1#------------# 2# .xtrekrc # 3#------------# 4# 5# This is the defaults file for netrek. Layout was taken from 6# jch's file, lots of other stuff from various places. 7# 8# Dave Gosselin 9# Apr 92 10# Changes regularly 11# 12############################################################################### 13# 14# How I found this stuff: 15# doc/patch files that come with the clients 16# greped code (booleanDefault, intDefault, getdefault, mostly) 17# scaned the code (defaults.c, etc) 18# 19# Most of these settings apply to Berkricksmoo2.00pl19 20# 21############################################################################### 22# 23# Modified this slightly to make defaults that newbies might like 24# better/find more instructive. Be sure to place this file in your 25# home directory and rename it to ".xtrekrc" - Jeff Nelson 8/11/93 26# 27############################################################################### 28# 29# Feb 95 Added new features - Kurt Siegl [007] 30 31############ WARNING ############ WARNING ############## WARNING ######## 32# There seems to be a bug which makes defaults, containing # 33# comments or other garbage (blanks) at the right end INVALID. # 34############ WARNING ############ WARNING ############## WARNING ######## 35 36name: guest 37 38# set password to your player name password for autologin 39#password: oggtpau 40password: 41 42############################################################################### 43# this sets the default server and port (and verification scheme) 44 45server: bigbang.astro.indiana.edu 46port: 2592 47useRSA: on 48 49# you can also make nicknames like: 50server.bronco: bronco.ece.cmu.edu 51port.bronco: 2592 52useRSA.bronco.ece.cmu.edu: on 53 54server.hockey: hockey.ksu.edu 55port.hockey: 2592 56 57server.doorstop: doorstop.design.iastate.edu 58port.doorstop: 2592 59 60server.legend: legend.cma.fr 61port.legend: 2592 62 63server.guzzler: guzzler.ecst.csuchico.edu 64port.guzzler: 5858 65 66server.lowell: netrek.uml.edu 67port.lowell: 2592 68server.uml: netrek.uml.edu 69port.uml: 2592 70 71server.explorer: 128.46.158.74 72port.explorer: 2592 73useRSA.128.46.158.74: on 74 75server.garnet: garnet.cdf.toronto.edu 76port.garnet: 5555 77 78server.fisher: fisher.psy.vu.nl 79port.fisher: 2592 80 81server.ucar: netrek.atd.ucar.edu 82port.ucar: 2592 83 84server.calvin: calvin.usc.edu 85port.calvin: 2592 86 87server.bookend: bookend.design.iastate.edu 88port.bookend: 2592 89 90server.clue1: riovista.berkeley.edu 91port.clue1: 4566 92server.clue1o: riovista.berkeley.edu 93port.clue1o: 4000 94server.clue2: riovista.berkeley.edu 95port.clue2: 4577 96server.clue2: riovista.berkeley.edu 97port.clue2o: 5000 98 99############################################################################### 100# a bunch of boolean sets/toggles some may not do anything 101 102# gotta see when they are up 103showshields: on 104# show shields in warning status 105warnshields: on 106# stay peaceful after death 107keeppeace: on 108# This may or may not work 109galacticfrequent: on 110# really handy \ not really sure 111showtractor: on 112# really handy / which really does this 113showTractorPressor: on 114# no means visible shuts off in 2 updates 115continuetractors: on 116# only works sans window manager 117extraAlertBorder: on 118# I like color 119forcemono: off 120# kinda borgish 121showmyspeed: off 122# really silly rom bitmaps 123ROMVLVS: off 124# the babes when you bust (kinda sexist but oh well) 125babes: on 126# I like these bitmaps, even tho there seem to be some bugs still... 