1# Ram Speed 2 3[Source](https://www.youtube.com/watch?v=aPK2RnpEgPA) 4 5## Garrison Capacity 6 7Basically all infantry and foot archer type units can garrison inside a ram. Exceptions are monks, petards and kings. In the *Forgotten Empires* Expansion villagers are also able to be garrisoned inside. 8 9Battering and Capped Rams have a total capacity of 4, while the Siege Ram increases the capacity to 6 units. 10 11## Speed 12 13The ungarrisoned ram has a *base speed* which is shown below. 14 15 Battering/Capped Ram 0.5 tiles/s 16 Siege Ram 0.6 tiles/s 17 18Every garrisoned infantry increases the speed of the ram by 0.05 tiles/s regardless of the speed of the unit. Foot archers, skirmishers and hand cannoneers **do not** increase the speed of the ram. 19 20| Ram Type |0 Units|1 Unit|2 Units|3 Units|4 Units|5 Units|6 Units| 21| -----------------|:-----:|:----:|:-----:|:-----:|:-----:|:-----:|:-----:| 22| Battering/Capped | 0.5 | 0.55 | 0.6 | 0.65 | 0.7 | X | X | 23| Siege | 0.6 | 0.65 | 0.7 | 0.75 | 0.8 | 0.85 | 0.9 | 24 25Modifiers on the speed of siege units are only applied to the *base speed* of the ram and not to the speed contributed by garrisoned units. 26 27### Math 28 29 (total ram speed) = (base speed) * (speed modifiers) + 0.05 * (units garrisoned) 30