1# Ram Speed
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3[Source](https://www.youtube.com/watch?v=aPK2RnpEgPA)
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5## Garrison Capacity
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7Basically all infantry and foot archer type units can garrison inside a ram. Exceptions are monks, petards and kings. In the *Forgotten Empires* Expansion villagers are also able to be garrisoned inside.
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9Battering and Capped Rams have a total capacity of 4, while the Siege Ram increases the capacity to 6 units.
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11## Speed
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13The ungarrisoned ram has a *base speed* which is shown below.
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15    Battering/Capped Ram  0.5 tiles/s
16    Siege Ram             0.6 tiles/s
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18Every garrisoned infantry increases the speed of the ram by 0.05 tiles/s regardless of the speed of the unit. Foot archers, skirmishers and hand cannoneers **do not** increase the speed of the ram.
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20| Ram Type         |0 Units|1 Unit|2 Units|3 Units|4 Units|5 Units|6 Units|
21| -----------------|:-----:|:----:|:-----:|:-----:|:-----:|:-----:|:-----:|
22| Battering/Capped | 0.5   | 0.55 | 0.6   | 0.65  | 0.7   | X     | X     |
23| Siege            | 0.6   | 0.65 | 0.7   | 0.75  | 0.8   | 0.85  | 0.9   |
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25Modifiers on the speed of siege units are only applied to the *base speed* of the ram and not to the speed contributed by garrisoned units.
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27### Math
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29    (total ram speed) = (base speed) * (speed modifiers) + 0.05 * (units garrisoned)
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