127newPlanetBitmaps: on 128# I like to see planet names 129showplanetnames: on 130# Show the planet owner on galactic as a team letter (a most annoying feature) 131showPlanetOwner: off 132# Yea!!! Maybe it even works 133sortPlayers: on 134# New mucho-mondo dashboard 135newDashboard: 3 136# I don't want to use the borg 137ForMorons: off 138# not sure.... maybe fill lock triangle? 139filltriangle: on 140# not sure.... maybe message warp? 141warp: on 142# not quite sure which motd.... 143showmotd: off 144# I don't like the right justified distress calls 145newDistress: off 146 147# message logging 148logging: off 149logfile: /tmp/Log_me 150 151# galactic map stuff: 0 = ownership 1 = resources 2 = nothing 152showgalactic: 1 153# local map stuff: 0 = ownership 1 = resources 2 = nothing 154showlocal: 2 155 156# It seems this might actually work now... 157updatespersec: 5 158 159# how many updates to keep infowins 160keepInfo: 15 161 162# Time to auto-quit (I think) 163autoquit: 199 164 165# lock: 0 = don't show, 1 = galactic only , 2 = tactical only, 3 = both 166showLock: 3 167 168# lagmeter stuff (which I don't use) 169netstats: off 170#netstatfreq: 5 171 172# tryUdp: on/off 173tryUdp: on 174 175# udpClientSend: 0 = TCP only 1 = simple UDP 2 = enforced UDP (state only) 176# 3 = enforced UDP (state & weap) 177udpClientSend: 3 178 179# udpClientReceive: 0 = TCP only 1 = simple UDP 2 = fat UDP 3 = double UDP 180udpClientReceive: 1 181 182# udpSequenceCheck: on/off 183udpSequenceCheck: on 184 185# udpDebug: 0 = OFF 1 = ON (conect msgs only) 2 = ON (verbose output) 186udpDebug: 0 187 188# short packets 189tryShort: on 190 191# PPosition or USPosition (PPosition if you use vtwm) 192WMXYHintMode: USPosition 193 194# Sound is really cool, but anoing for others. 195sounddir: /usr/local/netrek/sound/sounds 196sound: off 197 198############################################################################### 199# my keymap 200# 201# q = warp 1, w = beam up, e = det own, r = pressor, t = tractor 202# a = maxwarp, s = shield tog, d = torps, f = tractor, g = plasma 203# z = 1/2 speed x = beam down, c = cloak v = lock 204# SPACE == det enemy torps 205# 206# Q = repair E = distress R = repair 207# A = info D = lock F = army call 208# 209# n = refit (new ship) 210# | = quit ( now fastquit - jn ) 211# / = docking 212# W = war window 213# 214# everything else is the default (I think) 215 216# turned off keymap, almost certainly this is individual taste 217# also | -> fast quit, not normal quit - jn 218 219#keymap: wweerrTTyyddDDffzzxxccbbOOq2wzeDrytTa%ssdtfTgf dAiDlWw/enrRRz#xxvl|qQROO 220 221#buttonmap: 1t2p3k 222 223# 007's extended mouse button map alows you to play with the mouse only. 224 225# Mouse Buttons: 226# Normal: torp phaser set course 227# Shift: shield traktor half warp 228# CNTRL: cloak pressor max warp 229# CTL-Shift: macro info lock 230 231continuousMouse: off 232shiftedMouse: on 233 234# Using virtual keys for ship independend macro overlays. 235 236buttonmap: 1^A2^B3^C4^D5^E6^F7^G8^H9^Ia^Jb^Kc^L 237ckeymap: ^At^Bp^Ck^Du^ET^F#^Gc^Hy^I%^JX^Ki^Ll 238keymap: afsDddzzxxccv%nrmm dXX0%-R++\-??wwiiIIKKOOSSVVBBUUDDee 239 240# Add one off: [sc, dd, ca, bb, as, sb, ga, att, default] for ship dependend keys 241 242# SB doesn't need half warp replace it with repair 243ckeymap-sb: ^At^Bp^Ck^Du^ET^FR^Gc^Hy^I%^JX^Ki^Ll 244 245 246############################################################################### 247# This only works for mono displays as far as I know 248 249GAlertPattern: 0xf 250YAlertPattern: 0xa 0x5 251RAlertPattern: 0x0f 0x0f 0x0f 0x0f 0xf0 0xf0 0xf0 0xf0 252 253# Well I was playing around with them at one time.... 254 255color.white: white 256color.black: black 257color.red: red 258color.green: green 259color.yellow: yellow 260color.cyan: cyan 