gtk_button_new();
2080 GtkWidget* m_arrow_left = gtk_arrow_new( GTK_ARROW_LEFT, GTK_SHADOW_OUT );
2081 GtkWidget* m_arrow_right = gtk_arrow_new( GTK_ARROW_RIGHT, GTK_SHADOW_OUT );
2082 gtk_container_add( GTK_CONTAINER( m_btn_left ), m_arrow_left );
2083 gtk_container_add( GTK_CONTAINER( m_btn_right ), m_arrow_right );
2084
2085 // workaround. the size of the tag frame depends of the requested size of the arrow buttons.
2086 gtk_widget_set_size_request( m_arrow_left, -1, 68 );
2087 gtk_widget_set_size_request( m_arrow_right, -1, 68 );
2088
2089 gtk_table_attach( GTK_TABLE( frame_table ), m_btn_left, 1, 2, 1, 2, GTK_SHRINK, GTK_EXPAND, 0, 0 );
2090 gtk_table_attach( GTK_TABLE( frame_table ), m_btn_right, 1, 2, 2, 3, GTK_SHRINK, GTK_EXPAND, 0, 0 );
2091
2092 g_signal_connect( G_OBJECT( m_btn_left ), "clicked", G_CALLBACK( TextureBrowser_assignTags ), NULL );
2093 g_signal_connect( G_OBJECT( m_btn_right ), "clicked", G_CALLBACK( TextureBrowser_removeTags ), NULL );
2094
2095 gtk_widget_show( m_btn_left );
2096 gtk_widget_show( m_btn_right );
2097 gtk_widget_show( m_arrow_left );
2098 gtk_widget_show( m_arrow_right );
2099 }
2100 { // tag fram labels
2101 GtkWidget* m_lbl_assigned = gtk_label_new( "Assigned" );
2102 GtkWidget* m_lbl_unassigned = gtk_label_new( "Available" );
2103
2104 gtk_table_attach( GTK_TABLE( frame_table ), m_lbl_assigned, 0, 1, 0, 1, GTK_EXPAND, GTK_SHRINK, 0, 0 );
2105 gtk_table_attach( GTK_TABLE( frame_table ), m_lbl_unassigned, 2, 3, 0, 1, GTK_EXPAND, GTK_SHRINK, 0, 0 );
2106
2107 gtk_widget_show( m_lbl_assigned );
2108 gtk_widget_show( m_lbl_unassigned );
2109 }
2110 }
2111 else { // no tag support, show the texture tree only
2112 gtk_box_pack_start( GTK_BOX( vbox ), g_TextureBrowser.m_scr_win_tree, TRUE, TRUE, 0 );
2113 }
2114
2115 // TODO do we need this?
2116 //gtk_container_set_focus_chain(GTK_CONTAINER(hbox_table), NULL);
2117
2118 return table;
2119 }
2120
TextureBrowser_destroyWindow()2121 void TextureBrowser_destroyWindow(){
2122 GlobalShaderSystem().setActiveShadersChangedNotify( Callback() );
2123
2124 g_signal_handler_disconnect( G_OBJECT( g_TextureBrowser.m_gl_widget ), g_TextureBrowser.m_sizeHandler );
2125 g_signal_handler_disconnect( G_OBJECT( g_TextureBrowser.m_gl_widget ), g_TextureBrowser.m_exposeHandler );
2126
2127 gtk_widget_unref( g_TextureBrowser.m_gl_widget );
2128 }
2129
TextureBrowser_getBackgroundColour(TextureBrowser & textureBrowser)2130 const Vector3& TextureBrowser_getBackgroundColour( TextureBrowser& textureBrowser ){
2131 return textureBrowser.color_textureback;
2132 }
2133
TextureBrowser_setBackgroundColour(TextureBrowser & textureBrowser,const Vector3 & colour)2134 void TextureBrowser_setBackgroundColour( TextureBrowser& textureBrowser, const Vector3& colour ){
2135 textureBrowser.color_textureback = colour;
2136 TextureBrowser_queueDraw( textureBrowser );
2137 }
2138
TextureBrowser_selectionHelper(GtkTreeModel * model,GtkTreePath * path,GtkTreeIter * iter,GSList ** selected)2139 void TextureBrowser_selectionHelper( GtkTreeModel* model, GtkTreePath* path, GtkTreeIter* iter, GSList** selected ){
2140 g_assert( selected != NULL );
2141
2142 gchar* name;
2143 gtk_tree_model_get( model, iter, TAG_COLUMN, &name, -1 );
2144 *selected = g_slist_append( *selected, name );
2145 }
2146
