1Player:
2	PlayerResources:
3		DefaultCash: 6000
4
5World:
6	LuaScript:
7		Scripts: campaign-global.lua, ordos06a.lua, ordos06a-AI.lua
8	MissionData:
9		Briefing: The Starport must be protected. All other efforts are secondary. No House will be allowed to interfere with the arrival of our Ixian weaponry.\n\nOnce we possess these illegal technologies, we will confuse and crush our opponents. Until then, survive. This will give you a higher probability of success.
10		BriefingVideo: O_BR06_E.VQA
11	MapOptions:
12		TechLevel: medium
13	ScriptLobbyDropdown@difficulty:
14		ID: difficulty
15		Label: Difficulty
16		Values:
17			easy: Easy
18			normal: Normal
19			hard: Hard
20		Default: easy
21
22carryall.reinforce:
23	Cargo:
24		MaxWeight: 10
25
26frigate:
27	Aircraft:
28		LandableTerrainTypes: Sand, Rock, Transition, Spice, SpiceSand, Dune, Concrete
29
30concreteb:
31	Buildable:
32		Prerequisites: ~disabled
33
34upgrade.conyard:
35	Buildable:
36		Prerequisites: ~disabled
37
38starport:
39	Buildable:
40		Prerequisites: heavy_factory, outpost
41
42missile_tank:
43	Buildable:
44		Prerequisites: ~heavy.missile_tank, upgrade.heavy, research_centre
45
46grenadier:
47	Buildable:
48		Prerequisites: ~disabled
49
50stealth_raider:
51	Buildable:
52		Prerequisites: ~disabled
53
54sardaukar:
55	Buildable:
56		Prerequisites: ~disabled
57
58large_gun_turret:
59	Buildable:
60		Prerequisites: ~disabled
61