1<?xml version="1.0" encoding="UTF-8" standalone="yes"?> 2<!DOCTYPE funcs 3 SYSTEM '../../../clonk.dtd'> 4<?xml-stylesheet type="text/xsl" href="../../../clonk.xsl"?> 5<funcs> 6 <const> 7 <title>COMD_Stop</title> 8 <category>Objects</category> 9 <subcat>Movement</subcat> 10 <version>5.1 OC</version> 11 <syntax><rtype>int</rtype></syntax> 12 <desc>Movement direction: stop, hence end current motion. For more information see <funclink>SetComDir</funclink>.</desc> 13 <examples> 14 <example> 15 <code><funclink>GetCursor</funclink>()-><funclink>SetComDir</funclink>(COMD_None);</code> 16 <text>Makes the currently selected clonk of the first player stop.</text> 17 </example> 18 </examples> 19 <related> 20 <funclink>GetComDir</funclink> 21 <funclink>SetComDir</funclink> 22 <funclink>COMD_None</funclink> 23 </related> 24 </const> 25 <author>Sven2</author><date>2003-06</date> 26</funcs> 27