261color.light grey: lightgrey 262 263# Use different colors for the Races 264color.Ind: light grey 265color.Fed: yellow 266color.Rom: magenta 267color.Kli: green2 268color.Ori: light steel blue 269 270# From Helix's .xtrekrc 271# Standard, except red is hard to see on some monitors 272#color.white: white 273#color.white: grey90 274#color.black: black 275#color.black: grey35 276#color.red: #FFB4FF 277#color.green: green 278#color.yellow: yellow 279#color.cyan: cyan 280#color.light grey: light grey 281 282############################################################################### 283# Fonts 284# 285# I've gone through many iterations of this as you can see... 286# 287# Currently I'm only setting bigfont since the berkmoo defaults seem ok 288 289bigfont: lucidasanstypewriter-bold-24 290 291# Using real italic fonts (bigger...) 292#font: -schumacher-clean-medium-r-normal--10-100-75-75-c-60-* 293#boldfont: -schumacher-clean-bold-r-normal--10-100-75-75-c-60-* 294#italicfont: -schumacher-clean-medium-i-normal--12-120-75-75-c-60-* 295 296# 297#font: 6x10 298#boldfont: -schumacher-clean-bold-r-normal--10-100-75-75-c-60-iso8859-1 299#italicfont: -schumacher-clean-medium-i-normal--12-120-75-75-c-60-iso8859-1 300 301# My old defaults 302#font: 6x10 303#font: -misc-fixed-medium-r-normal--10-100-75-75-c-60-iso8859-1 304#italicfont: -*-clean-medium-r-normal--6-60-75-75-c-60-* 305#italicfont: 6x10i 306#boldfont: -*-clean-bold-r-normal--10-100-75-75-c-60-* 307 308# A new idea 309#font: -*-clean-bold-r-normal--10-100-75-75-c-60-* 310#italicfont: 6x10 311#boldfont: 6x10 312 313# fonts from Helix's .xtrekrc 314# Give same size fonts with boldface, italics for small font using client 315# I have checked out all the fonts that are reasonable--pick the one you like 316#font: -schumacher-clean-medium-r-normal--10-100-75-75-c-60-iso8859-1 317#boldfont: -schumacher-clean-bold-r-normal--10-100-75-75-c-60-iso8859-1 318#italicfont: -schumacher-clean-medium-i-normal--12-120-75-75-c-60-iso8859-1 319#font: 6x10 320#font: -misc-fixed-medium-r-normal--10-100-75-75-c-60-iso8859-1 321#boldfont: -adobe-courier-bold-r-normal--10-100-75-75-m-60-iso8859-1 322#italicfont: -schumacher-clean-medium-r-normal--10-100-75-75-c-60-iso8859-1 323#italicfont: -adobe-courier-medium-o-normal--10-100-75-75-m-60-iso8859-1 324#italicfont: -adobe-courier-bold-o-normal--10-100-75-75-m-60-iso8859-1 325#bigfont: lucidasanstypewriter-bold-24 326# 327#smallfont: 5x8 328#smallboldfont: lucidasanstypewriter-bold-8 329#smitalicfont: lucidasanstypewriter-8 330 331# 007's fonts using an underline font for oponents (kewl for B&W) 332 333#font: 6x10 334#boldfont: -schumacher-clean-bold-r-normal--10-100-75-75-c-60-iso8859-1 335#italicfont: 6x10i 336#bigfont: lucidasanstypewriter-bold-24 337tts_font: -*-lucida-bold-r-*-*-34-*-*-*-*-*-*-* 338 339############################################################################### 340# Window placement 341# 342# Since changing fonts causes changes to the window sizes 343# this section has gone through many revisions as well 344# 345# The next iteration of all this using the new dashboard.... 346 347# I don't usually want to see the MOTD until I'm in 348 349#WaitMotd.mapped: off 350 351# To encourage motd reading I'll activate this - jn 352WaitMotd.mapped: on 353 354# start of gosellin's geometry, cool in some ways but mapping 355# various windows onto root has it's uses. I've commented 356# this out and replaced it with more standard mappings. - jn 357 358## The main window -- only map it when there's no wait queue 359# 360##netrek.geometry: 1150x875+0 # the maximal window for my sparc 2 361##netrek.geometry: 1002x795+145+79 # using old fonts 