TextureBrowser_shaderInfo()2147 void TextureBrowser_shaderInfo(){
2148 const char* name = TextureBrowser_GetSelectedShader( g_TextureBrowser );
2149 IShader* shader = QERApp_Shader_ForName( name );
2150
2151 DoShaderInfoDlg( name, shader->getShaderFileName(), "Shader Info" );
2152
2153 shader->DecRef();
2154 }
2155
TextureBrowser_addTag()2156 void TextureBrowser_addTag(){
2157 CopiedString tag;
2158
2159 EMessageBoxReturn result = DoShaderTagDlg( &tag, "Add shader tag" );
2160
2161 if ( result == eIDOK && !tag.empty() ) {
2162 GtkTreeIter iter, iter2;
2163 g_TextureBrowser.m_all_tags.insert( tag.c_str() );
2164 gtk_list_store_append( g_TextureBrowser.m_available_store, &iter );
2165 gtk_list_store_set( g_TextureBrowser.m_available_store, &iter, TAG_COLUMN, tag.c_str(), -1 );
2166
2167 // Select the currently added tag in the available list
2168 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
2169 gtk_tree_selection_select_iter( selection, &iter );
2170
2171 gtk_list_store_append( g_TextureBrowser.m_all_tags_list, &iter2 );
2172 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &iter2, TAG_COLUMN, tag.c_str(), -1 );
2173 }
2174 }
2175
TextureBrowser_renameTag()2176 void TextureBrowser_renameTag(){
2177 /* WORKAROUND: The tag treeview is set to GTK_SELECTION_MULTIPLE. Because
2178 gtk_tree_selection_get_selected() doesn't work with GTK_SELECTION_MULTIPLE,
2179 we need to count the number of selected rows first and use
2180 gtk_tree_selection_selected_foreach() then to go through the list of selected
2181 rows (which always containins a single row).
2182 */
2183
2184 GSList* selected = NULL;
2185
2186 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2187 gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected );
2188
2189 if ( g_slist_length( selected ) == 1 ) { // we only rename a single tag
2190 CopiedString newTag;
2191 EMessageBoxReturn result = DoShaderTagDlg( &newTag, "Rename shader tag" );
2192
2193 if ( result == eIDOK && !newTag.empty() ) {
2194 GtkTreeIter iterList;
2195 gchar* rowTag;
2196 gchar* oldTag = (char*)selected->data;
2197
2198 bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList ) != 0;
2199
2200 while ( row )
2201 {
2202 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList, TAG_COLUMN, &rowTag, -1 );
2203
2204 if ( strcmp( rowTag, oldTag ) == 0 ) {
2205 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &iterList, TAG_COLUMN, newTag.c_str(), -1 );
2206 }
2207 row = gtk_tree_model_iter_next( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList ) != 0;
2208 }
2209
2210 TagBuilder.RenameShaderTag( oldTag, newTag.c_str() );
2211
2212 g_TextureBrowser.m_all_tags.erase( (CopiedString)oldTag );
2213 g_TextureBrowser.m_all_tags.insert( newTag );
2214
2215 BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser );
2216 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2217 }
2218 }
2219 else
2220 {
2221 gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Select a single tag for renaming." );
2222 }
2223 }
2224
TextureBrowser_deleteTag()2225 void TextureBrowser_deleteTag(){
2226 GSList* selected = NULL;
2227
2228 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2229 gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected );
2230
2231 if ( g_slist_length( selected ) == 1 ) { // we only delete a single tag
