1 /* 2 Copyright (c) 2013 yvt 3 4 This file is part of OpenSpades. 5 6 OpenSpades is free software: you can redistribute it and/or modify 7 it under the terms of the GNU General Public License as published by 8 the Free Software Foundation, either version 3 of the License, or 9 (at your option) any later version. 10 11 OpenSpades is distributed in the hope that it will be useful, 12 but WITHOUT ANY WARRANTY; without even the implied warranty of 13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 GNU General Public License for more details. 15 16 You should have received a copy of the GNU General Public License 17 along with OpenSpades. If not, see <http://www.gnu.org/licenses/>. 18 19 */ 20 21 #pragma once 22 23 #include <vector> 24 25 #include <Core/Math.h> 26 27 namespace spades { 28 class Bitmap; 29 namespace client { 30 class GameMap; 31 } 32 namespace draw { 33 class GLRenderer; 34 class GLImage; 35 class GLFlatMapRenderer { 36 enum { ChunkSize = 16, ChunkBits = 4 }; 37 38 GLRenderer *renderer; 39 client::GameMap *map; 40 std::vector<bool> chunkInvalid; 41 42 GLImage *image; 43 44 int chunkCols, chunkRows; 45 46 Bitmap *GenerateBitmap(int x, int y, int w, int h); 47 48 public: 49 GLFlatMapRenderer(GLRenderer *renderer, client::GameMap *map); 50 ~GLFlatMapRenderer(); 51 void Draw(const AABB2 &dest, const AABB2 &src); 52 53 void GameMapChanged(int x, int y, int z, client::GameMap *); 54 }; 55 } 56 }