362#netrek.geometry: 1002x836+147+40 363netrek.geometry: 1002x760 364netrek.mapped: off 365# 366war.geometry: +800 367# 368help.parent: netrek 369help.geometry: +0+547 370## 371planet.parent: netrek 372planet.geometry: +20 373 374## Ok, on the left side we have a column of six windows; message, 375## warning, new dash (ie tstats), my messages, team messages, all 376## messages. I have the total messages maped to cover this whole area 377## so by using ? you can toggle between seeing the broken up messages 378## or the total window. The stats window has been removed in favor of 379## the new dashboard. 380# 381message.parent: netrek 382message.geometry: 496x20+502+500 383message.mapped: on 384# 385warn.parent: netrek 386warn.geometry: 496x23+502+523 387warn.mapped: on 388# 389#tstat.parent: netrek 390#tstat.geometry: 500x43+0+547 391##tstat.geometry: 500x43+501+500 # pre new dash method 392#tstat.mapped: on 393# 394review_your.parent: netrek 395#review_your.geometry: 81x5+0+591 # message below new dashboard... 396review_your.geometry: 81x4+0+547 397review_your.mapped: on 398# 399review_team.parent: netrek 400#review_team.geometry: 81x9+0+652 401review_team.geometry: 81x5+0+599 402##review_team.geometry: 81x5+0+609 # smaller team window 403##review_team.geometry: 81x5+0+617 # big fonts 404review_team.mapped: on 405# 406review_all.parent: netrek 407review_all.geometry: 81x4+0+662 408#review_all.geometry: 81x7+0+754 409##review_all.geometry: 81x5+0+690 # big fonts 410review_all.mapped: on 411# 412## With this setup, you can use "?" to cycle between the big review window, the 413## four small message windows, and no windows at all. 414# 415review.parent: netrek 416review.geometry: 81x20+0+547 417review.mapped: off 418# 419## On the right side we have the phaser window, player list, kill messages 420# 421## phaser window 422## dunno if the following line is really needed or not.... 423#phaserWindow: on 424## 0 = don't show 1 = show on kill window 2 = show on phaser window 425## 3 = show on total review window only 426#showPhaser: 2 427#review_phaser.mapped: on 428#review_phaser.parent: netrek 429#review_phaser.geometry: 81x3+501+500 430## review_phaser.geometry: 81x4+501+543 # pre-newdash 431# 432player.parent: netrek 433#player.geometry: +502+530 434player.geometry: +502+550 435##player.geometry: +502+595 436player.mapped: on 437# 438reportkills: on 439review_kill.parent: netrek 440#review_kill.geometry: 81x6+501+768 441review_kill.geometry: 81x4+0+714 442review_kill.mapped: on 443# 444 445# start of new window mappings - jn 446#netrek.geometry: +0+0 447#war.geometry: +800 448#rank.parent: root 449#rank.geometry: 89x30 450#review_all.mapped: on 451#review_all.geometry: 80x26+554+624 452#review_your.parent: review_all 453#review_your.geometry: 80x6+0+0 454#review_your.mapped: on 455#review_team.parent: review_all 456#review_team.geometry: 80x5+0+78 457#review_team.mapped: on 458#review_kill.parent: review_all 459#review_kill.geometry: 80x4+0+143 460#review_kill.mapped: on 461#help.geometry: 150x21 462#player.geometry: 95x24+2+624 463#player.mapped: on 464 465 466 467## a couple of other window mappings 468# 469# Some UDP stuff 470udp.geometry: +0+0 471udp.mapped: off 472 473# I'm planning on using the new dash instead 474showstats: off 475stats.parent: netrek 476#stats.geometry: 160x108+332+500 # old font stuff 477#stats.geometry: 160x108+332+550 # puts the stats window further down 478#stats.geometry: 160x108+332+547 479stats.geometry: 160x94+842+500 480 481############################################################################### 482# from: jjudy@argon.berkeley.edu (Jack W. Judy) 483# Heh! This makes it almost impossible