2232 EMessageBoxReturn result = gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Are you sure you want to delete the selected tag?", "Delete Tag", eMB_YESNO, eMB_ICONQUESTION );
2233
2234 if ( result == eIDYES ) {
2235 GtkTreeIter iterSelected;
2236 gchar *rowTag;
2237
2238 gchar* tagSelected = (char*)selected->data;
2239
2240 bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected ) != 0;
2241
2242 while ( row )
2243 {
2244 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected, TAG_COLUMN, &rowTag, -1 );
2245
2246 if ( strcmp( rowTag, tagSelected ) == 0 ) {
2247 gtk_list_store_remove( g_TextureBrowser.m_all_tags_list, &iterSelected );
2248 break;
2249 }
2250 row = gtk_tree_model_iter_next( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected ) != 0;
2251 }
2252
2253 TagBuilder.DeleteTag( tagSelected );
2254 g_TextureBrowser.m_all_tags.erase( (CopiedString)tagSelected );
2255
2256 BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser );
2257 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2258 }
2259 }
2260 else {
2261 gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Select a single tag for deletion." );
2262 }
2263 }
2264
TextureBrowser_copyTag()2265 void TextureBrowser_copyTag(){
2266 g_TextureBrowser.m_copied_tags.clear();
2267 TagBuilder.GetShaderTags( g_TextureBrowser.shader.c_str(), g_TextureBrowser.m_copied_tags );
2268 }
2269
TextureBrowser_pasteTag()2270 void TextureBrowser_pasteTag(){
2271 IShader* ishader = QERApp_Shader_ForName( g_TextureBrowser.shader.c_str() );
2272 CopiedString shader = g_TextureBrowser.shader.c_str();
2273
2274 if ( !TagBuilder.CheckShaderTag( shader.c_str() ) ) {
2275 CopiedString shaderFile = ishader->getShaderFileName();
2276 if ( shaderFile.empty() ) {
2277 // it's a texture
2278 TagBuilder.AddShaderNode( shader.c_str(), CUSTOM, TEXTURE );
2279 }
2280 else
2281 {
2282 // it's a shader
2283 TagBuilder.AddShaderNode( shader.c_str(), CUSTOM, SHADER );
2284 }
2285
2286 for ( size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i )
2287 {
2288 TagBuilder.AddShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG );
2289 }
2290 }
2291 else
2292 {
2293 for ( size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i )
2294 {
2295 if ( !TagBuilder.CheckShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str() ) ) {
2296 // the tag doesn't exist - let's add it
2297 TagBuilder.AddShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG );
2298 }
2299 }
2300 }
2301
2302 ishader->DecRef();
2303
2304 TagBuilder.SaveXmlDoc();
2305 BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, shader.c_str(), &g_TextureBrowser );
2306 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2307 }
2308
RefreshShaders()2309 void RefreshShaders(){
2310 ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", "Loading Shaders" );
2311 GlobalShaderSystem().refresh();
2312 UpdateAllWindows();
2313 }
2314
TextureBrowser_ToggleShowShaders()2315 void TextureBrowser_ToggleShowShaders(){
2316 g_TextureBrowser.m_showShaders ^= 1;
2317 g_TextureBrowser.m_showshaders_item.update();
2318 TextureBrowser_queueDraw( g_TextureBrowser );
2319 }
2320
TextureBrowser_ToggleShowShaderListOnly()2321 void TextureBrowser_ToggleShowShaderListOnly(){
