1Player: 2 PlayerResources: 3 DefaultCash: 6000 4 5World: 6 LuaScript: 7 Scripts: campaign-global.lua, ordos06a.lua, ordos06a-AI.lua 8 MissionData: 9 Briefing: The Starport must be protected. All other efforts are secondary. No House will be allowed to interfere with the arrival of our Ixian weaponry.\n\nOnce we possess these illegal technologies, we will confuse and crush our opponents. Until then, survive. This will give you a higher probability of success. 10 BriefingVideo: O_BR06_E.VQA 11 MapOptions: 12 TechLevel: medium 13 ScriptLobbyDropdown@difficulty: 14 ID: difficulty 15 Label: Difficulty 16 Values: 17 easy: Easy 18 normal: Normal 19 hard: Hard 20 Default: easy 21 22carryall.reinforce: 23 Cargo: 24 MaxWeight: 10 25 26frigate: 27 Aircraft: 28 LandableTerrainTypes: Sand, Rock, Transition, Spice, SpiceSand, Dune, Concrete 29 30concreteb: 31 Buildable: 32 Prerequisites: ~disabled 33 34upgrade.conyard: 35 Buildable: 36 Prerequisites: ~disabled 37 38starport: 39 Buildable: 40 Prerequisites: heavy_factory, outpost 41 42missile_tank: 43 Buildable: 44 Prerequisites: ~heavy.missile_tank, upgrade.heavy, research_centre 45 46grenadier: 47 Buildable: 48 Prerequisites: ~disabled 49 50stealth_raider: 51 Buildable: 52 Prerequisites: ~disabled 53 54sardaukar: 55 Buildable: 56 Prerequisites: ~disabled 57 58large_gun_turret: 59 Buildable: 60 Prerequisites: ~disabled 61