to screw-up and *accidently* choose 484# the *wrong* team! Got this idea from an old post. 485 486#fed - Fed selection window 487fed.parent: local 488fed.geometry: 75x75+0+424 489 490#rom - Romulan selection window 491rom.parent: local 492rom.geometry: 75x75+0+0 493 494#kli - Klingon selection window 495kli.parent: local 496kli.geometry: 75x75+425+0 497 498#ori - Orion selection window 499ori.parent: local 500ori.geometry: 75x75+424+424 501 502#quit 503quit.parent: local 504quit.geometry: 100x100+200+0 505 506# from Helix's .xtrekrc 507# The team selection windows, put in their logical places 508# on the GALACTIC map! 509#fed.geometry: +0+400 510#rom.geometry: +0+0 511#kli.geometry: +400+0 512#ori.geometry: +400+400 513#quit.geometry: +200+400 514#rom.parent: map 515#kli.parent: map 516#fed.parent: map 517#ori.parent: map 518#quit.parent: map 519 520############################################################################### 521# 522# custom distress calls. d. is for ships. d.sb. is for SBs. 523# the different levels for changes in the distress calls. 524# first number is low value. Second is high value. In between is mid. 525# set up strings for each part of the distress call. 526# a '_' is a "no show" 527# 528# These may or may not be included in the client (usually not I think, 529# but maybe someday...) 530# Actually it has been replaced by RCD 531 532#d.shld.lvl: 10 90 533#d.shld.low: SHLDS OUT! 534#d.shld.high: _ 535#d.shld.mid: %d%% shlds 536 537#d.dam.lvl: 10 90 538#d.dam.low: _ 539#d.dam.high: %d%% DAM! 540#d.dam.mid: %d%% dmg 541 542#d.arms.lvl: 0 50 543#d.arms.low: _ 544#d.arms.high: _ 545#d.arms.mid: %d armies! 546 547#d.fuel.lvl: 10 90 548#d.fuel.low: FUEL OUT! 549#d.fuel.high: _ 550#d.fuel.mid: %d%%fuel 551 552# starbase stuff.... Much more interesting than ship distress I reckon 553#d.sb.dam.lvl: 10 66 554#d.sb.dam.low: _ 555#d.sb.dam.mid: %d%% dam 556#d.sb.dam.high: WRP1 %d%%dam 557 558# Place all important macros and distess calls onto the mouse. 559# Requires 007's extended mouse button map. 560 561# Mouse Buttons: 562# Normal: pop control pickup 563# Shift: bombing escorting ogging 564# CNTRL: ack team ack player ogg 565# CTL-Shift: distress takeing carrying 566 567dist.^A.pop: %T%c->%O %l%?%n>-1%{ @ %n%}! 568dist.bomb: %T%c: %?%n>4%{bomb %l @ %n%!BOMB%} 569dist.^B.save_planet: %T%c->%O Emergency at %L!!!! 570dist.space_control: %T%c: Danger Help Control at %l 571dist.^C.pickup: WATCH %u: %t%p++ @ %l 572 573dist.^D.bombing: %T%c: Bombing %l @ %n 574dist.^E.escorting: %T%c: Escorting %p 575dist.^F.ogging: %T%c: Ogging %p 576 577mac.^G.t: ok 578mac.^H.%u: ACK 579dist.^I.ogg: OGG %u (%t%p) near >%l< 580 581dist.^J.help: %i (%S %T%c@%b): %?%S=SB%{SB%!%} Help! %d%% dam, %s%% shd, %f%% fuel %E%{ETEMPED!!! %}%W%{WTEMPED!!! %}%?%a>0%{%a armies!!%!%} 582dist.^K.taking: %i (%S %T%c@%b): need ESCORT going to >%l%?%n>0%{@%n%}<%?%a>0%{, carrying %a armies!%} 583dist.^L.carrying: %i (%S %T%c@%b) has %a armies on board! 584 585############################################################################### 586# 587# Configurable message macros to the all board. control-jkliop 588# Seems not to work anymore. 589 590message1: KA-BOOOOOOOOOOOOOOOOOOOM 591message2: I suck today! 592message3: SNL! 593message4: Live From New York, it's Saturday Night! 