2322 g_TextureBrowser_shaderlistOnly ^= 1;
2323 g_TextureBrowser.m_showshaderlistonly_item.update();
2324
2325 TextureBrowser_constructTreeStore();
2326 }
2327
TextureBrowser_showAll()2328 void TextureBrowser_showAll(){
2329 g_TextureBrowser_currentDirectory = "";
2330 g_TextureBrowser.m_searchedTags = false;
2331 TextureBrowser_heightChanged( g_TextureBrowser );
2332 TextureBrowser_updateTitle();
2333 }
2334
TextureBrowser_showUntagged()2335 void TextureBrowser_showUntagged(){
2336 EMessageBoxReturn result = gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "WARNING! This function might need a lot of memory and time. Are you sure you want to use it?", "Show Untagged", eMB_YESNO, eMB_ICONWARNING );
2337
2338 if ( result == eIDYES ) {
2339 g_TextureBrowser.m_found_shaders.clear();
2340 TagBuilder.GetUntagged( g_TextureBrowser.m_found_shaders );
2341 std::set<CopiedString>::iterator iter;
2342
2343 ScopeDisableScreenUpdates disableScreenUpdates( "Searching untagged textures...", "Loading Textures" );
2344
2345 for ( iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++ )
2346 {
2347 std::string path = ( *iter ).c_str();
2348 size_t pos = path.find_last_of( "/", path.size() );
2349 std::string name = path.substr( pos + 1, path.size() );
2350 path = path.substr( 0, pos + 1 );
2351 TextureDirectory_loadTexture( path.c_str(), name.c_str() );
2352 globalErrorStream() << path.c_str() << name.c_str() << "\n";
2353 }
2354
2355 g_TextureBrowser_currentDirectory = "Untagged";
2356 TextureBrowser_queueDraw( GlobalTextureBrowser() );
2357 TextureBrowser_heightChanged( g_TextureBrowser );
2358 TextureBrowser_updateTitle();
2359 }
2360 }
2361
TextureBrowser_FixedSize()2362 void TextureBrowser_FixedSize(){
2363 g_TextureBrowser_fixedSize ^= 1;
2364 GlobalTextureBrowser().m_fixedsize_item.update();
2365 TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2366 }
2367
TextureBrowser_FilterNotex()2368 void TextureBrowser_FilterNotex(){
2369 g_TextureBrowser_filterNotex ^= 1;
2370 GlobalTextureBrowser().m_filternotex_item.update();
2371 TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2372 }
2373
TextureBrowser_exportTitle(const StringImportCallback & importer)2374 void TextureBrowser_exportTitle( const StringImportCallback& importer ){
2375 StringOutputStream buffer( 64 );
2376 buffer << "Textures: ";
2377 if ( !string_empty( g_TextureBrowser_currentDirectory.c_str() ) ) {
2378 buffer << g_TextureBrowser_currentDirectory.c_str();
2379 }
2380 else
2381 {
2382 buffer << "all";
2383 }
2384 importer( buffer.c_str() );
2385 }
2386
2387
TextureScaleImport(TextureBrowser & textureBrowser,int value)2388 void TextureScaleImport( TextureBrowser& textureBrowser, int value ){
2389 switch ( value )
2390 {
2391 case 0:
2392 TextureBrowser_setScale( textureBrowser, 10 );
2393 break;
2394 case 1:
2395 TextureBrowser_setScale( textureBrowser, 25 );
2396 break;
2397 case 2:
2398 TextureBrowser_setScale( textureBrowser, 50 );
2399 break;
2400 case 3:
2401 TextureBrowser_setScale( textureBrowser, 100 );
2402 break;
2403 case 4:
2404 TextureBrowser_setScale( textureBrowser, 200 );
2405 break;
2406 }
2407 }
2408 typedef ReferenceCaller1<TextureBrowser, int, TextureScaleImport> TextureScaleImportCaller;
2409
