1OpenBubbles is my first game that's more complicated than Pong. It is intended 2partly to give me a good foundation in SDL and partly to turn Evan Bailey's 3best game into more than a binary you run in Wine (well, that's all it is if 4you run Unix). Now it is GPLed C++ code that anyone can learn from and improve. 5 6Improved graphics are the next thing I'm going to add to the game. If you have 7any sounds that you think would improve the game, please send them to me! 8 9While these features would be nice, what I'm really interested in at this point 10is binary packages, especially a Windows binary. I've spent hours and hours 11working on my sister's computer Windows box (the only one I have access to) 12trying to build one, but in the end it was all in vain. Argh, if only Windows 13had a simple, straightforward way to build stuff like the 14'./configure && make && make install' of the GNU world. In addition, I would 15like a build on MacOS X; I've made relatively minor attempts at this that 16haven't yet succeeded. Of course, RPMs and other packages for various 17GNU/Linux distributions are always welcome. I'm just not as concerned about 18them because it's not hard to compile the source code on GNU/Linux. 19