594message5: I am Hanz, and I am here to blow (ka-boom) you up! 595message6: I hate OT. 596 597############################################################################### 598# Macro stuff 599# 600# Mostly so I will know how to play around with them if I ever 601# decide to... 602# 603############################################################################### 604# 605#macro.x.X: <text here> 606#x is any ascii character; it is the "name" of the macro (the key you press 607#in macro mode to send the associated macro) 608#X can be A,T,F,R,K,O where A=all, T=team, F=fed, R=rom, K=kli, O=ori 609#(determines the message board to which the text body of the macro is sent) 610# 611# These are the "standard" macro things (ie mostly compiled in) 612 613macro.b.T: BOMB!!!! Using an AS! 614macro.s.T: We need a sc bomber. 615macro.g.T: Going sc bombing. 616 617############################################################################### 618# 619# These are the "NEWMACRO" type macros 620# 621# Definitions: 622# %a armies I am carrying 623# %d my damage percentage 624# %s my shield percentage 625# %f my fuel percentage 626# %w my wtemp percentage 627# %e my etemp percentage 628# %p id character of player nearest mouse 629# %l three character name of planet nearest mouse 630# %t team id character of planet/player nearest mouse 631# %T team id character of my team 632# %c my id character 633# %n armies on planet nearest mouse 634# %E 1 if etemped, 0 if not 635# %W 1 if wtemped, 0 if not 636# %S my two character ship type 637 638# normalish macro 639 640mac.F.T: Help! Carrying %a!! 641 642# extra keystroke macro 643# need to do something like: XfT (send to team) 644 645mac.f: Help! Carrying %a!! 646 647# multiline (won't work without destination) 648 649mac.C.A: +-- +-+ + + Client simply 650mac.C.A: | | | | | Of the 651mac.C.A: +-- +-+ \^/ Win best. 652 653mac.D.A: D 654mac.D.A: O 655mac.D.A: O 656mac.D.A: S 657mac.D.A: H 658 659############################################################################### 660# 661# These are the "SMARTMACRO" type macros 662# 663# Test Definitions: 664# %? introduces a test 665# = equivalence 666# > greater 667# < less 668# 669# "Syntax" 670# 671# (1/0)%{ true %! false %} 672# ^^^^^ Test part (if whatever is here evaluates to 1 you get true 673# 0 you get false) 674 675# simple examples 676 677mac.R.A: I'm a %?%S=SB%{star base!%!twink!%} 678#mac.b.T: %?%n>4%{bomb %Gl at %n%!bomb%} 679mac.e.T: need escort going to %l%?%a>0%{, carrying %a armies!%} 680 681# complex examples 682 683mac.d.T: %E%{%!%W%{%!I'm fine. How are you? %}%}%E%{ETEMPED!!! %}%W%{WTEMPED!!! %}Carrying %?%a>0%{%a armies!%!NO armies.%} 684mac.a.T: %E%{ETEMPED!!! %}%W%{WTEMPED!!! %}Carrying %?%a>0%{%a armies!%!NO armies.%} 685 686############################################################################### 687# New new macros? 688# 689# %m the last message you sent 690# %i my full player name (16 character max) 691# %u full name of player nearest mouse (16 character max) 692# %z 3 letter team id of player/planet nearest mouse 693# 694# FULLY CAPITALIZED: 695# %L three character name of planet nearest mouse 696# %M the last message you sent 697# %I my full player name (16 character max) 698# %U full name of player nearest mouse (16 character max) 699# %Z 3 letter team id of player/planet nearest mouse 700 701 702#useful for INL... 703mac.C.%i: CAPTAIN 704mac.N.%i: NEWGALAXY 705mac.S.%i: START 706mac.T.%i: %Z 707 708mac.W.%t: SHUT UP, TWINKS!! 709mac.I.%u: %u: det when you escort! 710mac.O.%u: (%i) ogging 711 712key.C: captain 713key.B.0: base 714mac.A.C: Ack, Captain 715 716# What this does is allows you to send a macro to a player or 717# team specified by your mouse location instead of requiring 718# a 3rd character to be input. Also, it allows you to send 719# message to yourself without having to actual sit there and 720# figure out who you are (they tried and failed back in the '60s). 721 722# Macros without pressing a macro key. 723 724singleMacro: ^p^h^l 725 726# Various Macros 727 728mac.