TextureScaleExport(TextureBrowser & textureBrowser,const IntImportCallback & importer)2410 void TextureScaleExport( TextureBrowser& textureBrowser, const IntImportCallback& importer ){
2411 switch ( textureBrowser.m_textureScale )
2412 {
2413 case 10:
2414 importer( 0 );
2415 break;
2416 case 25:
2417 importer( 1 );
2418 break;
2419 case 50:
2420 importer( 2 );
2421 break;
2422 case 100:
2423 importer( 3 );
2424 break;
2425 case 200:
2426 importer( 4 );
2427 break;
2428 }
2429 }
2430 typedef ReferenceCaller1<TextureBrowser, const IntImportCallback&, TextureScaleExport> TextureScaleExportCaller;
2431
TextureBrowser_constructPreferences(PreferencesPage & page)2432 void TextureBrowser_constructPreferences( PreferencesPage& page ){
2433 page.appendCheckBox(
2434 "", "Texture scrollbar",
2435 TextureBrowserImportShowScrollbarCaller( GlobalTextureBrowser() ),
2436 BoolExportCaller( GlobalTextureBrowser().m_showTextureScrollbar )
2437 );
2438 {
2439 const char* texture_scale[] = { "10%", "25%", "50%", "100%", "200%" };
2440 page.appendCombo(
2441 "Texture Thumbnail Scale",
2442 STRING_ARRAY_RANGE( texture_scale ),
2443 IntImportCallback( TextureScaleImportCaller( GlobalTextureBrowser() ) ),
2444 IntExportCallback( TextureScaleExportCaller( GlobalTextureBrowser() ) )
2445 );
2446 }
2447 page.appendEntry( "Mousewheel Increment", GlobalTextureBrowser().m_mouseWheelScrollIncrement );
2448 {
2449 const char* startup_shaders[] = { "None", TextureBrowser_getComonShadersName() };
2450 page.appendCombo( "Load Shaders at Startup", reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ), STRING_ARRAY_RANGE( startup_shaders ) );
2451 }
2452 }
TextureBrowser_constructPage(PreferenceGroup & group)2453 void TextureBrowser_constructPage( PreferenceGroup& group ){
2454 PreferencesPage page( group.createPage( "Texture Browser", "Texture Browser Preferences" ) );
2455 TextureBrowser_constructPreferences( page );
2456 }
TextureBrowser_registerPreferencesPage()2457 void TextureBrowser_registerPreferencesPage(){
2458 PreferencesDialog_addSettingsPage( FreeCaller1<PreferenceGroup&, TextureBrowser_constructPage>() );
2459 }
2460
2461
2462 #include "preferencesystem.h"
2463 #include "stringio.h"
2464
2465 typedef ReferenceCaller1<TextureBrowser, std::size_t, TextureBrowser_setScale> TextureBrowserSetScaleCaller;
2466
2467
2468
2469 void TextureClipboard_textureSelected( const char* shader );
2470
TextureBrowser_Construct()2471 void TextureBrowser_Construct(){
2472 GlobalCommands_insert( "ShaderInfo", FreeCaller<TextureBrowser_shaderInfo>() );
2473 GlobalCommands_insert( "ShowUntagged", FreeCaller<TextureBrowser_showUntagged>() );
2474 GlobalCommands_insert( "AddTag", FreeCaller<TextureBrowser_addTag>() );
2475 GlobalCommands_insert( "RenameTag", FreeCaller<TextureBrowser_renameTag>() );
2476 GlobalCommands_insert( "DeleteTag", FreeCaller<TextureBrowser_deleteTag>() );
2477 GlobalCommands_insert( "CopyTag", FreeCaller<TextureBrowser_copyTag>() );
2478 GlobalCommands_insert( "PasteTag", FreeCaller<TextureBrowser_pasteTag>() );
2479 GlobalCommands_insert( "RefreshShaders", FreeCaller<RefreshShaders>() );
2480 GlobalToggles_insert( "ShowInUse", FreeCaller<TextureBrowser_ToggleHideUnused>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_hideunused_item ), Accelerator( 'U' ) );
