1 /*
2  Copyright (c) 2013 yvt
3 
4  This file is part of OpenSpades.
5 
6  OpenSpades is free software: you can redistribute it and/or modify
7  it under the terms of the GNU General Public License as published by
8  the Free Software Foundation, either version 3 of the License, or
9  (at your option) any later version.
10 
11  OpenSpades is distributed in the hope that it will be useful,
12  but WITHOUT ANY WARRANTY; without even the implied warranty of
13  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  GNU General Public License for more details.
15 
16  You should have received a copy of the GNU General Public License
17  along with OpenSpades.  If not, see <http://www.gnu.org/licenses/>.
18 
19  */
20 
21 #pragma once
22 
23 #include <vector>
24 
25 #include <Core/Math.h>
26 
27 namespace spades {
28 	class Bitmap;
29 	namespace client {
30 		class GameMap;
31 	}
32 	namespace draw {
33 		class GLRenderer;
34 		class GLImage;
35 		class GLFlatMapRenderer {
36 			enum { ChunkSize = 16, ChunkBits = 4 };
37 
38 			GLRenderer *renderer;
39 			client::GameMap *map;
40 			std::vector<bool> chunkInvalid;
41 
42 			GLImage *image;
43 
44 			int chunkCols, chunkRows;
45 
46 			Bitmap *GenerateBitmap(int x, int y, int w, int h);
47 
48 		public:
49 			GLFlatMapRenderer(GLRenderer *renderer, client::GameMap *map);
50 			~GLFlatMapRenderer();
51 			void Draw(const AABB2 &dest, const AABB2 &src);
52 
53 			void GameMapChanged(int x, int y, int z, client::GameMap *);
54 		};
55 	}
56 }