^p: %v ms ping with %V ms stdv(lag) and %y %% loss really sucks :< 729mac.^h: Hi, nice to doosh you. 730# Check the load of the machine 731mac.^l.!: who;uptime 732 733# Set symbolic names for macro 734# key.[key].[dest]: [name of key] 735# If the destination isn't specified the key default to team. 736# Set the actual destination by sending a message: 737# set [name of key] [destination id] 738# to the shell ("!") 739# 740key.C: captain 741# Set Captian to target player 742mac.^c.!: set captain %g 743# Macros to the captain. 744mac.o.C: Hi Captain let me suggest a base ogg? 745# 746key.B: base 747# Set Base to target player 748mac.^b.!: set base %g 749# Macros to the Base 750mac.a.B: BASE: Free armies for me? 751# 752key.m.A: me 753# set the me (m) key to myself 754mac.^m.!: set me %c 755# some Macro sent to myself 756mac.t.m: TIME 757 758# Beep Lite and TTS 759UseLite: on 760 761# Some consider blinking ships borgish so turn off all the defaults 762DefLite: off 763 764#lite.taking: /c/l 765#lite.base_ogg: /g/m 766#lite.pickup: /h 767#lite.help: %?%S=SB%{/c%} 768 769# I like a big TTS ++ pickup message on my screen and TTS is not borgish 770lite.pickup: /|%p++ @ %l| 771# On a base ogg highlite own ship and beep (not borgish at all :) 772lite.base_ogg: /m/0 773 774 775# Let's have some neat formated kill messages 776msg.kill: %i (%S) (%T%c%?%a>0%{+%a babes) %>30 doosh%!) %>30 kill %} %?%d>0%{%k%!%} for %u (%r%p) %?%w>0%{%>70%W%!%} 777msg.planet: %i (%S) (%T%c%?%a>0%{+%a armies%!%} %>30 killed by %l (%z) 778msg.bomb: %N %>30 bombed by %i (%S) (%T%c) with %d%% dam 779msg.destroy: %N %>30 destroyed by %i (%T%c) 780msg.take: %N %>30 taken by %i (%T%c) 781msg.ghostbust: %i (%S) (%T%c) %>30 kill %k for the GhostBusters 782 783############################################################################### 784# 785# This is the list of windows I've been able to find. Most you will 786# probably not want to screw around with, but these can be controlled 787# (at least it appears that way in the code...). 788# 789# I found these by greping for: 790# checkMapped 791# W_MakeWindow 792# W_MakeTextWindow 793# W_MakeScrollingWindow 794# W_MakeMenu 795# 796#Window list: 797# 798#planet - Planet listing (P) 799#rank - The rank window (U) 800#help - Help window (h) 801#macro - Macro Listing (X-?) 802#MetaServer List - Metaserver stuff (not quite sure how to use it) 803#review - The munged list of messages from all sources 804#review_all - Messages to all 805#review_team - Messages to your team 806#review_your - Messages to you 807#review_kill - Kill messages 808#review_phaser - The phaser damage window 809#netstat - Network statistics 810#lagMeter - The Lag-o-Meter 811#pingStats - Ping statistics window 812#player - Player list 813#tstat - Dashboard 814#UDP - UDP controls 815#network - 816#local - Main fighting window 817#map - Galactic map 818#option - The options window 819#wait - 820#count - 821#waitquit - 822#waitmotd - 823#info - 824#netrek - The "main" window (parent) 825#netrek_icon - 826#warn - Warnings ("forgot your toothbrush",et al) 827#message - Message sending window 828#FED - Team windows on entry 829#ROM - Team windows on entry 830#KLI - Team windows on entry 831#ORI - Team windows on entry 832#quit - Quit box on entry 833#stats - 834#scanner - 835#war - War delcarations 836# 837# This gives you: 838# name.mapped (on/off for initial mapping) 839# name.parent (which window you want this one to be in) 840# name.geometry (size and location) 841# 842############################################################################### 843# 844# THE END 845# 846############################################################################### 847 848