2481 GlobalCommands_insert( "ShowAllTextures", FreeCaller<TextureBrowser_showAll>(), Accelerator( 'A', (GdkModifierType)GDK_CONTROL_MASK ) );
2482 GlobalCommands_insert( "ToggleTextures", FreeCaller<TextureBrowser_toggleShow>(), Accelerator( 'T' ) );
2483 GlobalToggles_insert( "ToggleShowShaders", FreeCaller<TextureBrowser_ToggleShowShaders>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaders_item ) );
2484 GlobalToggles_insert( "ToggleShowShaderlistOnly", FreeCaller<TextureBrowser_ToggleShowShaderListOnly>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaderlistonly_item ) );
2485 GlobalToggles_insert( "FixedSize", FreeCaller<TextureBrowser_FixedSize>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_fixedsize_item ) );
2486 GlobalToggles_insert( "FilterNotex", FreeCaller<TextureBrowser_FilterNotex>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_filternotex_item ) );
2487
2488 GlobalPreferenceSystem().registerPreference( "TextureScale",
2489 makeSizeStringImportCallback( TextureBrowserSetScaleCaller( g_TextureBrowser ) ),
2490 SizeExportStringCaller( g_TextureBrowser.m_textureScale )
2491 );
2492 GlobalPreferenceSystem().registerPreference( "TextureScrollbar",
2493 makeBoolStringImportCallback( TextureBrowserImportShowScrollbarCaller( g_TextureBrowser ) ),
2494 BoolExportStringCaller( GlobalTextureBrowser().m_showTextureScrollbar )
2495 );
2496 GlobalPreferenceSystem().registerPreference( "ShowShaders", BoolImportStringCaller( GlobalTextureBrowser().m_showShaders ), BoolExportStringCaller( GlobalTextureBrowser().m_showShaders ) );
2497 GlobalPreferenceSystem().registerPreference( "ShowShaderlistOnly", BoolImportStringCaller( g_TextureBrowser_shaderlistOnly ), BoolExportStringCaller( g_TextureBrowser_shaderlistOnly ) );
2498 GlobalPreferenceSystem().registerPreference( "FixedSize", BoolImportStringCaller( g_TextureBrowser_fixedSize ), BoolExportStringCaller( g_TextureBrowser_fixedSize ) );
2499 GlobalPreferenceSystem().registerPreference( "FilterNotex", BoolImportStringCaller( g_TextureBrowser_filterNotex ), BoolExportStringCaller( g_TextureBrowser_filterNotex ) );
2500 GlobalPreferenceSystem().registerPreference( "LoadShaders", IntImportStringCaller( reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ) ), IntExportStringCaller( reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ) ) );
2501 GlobalPreferenceSystem().registerPreference( "WheelMouseInc", SizeImportStringCaller( GlobalTextureBrowser().m_mouseWheelScrollIncrement ), SizeExportStringCaller( GlobalTextureBrowser().m_mouseWheelScrollIncrement ) );
2502 GlobalPreferenceSystem().registerPreference( "SI_Colors0", Vector3ImportStringCaller( GlobalTextureBrowser().color_textureback ), Vector3ExportStringCaller( GlobalTextureBrowser().color_textureback ) );
2503
2504 g_TextureBrowser.shader = texdef_name_default();
2505
2506 Textures_setModeChangedNotify( ReferenceCaller<TextureBrowser, TextureBrowser_queueDraw>( g_TextureBrowser ) );
2507
2508 TextureBrowser_registerPreferencesPage();
2509
2510 GlobalShaderSystem().attach( g_ShadersObserver );
2511
2512 TextureBrowser_textureSelected = TextureClipboard_textureSelected;
2513 }
TextureBrowser_Destroy()2514 void TextureBrowser_Destroy(){
2515 GlobalShaderSystem().detach( g_ShadersObserver );
2516
2517 Textures_setModeChangedNotify( Callback() );
2518 }
2519